FantasticMrFoxdie
Mumber
This sounds/looks pretty awesome. Nice concept.
https://www.youtube.com/watch?v=15TDFv9O_xQ&hd=1
Trailer for those who missed it.
EDIT: Just watched the IGN video. Very nice! Any news on when it's coming out? (Watched it on mute)
https://www.youtube.com/watch?v=15TDFv9O_xQ&hd=1
Trailer for those who missed it.
EDIT: Just watched the IGN video. Very nice! Any news on when it's coming out? (Watched it on mute)
Shane said before GDC time it almost complete should be out in the next 2 months.Just give me a date already.....thats not much to ask.
Shane said before GDC time it almost complete should be out in the next 2 months.
Reminds me of a 2D side scrolling Warframe.They're really stretching things by relating this game to Monster Hunter.
Is there any randomization? Or are the missions hand crafted?
They're really stretching things by relating this game to Monster Hunter.
The game structure is extremely similar to Monster Hunter; it's very obvious where they've got their inspirations from.I was just playing a Metal Slug game and this seems almost nothing like it. It is also nothing like Monster Hunter. Terrible comparisons like this get under my skin.
What do you mean now? He always has. ;-)
i'm glad this is the ps+ game for april.
Not impressed so far. This game has longer load times than any 16 bit style game I've ever played. It's shameful. The controls feel a bit unresponsive. It may be intentionally like that, but these type of games need perfect controls. Decent though, but no way I would have payed $20 for it.
No shared screen coop whut. Time to tweet some devs.
There's a few key issues that are preventing me from getting into the game:
- The jumping isn't good. There is a slight delay before you jump. It's kind of like walking in mega man (which I hated).
- If you die, you restart at the beginning of the level, but the timer doesn't reset. This doesn't make any sense. Imagine dying in a mario level and having to re-play it with the time left from before.
- There are infinitely respawning enemies. If you kill an enemy and then leave that area, just enough so that it's off screen, the enemy will re-spawn. This is really bad with the flying enemies. I had to run away from one a fair distance as I was having some trouble killing it. Finally did, and when I ran back to where I first encountered him, he was there again...
I'm still gonna play some more though, it's quite a challenge. I imagine it will be a lot more fun when I get a friend to play with me.
wat?
I think youre mistaken... the very first sceen has 4 spitscreen character selection... i dont have 2 controllers... but...
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is this not shared screen co-op? fuck all this time i was lied to!
wat?
I think youre mistaken... the very first sceen has 4 spitscreen character selection... i dont have 2 controllers... but...
is this not shared screen co-op? fuck all this time i was lied to!
I'm obviously not good at this game. I kept dying and starting at the beginning. Never got to an infirmary I guess. Need to keep playing.If you die you restart at any infirmary you last entered...
No that's split screen. Shared screen would mean that the players all share the same big screen, not 2-4 small ones. I was hoping to play this with my wife, but she doesn't like split-screen.
And, having to press a button and actually stop to pick up items is a nuisance.
I like the game, but man, the map needs to color in huts and areas you've entered. It becomes a real mess of going into the same places over and over again when the counter gets down low. With the audio hitches, too, it's a little iffy for the time being, but that doesn't hamper that the game is fun and a great callback to the oldies.
my game stutters at loading screens and even crashed once after finishing a level...
So anyone know how hard the Plat is?
Yeah, some linear levels with cool set pieces to break up the gigantic maps would be coolNot a big fan this, glad that some are liking it though.
Just too slow loading with choppy music and the excessive talking and trudging around, everything should be bam-bam-bam in this game. No loadtimes at all, somehow speeding up all the tedium. I dunno, the videos where the two people had machine guns and were shoot-jumping all over the place looked pretty cool, guess I was hoping for more of a pure action game than something with all these RPG elements.