Kai Dracon
Writing a dinosaur space opera symphony
Can't complain about the Lucatiel buff. Even with the Red Eye Ring, sometimes the bosses just go "Oh wait, you're gunning for Lucatiel's questline aren't you? WELL FUCK YOU BUDDY."
Not quite full blown casual, but certainly full blown casul.They might have had internal telemetry that they weren't happy with. But yes, externally, it looks like they are making it easier. Not quite full blown casual, but easier.
Also, do people really have that many issues with spider beam? It's not that difficult to avoid. I always thought that boss was one of the easier bosses.
Poor pyromancy, it was nice knowing you, although you completely deserve it.
Also, do people really have that many issues with spider beam? It's not that difficult to avoid. I always thought that boss was one of the easier bosses.
Not quite full blown casual, but certainly full blown casul.
Can't complain about the Lucatiel buff. Even with the Red Eye Ring, sometimes the bosses just go "Oh wait, you're gunning for Lucatiel's questline aren't you? WELL FUCK YOU BUDDY."
Haha, most definitely. I don't really like some of these changes but I tend to not let this kind of stuff bother me too much. I keep trying to start and/or finish other games but I just keep thinking about starting that NG+ run...Still a great game![]()
NG+ is the difficulty old school fans will enjoy. NG was definitely made for newer players.
That was my most frustrating trophy by far, especially given how often she would decide to just kill herself on the way to the boss door (even with all enemies cleared and I went back just for her). Then if we do finally make it, she just jumps onto the boss' sword, wheeeeee!
Haha, most definitely. I don't really like some of these changes but I tend to not let this kind of stuff bother me too much. I keep trying to start and/or finish other games but I just keep thinking about starting that NG+ run...
The only thing that sucked about the spider beam is when you get summoned for that fight and the host runs to the back edge while you're doing your thing killing the small spiders... and thus the host has triggered the killer beam while you're looking the other way, usually getting ohko'ed in the process.
Solo, when only your range against the boss is what matters, it was not a problem at all. But I ran 30+ co-ops against her and yeah, dumb hosts got me killed repeatedly.
They were doing 143 damage compared to witching urns which did about 35 - so not huge damage, but better than other consumables. I wasn't doing much more than that with a one handed swing.Holy Water Urns did good damage against him? I'm gonna try killing him again in NG+. Maybe I'll stick up on 99 before that happens.
They were doing 143 damage compared to witching urns which did about 35 - so not huge damage, but better than other consumables. I wasn't doing much more than that with a one handed swing.
NG+ is the difficulty old school fans will enjoy. NG was definitely made for newer players.
Best part of NG+ is the first time you do it you are so sure of enemy placement that you might be a little too complacent with strolling through that 2 or even 3 phantoms appear and all of a sudden you're in a corner. Without a doubt a superior NG+ compared to DS.
Okay, fine. Looks like I won't be playing Infamous tonight after all.It's an improvement. NG+ in Demon's and DkS1 was the same ol. This mode actually scares the shit outta me at times, lol
Best part of NG+ is the first time you do it you are so sure of enemy placement that you might be a little too complacent with strolling through that 2 or even 3 phantoms appear and all of a sudden you're in a corner. Without a doubt a superior NG+ compared to DS.
Okay, fine. Looks like I won't be playing Infamous tonight after all.
Is there any change from NG+ to NG++ and so on? Would be pretty neat to see exclusive items and enemies that can only be found in NG+++++++++.
There's a AHHH moment in NG+ I won't spoil and it has nothing to do with Dark Spirits. Let me know when you encounter it, muhahaha
There's a AHHH moment in NG+ I won't spoil and it has nothing to do with Dark Spirits. Let me know when you encounter it, muhahaha
I tried naked too, it didn't seem to make much difference but I've got base ADP which I think is 4 on a cleric. I still haven't played with ADP because it seems like a big stat investment.I had to go full on naked and two-handed my Zweihander to get good damage on him. Gave up using a shield.
