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Wii U: Better than you remember - Game Sack

Don't try it. Wii U had ninty fans trying to hype up every mediocre shitpile game that released on it, i.e. the two they got a month. I know how this felt as a Vita owner.

Yes those shot pile games like MK8, smash bros, new super Mario bros, Zelda botw, and DKC tropical freeze . 🤣
 
Was the WiiU slightly more powerful than the XBOX 360/PS3 as the video suggests?
CPU wise it has a horrible bottleneck, having basically the same Wii CPU overcloked (which was originally the GCN´s CPU on steroids) and with 2 additional cores...But at the same time, Wii U has better/more modern GPU and RAM than PS360.

So, in theory it should be slightly more powerful, i guess. At least i coudn´t see any Kart Racer or Plattformer on PS360 looking better or at least equal to Mario Kart 8 and Super Mario 3D World. But, of course, Nintendo are masters on art direction and taking their systems beyond their limits. In other hand Zelda BOTW has an impressive art, beyond Wii U´s limitations, but also it has physics and a living/breathing world beyond anything i´ve seen on PS360, and even surpassing some PS4/One games with better graphics and resolution.

Or could i be wrong?
 
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Still have it hooked up to play GameCube games from an SD card and they look pretty decent but Wii games look really bad on the Wii U unless you do some homebrew ripping trickery.
 
Not only does it have many bangers, but Nintendo, for the first time, went all out with online features and packed the fucker with tons of cool applications and personality.
I still miss Miiverse. That was a lot of fun, for a single player who's not online a lot like me.
 
Was the WiiU slightly more powerful than the XBOX 360/PS3 as the video suggests?
No way. The Wii U has an old gen cpu. the company synthesized three Wii cpu cores at a clock speed three times lower than the Xbox 360's, so in addition to a lower IPC, there's also a lower clock speed. This means the difference is too large as the xbox series X cpu and xbox one cpu,
making 7th gen games like Crysis, Metro LL, and Battlefield 3 unplayable ( That's why these games skip the platform even with support from these companies). Back then, game physics were 100% cpu driven, which is why in games like Xenoblade X, characters could pass through objects, etc. This also means lower resolution shadows.

The Wii U also has fewer gigaflops than the 360. Its only advantages are having more memory (but this is because the Wii U doesn't have a hard drive to instal) and being able to do DX11 effects like simulating wet floors. But it exhausts its potential before it can show anything interesting with that effect.

Honestly, it would be the same as a console being released today with the power of the PS5 claiming to be next-gen five years after the generation started. It's very easy to praise Wii U games after the generation ends, with all the best games available, but back then, in real time, it was just 2D games with cartoonish visuals, hi res 3ds ports or ports worse than the 360 version.
 
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So, in theory it should be slightly more powerful, i guess. At least i coudn´t see any Kart Racer or Plattformer on PS360 looking better or at least equal to Mario Kart 8 and Super Mario 3D World. But, of course, Nintendo are masters on art direction and taking their systems beyond their limits. In other hand Zelda BOTW has an impressive art, beyond Wii U´s limitations, but also it has physics and a living/breathing world beyond anything i´ve seen on PS360, and even surpassing some PS4/One games with better graphics and resolution.

Or could i be wrong?
You're wrong, but I won't go into details because you like the games mentioned. To summarize, you don't compare different games or art direction (which in the Nintendo dictionary means cartoon game) because in this case you will be comparing the developer's skills. The correct way is to compare FPS, resolution, and detail measurements in identical games, and for games that demand a lot of cpu, all three elements I mentioned are sacrificed on the Wii U. And if the game doesn't use much cpu, then the competition is over gpu, and in that case, games released for both suggest equality. This means that any Wii U game could be the same on the 360, in fact, the 360 could improve the game in question.
 
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My memory of it is fine. It was just ok.

I will always consider it Nintendo's second weakest all-around system.

Yes those shot pile games like MK8, smash bros, new super Mario bros, Zelda botw, and DKC tropical freeze . 🤣
I don't agree with him that every game was shit, but I do agree with him about looking at the Wii U like a PS Vita and people overhyping some Wii U titles (including NSMBU and Starfox, which I distinctly remember people shitting on both especially the latter).

Let's say that the Switch 2 had these titles you've listed stretched out across it's lifetime with no new 3D Mario, no mainline Pokémon entry, no Metroid game, and a Zelda game releasing near it's final days (because botw was a cross-platform title). Would everyone here seriously call the Switch 2 a win after experiencing Switch 1's first party library?

There's a very good reason why people wanted everything decent ported off of that system and onto the Switch. No one wanted to deal with it nor keep their Wii U consoles.

The 3DS did what people wanted the Wii U to do, 5x better.
 
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