Super Smash Bros. for 3DS & Wii U Thread 6: Final Destination confirmed for not fun

I played the W101 demo and decided I dislike it even more than I thought I would.
This was sort of my reaction as well. I liked it when Wonder Beer popped up at the end, but I wasn't really a fan of the gameplay, controls (especially the touchscreen) or visuals at all. Maybe once it goes down to $15 I'll buy it.

Then again, I probably just don't like action games. I wouldn't buy Bayonetta again.
 
I noticed something last night, Smash 4 has non-contact meteor smashes.

We have 3 of them so far.

Mega Man's Hard Knuckle
Rosalina's Halo Ring
Pikachu's Thunder

Just thought it was interesting.
 
I played the W101 demo and decided I dislike it even more than I thought I would.
Your opinions are incredibly disappointing. Though I suppose high-octane action games aren't for everyone.

Out of general curiosity, though, what did you think you wouldn't like and what did you end up disliking?

Also, Google Drive lesson learned #2: deleting something doesn't actually delete it, it goes into a recycle bin and must be removed from there.
 
Your opinions are incredibly disappointing. Though I suppose high-octane action games aren't for everyone.

Out of general curiosity, though, what did you think you wouldn't like and what did you end up disliking?

Also, Google Drive lesson learned #2: deleting something doesn't actually delete it, it goes into a recycle bin and must be removed from there.

Dont tell me it was still going o aftewards
I shudder to imagine what happened when it was abandoned completely
 
This was sort of my reaction as well. I liked it when Wonder Beer popped up at the end, but I wasn't really a fan of the gameplay, controls (especially the touchscreen) or visuals at all. Maybe once it goes down to $15 I'll buy it.

Then again, I probably just don't like action games. I wouldn't buy Bayonetta again.
I don't understand how someone can dislike action games but like fighting games like Smash. They are cousins. Unless you just hate AI opponents entirely.
 
I don't understand how someone can dislike action games but like fighting games like Smash. They are cousins. Unless you just hate AI opponents entirely.

He doesnt have to like what games you like. Leave him alone

And no, thats not true. Youre thinking of beat 'em ups and fighting games, and even then, those two are two separate things
 
If you've only played a little bit of The Wonderful 101 and stopped, you're not doing it right. Of course, it's always entirely possible that it's not your kind of game...but it's one of those games that doesn't really click until you play a bit further into it. I was super hyped for the game but the demo wasn't really appealing to me, and playing the full game was a rough start. But once it clicked, oh boy. It's similar to Kid Icarus: Uprising like that, really. Actually, I find that it's similar to Uprising in quite a few aspects.
 
He doesnt have to like what games you like. Leave him alone

And no, thats not true. Youre thinking of beat 'em ups and fighting games, and even then, those two are two separate things
Huh what? Am I a bully now for trying to strike up a conversation? I don't care if he likes TW101. I haven't even played it yet to judge myself.

And no, I am thinking of action games and fighting games. Beatemups like Dragon's Crown have much less in common with fighters than action games like Bayonetta and Ninja Gaiden.

Of course they are separate things. Hence why I called them cousins. Oi.

If you've only played a little bit of The Wonderful 101 and stopped, you're not doing it right. Of course, it's always entirely possible that it's not your kind of game...but it's one of those games that doesn't really click until you play a bit further into it. I was super hyped for the game but the demo wasn't really appealing to me, and playing the full game was a rough start. But once it clicked, oh boy. It's similar to Kid Icarus: Uprising like that, really. Actually, I find that it's similar to Uprising in quite a few aspects.
The general consensus seems to be that TW101's demo was not very good. Though I don't get the Uprising comment. That game was spectacular from second one for me. What took a while for you?
 
The Wonderful 101 is my favorite game on Wii U, and my favorite game of 2013 overall, but it's a very niche sort of game. It's completely understandable that most people don't really enjoy it.

I still want Wonder Red in Smash though.
 
Your opinions are incredibly disappointing. Though I suppose high-octane action games aren't for everyone.

Out of general curiosity, though, what did you think you wouldn't like and what did you end up disliking?

Before playing:
1.The design on the main characters didn't appeal to me at all.
2. it felt like a beat em up with a ton of weird functions added due to the art:
Though I like the idea of drawing attacks to use em, it all sounded like unnecessary complex input methods for what is essentially changing weapon types.
3. A distinct lack of things I enjoy in the footage I've seen.

After playing:
1. I hate the additional character designs even more than the main ones, like dear god.
2. From what I can tell the weapon changes/transformations are even more simplistic than I expected, making me really not understand why it's necessary to draw shapes to switch weapons.
3. The cake shield move feels dumb to me and I don't want to use it.
4. Press A to Awesome bugs me in general, didn't realise this game did it.
5. I bloody hate having to turn wheels and stuff with the giant hand. It doesn't feel like a clever puzzle it just disrupts the action.
6. I really just wanted to go back to Tropical Freeze, now that's a fun game.

Cause the comparison is being drawn: I quite enjoyed Kid Icarus Uprising.
 
Huh what? Am I a bully now for trying to strike up a conversation? I don't care if he likes TW101. I haven't even played it yet to judge myself.

And no, I am thinking of action games and fighting games. Beatemups like Dragon's Crown have much less in common with fighters than action games like Bayonetta and Ninja Gaiden.

Of course they are separate things. Hence why I called them cousins. Oi.

