Giant Bomb #8 | It's a Hit!

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Man, GB East is grittier, starkly lit. I love how they chose a different look for each side of GB. I thought they would go for a desaturated with a blue tint look for GB East.
 
I hope this somehow gets archived (but doubt it), was just able to watch the first couple of minutes until my hotel wi-fi crapped out.
 
Vinny went prone

he should be careful

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How the heck does anyone follow the chat?

Am I missing some secret? It scrolls by way to fast, and when it's a name I recognize I can never keep it on screen long enough to read what the hell is going on.
 
Sorry guys but I'll take Vinny/Alex over Jeff/Drew, anyday.

Why not both? The big positive thing about Vinny being in NYC is that they can now record stuff in different studios and stream at different times without taking up the same space. So I suspect that what we'll lose in Vinny interacting with the SF boys we'll gain in more (and possibly stranger) content from Vinny and Alex. Doesn't need to be a competition!
 
You should all be buying this game right fucking now, by the way.

Maybe they shouldnt have released it in the middle of a Steam sale

What is it that has people so hyped up though? It looks like a fine 'retro' platformer but there's nothing about it that seems that special
 
Maybe they shouldnt have released it in the middle of a Steam sale

What is it that has people so hyped up though? It looks like a fine 'retro' platformer but there's nothing about it that seems that special

It's a fun game that controls really well, thus facilitating the fun part that comes through level design and enemy placement?

Like, what part of the game equation do you feel it's not delivering on
 
Maybe they shouldnt have released it in the middle of a Steam sale

What is it that has people so hyped up though? It looks like a fine 'retro' platformer but there's nothing about it that seems that special

It's really good, that's what. Tight controls, fun level design with lots of secrets, an incredible soundtrack... oh, and little-to-none of the pandering that seems to come with most "retro" platformers. It's kind of like Mega Man 9, except so far way better.

Oh, and when you Kickstart your game you can pretty much release whenever, especially if you're on Wii U and 3DS too.
 
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