I think i've seen that you can find treasure chest in this Xenoblade.
Do we still collect orb light to collect thing?
Yep you sure do, you see it in the treehouse demos.
I think i've seen that you can find treasure chest in this Xenoblade.
Do we still collect orb light to collect thing?
I think i've seen that you can find treasure chest in this Xenoblade.
Do we still collect orb light to collect thing?
There are shard-like collectibles roaming around the area as seen from the demo gameplay. Probably serves the same purpose as in Xenoblade.
Objects fading in at the beginning of and after cutscenes also happened in Xenoblade, it's because of how Monolith's streaming engine works. They can keep the load times very short by loading everything in stages and drawing the scene as early as possible. It'll cut or fade out, load the terrain and your main character with all of his equipment, then fade back in, then load everything else and fade the stuff in as it becomes available. It's a very clever way to shave a couple seconds off of every loading screen, and while it might seem jarring at first, you get used to it pretty quickly and simply appreciate the short load times.It still says "Huge succeeded" even now in the IGN demo??
Lots of pop in, look at that IGN video right after they beat the three armored thingies at the end, literally all of the grass takes a second to fade in.
There was no graphical downgrade. The graphics have only improved since the first video.
he is a god. You should check out soundtracks from Attack on Titan, Blue Exorcist and Killa la Kill to get an idea of his sense of epic...his compositions are crammed with so much emotion it's unreal
people are dumbI don't understand why some people were saying there was a downgrade. If anything the game at least looks as good as it did and and perhaps better.
I suppose tiny gifs compared to streams will do that.I don't understand why some people were saying there was a downgrade. If anything the game at least looks as good as it did and and perhaps better.
I don't understand why some people were saying there was a downgrade. If anything the game at least looks as good as it did and and perhaps better.
I suppose tiny gifs compared to streams will do that.
But there was definitely no downgrade.
I don't understand why some people were saying there was a downgrade. If anything the game at least looks as good as it did and and perhaps better.
Yeah, I'm not seeing this "alleged" downgrade in graphics. I did expect the character models not to be that impressive, but you could notice that in the January 2013 trailer. Then that brief gameplay combat clip, you could see the giant ape monster's fur texture looked pretty flat. Personally, its not going to bother me much because I still found Xenoblade 1 to be a beautiful game overall despite its graphical limitations and technical hiccups with things like pop-in.
I hope X handles it better than WKC (which was executed poorly). My character in that game was always in the background always making a disinterested/nonchalant expression no matter what was being said or going on. I didn't even care to control that character.
I don't understand why some people were saying there was a downgrade. If anything the game at least looks as good as it did and and perhaps better.
You need to watch the 45 minute treehouse gameplay video.
There is no graphical downgrade. At all.
What. Shimomura is a GODDESS!
In all seriousness, she's my favorite game composer (probably not surprising considering how much I love Kingdom Hearts tho lol). Mitsuda is way up there, too, though.
The funny thing is after looking at the old trailers, the character design is the exact same.Nah, people were screaming "downgrade" after watching the E3 2014 trailer. Weird, cause the new trailer didn't show any environments at all unlike the previous trailers. The 2014 trailer instead showed the story and characters, which the old trailers didn't. They have nothing to compare it to, but yet the graphics are downgraded!
We had gameplay since the first trailer though, and even more from the February Direct clip. The game actually was improved a bit from the first to the second trailer and it looks about the same now.I think I'm starting to understand why people think it looks downgraded, even in the gameplay clips this time we only have human gameplay so the camera is usually zoomed in more and the graphical flaws are more apparent.
. I meant the gifs all of neogaf was getting hyped over *before* the gameplay was shown.
Never heard of the composer. I hope the music turns out good
They've only ever shown gameplay
Running around in a field and jumping into a mech is gameplay
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This is the gif that had us Xenoblade (and Xenogears) fans super hyped
Honest question, Skyrim is huge, but does the map also come with creatures as big as this roaming it? I "played" Oblivion but I never saw any giant creatures. I know Skyrim has dragons, but they're nowhere near as big.
