GAF seems to love this guy and I don't get itWhat are you talking about?
Alpha Protocol endurance run!Really like Rorie's RPG commentary. Would be interesting to see him sit on more QLs for hardcore RPGs.
Exclusive to consoles is definitely a reasonable interpretation of that term.
GAF seems to love this guy and I don't get it
Also. if you go back to Sony E3 2013, the phrase "console Exclusive Debut" used about 50 times (or near enough). There was no hate then. but somehow there is need for complaint now.
Coming from someone who has not had a bad word for Patrick sense he joind GB, I am actually weirdly hoping there is an article put up next week highlighting that opinionative (or whatever his current style is) can lead to more views and interaction, but is ultimately bad for end users, and the writer involved in the long run. That would mean his actions this week were a front to highlight this, and would be part of the article he writes.
His current output is just too "Un Scoops Like" to make sense - although I know I am stretching here.
Digital Spy "broke" the news from the Develop conference currently happening in the UK.
"We were, in the early stages of Xbox One, looking at the idea of a retail kit that could be turned into a development kit, and vice versa," said Xbox Advanced Technology Group's Martin Fuller during a Q&A session. "In the end, although that was a very admirable goal, it hasn't happened unfortunately. Can't tell you the specifics of exactly why not. [...] "As far as I'm aware there are no plans. I'm not aware of the reason why we didn't manage to do that."
There are enormous red flags that reek of executive miscommunication here.
One, this happened during the Q&A, which means it wasn't part of Fuller's formal presentation, and he's speaking off-the-cuff. Should he be more informed about his company's policies? Probably, sure. But when Fuller says he's "not aware of the reason why we didn't manage to do that," that should sound some alarm bells, at least enough to send a simple email to Microsoft for press not liveblogging an event in real-time.
Even worse, Microsoft commented on the development kit situation yesterday at Develop, based on a report from Gamasutra.
"We have said that anyone will be able to use retail Xbox Ones to develop games," said head of ID@Xbox Chris Charla. "We're not there yet, so we need to send custom dev kits."
Oof.
As much as we'd love more companies to speak honestly, what happened next across a great many websites is why we don't see more of it. It doesn't help, of course, that several Microsoft executives are seemingly terrible at speaking openly, and it's hard to blame the press for wanting to report what a Microsoft executive says in public.
Still, a little caution--we had to wait less than two hours--would have save some headaches. Now, I'm faced with running stories like this, in which I have to consider publishing a news story to disprove a non-story?!
Except in China, Plants vs Zombies 2 has only launched on iOS, and there is a very good reason for it: Apple reportedly paid for it.
This detail was revealed during an internal town hall meeting held earlier today for publisher Electronic Arts.
“Apple gave us a truckload of money to delay the Android version [of Plants vs Zombies 2],” said Frank Gibeau, head of EA Labels.
Giant Bomb confirmed the quote with several sources who watched the presentation today.
It is unclear what a “truckload of money” means, and we have no further details on the apparent agreement between Apple and EA. Apple has not yet responded to my requests for comment.
---
UPDATE: Apple is denying the substance of the comments made by Gibeau.
A company spokesperson described Giant Bomb's story as "not true" and said no money was exchanged.
When these deals are made in the games industry, it's often a co-marketing deal, not a briefcase full of cash. It's possible Gibeau meant this but chose his words poorly. When asked whether Apple and EA had brokered an agreement regarding iOS exclusivity, the company would not disclose any details on its relationships.
Giant Bomb stands by the original quoting of Gibeau's comments.
GAF seems to love this guy and I don't get it
You know what really bothers me about that article Patrick wrote calling out sites that reported the no-dev-kit XB1 story? The fact that the stuff he's calling sites out on is something
There's no timestamp of when the article was updated, however if we go by the first comment in the article (1:17pm) and the first comment that talks about the update (3:04pm) then it was less than two hours before Patrick got the official word from Apple. And then he still makes it sound like he sides with Gibeau's comments.
Compare that to the official word from Microsoft (which in itself is a bit hazy) that Patrick stands by instead of the original engineer of Xbox at the developer's conference, and not only that, but chides anyone for reporting the story in the first place. What.
I don't get it.
Guess I'll check it out then.He's done plenty of good work (and for a while too), that's all. It's not complicated.
