So I spent a few hours with the game, and will give my personal impressions. I played the Hunter class, and been doing some free roam missions, PvP and the main story missions. Currently about to hit level 8, played for a good 3-4 hours. I've played all Bungie games from Halo 1 - Reach (yes even ODST), and spent countless hours on each halo game, specifically the Multiplayer .
Positives
+ World: the world of destiny feels great!, open sci-fi world, feels like they took all the positives out of Mass Effect, and created their own unique vast world, loving it!
+ The Tower: I can see this becoming a great meeting place when the full game launches, cool idea, like how you gotta come back to unlock items, etc
+ The Overall Design/ UI: very clean, very efficient, quick and seamless, wish more games had quick navigation and clean UI like Destiny
+ Feels like a Bungie game:: from shooting mechanics, to grenades, to vehicles, to weapons, definitely a Bungie game, definitely a positive
+Players jumping in and out of games: really cool doing your own missions and having multiple players jump in and out of your game, very cool!
Negatives
- Voice Acting : while I don't see it as annoying as some make it out to be, I feel the voice acting completely takes you out of the experience. It just doesn't go with the world, and feels really out of place. I don't understand having have a sci fi world, space exploration, and machina everywhere, and then have it voiced by super clean English accented voice actors. I appreciate the voice work, sounds clean, but I find it very distracting and DOES really take you out of the experience
- Controls: while for the most part it feels great, I get a feeling the sensitivity is inconsistent, and somewhat sluggish. When coming out of a sprint, sometimes the turning speed feels drastically different and sluggish each time. May be tied to the frame rate, may even be the auto aim, but there is something happening with the Sensitivity which doesn't feel clean and stable all the time
- Open World missions and objectives:: the open world missions seem very "grindy". Go here and collect this, kill x amount of enemies, etc. I guess it will be fun with a bunch of friends + chat, but I dont see many people staying in this "gametype". The free roam feels like the game plots you in a big map, and you just go retrieve beacons to do little missions here and there. Also i found myself lost of some missions, where the object wasn't very clear at all, forcing me to abandon the mission as I couldn't find what to do or where to go....
- Bosses: my biggest complaint, and my biggest worry for the full game . Bosses in Destiny have WAYYYYY too much HP, to a point where for I felt I was playing the game incorrectly. Being only massive bullet sponges, every boss encounter simply consists of shooting at that boss for a good 15-20 minutes straight, and 0 variety. Not much creativity, not much skill, just shooting.... I found myself running out of ammo constantly while versing bosses, and forcing myself to die only to re-gain all my ammo, to again just continuously shoot at the boss. It isn't fun after 5 minutes, and having bosses being a big main point in each "raid", I can find this being extremely frustrating if bosses are like this in the final game. If Bungie are pushing re-playability through different raids, and boss encounters, I do not see myself coming back for a 2nd playthrough if each boss is just a massive bullet sponge. Also being hit by a single "cannon" from each boss will kill you instantly, and again makes the entire boss encounter feel very unbalanced and not fun.
- Graphics : while the world is beautiful, and impressive, the image quality itself isn't that "clean". There tends to be "blurr" and possibly blurry textures. Yes it is running at 1080p, but at that resolution, I did expect a much cleaner image quality. One of the reasons i stop playing KZ:SF was because multiplayer looked extremely blurry, and it really turned me off. Where Destiny isn't as bad as KZ, playing other shooters and Bungie's previous titles, the blur is a little off-putting.
Before the Alpha I was very hyped about Destiny, and couldn't wait to play Bungie's Epic new IP. Coming out of the Alpha, I am still excited and will be picking it up day 1, but I do feel a lot of work needs to be done in order to polish game play mechanics, and definitely overall balance.