Right on ShaneusHonestly, this is a Project Gotham name in everything but name. The Kudos, the weather, the low-ish in number but broad selection of cars and tracks/locales, the aesthetic (not to mention some of the staff!) just reeks of it. I'm glad it's getting people enthusiastic about driving games again. I can only hope the social aspect catches on... I think clubs of 6 members is basically perfect for this sort of title. Don't want any bigger than that.
PS. We're totally joining the same club, TJ![]()
Oh bummer, weather isn't in the game at release? :/
Gamersyde videos look staggeringly good.
I just hope its a free patch to add weather/photomode and not paid DLC.
I just hope its a free patch to add weather/photomode and not paid DLC.
In DriveClub, Evolution's social racer, weather which will launch as a free update "shortly after" the game's Oct. 7 release date is also about getting better and creating your own advantages.
A lot of talk about the amazing visuals, but in all of the E3 video's i've seen/heard, the Audio is also quite amazing. The tire screech when loosing traction actually sounds real (PD needs to take a hint). The car engine and exhaust is amazing (both the car being driven, and the opponents around you).
Back on visuals... for 30fps, the sensation of speed is unparalleled.
Agreed, which is why I'll never understand the "60fps or die" arguments. The game looks so good, and it's probably going to be the first racing game I'll enjoy in a long time.
I'm with you on the sound, too. Sony just needs to say "Yo, Evo, be a nice guy and give PD your sound files"
Something tells me they will be sharing for what they have. What use would it be to spend literally hundreds of hours doing something that has already been done. Only stubborn Japanese devs or contracts would make it so. Share the resources. These games take long enough.
It would be perfect!!Don't do this. Please dont do this
Yeah when even BMW and Mercedes come asking for your audio files, for Kaz to refuse and/or not ask for assets would be criminal in my eyes. I love Gran Turismo, and I love Kaz. But when you're being shown up by the juniors on the team, it's time to eat some humble pie and make GT the legendary franchise it is.
Rushy is talking about Game Alerts, something that will allow us to notify players about things like Challenges and Club Invitations through the PS4 OS even if you're not playing the game.
This is not a new OS feature, it's been there from day one. It's been refined a bit in 1.70 though.
Both DC and FH2 look very similar in tech to me, same raindrops on cars, same wet roads with full reflections, same dynamic ToD and weather and dynamic clouds and what not. Just the art style is different, DC is grim dark Scotland and Norway and FH2 is sunny and colorful France and Italy. Both look amazing and the differences really come down to what artistic direction you prefer, technically they're very close with DC doing a bit more with screen space reflections everywhere, but it's a minor thing.
Evo are using a stealth approach. PD are too proud to take stuff from Evo, but if they request audio from BMW and Mercedes, they'll probably get Evo's audio files indirectly![]()
Good thing you clarified because FH2 looks like Forza 5. This is forza horizon 2: Forza Horizon 2 and it is not even in the same generation with project cars or driveclub.
Not in the same generation???
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Driveclub looks great, but come on dude, this is in the same generation:
http://www.gamersyde.com/hqstream_forza_horizon_2_e3_showfloor_gameplay_2-32310_en.html
It looks great, but they are definitely going for a different, stylized look (a tiny bit more cartoony--more like Need for Speed) in Forza Horizon 2. The lighting engine in DriveClub is on a different level IMO.
It looks great, but they are definitely going for a different, stylized look (a tiny bit more cartoony--more like Need for Speed) in Forza Horizon 2. The lighting engine in DriveClub is on a different level IMO.
Well it's different to say it doesn't belong in the same generation, that's just hyperbole.
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Both DC and FH2 look very similar in tech to me, same raindrops on cars, same wet roads with full reflections, same dynamic ToD and weather and dynamic clouds and what not. Just the art style is different, DC is grim dark Scotland and Norway and FH2 is sunny and colorful France and Italy. Both look amazing and the differences really come down to what artistic direction you prefer, technically they're very close with DC doing a bit more with screen space reflections everywhere, but it's a minor thing. Also both come from teams with a lot of ex-bizarre staff and it obviously shows with all the points and community features in both games. We're in for a great gen guys, it's only the first year and we're already getting some amazing games. 2015 is looking to be extremely loaded with high quality games on all main platforms.
The India tracks in Driveclub are pretty colourful, so don't forget to add that to your list.
Some grabs from Blim's footage.
Don't know what people get out of coming into every Driveclub thread to make comparison to Forza (vice versa as well), but if you insist.
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The games do not look comparable. Forza Horizon 2 is an incredible looking game, and having played through the first, I have no doubt that the game will be amazing when it comes out. But people need to stop denying what is quite evident to the eyes.
Well that is quite a difference.
There's vehicle damage in this game right? The demo I saw showed cars bouncing off each other like bumper cars and looked awful.
Don't know what people get out of coming into every Driveclub thread to make comparison to Forza (vice versa as well), but if you insist.
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The games do not look comparable. Forza Horizon 2 is an incredible looking game, and having played through the first, I have no doubt that the game will be amazing when it comes out. But people need to stop denying what is quite evident to the eyes.
Looks like a shattered window on the left hand car.
edit;
It actually looks quite fucked up and scuffed with paint removed.
Both look good for different reasons. Forza looks vibrant. Driveclub looks more realistic.Well it's different to say it doesn't belong in the same generation, that's just hyperbole.
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Nope.Does this game have any performance upgrades for the cars? Don't think I've seen anything mentioned about that.
It would be perfect!!
...and every inch of it looking just as good as DriveClub. They just can't let MotorStorm go, it's too good and there's far too much potential on a machine as capable as the PS4 is. A more "open" MotorStorm seems to be what they wanted all along if the 2005 E3 Reveal Trailer is anything to go on.
- A MASSIVE Pacific Rift style island with a collection of different environments. Snow fields, deserts, mountain ranges, rain forests, a city and maybe all in an open world where you can drive the whole island freely between all the different environments and events.
- Real time physics based lighting and weather. Snow, rain, hail, fog and maybe even some Apocalypse style extreme weather. Rain on the ground freezes as it gets colder/later and snow melts as it gets warmer as the sun rises.
- Monster trucks with bazillions of trees that they can smash through.
Also, why the hell aren't MotorStorm and Pacific Rift available on the PSN? They'd both be an instant buy for me!! Come on Rushy, sort it out feller!![]()
Really hope they'll get back to Motorstorm some day.
Forza Horizon clearly isn't at the same level of Driveclub graphically, backgrounds and cars detail, lighting, effects...the difference is so big that it isn't even arguable.
Only thing Forza has for it is the open world nature.
With that being said I think it's better to talk just about Driveclub in this thread.
How did I miss this? I haven't seen any E3 news for Ridge Racer 8!
LOLHow did I miss this? I haven't seen any E3 news for Ridge Racer 8!
Yeah saw the footage on Gamersyde and DOES look very NFS.LOL
I was gonna say it looks like NFS but the colors look very Ridge Racer.