I bet they make fuel crazy expensive or something. Did they even say if you could teleport around in this one? I guess that would be why we are having flying mechs that turn in motorcycles!![]()
This is our largest overview:I'm really curious as to how large the scale of this game will be. With the ability to travel using dolls, I'm really excited to travel that world. Exploration with Xenoblade was really fun even when the only option was barefoot.
I'm also excited to see if there will be spooky monsters in the game, like a high-level enemy suddenly popping out of the terrain. Had some scary moments when playing Xenoblade lol.
Looks ALOT better than OG Xenoblade, I'll be honest I couldn't get through it due to graphics. And I am not a graphics whore usually.
It was bland and jaggy EVERYWHERE. The tech looks like it finally caught up to the art style for this series. I should be able to enjoy this one.
We had gameplay since the first trailer though, and even more from the February Direct clip. The game actually was improved a bit from the first to the second trailer and it looks about the same now.
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Shrunken gif, different time of day yes other than some geometry change in the hangar, everything looks the exact same.
Also, it's pretty evident this is a Xenoblade in name only type of game, right? From the looks of the opening cinematic, it almost appears to follow the Xenogears origin story more than anything, with Ark-like ships leaving a doomed Earth to find a new beginning, only to crash land on an alien planet. Except in this game, people survive the crash. In Xenogears, everyone but Abel dies(my memory is cloudy here, but I know basically everyone died, and life began on the Xenogears planet with the genesis system called Kadomony). So I'm really, really digging the Xenogears vibes a lot... but I still worry about the main character not really having a personality or anything.
Also, like in the first X trailer, we did not see the E3 2014 demo's environments have blue orb objects scattered around to find and collect.
Did we play the same game? Xenoblade remains the most artistically beautiful game I personally have ever played.
any links to Treehouse's second play (girl main)
I can't find it at NOA's YT
Here's one. Audio is off by a second but you only really notice when it shows them talking.
https://www.youtube.com/watch?v=WTW1sjmoY2c
Seriously, that trailer is amazing, speaking of which, can anyone link me to the highest quality download for the trailer?People judged the downgrade based on the character models but I guess a lot have yet to play Xenosaga, which shares the facial design of characters. From the gameplay footage to the trailer, yeah there really is no downgrade. And the trailer is so awesome (I have saved it and watched it like 30 times already lol. Gives me goosebumps every time).
As for the MC being a custom-designed protagonist, I'm really curious as to why go that route, given that it's the 1st time Takahashi made that decision as far as I know. Maybe aside from the Single-player storyline, you can use that character outside the game and use it in another game mode...like an MMORPG. Just speculating![]()
This is our largest overview:
If we assume that the small bridge in the desert area down there is like 10 metres wide, it's probably 100 metres long.. then the rest is... fucking huge. ^^
Seeing this from top and the possibility to get down there and how large everything is anyway:
Or remember how large the dinasaur in the video is (foottoe = player) besides the players and that the dinasour is nothing compared to the world.
You hit the nail on the head.They've only ever shown gameplay
Running around in a field and jumping into a mech is gameplay
![]()
This is the gif that had us Xenoblade (and Xenogears) fans super hyped
I hope X handles it better than WKC (which was executed poorly). My character in that game was always in the background always making a disinterested/nonchalant expression no matter what was being said or going on. I didn't even care to control that character.
I hope the "Forcer" line of classes is based on magical stuff. I just really want some variety in how you can play. Melee-based, ranged-based, tank-based, magic-based, etc. That's one thing I think Xenoblade did well. I could switch to any given character and have a new play style. Or I hope you can control the other characters in the party if nothing else.
Technically the game looks great to me. I don't really mind the slightly weak character models with the anime art style.
I guess the only thing I didn't like is that the game still has the 2d grass that moves with the camera to give an illusion of 3d. That should really be a last gen relic.