Super Smash Bros. for 3DS & Wii U Thread 7: How Can My Smash Brother Be This Cut

The way Ridley's shadow was flying says to me that he will be playable.

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Since we just got the announcement for Mario Golf DLC - would you be ok with DLC in SSB4?

If yes - what kind of DLC, If no - why not?
 
Character DLC for Smash is a great idea, because it comes with potential balance patches thanks to continual funding.

IIRC, Sakurai is anti-DLC, though, so don't count on it.

With Mario Golf having a season pass and day one DLC... I'm beginning to worry about Smash guys. I don't like where Nintendo is going.



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Well, they were bound to try it sooner or later. Hopefully fans send the right message...ah, who I am I kidding. It will be a huge success.

That said, I would buy a Season Pass for Smash Bros day 1 DLC without even thinking about it. I am part of the problem here.
 
DLC should be done to extend a game's lifespan. Day one DLC is poison for the industry.

I'd willingly buy a DLC pack with more characters, items and stages after one year or so since the game released. Basically an expansion pack, like we had for strategy games in the '90.
 
DLC should be done to extend a game's lifespan. Day one DLC is poison for the industry.

I'd willingly buy a DLC pack with more characters, items and stages after one year or so since the game released.

Nothing wrong with day 1 DLC if the main game is complete and the DLC had a separate budget allocated to it.

Of course there's no way Smash will get day 1 DLC when they're probably going flat out just to get the base game ready for release this year.
 
Nothing wrong with day 1 DLC if the main game is complete and the DLC had a separate budget allocated to it.

Of course there's no way Smash will get day 1 DLC when they're probably going flat out just to get the base game ready for release this year.
It really is a problem. That just means that the company dices out parts of the game and says "this part of the development is now DLC". I don't care if numbers get sliced so there's a separate budget. It is still cutting content from the game.
 
Should note that adding a character to Mario Golf is much much easier than adding one to Smash. Models already exist in that Mario character database they've been using since GCN times and balancing is just a case of setting some attributes. So all they've got to do is record some voice clips and rig the animation.
 
Nothing wrong with day 1 DLC if the main game is complete and the DLC had a separate budget allocated to it.

Of course there's no way Smash will get day 1 DLC when they're probably going flat out just to get the base game ready for release this year.

Why not allocating that DLC budget to the main game then, if DLC is going to be ready at launch anyway? I stand my point.
 
Character DLC for Smash is a great idea, because it comes with potential balance patches thanks to continual funding.

IIRC, Sakurai is anti-DLC, though, so don't count on it.


Well, they were bound to try it sooner or later. Hopefully fans send the right message...ah, who I am I kidding. It will be a huge success.

That said, I would buy a Season Pass for Smash Bros day 1 DLC without even thinking about it. I am part of the problem here.
Booo. :(

I don't want any balance patches, aside from maybe one from 3DS -> Wii U. I could stand if they released a revised edition of the game after a couple years. But I don't want any sort of rolling release nonsense. Give me the game or don't. New characters would be the worst; rather than them being balanced (or even a real part of the game), they would just be pretty much thrown in. It'd segment players and be logistically annoying. I'd never want Smash Bros. to be a different game every time I play it.

Why not allocating that DLC budget to the main game then, if DLC is going to be ready at launch anyway? I stand my point.

Agreed. I'd take that even further though: if budget can be allocated for DLC, why not hold on to that and save it for a sequel? DLC doesn't nothing to expand the life of a fighting game to me, instead it's just a nuisance. Put it in the game, or save it for the next game. Don't waste it for middling nothingness.

Sorry, old man rant over. Just busy hating change. Also I'd buy every drop. I'm part of the problem as well.
 
With Mario Golf having a season pass and day one DLC... I'm beginning to worry about Smash guys. I don't like where Nintendo is going.

EatChildren made a pretty great post on the matter in that thread and given what you're getting for the price asked I'd say it isn't bad. Certain titles from Nintendo are definitely suited to be vehicles for DLC and as long as it's priced properly and truly additional content, I don't see an issue with it.

Character DLC for Smash is a great idea, because it comes with potential balance patches thanks to continual funding.

IIRC, Sakurai is anti-DLC, though, so don't count on it..

I don't remember Sakurai ever taking a stance that was anti-DLC so much as believing that games should get loaded up with as much content as possible. I could swear there was a fairly recent interview stating that he's curious about using it or something to that effect.
 
Where did Sakurai say he's anti-DLC?

I thought he wanted to update brawl after development, but the Wii didn't really have the storage for it? Then again, that could all be BS too.
 
Everyone has their off days. It seems today is Majukun's off day lol.

Yep. Everyday is off days for me, so no worries if anyone messed it up.

With Mario Golf having a season pass and day one DLC... I'm beginning to worry about Smash guys. I don't like where Nintendo is going.

I'm ALL FOR seasons passes and DLC when it come to Mario Kart 8 and Smash 4, but the chance of it happening is pretty slim tho.


DLC should be done to extend a game's lifespan. Day one DLC is poison for the industry.

