Which they removed in AC unity.No, it's just like multiplayer already is.
Which they removed in AC unity.No, it's just like multiplayer already is.
I can see how this outcry makes sense as one of the most famous assassins of the French Revolution was a woman.
But is historical accuracy really that desired for a video game?
No, they could still do something similar to brotherhood where they swoop down from the skies. Would probably not need extensive animations just for that.
If seamless multiplayer is becoming popular, then I think developers should start making changes that accommodate female videogame players.4.Thanks to next gen consoles and the popularity of games like Dark Souls, things like seamless multiplayer is becoming popular.
Fair enough!OK, I guess that's just a different standpoint then, because I feel like the gameplay gains something from a seamless inclusion
Yes she was a great assassin...killed one guy then was executed for it. Well without offending anyone I would say besides being treated worse, using seduction as a tool, not getting respected by men, the list goes on and on why the world was a terrible place for minorities and women back then but that's historical wise, they could do whatever they want in a game. That doesn't change the fact short of erasing Arno and making a female yall wouldn't be happy.
Which they removed in AC unity.
I love how both, realism and artistic freedom, are everytime used as an excuse to not represent gamers.
To repeat attacking people who are currently making games is just ass backwards. The solution isn't to badger current developers and forcing them into a design by committee approach that churns out generic pap. It's to encourage MORE developers to make MORE games which serve under-represented points of view.
I thought this game was striving for realism.
Jesus fucking Christ.
Games are works of art that often have stories and characters. Discussing those specific aspects of games is discussing games.
The main problem is that so many people don't understand because no journalist wrote an article with the headline "You always play as Arno." And the ones that mention it have click bait headlines instead of explicitly stating "You always play as Arno." I could only find one with a respectable title.Should seriously be put in the op or something, a lot of people don't seem to realize this.
And if that WERE the case, people would rather have OTHER people see them as a female than themselves?
I don't get it, honestly.
Sorry, but magic gender swapping is going too far in a series that never had anything of the sort.
The main problem is that so many people don't understand because no journalist wrote an article with the headline "You always play as Arno." And the ones that mention it have click bait headlines instead of explicitly stating "You always play as Arno." I could only find one with a respectable title.
http://www.playstationlifestyle.net...male-assassins-lacking-explained-by-director/
Men and women are probably represented in Unity. You do not have to control a character for them to be represented. You also shouldn't have to make a player character female for women to feel represented in a particular game. Yes there absolutely should be playable female characters and protagonists, but they shouldn't be forced for the hell of it. I mean have strong supporting characters from all backgrounds but the protagonist of a story is the writers choice. Some games offer you a choice in gender. This one doesn't and it shouldn't be forced to.I love how both, realism and artistic freedom, are everytime used as an excuse to not represent gamers.
So far not. But I wouldn't be surprised if there is. And when there's really zero representation of female assassins aiding you, then i would take issue with that.Is there any indication that element is still in it?
Don't cherry pick. Read the WHOLE explanation as to why that's not possible in this game.If seamless multiplayer is becoming popular, then I think developers should start making changes that accommodate female videogame players
It's nothing like choose your own adventure though.
Except the multiplayer, except that.
From what I remember about the Assassin's Creed games I've played, they live out memories through genetic memory. The basic premise of the game is, essentially, magical.
So a series whose premise is based on the fact that people are reliving past lives through a machine that relies upon genetic memory (which doesn't exist in real life) isn't too big of a leap, but "magic gender swapping" is?Sorry, but magic gender swapping is going too far in a series that never had anything of the sort.
I give up every game from now on will have any type of character besides a white male because frankly we're getting tired of the whining. Evidence has been shown and people refuse it, the GAF community is about as mature as the GameFAQ community.
Sorry, but magic gender swapping is going too far in a series that never had anything of the sort.
See the problem is they don't give you that option. It's seamless co-op, therefore it is restricted by the story because you never leave the story. You can't customize him to be a woman because he isn't that kind of character and it isn't that kind of game.
It will not be the case. For you, you are playing a mission as Arno helped by three other assassins. There isn't 4 Arno in your game. And it's the same for every one.How do we explain customizable assassins though? If we are all the same main character but we all have different past lives, how does that work?
How are we all the same guy four times in one memory? Why can't we be female in that case?
"Animus" is a fair answer, heh.
You don't genderswap in multiplayer. You play as an actual ancestor who has their own backstory and plot progression. If Ubisoft wanted to, they could create a story mode for every single MP character included in their MP in brotherhood, revelations, 3, and 4. However, the story of the multiplayer is that Abstergo is using the "bleeding effect" to train their agents to hunt down the rest of the modern day assassins.Except the multiplayer, except that.
So a series whose premise is based on the fact that people are reliving past lives through a machine that relies upon genetic memory (which doesn't exist in real life) isn't too big of a leap, but "magic gender swapping" is?
Don't cherry pick. Read the WHOLE explanation as to why that's not possible in this game.
Kotaku: Ubisoft In Trouble Over Comments About Female Characters
That's interesting... let's see what Naughty Dog animator, Jonathan Cooper has to say about this:
And a keen observation from lead animator at 5thCell, Tim Borrelli:
Other responses caught by GamesIndustry.Biz:
Please discuss this matter as civil as possible so that it doesn't get locked by ModBot.
i dont care about this...day one buy
Oh, I see what you're saying. I guess they could offer DLC skins, but females just don't have separate animation.Uh.. you missed the part where you always view your character as him, but in co op, other people see your character as some different character (which means they aren't so integral to the story.
