Raise the flame shield: Your "controversial" gaming opinion.

First-person shooters are garbage. I wish I didn't feel this way because it makes pretty much every AAA game uninteresting to me.
 
I find Uncharted to be a tad bit too boring. I bought 2 soon after I bought my PS3 a few years back, but aside from the high production value of the graphics and sound I did not find the game to be fun.... same goes to the God of War franchise, albeit to a much lesser degree.

I also don't understand the fun of Assassin's Creed besides 2, something about it just gets really dry and... not fun.
 
The average video game consumer is an idiot, and a big reason why big companies like EA or Ubisoft can practice unethical buisness and lie o us consumers.

*sighs* You guys get angry at the wrong shit.

Okay, another go for me:

I genuinely believe that people emotionally affected by games (Whether it's the good story, the characters, whatever) are idiots.

Storytelling in video games will always stay shit no matter what.

*sighs again* I genuinely believe that people that don't understand that emotions work different ways for different people are horribly insensitive.

See how that works?
 
I think too many gamers are propelled by hype during E3 and pay more attention to the publicity around E3 rather than whether the various companies are producing good games.

Also longer conferences do not equate to better conferences. (though I suspect this might non-controversial.

Nintendo will be fine during the generation and will be able to make into the generation afterwards, despite the doom and gloom that some gamers like to talk about.
 
We kind of already had this subject before, but since it was brought up again, I think that moe is the best thing that has ever happened to anime and manga and video games and everything.

A lot of old Japanese video game are good. But it's not because they didn't have moe, in fact some of the best old Japanese video games had lots of moe, like the Secret of Mana games. Carlie was on of the most moe characters ever. And if Japanese video games aren't as good as they once were, moe has nothing to do with it.

Also, old anime is really overrated. Old anime isn't any better than new anime. And if it was, moe didn't have anything to do with it. Old anime had too much awful and disturbing violence. Cuteness is something wholesome and wonderful, violence is not. A lot of "classic anime" was really nasty, like this. Cowboy Bebop is an overrated anime, and so is Neon Genesis Evangelion, and so is Trigun, and so is Dragon Ball Z. And I would say Ghost in the Shell as well, but I actually think that Ghost in the Shell deserves a lot of praise for taking transhumanist issues seriously and having a strong woman as a main character.

But I think that moe is a good thing. Not only because I love cuteness. But because I think it has made more anime creators want to tell a story without relying on violence. I would much rather watch Kino's Journey than many old, violent anime. And Nichijou is one of the best comedies ever made.

Also, I don't think that people who don't like moe should get to decide what moe means. I think it belongs to fans like me. I think we should get to decide what moe is, not the meanies who are closed minded about it.

And people who don't like cutesyness or moe or anime completely alienate me. And I don't like hearing their opinions because their opinions are depressing. Also, I'm not really "that guy" because I feel like I identify as a male less and less with each day. For several years I was very TERF-like, I don't like gender roles and I didn't like gender at all. I was very post-genderist and just couldn't understand why having a gender identity could be a good thing. And I identified as agender, or an androgyne, or genderqueer. But the more I've thought about it and started doing things to be more androgynous, the more I kind of like the idea of being female. I don't know if I'm going to become trans or just stay as genderqueer. But I kind of like the idea of being seen as a girl than a guy, I think. I can really like moe and identify a a girl, right? I don't see how liking cute things is a masculine gender role.
 
Borderlands 1 and 2 really pisses me off with it's DLC. There's so much of it. And they have a GOTY edition for Borderlands 2 and it doesn't even include all of the DLC!
 
I kept on hearing about how great the MGS series is so I decided to play MGS3: Snake Eater. Holy shit. It's one of the worst games I've ever played, besides Men in Black II. The controls are clunky and the camera switches between first and third person at the exact moment you don't want it to. This happens most often when you go prone in tall grass.

