Point them out?If you don't see them, doesn't mean they aren't in this shot.
Point them out?If you don't see them, doesn't mean they aren't in this shot.
Point them out?
This i can do.Or post another screenshot where godrays are not one point of RGB scale different from rest of the environment.![]()
:O
Literally did not occur to me until this picture that a mounted Wii U pad could be a perfect modern racing steering wheel...
Project CARS gameplay giving a lap at californian circuit of Sonoma Raceway with Formula C (car in Beta).
http://www.youtube.com/watch?v=Oenm0-5tqlg
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This i can do.
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Switch to the bonnet camera and use free camera.Lovely. How do you remove the driver?
This i can do.
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Project CARS gameplay giving a lap at californian circuit of Sonoma Raceway with Formula C (car in Beta).
http://www.youtube.com/watch?v=Oenm0-5tqlg
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Technology has finally come to an moment where it can properly virtualize the legendary pre-WWII Tripoli Grand Prix, one of the most amazing courses ever in history of Motorsport.
As with most things, showed in first implementation, in this game, they are not finished. They are currently running at "maximum" effect (overdone), so bug show up earlier, windshield (glass) halting rays, still to come.It looks like the windshield is missing in this last shot...
I like effects, but these ones look really overplayed.
As with most things, showed in first implementation, in this game, they are not finished. They are currently running at "maximum" effect (overdone), so bug show up earlier, windshield (glass) halting rays, still to come.
Variable random weather is going to add such depth and strategy to racing from now on. Laguna Seca looks superb, by the way. I've fallen in love with this track for the first time ever after playing GT6's lush green version. Always hated the beige dustbowl versions that appeared in every game previously.Rene Rast posted new vid [M3 GT on rainy Laguna Seca]
https://www.youtube.com/watch?v=CdpyZna_7pY
Did not know of Tripoli. Thanks for the history lesson.Technology has finally come to an moment where it can properly virtualize the legendary pre-WWII Tripoli Grand Prix, one of the most amazing courses ever in history of Motorsport.
couple questions for you guys that are more "in the know" about this game...i didn't follow it much from the start because frankly, i dont have a PC capable of playing this game even at a console like level...but as Driveclub is becoming more and more unappealing to me, and currently being a PS4 only owner and having to regretfully miss Forza 5 im really starting to look towards Project Cars as something to fill my need for a proper racer this fall...
The car roster is, imo somewhat....lacking?...has SMS said anything about potential DLC plans for cars?...is there a "final" car list for what the console version will ship with that is different than what i seem to have found regarding what is available on the PC right now?
couple questions for you guys that are more "in the know" about this game...i didn't follow it much from the start because frankly, i dont have a PC capable of playing this game even at a console like level...but as Driveclub is becoming more and more unappealing to me, and currently being a PS4 only owner and having to regretfully miss Forza 5 im really starting to look towards Project Cars as something to fill my need for a proper racer this fall...
The car roster is, imo somewhat....lacking?...has SMS said anything about potential DLC plans for cars?...is there a "final" car list for what the console version will ship with that is different than what i seem to have found regarding what is available on the PC right now?
Right, this might seem like a stupid question (I was always told there are no stupiud questions, only stupid answers), but does the weather affect grip and performance?
E.G. Will a car slide more in the wet? Will it grip more in hot weather and then go over the edge as tyres overheat and become worn out? Just wondering if it's just aesthetics, or it's proper sims?
Do you know when some acutal Wii U footage will be shown?
I saw this on the Project Cars Facebook page:
Link
The Wii U anticipation is strong with this one.....
Any of you WMD guys know if it's still on track for a Nov console release? Several game shops still haven't heard of it and one clerk told me it's listed as a 2015 release now.
I always thought you were a PC racer James?
They are hitting all dev milestones, so I'd say yes, they're on track.Any of you WMD guys know if it's still on track for a Nov console release? Several game shops still haven't heard of it and one clerk told me it's listed as a 2015 release now.
This i can do.
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They are hitting all dev milestones, so I'd say yes, they're on track.
About car number, I don't know what to say. In all honesty, I'd like at least three cars per class, But I must admit that, after two and a half years, I'm yet to play all the cars in the game.
I think games such as Forza and GT have spoiled people. You need to keep in mind that these are cars that have no placeholder physics or tyres. These are fully developed cars, where each one is meant to represent the real thing, whereas in the games above mentioned, many cars (if not most) have samey physics and tyres.
Besides, this is not a game about collecting cars. This is about true motorsports competition, so, you probably will pick up a car, have a full season with that car, move on to another aclss next season or maybe repeat. It's a whole different concept.
That said, the more, the merrier.
Crysis 1 did this, not sure about the sequels. Looked amazing back then, still looks amazing nowThey're only true god rays if the source of light is completely obscured, yet the rays of light are still visible. Not saying these aren't true, but Fable 3 had effects like this. As soon as the sun was out of view the rays disappeared. Not true god rays.
I feel like we haven't had any GAF races since the day the MP launched? We should set up a weekly fuck around or something!
Rene Rast posted new vid [M3 GT on rainy Laguna Seca]
https://www.youtube.com/watch?v=CdpyZna_7pY
Weird questions there, I may say.By the time I've learned about this game it was too late to buy into it, so I don't really know anything. So I feel really stupid and left behind.
When it actually comes out in november, will everyone start with a clean sheet, or funders will have a huge advantage over regular players, or it's not how the game works at all?
Does it have any point or career mode or you'll purely race for racing itself, without any extra rewards?
I reckon GT and Forza have done a lot of harm to the racing genre when it comes down to how people conceive their estructure.
Force feedback... ok, but we're not talking about a $500 rig here. Pedals... yes, we would also need pedals. But a wheel w/ a screen could be pretty useful.Except that you don't have pedals or analog triggers or force feed back.
How many Multi platform games have you seen footage, from all platforms before release?No surprise there.
I stil wonder whether the PS4 and Bone versions will hit release on time. There's limited PS4 footage and zero Bone footage so far, and only, what, three months of proper dev time left?
How many Multi platform games have you seen footage, from all platforms before release?
Finally some light next week (thanx Three60 for the tip):
https://twitter.com/WMDCars/status/487303626495631360
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probably, specially "so far" out.I'm guessing the correct answer is... none?