And you missed where I said I want my character to appear female to everyone else (I want to play a female assassin when it comes to playing the non main character).
I distinguish between character, plot, and setting style decisions on one hand and content delivery and gameplay mechanisms on the other.The reason I dislike "authorial intent" as an argument is because it's often misused as a shield from criticism, and never covers the other authorial decisions of the company for it's product, like microtransactions.
It's a case by case basis for me purely. For GTA I get the impression that Dan Houser either can not or does not want to write a female lead. That's fine. It's his business, his inspiration or whatever, and he shouldn't be bashed for it.I'm not advocating for changing existing characters, by why does it have to be new franchises instead of just new games? How can you justify it for series that change protagonists so frequently that there's little excuse good it except tradition? GTA had no problem including a black protagonist in a game in an existing series, after all, so why can't that same sort of change happen again?
You don't genderswap in multiplayer. You play as an actual ancestor who has their own backstory and plot progression. If Ubisoft wanted to, they could create a story mode for every single MP character included in their MP in brotherhood, revelations, 3, and 4. However, the story of the multiplayer is that Abstergo is using the "bleeding effect" to train their agents to hunt down the rest of the modern day assassins.
You don't customize your online gender or your online character. You only customize Arno. But they all have the same body as the main character. A female with that body would not look convincing. A female in those outfits wouldn't look convincing. They shouldn't have to recreate/redesign/rig all the outfits, gear, weapons in the game to accommodate a female character when YOU don't even see yourself that way.Uh.. you missed the part where you always view your character as him, but in co op, other people see your character as some different character (which means they aren't so integral to the story.
And you missed where I said I want my character to appear female to everyone else (I want to play a female assassin when it comes to playing the non main character).
then at that point it's not telling a character's story, it becomes another "choose your own adventure" type game.
it might come to a point where you can't make a character centric title unless its anything BUT a white male.
You don't get to customize your damn character, I've said it, other posters have said it, Ubisoft has said it, even Kotaku said it all you get to do is pick outfits, skills, and weapons. I posted the link a few pages back.
Also as far as Aveline goes I just bought it last night since I just got my vita. I like the game so far but I'll keep you up to date on my impressions.
They shouldn't have to recreate/redesign/rig all the outfits, gear, weapons in the game to accommodate a female character when YOU don't even see yourself that way.
Yes. People don't change genders at the blink of an eye. I find that preposterous.
You don't genderswap in multiplayer. You play as an actual ancestor who has their own backstory and plot progression. If Ubisoft wanted to, they could create a story mode for every single MP character included in their MP in brotherhood, revelations, 3, and 4. However, the story of the multiplayer is that Abstergo is using the "bleeding effect" to train their agents to hunt down the rest of the modern day assassins.
No, in their world, you're still wearing the same outfit, using the same gear, using the same animations as them. The only thing that changes is the face. Arno does not look anything like a female. And the outfits certainly aren't designed with females in mind.OK, the way it is now. When you play multiplayer, you see yourself as Arno. Other people see you as a completely different person. Now... What difference does it make if other people in their own game are see you as a woman? You're already not being seen as your Arno. You're random Assassin from their world.
All of this is totally acceptable for gameplay reasons, but women are pushing things too far?
You don't have perks like that during SP. The co-op gameplay is the same as the SP gameplay except with other players. In fact, you can do every single one of them by yourself.One (or two) of the perks in multiplayer actually allow you to change gender (well, character) for a brief period.
She's asking for her character, her Arno, to be male one second and female the next.
OK, the way it is now. When you play multiplayer, you see yourself as Arno. Other people see you as a completely different person. Now... What difference does it make if other people in their own game are see you as a woman? You're already not being seen as your Arno. You're random Assassin from their world.
Attack, criticize, same difference. And when it comes to matters of plot, character development etc. I do think it's an incredibly bad idea to badger creators to not create what they want. This applies to this game, SP:SOT, GTA:V etc.No one is attacking developer, you seem to be operating under the assumption that we are demanding something in an irrational manner in a bullying manner, is it really that absurd to see people that pay for a product with their hard earned cash to demand more of what they want and less of what they dont from it? What makes this logic so accepted in movies, cars and real life and yet this is frowed upon in the game industry by a few?
I don't think they are at all. And again as I pointed out earlier, you can't just swap a female skin in place of Ezio in AC2 and have the result work at all. I can easily see the same being true for Arno in AC V.Also, all games are done by committee and specially Ubisoft's
No, in their world, you're still wearing the same outfit, using the same gear, using the same animations as them. The only thing that changes is the face. Arno does not look anything like a female. And the outfits certainly aren't designed with females in mind.
Does anyone actually want this? I don't think there would be any less of a backlash if you couldn't play as a woman but other players saw you as one.
You don't have perks like that during SP. The co-op gameplay is the same as the SP gameplay except with other players. In fact, you can do every single one of them by yourself.
That's not essentially what it comes down to because I literally explained in every step why it can't be done given the legacy of this series and what they're going for and you say "nope, just change it" as if it's some trivial thing that can be changed easily. It's not an issue, it's people who don't know about game development being misinformed by journalists.Not cherry-picking. That's essentially what it comes down to, dude. And if people don't bring up this issue then nothing will change. Maybe it won't change for this game, but hopefully it will for the next.