The gunplay is also shit. You can't move and shoot at the same time?! At least the camera went over your shoulder in RE4 but this shit is bad. Because there's no first person aiming (at least from what I could tell) trying to use the silenced stun gun was a nightmare. Miss, miss, miss, fuck. Since the game was marketed as a stealth action game, I thought that perhaps there were silent knife kills. Nope. You hit your enemy with the knife a bunch of times and then they fall down. Then, in order to fully kill them, you need to go fking prone and continue to hack at their skull until their ak-47 disappears.

Oh? Did I forget to mention that? In a game where you have to hunt for food and heal every injury, they decided to break the realism by having your enemies' guns fucking disappear so that you can't use it yourself.

I played the "tutorial" part of the game, which is the first fking two hours, and it was such shit. About an hour and a half of that tutorial was just talking. The voice acting is also shit in case you're wondering. Naked Snake sounds like he's trying to emulate batman. The script is also shit. Every time you save this asshat talks to you about old and famous movies. I don't want to hear your shit. Even when I skip the audio the subtitles are on for 2 minutes because of all the shit she was going to say.

After I finished the tutorial (when Big Boss betrays you on that bridge) I considered playing some more, but I was let down by the fact that the cutscenes wouldn't fking end. I'm not some attention-deficit mongoloid, but the game designers shouldn't seriously expect their audience to just sit there watching hours of cutscenes. Yes, you can skip them, but then you're thrown into some random fking situation you have no idea about and then when something relevant to the plot comes up it plays a cutscene. I mean, can't you have some of the plot be revealed in the actual gameplay? I'm not saying go full half-life 2 on me in terms of plot immersion, but don't expect me to follow the plot if it requires me to watch a four hour and twenty minute (Yes, that's how long all the cutscenes are combined) video-game tier movie. The best example of this absurdity is at the very end of the tutorial. You help a guy escape and a 10 minute cutscene plays out. Then you spend literally 1 minute running to the next area and then another 10 minute cutscene plays out. You're thrown off of a bridge and you have over 5000 broken bones. You then spend about 2 minutes healing yourself and then another 20 minute cutscene plays. Fuck off. No one wants an interactive movie. This doesn't feel like a game with cutscenes. This feels like a movie where, in order to see what happens next, you need to press a few buttons.

Also, curious note. I thought this game would be realistic because of the stealth and the cold war setting, but apparently there are electric men and other men with bee-wielding powers. I just thought that was odd. Oh. And even though I have no idea who Ocelot is, I can't kill him after knocking him out. Why? Cause he's still important to the plot or some bullshit. He's just lying there on the ground unconscious and I don't even have the power to kill him.

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Damn man you just shit all over my all time favorite game. It was a masterpiece for me. It defined the great ps2 generation for me. I can't believe someone can be so negative towards it. I just can't. Amazing.
 
Alan Wake is among the worst but critically well-received games i have ever played and imo shouldn't be recommended to anyone that enjoys good gameplay. If you want to play through this game just do so using a full playthrough on youtube and fast forward the gameplay sections, it actually increases the quality of this "game".

Shenmue is an overrated (!= bad) gaming series that most people seem to like because they heard/read over-nostalgic Dreamcast owners fancy the series. The thought that a sequel produced by SEGA would meet the current expectations of people that don't even know what to expect of the series in the first place is just delusional. Let it rest.

I prefer DMC to Devil May Cry 4 and would love to see a sequel to DMC. Unless developed by Platinum Games a Devil May Cry 5 would suck anyway, because if Capcom has proven anything in the last generation, it is that they are second rate game developers at best (not true for handheld games however).

I hate the voices of Nintendo characters.
 
*sighs* You guys get angry at the wrong shit.



*sighs again* I genuinely believe that people that don't understand that emotions work different ways for different people are horribly insensitive.

See how that works?

I just find the idea of being emotionally affected by a video game baffling. *shrugs*

Okay, I'm taking my leave from this thread now. It's a den for masochists IMO.
 
