Super Smash Bros. for 3DS & Wii U Thread 8: Put mii in, coach

Btw I'm just curious. But am I the only one who has gotten far more interested in seeing how newcomers play than the actual newcomers themselves?


With brawl I don't think I ever *really* paid much attention to newcomer playstyle, it was just like ... "yeah the character I want is in!"


But after seeing megaman, villager, rosalina, mac etc I'm like ... Wow so many of these characters are so fresh and unique. It really makes me care a lot more for the unannounced newcomers to actually play awesome no matter who they are.

Most of the newcomers I'm actually pretty "eh" about in terms of their identity. While I like Wii Fit Trainer (and in retrospect, am surprised I never thought of it, because it just makes so much sense lol) and Rosalina as characters, I'm more interested in their mechanics and such.
Wii Fit Trainer's deep breath is the first actual buff move in the series, and all the others (sans Greninja, he seems fairly straight forward) have some sort of mechanic or gimmick that makes them unique. I'm excited to try all of them out. :)
 
Btw I'm just curious. But am I the only one who has gotten far more interested in seeing how newcomers play than the actual newcomers themselves?


.

Its interesting playstyle wise, but who they are is paramount for me. The characters are integral to these types of games.

I mean vega can do spiderman stuff, but vega can screw off a cliff.
 
"Super Smash Bros for 3DS delayed to Holiday 2014, for Wii U delayed to Spring 2015."

Delayed to put your favourite character in!

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Its interesting playstyle wise, but who they are is paramount for me. The characters are integral to these types of games.


Obviously I wouldn't want dumb characters that don't belong in smash. [SPOILERif you read this, insert any dumb character you love.[/SPOILER]

I do feel like as long as a character makes sense, I'd easily give up some of my favorite character picks for a char that "belongs" in smash who has a solid moveset.
 
I don't know why you guys are still discussing that "leak" with all the locked icons. Didnt someone post a link to a post the creator made debunking it already?
 
Btw I'm just curious. But am I the only one who has gotten far more interested in seeing how newcomers play than the actual newcomers themselves?


With brawl I don't think I ever *really* paid much attention to newcomer playstyle, it was just like ... "yeah the character I want is in!"


But after seeing megaman, villager, rosalina, mac etc I'm like ... Wow so many of these characters are so fresh and unique. It really makes me care a lot more for the unannounced newcomers to actually play awesome no matter who they are.

Pretty much same here. I'm eager to see newcomers then I'm even more eager to see gameplay.
 

Vega is dumb and I hate him and his dumb design and dumb masked face! And he has one dumb claw like a dummy!

Obviously I wouldn't want dumb characters that don't belong in smash.
if you read this, insert any dumb character you love.
Why you gotta hate on, king boo for smash tho?
I do feel like as long as a character makes sense, I'd easily give up some of my favorite character picks for a char that "belongs" in smash who has a solid moveset.

I can understand that mindset. Although there characters for me that for me, would be placed above that mindset, because I care more about their inclusion than anything else in this context.
 
Probably included for 3DS since percents will be on the bottom screen.

Yup, my thoughts exactly. This change came from a necessity for the 3ds version. It's probably really tough to tell if you're at high percentage or if your enemies are (especially since they're changing the speed at which you climb back on stage to not reflect your percentage anymore). Very smart way to indicate information to the player without needing to look at your percentage.

Also, gear 2nd (I have to assume sakurai or someone on his team is a fan)

128342903767.gif
 
It's not like Brawl is any different. There's stuff like glide tossing, chain-grabbing, B-reversals, DACUS, RAR and wavebouncing, not to mention all the things carried over from Melee like DI/SDI and meteor cancelling.

Melee's barrier of entry is nowhere close to anything I'd consider high. Hell, wavedashing is easier to do that dragon punches.

I don't know what to tell you if you don't think Melee's barrier to entry is much higher than Brawl's, competitively speaking.

EDIT: Before anyone jumps down my throat claiming I'm a Melee "purist" or whatever, I do enjoy playing Brawl more than Melee.
 
