Feel free to agree/disagree!
Not much to disagree with to be honest.
I think the lack of story/explanation is due to the fact that it is Alpha. They are just trying to get some extra testing and network junk worked out.
In terms of the numbers/healthbar, meh. It is Borderlands/Halo, it is to be expected...they should give an option to turn it off though.
Fully agree on the bullet sponge stuff and it is due to the leveling system. They only have a few options here. One, have all enemies just straight up scale with your level. So that level one scrub mob is the same at later levels. That type of system sucks. They can do what they are doing, basically having certain areas and certain enemies X level and you simply get crushed if you try it early. This system is okay, but creates problems of its own. Option three, simply lock off higher level areas. This is problematic cause it kills exploration.
The biggest issue is the bullet sponge stuff, even on enemies that are 1-2 levels higher than you it sucks. You are stuck emptying 30+ rounds into them, which isn't all that fun. It is basically pop out of cover take 5 shots, go back in cover, repeat for X amount of time.
I'm hoping we get some better tools for navigation, cause you just feel utterly lost without much information on where you are supposed to go. Not to mention just mistakenly walking into an area that is 'higher' level.
Also really hate the FoV as well as trying to ascertain where I was shot from.
Does anyone find the low-lit areas unappealing?
Extremely, but I suppose it is my own fault. I followed the brightness option like a dumbass at the start, always a mistake but I was going for immersion and 'intended' environment. Mistake.