The one telling thing about MGS3 is that the most prevalent memory for me is how much I had to go into the menu and shit about with the camoflage.
 
Persona 4 is by far the worst game in the SMT franchise and its fighting game sequel is sooooo much better.

FF 13 is the best FF in what is a mediocre series.
-FF9's final boss fight was so bad I turned it off in the middle of it and deleted my save file. To this day, never replayed the game or watched the ending.

Mass Effect 1-3 is so so horrible.

Metal Gear Rising: Revengeance is the best Metal Gear game in the franchise

Platinum Games is the best gaming company in the market right now

Square Enix > Squaresoft

Tales of Graces F has the best combat system of any RPG ever.

SotC was pretty average. This one could be on me though since I'm not a fan at all of giant sized bosses.

That being said, any game can be made 100x better by having human sized bosses, or rival fights like DmC 3, Bayo, Kingdom Hearts, etc:

I think the Wii U is awesome and I love the tablet

Please tell me this is one gigantic attempt at trolling.
 
We kind of already had this subject before, but since it was brought up again, I think that moe is the best thing that has ever happened to anime and manga and video games and everything.

A lot of old Japanese video game are good. But it's not because they didn't have moe, in fact some of the best old Japanese video games had lots of moe, like the Secret of Mana games. Carlie was on of the most moe characters ever. And if Japanese video games aren't as good as they once were, moe has nothing to do with it.

Also, old anime is really overrated. Old anime isn't any better than new anime. And if it was, moe didn't have anything to do with it. Old anime had too much awful and disturbing violence. Cuteness is something wholesome and wonderful, violence is not. A lot of "classic anime" was really nasty, like this. Cowboy Bebop is an overrated anime, and so is Neon Genesis Evangelion, and so is Trigun, and so is Dragon Ball Z. And I would say Ghost in the Shell as well, but I actually think that Ghost in the Shell deserves a lot of praise for taking transhumanist issues seriously and having a strong woman as a main character.

But I think that moe is a good thing. Not only because I love cuteness. But because I think it has made more anime creators want to tell a story without relying on violence. I would much rather watch Kino's Journey than many old, violent anime. And Nichijou is one of the best comedies ever made.

Also, I don't think that people who don't like moe should get to decide what moe means. I think it belongs to fans like me. I think we should get to decide what moe is, not the meanies who are closed minded about it.

And people who don't like cutesyness or moe or anime completely alienate me. And I don't like hearing their opinions because their opinions are depressing. Also, I'm not really "that guy" because I feel like I identify as a male less and less with each day. For several years I was very TERF-like, I don't like gender roles and I didn't like gender at all. I was very post-genderist and just couldn't understand why having a gender identity could be a good thing. And I identified as agender, or an androgyne, or genderqueer. But the more I've thought about it and started doing things to be more androgynous, the more I kind of like the idea of being female. I don't know if I'm going to become trans or just stay as genderqueer. But I kind of like the idea of being seen as a girl than a guy, I think. I can really like moe and identify a a girl, right? I don't see how liking cute things is a masculine gender role.


While I completely respect your opinion on gender identity, absolutely none of what you wrote has to do with gaming.
 
Okay, another go for me:

I genuinely believe that people emotionally affected by games (Whether it's the good story, the characters, whatever) are idiots.

Storytelling in video games will always stay shit no matter what.
There's a difference between having a controversial opinion and insulting people who don't agree with yours. But hey, to each their own.
 
You realize that M/KB is a (type of) controller too, right?

You've literally become a 'controller whiner' in the space of one post.

And, yes, although it might not fit your definition of controller, I'd argue it is no less legitimate as a control interface and to dismiss it outright is as narrow-minded as the people you describe

I'm afraid you didn't read my post but latched on to two words you feel are mutually connected.

It's one thing to HATE a controller and have that be an excuse as to why you can't play a specific game or system. That was my point.

