Finally beat all the bosses!
almost drove me crazy! What an horrible boss, one-hit kill and an absurd range. In this fight they forgot the principles of the Souls games, that it is "challenging but fair", and "you die but you learn". From probably knew it was broken, then decided to use it as an optional boss.
At first i decided it was my character fault, then i used a soul vessel to build a pure mage (with no health, strenght, etc), and it was even worse because of the range of the spells... then i decided to use another Soul Vessel and made a Strenght based built (for the Large Club and Dragonrider Bow). I died another dozens of times with help (!!!), and decided to fight the boss alone, since it was taking too longo to go to Amana, revive, go back, summon, etc. And it didnt help that the majority of players dont have a clue what to do there also.
I went to fight with just the +10 Large Club, with no armor, Cloranty +1, Blades +1, that Dragon ring that raises a lot of things, and that other ring that raises your physical damage when you are low on health... this time i had 60 in strenght, and was 125SL. I was doing 500 damage regularly, so i tought i was on the right path.
Decided to try the strategy to stay under the boss, always "touching" one of his back legs from the "inside"... usually he tried to smash on one side, i rolled to the other, attacked, he changed the side of the stomp, i rolled to the other, and then he tried to shot fire under him, and this was really easy to evade. Since it didnt use the flying fire attack (that is a pain to understand and evade), it was just a matter of time to FINALLY beat him.
Now i will start planning the NG+. Upgrading what i may use, getting the armor and items that i didnt get, etc. In this topic, i would like to ask a question:
Are the players separated between NG+? I mean, can i summon or fight with people in their NG++ while i am in the NG+ (imagine both have the same level and soul memory)?