Where did this love for Schrier come from all of a sudden? Last I checked, he was just a shitaku defender who sometimes asked the question GAF wanted asked. Now he's done this in depth crytek story which is great, but I must have missed the turning point somewhere.
Then again, I don't actively read that rag so I guess that makes sense.
Where did this love for Schrier come from all of a sudden? Last I checked, he was just a shitaku defender who sometimes asked the question GAF wanted asked. Now he's done this in depth crytek story which is great, but I must have missed the turning point somewhere.
Then again, I don't actively read that rag so I guess that makes sense.
There's no timestamp of when the article was updated, however if we go by the first comment in the article (1:17pm) and the first comment that talks about the update (3:04pm) then it was less than two hours before Patrick got the official word from Apple. And then he still makes it sound like he sides with Gibeau's comments.
Jeff Green showed up? Amazing, lol.
On this one point, I don't think the math is right. He says in the original article that Apple didn't respond. I'd give him the benefit of the doubt that he contacted them in advance of publishing the story. We don't know how long he gave them to respond, but for it to be less than two hours, he would've had to contact them and immediately post the story, which seems unlikely.
Ah you're probably right, wasn't thinking at all. I'll edit my post.
You know what really bothers me about that article Patrick wrote calling out sites that reported the no-dev-kit XB1 story? The fact that the stuff he's calling sites out on is something he's actually done in the past.
I stopped awhile ago, didn't realized they're still going. 2 hour quicklook, huh ;P
I didn't look at it that way...but yeah, I can see how someone could interpret it in that sense.
Also,
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Scoops is way off with this one. There's nothing confusing about console exclusive. Stretches the definition?
Is Patrick having a brain fart?
whats going on here.
I don't get it.
“Apple gave us a truckload of money to delay the Android version [of Plants vs Zombies 2],” said Frank Gibeau, head of EA Labels.
In the end, although that was a very admirable goal, it hasn't happened unfortunately. Can't tell you the specifics of exactly why not. [...] As far as I'm aware there are no plans. I'm not aware of the reason why we didn't manage to do that.
And to be clear, I get the gist of your statement, and think it's a reasonable point. I don't actually have a problem with the Apple story, and he could write a story about the MS stuff that touches on the initial reports, but to call people out when he has no evidence whether they tried to contact MS or not seems unnecessarily confrontational.
I do think there's an article about how the need to push out news as fast as possible can lead to these sorts of confusions, and he could point to his own article as evidence of that.
When you're directly quoting a senior employee talking publicly about their own product, there's nothing wrong with publishing the story while waiting for comment from their employers. The sites that reported it did nothing wrong because either way there's a story - either the employee is right, or there's obviously internal conflict about the feature.
It's such a weird thing for Patrick to take issue with because there are so many other things done almost every week by the enthusiast press which are far worse.
New Jars video is just called "Jars" and that makes me sad.
Because "Jaws".
New Jars video is just called "Jars" and that makes me sad.
New Jars video is just called "Jars" and that makes me sad.
Because "Jaws".
"Mars"
This full-length, non-animated feature continues with another batch of your questions.
You know what really bothers me about that article Patrick wrote calling out sites that reported the no-dev-kit XB1 story? The fact that the stuff he's calling sites out on is something he's actually done in the past.
A segment of the story Patrick wrote calling out sites a few days ago: http://www.giantbomb.com/articles/why-is-microsofts-plan-to-turn-retail-xbox-ones-in/1100-4953/
Now for that article Patrick wrote back in September: http://www.giantbomb.com/articles/apple-denies-paying-ea-to-delay-plants-vs-zombies-/1100-4747/
There's no timestamp of when the article was updated, however if we go by the first comment in the article (1:17pm) and the first comment that talks about the update (3:04pm) then it was less than two hours before Patrick got the official word from Apple. And then he still makes it sound like he sides with Gibeau's comments. (edit: I'm not thinking; he could have easily waited much longer for a response from Apple before posting the news. He was the first person with the "scoop" for this story.)
Compare that to the official word from Microsoft (which in itself is a bit hazy) that Patrick stands by instead of the original engineer of Xbox at the developer's conference, and not only that, but chides anyone for reporting the story in the first place. What.
I don't get it.
I'm totally with Patrick on the "console exclusive" thing, but I'm not sure if Grim Fandango is the best basis for taking that stand, given that pretty quickly after the conference there were tweets clarifying that it was coming to other platforms.