I never said I HATED the M/KB, I just don't understand how people can play specific genres of games with that configuration. There are games that are better with a M/KB, however it was none of those that I listed. There are some controller whiners that, yes, complain about the the most ridiculous reasons.

And for your information, I'm not inept on how to use a M/KB. It's certainly not something I can't adapt to.
 
The average video game consumer is an idiot, and a big reason why big companies like EA or Ubisoft can practice unethical buisness and lie o us consumers.

It's sad to see the same cycles of hype, marketing bullshit, preorder nonsense, broken/buggy release, DLC, high press reviews, low user reviews, etc. with major releases.

Voting with the wallet is the best tool consumers have, but they seem to support these regressive practices more than they do oppose them.
 
Oh, I only mentioned it because that person told me not to be "that guy".

So I thought maybe I should explain that I would rather be called a girl. I'm sorry. I know it has nothing to do with gaming.
 
I don't mind TV on consoles if it makes sense. Most of us probably use our consoles to stream video more than our cable boxes (I know I do). So smart TV programming is welcome... just don't charge a fortune for it or insult the gaming audience.
 
That last of us ps4 trailer wasn't impressive.

Even if all MS showed was game, I almost fell asleep cause of how boring the thing was

Sony's E3 conference was boring outside of multiplat like arkham city.

Nintendo will win E3 to me ...even if the only new game they show is the new Zelda U
 
Also, old anime is really overrated. Old anime isn't any better than new anime. And if it was, moe didn't have anything to do with it. Old anime had too much awful and disturbing violence. Cuteness is something wholesome and wonderful, violence is not. A lot of "classic anime" was really nasty, like this. Cowboy Bebop is an overrated anime, and so is Neon Genesis Evangelion, and so is Trigun, and so is Dragon Ball Z. And I would say Ghost in the Shell as well, but I actually think that Ghost in the Shell deserves a lot of praise for taking transhumanist issues seriously and having a strong woman as a main character.

I was with you until you wrote that. You had my heart and crushed it in your bare hands.

I do find it hilarious that people are so quick to dismiss modern anime, though. Quality anime has always existed and will continue to exist. It just seems as if people are unwilling to search for it. I'm honestly overwhelmed at the moment with things I have to catch up on or want to watch.
 
Apparently I'm one of the few people who actually liked Yosuke in Persona 4 it seems.

Was my favorite party member. Sure, he was the usual "lol anime perv" sometimes, but I certainly didn't see him as the jackass others describe him as.
 
Dudebro gaming needs to die. Modern western devs can't make an interesting game gameplay wise or aesthetically. (Save for Valve, Blizzard, and Rockstar) Everyone is too focused on making high production cinematic experiences and realistic visuals. it seems they're more interested in making interactive movies than a good game.
 
So I've been seeing a lot of this One Nation Of Gamers/Video Game Voters stuff recently, and after going over it I find it a little unduly "defensive", if that's the right term. Instead of "fighting back" against legislators, shouldn't we be trying to reach mutual agreements? Games aren't the only medium that are subject to laws, right?
 
What? there's controversial opinions and then there's just being wrong. Have you played the Mother series? 999? Ace Attorney? There's way more, but really, some stories are really good and easily worth the emotional investment.

I love Mother, 999 and VLR. And if these were literature they would be mediocre at best. What makes them good is the interactivity, not the story itself.

Best videogame story of all time is probably Planescape: Torment... and even that wouldn't really hold it's own in any other medium. It'd be a great movie, but the story would be mid-tier at best.
 
Some people hold video game stories to impossible standards that not even the greatest of literature achieve. Any game that fails to meet this impossible standard is declared poor or mediocre at best.

I love Mother, 999 and VLR. And if these were literature they would be mediocre at best. What makes them good is the interactivity, not the story itself.

Best videogame story of all time is probably Planescape: Torment... and even that wouldn't really hold it's own in any other medium. It'd be a great movie, but the story would be mid-tier at best.