I don't know what to tell you if you don't think Melee's barrier to entry is much higher than Brawl's, competitively speaking.

EDIT: Before anyone jumps down my throat claiming I'm a Melee "purist" or whatever, I do enjoy playing Brawl more than Melee.
Honestly, I feel like it's a lot harder to get good at Brawl. The barrier for entry feels lower, since less people play it (therefore, you have a smaller number of good players). But in Melee after you get a hit, you can often control the situation for a while. In Brawl, you're generally stuck returning to neutral every single time, meaning you have to keep relying on your mental game to get hits in.

It's probably just harder for me since I'm not used to it though. I've played in Melee tournaments for years, but only recently tried entering Brawl a couple times.
 
Honestly, I feel like it's a lot harder to get good at Brawl. The barrier for entry feels lower, since less people play it (therefore, you have a smaller number of good players). But in Melee after you get a hit, you can often control the situation for a while. In Brawl, you're generally stuck returning to neutral every single time, meaning you have to keep relying on your mental game to get hits in.

It's probably just harder for me since I'm not used to it though. I've played in Melee tournaments for years, but only recently tried entering Brawl a couple times.

You're right in that Brawl feels like more of a mental game than Melee does, to me at least. But that just proves my point. In Melee you have to spend hours and hours and hours perfecting your muscle memory to pull off all the tech skills you'll need to compete.

Yes, Brawl has it's own share of tech to learn, but they're all easier and you spend so much time in the neutral game that it doesn't feel as crucial.
 
the supposed list



don't know who Lilo, Rapture, or Peachyhime are

Yeah, not familiar with those three, but the rest seem great. Glad to see Milktea up there, seeing as I thought she was retired (her Twitter bio has been changed to "competitive Smash Bros. player", dropping the "former", so that's probably telling). PC Chris seems odd, he's only recently got back into playing - guess the documentary helps. I peg PPMD to take this shit, he's the best player on that list easily.

Not surprised to see Mango absent, afaik he's not really interested in anything outside of Melee and he's pretty, er, wild. M2K is a bummer, he's a damn good Smasher across all 4 games but his stage presence is probably an important factor to consider. Hungrybox is the most conspicuous absence, though.

The real news here: D1 and Prog. Awwwwww yeah.
 
It's not like Brawl is any different. There's stuff like glide tossing, chain-grabbing, B-reversals, DACUS, RAR and wavebouncing, not to mention all the things carried over from Melee like DI/SDI and meteor cancelling.

Melee's barrier of entry is nowhere close to anything I'd consider high. Hell, wavedashing is easier to do that dragon punches.

While I would argue that a dragon punch is way easier than a wavedash (due to not needing to master TIMING), even then, I wouldn't even try to compare the two. Wavedashing is something you have to do constantly, and I honestly can't stand having to repeat that series of button presses all the time (same inputs over an over). I'd rather play a game where I don't get carpal tunnel syndrome after playing for an hour. I understand having to stay on your toes and press buttons all the time, but it shouldn't be the same buttons, in the same order, over and over. Especially not a trigger. No game designer would ever wish that upon a gamer.
 
Yeah, not familiar with those three, but the rest seem great. Glad to see Milktea up there, seeing as I thought she was retired (her Twitter bio has been changed to "competitive Smash Bros. player", dropping the "former", so that's probably telling). PC Chris seems odd, he's only recently got back into playing - guess the documentary helps.I peg PPMD to take this shit, he's the best player on that list easily.

Not surprised to see Mango absent, afaik he's not really interested in anything outside of Melee and he's pretty, er, wild. M2K is a bummer, he's a damn good Smasher across all 4 games but his stage presence is probably an important factor to consider. Hungrybox is the most conspicuous absence, though.

The real news here: D1 and Prog. Awwwwww yeah.

Really though, anybody could take a tournament like this. PPMD is a god at Melee, yes, but this is a game he's never played before. He's essentially on the same ground as everyone else.

The tourney will go to whoever is able to intuitively grasp the new mechanics the fastest and/or gets lucky with their character pick. We have no idea who is god tier/shit tier yet.
 