I'd willingly buy a DLC pack with more characters, items and stages after one year or so since the game released. Basically an expansion pack, like we had for strategy games in the '90.

Day 1 DLC is pretty bad for customer's point of view tho but the game went gold for like a month to a month and half so they had plenty of times to work on first DLC, but they should have wait like couple of weeks after they release the game.
 
It really is a problem. That just means that the company dices out parts of the game and says "this part of the development is now DLC". I don't care if numbers get sliced so there's a separate budget. It is still cutting content from the game.

The base game for World Tour has as much content as Toadstool Tour (for $30 at that). If the DLC content wasn't made with its own budget it likely wouldn't exist.

Apart from Rosalina, I don't like her being a DLC character.

Why not allocating that DLC budget to the main game then, if DLC is going to be ready at launch anyway? I stand my point.

Why not just give Mario Golf a $100,000,000 budget?
They pick a budget for the game based on price, expected sales etc and stick to it, then they give the DLC a separate budget on top of that as it brings in more money.
 
Character DLC for Smash is a great idea, because it comes with potential balance patches thanks to continual funding.

IIRC, Sakurai is anti-DLC, though, so don't count on it.

That said, I would buy a Season Pass for Smash Bros day 1 DLC without even thinking about it. I am part of the problem here.

I'm on same boat with you. I would buy anything related to Smash and Mario Kart without thinking about it.

Anyway I don't think Sakurai is in Anti-DLC camp tho. It's still unlikely tho. Since we don't know what is their contract between Bandai Namco or so? Would Bandai Namco helping them out with DLC content or not? I can imagine that they would eager to move back to their original projects.

http://nintendoeverything.com/sakur...dlc-patching-why-villagertrainer-are-in-more/

http://www.ign.com/articles/2008/02/21/gdc-2008-sakurai-on-super-smash-bros-brawl

http://playeressence.com/super-smash-bros-wii-u-no-dlc-plans-yet/
 
EatChildren made a pretty great post on the matter in that thread and given what you're getting for the price asked I'd say it isn't bad. Certain titles from Nintendo are definitely suited to be vehicles for DLC and as long as it's priced properly and truly additional content, I don't see an issue with it.

DLC is an absolutely fine concept when priced right and conservative Nintendo exclusive gamers will come to understand and appreciate this if Nintendo doesn't screw over their customers. $15 for 108 holes across six "courses" alongside new characters sounds fine to me. Less fine if (when) the price is hiked locally on my end of the world. But affordable nonetheless, with what sounds like a lot of content.

As Valve has argued many games are better suited to "services" instead of isolated products. Games like Mario Golf perfectly fit this, evolving in available content for the end user instead of locked to content with a single release, the only alternative to release entirely new bulk versions of the games. Content evolution from a single product instead of endless sequels. The balance that must be struck is content in the initial release with affordability and perceived value of upgrades/expansion/DLC. But it can and, under the right leadership, should be done.

For example, much like Mario Golf give me a Mario Kart that has me playing new tracks with new characters, with my friends locally and online, 12+ months after release. Keep me coming back. Keep evolving the product.

He sure makes great points, though they're basically in line with what I said already. Basically expansion packs months after the game came out are ok, they help prolonging the game's lifespan.

I'd like to hear his opinion on day 1 DLC though, that's a different matter, it doesn't prolong anything because it comes with the game and it feels very anti-consumery: you can never completely shake off the feeling they just cut stuff from the game and made you pay for it again.
 
Alright, my friend just told me that there is a rumor that release date for Smash Bros 3DS would be Aug 15. He warned me to take the rumor with a grain of salts tho. Basically, it will be on Friday which sound right for most of regions, so I'm curious with the fact that we might receiving the release date announcement at E3.

It's not supposed to be funny, it's supposed to be soul-crushing.
;_;

For people who are Ridley fans, I can see that.
 
That'd be great. I'm going away the 16th-20th, it'd be so easy to focus if I knew I could be playing Smash instead :(

Also I wouldn't exactly call the Ridley gif soul crushing haha. At this rate, if Sakurai added Ridley as a DLC character, fans would be upset and say Sakurai was mocking them.
 
Alright, my friend just told me that there is a rumor that release date for Smash Bros 3DS would be Aug 15. He warned me to take the rumor with a grain of salts tho. Basically, it will be on Friday which sound right for most of regions, so I'm curious with the fact that we might receiving the release date announcement at E3.



For people who are Ridley fans, I can see that.

Where did you friend hear this at?
 
Since we just got the announcement for Mario Golf DLC - would you be ok with DLC in SSB4?

If yes - what kind of DLC, If no - why not?

Yes. Stages and even trophies.

No characters though.

Edit: Aug 15th release would be accurate and in line with EU releases.
 
Hmmm, not where I live.
I mean, depending on where you live, August is either the end of summer or the end of winter, calling it the epitome of summer is a stretch either way.

Anyway, that's what I'm expecting as well, they'll probably want to stretch out the "summer" release date as much as possible, just like they're doing with "2014" and the WiiU release. Plus, wasn't Smash at that Spring direct that was for games up until August?

My first day of class is August 23rd, but it'll be summer by the end of this week.
 
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