Case in point.
 
I love Mother, 999 and VLR. And if these were literature they would be mediocre at best. What makes them good is the interactivity, not the story itself.

Best videogame story of all time is probably Planescape: Torment... and even that wouldn't really hold it's own in any other medium. It'd be a great movie, but the story would be mid-tier at best.

I don't really care how they compare to other mediums, I mentioned Mother and 999 because I think they are strong because they are games, they are great examples of game stories that work so well because they are videogames and interactive.
 
Didn't like Journey, at all. Too hyped when I played it and having some veteran with a mile long scarf rush me through half the game really took me out. I had no idea what was going on half the time. Those guys are full of themselves. Their new game is underwater so you can be so deep while going so deep.
 
We kind of already had this subject before, but since it was brought up again, I think that moe is the best thing that has ever happened to anime and manga and video games and everything.

A lot of old Japanese video game are good. But it's not because they didn't have moe, in fact some of the best old Japanese video games had lots of moe, like the Secret of Mana games. Carlie was on of the most moe characters ever. And if Japanese video games aren't as good as they once were, moe has nothing to do with it.

Also, old anime is really overrated. Old anime isn't any better than new anime. And if it was, moe didn't have anything to do with it. Old anime had too much awful and disturbing violence. Cuteness is something wholesome and wonderful, violence is not. A lot of "classic anime" was really nasty, like this. Cowboy Bebop is an overrated anime, and so is Neon Genesis Evangelion, and so is Trigun, and so is Dragon Ball Z. And I would say Ghost in the Shell as well, but I actually think that Ghost in the Shell deserves a lot of praise for taking transhumanist issues seriously and having a strong woman as a main character.

But I think that moe is a good thing. Not only because I love cuteness. But because I think it has made more anime creators want to tell a story without relying on violence. I would much rather watch Kino's Journey than many old, violent anime. And Nichijou is one of the best comedies ever made.

Also, I don't think that people who don't like moe should get to decide what moe means. I think it belongs to fans like me. I think we should get to decide what moe is, not the meanies who are closed minded about it.

And people who don't like cutesyness or moe or anime completely alienate me. And I don't like hearing their opinions because their opinions are depressing. Also, I'm not really "that guy" because I feel like I identify as a male less and less with each day. For several years I was very TERF-like, I don't like gender roles and I didn't like gender at all. I was very post-genderist and just couldn't understand why having a gender identity could be a good thing. And I identified as agender, or an androgyne, or genderqueer. But the more I've thought about it and started doing things to be more androgynous, the more I kind of like the idea of being female. I don't know if I'm going to become trans or just stay as genderqueer. But I kind of like the idea of being seen as a girl than a guy, I think. I can really like moe and identify a a girl, right? I don't see how liking cute things is a masculine gender role.

Two things:

1.) All joking aside, I am very sorry if I offended you by calling you a guy. No one should have to feel confined a gender role they don't identify with. Whether you decide to transition or stay the way you are I hope you find happiness in life.

2.) My (quite sincere) apology aside: Everything you said about anime is wrong. And I love cute things too. A lot, even. But still. Cowboy Bebop is a classic. So's Trigun. DBZ is...well, it's one of those things you watch because it influences so much. I think you may literally be my polar opposite. Which is weird because I'm generally a nice guy, I hate dystopias and I love cute things...but moe takes it to a weird level that I'm not comfortable with.
 
Some people hold video game stories to impossible standards that not even the greatest of literature achieve. Any game that fails to meet this impossible standard is declared poor or mediocre at best.



Case in point.
There is no such thing as "video game stories". If movies, books, comics and music are all held up to the same standard, storywise, why should gaming get a pass? Stories have no medium, they are universal across all genres of culture.

The real problem with videogame stories is the audiences have shallow appetites. Most of them see the story as something whose only purpose is to entertain. Which is why you have people who think Halo and Final Fantasy have a good story, as all they value is plot. Theme, message and symbolism don't exist in most gamers' appetites.