Yup, my thoughts exactly. This change came from a necessity for the 3ds version. It's probably really tough to tell if you're at high percentage or if your enemies are (especially since they're changing the speed at which you climb back on stage to not reflect your percentage anymore). Very smart way to indicate information to the player without needing to look at your percentage.

Also, gear 2nd (I have to assume sakurai or someone on his team is a fan)

128342903767.gif
i wonder if any character will have a "crouch" stance like that..it would make for a pretty good screenshot
 
Really though, anybody could take a tournament like this. PPMD is a god at Melee, yes, but this is a game he's never played before. He's essentially on the same ground as everyone else.

The tourney will go to whoever is able to intuitively grasp the new mechanics the fastest and/or gets lucky with their character pick. We have no idea who is god tier/shit tier yet.

Yeah, OK, new game and all, but it's still Smash: general skill level in one game isn't irrelevant in the next one.

Plus we'll probably see people jump straight to Lucario and/or Rosalina. :lol
 
the supposed list

don't know who Lilo, Rapture, or Peachyhime are
We have a supposed list now? This get debunked yet? I honestly doubt it's leaked in full... but I'd be ok-ish with this. Lack of M2K is jarring, but PPMD is there, as are plenty of interesting players.

You're right in that Brawl feels like more of a mental game than Melee does, to me at least. But that just proves my point. In Melee you have to spend hours and hours and hours perfecting your muscle memory to pull off all the tech skills you'll need to compete.

Yes, Brawl has it's own share of tech to learn, but they're all easier and you spend so much time in the neutral game that it doesn't feel as crucial.
Well, the idea I was getting at is that the mental game is way, way harder than Melee's (or Brawl's) button pressing. It may take hours to learn the muscle memory, but the mental game is something you can't even really practice at home at all. I'm talking more about the barrier from beginner to intermediate though, rather than the starting entry barrier. It's sort of a separate topic, but I feel like it's a bigger hurdle.

Is there any evidence that this is fake yet? Looks scary close to that other roster that was proven fake. But it has Ridley so it must be legit.
 
We have a supposed list now? This get debunked yet? I honestly doubt it's leaked in full... but I'd be ok-ish with this. Lack of M2K is jarring, but PPMD is there, as are plenty of interesting players.


Well, the idea I was getting at is that the mental game is way, way harder than Melee's (or Brawl's) button pressing. It may take hours to learn the muscle memory, but the mental game is something you can't even really practice at home at all. I'm talking more about the barrier from beginner to intermediate though, rather than the starting entry barrier. It's sort of a separate topic, but I feel like it's a bigger hurdle.


Is there any evidence that this is fake yet? Looks scary close to that other roster that was proven fake. But it has Ridley so it must be legit.
Yup, there a lot. Look at Wario for starters.
 
I hope this visual effect starts at +150%, because I dont want to see it, and I never go over 150% in a match ever /badass.
Dying early doesn't make you cool. :P

Yup, there a lot. Look at Wario for starters.
I can't actually read his name. What does it say?

That's a shame if it is fake. I was looking forward to playing as Ramsey. I think Goku's name is spelled wrong though, so that's probably the giveaway.
 
Dying early doesn't make you cool. :P


I can't actually read his name. What does it say?

That's a shame if it is fake. I was looking forward to playing as Ramsey. I think Goku's name is spelled wrong though, so that's probably the giveaway.
It says Mario Bros Wario, but it should clearly say WarioLand Wario. Faaaaake
 
uzxrikm.gif


I decided to use one of my favorite smash gif that appeared during 2006 right after Super Smash Bros Brawl got announced at E3 2006. I would like to give a prop and credit to whoever made this GIF. I never knew who did since someone posted it in other forum long time ago and I saved that gif ever since.

Wait what's so special about friday?

I don't know for Smash Bros 4, but for me, I'm going to pick up the game!

Mario kart comes out?

Remember Sakurai always follow Japanese release date which is tomorrow.
 
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