Having a layman asking questions about a subject he knows little about can help with content. For the Tested Podcast, Gary Whitta did this for years. He was inquisitive about tech, but did not know everything about it. He kept the podcast from getting to "techy" when he was there, and made Will/Norm explain what they were talking about. The podcast is kinda out of control with techiness now.
It helps have someone like that onboard.
Jason "Eagle Eyes" Ostreicher to the rescue in this quick look when they were looking for the pouch.
Jason has been great for a long time, but too many GAFers got caught up in that Dragon Crown bullshit which gave him an unfair rep IMO. He does a lot of his own sourcing, follows journalistic standards (rather than this industry's joke standards) and is a great writer.
Also, during the whole Doritosgate mess, he was also one of the only industry folks who hung out in the thread frequently answering questions and talking about how he does things, where the industry is going wrong and how it can improve.
Crytek was not the first story like that. Schreier had at least 5 or 6 more like that. The Prey 2 thing for example. I don't visit Kotaku either, because 60% of their content don't interest me, but I do follow some of their editors on Twitter and they do have genuinely some good work on there.
A senior engineer talking at a public conference also carries merit - I'd argue even more so because you're getting a direct opinion, rather than one massaged by layers of PR. If anything, his comments and the exec tweets that followed proved there is most definitely a story here worth reporting, regardless of what MS's official stance is.The difference is that Frank Gibeau is THE guy at EA (or at least one of THE guys outside of the CEO). Him saying something that huge means it has merit.
A senior engineer talking at a public conference also carries merit - I'd argue even more so because you're getting a direct opinion, rather than one massaged by layers of PR. If anything, his comments and the exec tweets that followed proved there is most definitely a story here worth reporting, regardless of what MS's official stance is.
New Jars video is just called "Jars" and that makes me sad.
Jason's saved a lot of time with his eagle eyes. He's been a real great addition. The Forest QL was his defining moment, so far!
The problem is that Dan isn't behaving like a layman, at least in the Divinity: Original Sin QL. Throughout the entire thing, he's just been quiet and (presumably) disinterested in the entire affair. I'd reckon he's been silent 95% of the time, throughout the entire ~90 minutes. There were times I forgot he was even there.
If this is how he's going to be during QLs of games he has no interest in, then why have him sit in on those games at all? He's not asking questions, he's remaining silent or making little quips, sometimes right after Rorie or Brad himself did or said the same thing. His presence, at least in the Divinity video, has added absolutely nothing. It was like having someone in the chat be physically present, complete with an astronomical chat cooldown.
Maybe he just felt out of his depth or something, looking at a game so foreign to his interests, but if that's the case he should try to at least relate to it or ask questions about it - anything other than abject silence.
I guess it could just be a warming-up period for the quick look method. Hopefully he improves in the future.
One thing I noticed from his time at GI is that Jason doesn't have that whole "devolve into a senseless infant when being recorded playing video games" trait that seems inherent to games journalism as a whole.
The problem is that Dan isn't behaving like a layman, at least in the Divinity: Original Sin QL. Throughout the entire thing, he's just been quiet and (presumably) disinterested in the entire affair. I'd reckon he's been silent 95% of the time, throughout the entire ~90 minutes. There were times I forgot he was even there.
If this is how he's going to be during QLs of games he has no interest in, then why have him sit in on those games at all? He's not asking questions, he's remaining silent or making little quips, sometimes right after Rorie or Brad himself did or said the same thing. His presence, at least in the Divinity video, has added absolutely nothing. It was like having someone in the chat be physically present, complete with an astronomical chat cooldown.
Maybe he just felt out of his depth or something, looking at a game so foreign to his interests, but if that's the case he should try to at least relate to it or ask questions about it - anything other than abject silence.
I guess it could just be a warming-up period for the quick look method. Hopefully he improves in the future.
To be fair to Patrick, you're comparing him to pretty much the best journalist in the industry - one of the few who don't warrant quotation marks around the word.
But yeah, since he left SF, I'm not sure exactly what his role is. I really like him as a dude, but aside from the video essays and morning show (when they have guests), I rarely consume his content.
I look forward to a generation filled with Sony causing confusion due to them pretending they have exclusives that they don't actually have. They've been championing that shit for a good while, now.