It's not an impossible standard, there simply is no interest in developing any stories on a deeper level within the videogame world. Stuff like Dear Esther is the best we'll ever get, in the near future at least. It's damned good for it's medium, but again... very shallow.

I should point out I don't complain about videogame stories, as I feel they serve their purpose just fine. But I agree that people who play videogames mainly for the story are sad creatures.

I don't really care how they compare to other mediums, I mentioned Mother and 999 because I think they are strong because they are games, they are great examples of game stories that work so well because they are videogames and interactive.

I don't really care either. Like I said, I love most of the games you mention. Hell, I'm currently playing Persona 4 and I'm super involved in the story even though it's absolute drivel!
I agree that their charm resides in the interactivity. Which itself is the problem, btw... you can't have a great story AND interactivity. It's incredibly limiting. You must choose one or the other.
 
I don't really care either. Like I said, I love most of the games you mention. Hell, I'm currently playing Persona 4 and I'm super involved in the story even though it's absolute drivel!
I agree that their charm resides in the interactivity. Which itself is the problem, btw... you can't have a great story AND interactivity. It's incredibly limiting. You must choose one or the other.

Why must they be exclusive to each other? Stories can be great and have player input.

I don't believe an amazing story needs to be 100% controlled by the writer.
 
There is no such thing as "video game stories". If movies, books, comics and music are all held up to the same standard, storywise, why should gaming get a pass? Stories have no medium, they are universal across all genres of culture.

I'm not saying they should. I'm saying people are intentionally harsher on them because they're video games and aren't 'supposed' to be good. Therefore the most minute flaws are magnified tenfold in the eyes of critics. This notion that 'games generally have terrible stories' is myth perpetuated upon itself. Just like all other mediums most game stories (that actually try) are average, many are terrible and a few shine well above the rest.
 
Why must they be exclusive to each other? Stories can be great and have player input.

I don't believe an amazing story needs to be 100% controlled by the writer.

They can absolutely be great. But they haven't so far because interactivity means you have an influence on the story, which forces the narrative to be split, which inevitably means it'll never deliver without extreme refinement, as thematically there is no cohesion.

The idea of choice can be manipulated to work fantastically, like it did in VLR, where everything forms one cohesive whole at the end. But sadly, we come back to the main problem, which is that writers and consumers of video game stories don't care about anything besides the plot itself. It's all very shallow.
Planescape: Torment, Silent Hill 2 and Dear Esther were examples of games that delved deeper than most, but were still not as fully fullfilled and fleshed out as they could've been. They're still masterpieces, though, no doubt.

I'm not saying they should. I'm saying people are intentionally harsher on them because they're video games and aren't 'supposed' to be good. Therefore the most minute flaws are magnified tenfold in the eyes of critics. This notion that 'games generally have terrible stories' is myth perpetuated upon itself. Just like all other mediums most game stories (that actually try) are average, many are terrible and a few shine well above the rest.

Oh. Definitely agree with you, then.

Didn't like Journey, at all. Too hyped when I played it and having some veteran with a mile long scarf rush me through half the game really took me out. I had no idea what was going on half the time. Those guys are full of themselves. Their new game is underwater so you can be so deep while going so deep.

Actually the new game will be a completely different beast. Jenova Chen was the main driving force behind TGC's games and he's not a part of Abzû.

Also, you should Journey another chance.
 
Actually the new game will be a completely different beast. Jenova Chen was the main driving force behind TGC's games and he's not a part of Abzû.

Also, you should Journey another chance.

Perhaps you're right but there's nothing to really go on except a trailer (didn't really check for anything). Game won't be out until 2016.

No chance for Journey. There's nothing to gain from that. It tried way too hard.
 
Games are too dark and edgy today. I wish there were more light-hearted games besides the ones Nintendo makes. Hopefully Uncharted 4 isn't too dark.
 
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