NG+ is the difficulty old school fans will enjoy. NG was definitely made for newer players.
This makes me happy. They could have had only these changes and I would have been fine with it all.
Poor pyromancy, it was nice knowing you, although you completely deserve it.
Also, do people really have that many issues with spider beam? It's not that difficult to avoid. I always thought that boss was one of the easier bosses.
Original Text: http://info.darksouls.jp/other/pc/information_detail/2014-04-08-01.html
Increase in durability on Twin Blade Weapon / Decreased their durability degradation.
Moonlight Greatsword can no longer be enchanted and buffed. Attack animation has been slowed / adjusted.
Reduced damage from the Ring of Thorns.
Reduced damage from the Ring of the Old Sun
Damage will not decrease for every enemy that Soul Spear pieces trough.
Increase in casting time and decrease of damage for Soul Greatsword
Upward adjustment of the bullet speed "lump of Seoul to be tracked" magic "crystal mass of Seoul to be tracked", and a lower adjustment of stamina take the amount of darkness surgery "those who follow" (Unsure of the horrible Google Translate)
The downward adjustment of the amount of damage "torrent of Seoul" magic (I'm guessing a nerf in Soul Geyser or Soul Vortex)
Casting speed on recovery spells being lengthened.
Increased casting time and decreased damage for Wrath of Gods
Decrease in damage and increase in casting time for all Fire Storm-esque pyromancies. Might also include a decrease in damage for Forbidden Sun.
Increased defense for Lucatiel, Benhart, and Manscorpion Tark (one other NPC mentioned).
NG+ is the difficulty old school fans will enjoy. NG was definitely made for newer players.
I completed NG+ today anddid I read right that the ending was supposed to be different? It was exactly same for me. It's a shame there is no choice to be made like in the previous games.
The boss tweaks are pretty pointless in that what needed a nerf (the additional enemies tossed at you for no reason in some encounters) are mostly unchanged. :s
Try bleeding
but
Hole
I'm trying the Ancient Dragon, my first time I got him down to about 60% HP doing great until - uh oh - I'm right on the edge, he's close and facing me and decides to fly up for his fire breath, so now what?
I'm using the method where you stay in front of him to see if he's going to fly up or not. Well that goes fine until you've ran to the edge then you don't have time to run away if he flies up. I think I might need more stamina too, since running back to attack his feet takes 90% of my stamina. I was going to respec to INT/FTH to check out the hexes, but might need to just do some sort of HP/Stamina build just purely for this(!)
Was it when? That was cool.Freja made a surprise appearance
Really? Other than the couple bosses that got altered, I completely breezed through it in like 6-7 hours.
Yeah, the key is to always make him rotate in the same direction. If you are going to attack the right side stick with the right side. If you want to do the left stay on the left. As soon as you start trying to do both you run the risk of ending up on the edge with nowhere to run.This is what I did, and as long as you never drop the pattern, you should never end up near the edge with nowhere to run:
http://www.neogaf.com/forum/showpost.php?p=106488164&postcount=13668
I'm trying the Ancient Dragon, my first time I got him down to about 60% HP doing great until - uh oh - I'm right on the edge, he's close and facing me and decides to fly up for his fire breath, so now what?
I'm using the method where you stay in front of him to see if he's going to fly up or not. Well that goes fine until you've ran to the edge then you don't have time to run away if he flies up. I think I might need more stamina too, since running back to attack his feet takes 90% of my stamina. I was going to respec to INT/FTH to check out the hexes, but might need to just do some sort of HP/Stamina build just purely for this(!)
Do Lockstones carry over to NG+?
Any consensus on the best light armor in the game?
Any consensus on the best light armor in the game?
There isn't really a reward for it. Specific torches have impacts on NPCs or areas, but other than that, they just seem to be holdovers from when lighting was supposed to play a big part in navigating areas.