unholyrevenger72
Banned
Looks like Tony Hawk's Pro Shooter.
But, how is the final game going to look and run on the xbone? I just don't see 1080p@60fps possible with this quality on that machine, so it's going to be interesting to see the game running on the real world.
Here are some other enemies that got flashed in the trailer.
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Sick Concept Art of BLower
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Talk to me about the advantages of developing on the Xbox One.
This is a big game. Theres a giant city. Theres a lot to explore. Were pushing things further visually than on any of our games previously, so you need powerful hardware for that. Thats the obvious answer. And I know a lot of Xbox One owners out there will tell you its a powerful machine. There are other aspects of it that I cant get into right now, but we can talk about them at a later date that would be beneficial for us as a developer.
speculation time.
via Reddit:
source:
http://www.gameinformer.com/games/s...lks-open-world-lessons-learned-from-fuse.aspx
What if he is talking about AR glasses support - it would be falling in line with the footage missing any HUD and the rumored Sunset Overdrive Bundle. (which might include those glasses)
I don't get why people are so hyped about this. Nothing in the trailer made it stand out and honestly it looks kind of boring. I need to see more of it but that didn't do much for me.
Quite honestly. In some ways. The best looking next gen game yet. It looks stunning.
I don't get why people are not insanely hyped about this. Everything in the trailer made it stand out and honestly it looks like a guaranteed GotY. I don't need to see more of it, that caused me to have to change my underwear.
Any news on Kinect or Impulse triggers integration?
The only thing I see working with Kinect in this game is character creation. Something like Kinect Sports Rivals .I've read in one interview, that there won't be any Kinect integration. I don't know if this was only in terms on controlling the player or a general statement.
The only thing I see working with Kinect in this game is character creation. Something like Kinect Sports Rivals .
Thanks for the info.
Doubt that. It was addressed earlier in this or the other thread, but Microsoft gave Insomniac an award for the worst HUD ever and they are in the process of redesigning it, which is why it isn't in the vids so far.
Great art direction goes a long way.Quite honestly. In some ways. The best looking next gen game yet. It looks stunning.
What? Really? Do you have a link to this? I'm curious now, lol.
Here are some other enemies that got flashed in the trailer.
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watch dogs guy ?
Thought the same :lolIs that Aiden Pearce?
I think I figured out what was bothering me about the wall run. In nearly every other game with wall-run (Prince of Persia, Titan Fall, Mirrors Edge etc) the player goes upward and then descends downward in an arc formation.
In Sunset Overdrive, the player is awkwardly locked in and just continues to run at the same elevation. It looks rather stiff/rigid because of this. The speed of everything in the parkour also seems rather slow, it doesn't seem to capture the feeling of the initial CGI trailer.
Porno for Pyros
Here you go, Jstevenson's post #1737
http://www.neogaf.com/forum/showthread.php?p=111150565&highlight=#post111150565
If you scroll to the bottom of the linked article, you'll see it.
So this could happen right?
September: Sunset Overdrive
October: Forza Horizon 2
November: Quantum Break and Halo 2 Anniversary