/you're making it seem such that its ridiculous and illogical to not like the game. If anything, youre making it such that he doesnt want to play the W101

You could do things like ask him what was dissatisfying about the game for him, what did he do with the controls, and try to find something for him that works and helps him like the game. I understand with W101, the demo and controls have high learning curves that once broken past=a better game, but by sayig "I don't undersand.." you're suggesting that it weird and perhaps illogical to be taking his stance.

Oh, and then you have to take into account that smash is not like most fighters in its system
 
/you're making it seem such that its ridiculous and illogical to not like the game. If anything, youre making it such that he doesnt want to play the W101

You could do things like ask him what was dissatisfying about the game for him, what did he do with the controls, and try to find something for him that works and helps him like the game. I understand with W101, the demo and controls have high learning curves that once broken past=a better game, but by sayig "I don't undersand.." you're suggesting that it weird and perhaps illogical to be taking his stance.

Oh, and then you have to take into account that smash is not like most fighters in its system
Remember, assumptions just make you look like an ass.
 
Sorry to bother you guys, sakurai has said this game will be in 1080p, but we have no information of the 60fps(or maybe I don't remember).
 
60p is a given by genre, but 1080p would be really impressive.

My primary concern for this game is still the netcode. Brawl had the worst netcode I have ever experienced in my life. I bought my Wii entirely for that game and it went unplayed after a short time. Repeating that scenario would deeply upset me.

It doesn't help that 99% of the Wii U user base will be wireless. :/
 
60p is a given by genre, but 1080p would be really impressive.

My primary concern for this game is still the netcode. Brawl had the worst netcode I have ever experienced in my life. I bought my Wii entirely for that game and it went unplayed after a short time. Repeating that scenario would deeply upset me.

It doesn't help that 99% of the Wii U user base will be wireless. :/

I have high hopes for this given how awesome and fun Kid Icarus Uprising's online was
 
You've failed my test.

Down with the pixel king!

EDIT: Since he posted an explanation, I will address his last comment: it's hardly like KIU at all, and if you're expecting to to be similar you're doing it wrong. The situation surrounding the game is similar, not the gameplay itself.
 
If Smash 4 is 30FPS it will really cripple my enjoyment of it. Sakurai is a smart guy though. Right?

It'll be 60.

Sakurai and his team know what they're doing, and Tekken 3D, made by the same Namco team, was 60fps/3D, so I see no reason this cannot be 60fps in 2D at the very least.
 
I have high hopes for this given how awesome and fun Kid Icarus Uprising's online was
It was pretty solid. Fighting games require a netcode quality far above any other genre, though. A lot of the Kid Icarus stuff wasn't precision-oriented. For example, in Smash I will need to tap a button for a precisely timed dodge. In Kid Icarus, I would mash the hell out of dodge when a big orb came toward me.

The very fact that KI had effort put into its netcode is somewhat reassuring. I hope Namco is helping on that score as well, since TTT2 is known to have solod netcode.

I will remain paranoid until release, though. I still remember when Niitsuma said Marvel had "speed of light netcode". Makes me tear up inside.
 
Before playing:
1.The design on the main characters didn't appeal to me at all.
2. it felt like a beat em up with a ton of weird functions added due to the art:
Though I like the idea of drawing attacks to use em, it all sounded like unnecessary complex input methods for what is essentially changing weapon types.
3. A distinct lack of things I enjoy in the footage I've seen.

After playing:
1. I hate the additional character designs even more than the main ones, like dear god.
2. From what I can tell the weapon changes/transformations are even more simplistic than I expected, making me really not understand why it's necessary to draw shapes to switch weapons.
3. The cake shield move feels dumb to me and I don't want to use it.
4. Press A to Awesome bugs me in general, didn't realise this game did it.
5. I bloody hate having to turn wheels and stuff with the giant hand. It doesn't feel like a clever puzzle it just disrupts the action.
6. I really just wanted to go back to Tropical Freeze, now that's a fun game.

Cause the comparison is being drawn: I quite enjoyed Kid Icarus Uprising.

1. Subjective so I can't argue about that, although I LOVE the designs.
2. I'd recommend using the right stick for drawing. Treat it like fighting game inputs more than actual shapes. In the full game that makes it easier to use the massive amounts of Unite Morphs.
3, Later on you get
spikes
on it, and that's the coolest thing ever. kappa
Actually I love the jelly cake thing, though it has one flaw. It's picky on what it wants to reflect. Like some swords bounce, some just cut through it. I found it satisfying to reflect later enemies though.
4. Just pressing A to awesome will probably get you killed later on :P You have to balance delegating morphs to your squad, as well as yourself for the really flashy/effective stuff.
5. I couldn't agree more. I dislike turning things in every game.
6. You're in a DK mood. Put time into the demo while not playing through another amazing game ;) At least go through it like twice in a row to really get a feel for it.
 
2. I'd recommend using the right stick for drawing. Treat it like fighting game inputs more than actual shapes. In the full game that makes it easier to use the massive amounts of Unite Morphs.

I don't actually like fighting games & their input methods.
 
I'd be really impressed if they managed to get the 3DS version running at 60fps with the visuals they have going now. Heck, I'm surprised they can keep a steady framerate at all with how pretty the 3DS version looks...

I think these sort of frame rate/resolution questions will likely be answered in the Direct, or at the latest during E3.
 
I misremembered. It did look slow, not choppy! Thanks by the way.

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This doesn't look slow at all. Maybe it was just early footage we saw making it appear "slower" than it actually is.
 
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