First impressions of The Last of Us: Remastered (Game Informer)

Or they dont care for the motion, cast it aside, and go back to 30 ;)

I can't see that happening, honestly. I mean, I can see people not caring for the difference, but if you don't care, might as well leave it at the objectively more responsive option. If it's stable 60, the 30 option is only there for people who do notice the difference but don't like 60 for some reason. People who don't notice at all or do notice but don't care should leave it at 60.

AF confirmed. That's the best news.

Glorious Anisotropic Filtering Master Race

Lol @ "purists who want the PS3 experience". That's like a blu-ray of Alien coming with an mpg of 300 lines of VCR tape quality video goodness for the Alien purists who want to recreate the feeling of watching it on VHS in the 80s.

Eh, I wouldn't have anything against having that option either, even though I would never use it.
 
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I've made my conclusion of the option being in there because of a sporadic unlocked framerate and I'm sticking to it.
 
Is there anything to indicate it's not stable 60 fps, yet? With all the people whining about how 60 fps "feels weird", isn't it possible this is just an option to have those people be quiet?

To be completely fair, have we seen any direct-feed gameplay or technical examinations of the final software to indicate that it definitely is? ND was always very straightforward, saying they were aiming for 60, and the option to lock it at 30 has (for this generation, at least) tended to been in place to address framerate variation.

I'd assume it'll play fine with or without the framerate lock setting. It's not like the original game depended on a locked-in framerate for people to appreciate.


And THIS is great news.
 
If the game is a solid 60, I'm actually kind of glad that they included the choice. The people who claim they can't see a difference or are unsure of the benefits will be able to switch back and forth on the fly and get a feel for it.
 
Purists who want the ps3 experience? Why not just play the ps3 version. The whole point of getting a ps4 remaster is playing it at it's highest potential. Which for current gaming on consoles is 60fps.
 
Lol @ "purists who want the PS3 experience". That's like a blu-ray of Alien coming with an mpg of 300 lines of VCR tape quality video goodness for the Alien purists who want to recreate the feeling of watching it on VHS in the 80s.

Uh huh. Some people just want the original, authentic experience. I'll even see your Aliens example, and raise you double:

Alien Isolation Hands-On Preview
http://www.telegraph.co.uk/technolo...0555839/Alien-Isolation-Hands-On-Preview.html

"We spent a lot of time and money trying to make a lot of the presentation look bad and dated, and that wasn't easy," explains excitable UI designer Jon McKellan. "The approach we ended up using was to take footage and UI elements from the game, transfer it to VHS and play it back on a horrible old, curved portable TV covered in magnets and using terrible old cables. We recorded that onto old Alien VHS tapes so that any noise that did come through was real noise from the film. It created that really amazing aesthetic that you just couldn't recreate in post-production."

If you do not want to play TLOU: Remastered at 30 FPS, don't! That simple.

*shrugs*
 
The ONLY people and I mean the ONLY people that can be like "waaaaah it goes from 60 to 55 I can't handle this" are people that are playing all their games on a PC with a locked 60 being forced. Everyone else that has been playing on consoles including Nintendo are getting exactly what 60 fps has always been.
 
If the game is a solid 60, I'm actually kind of glad that they included the choice. The people who claim they can't see a difference or are unsure of the benefits will be able to switch back and forth on the fly and get a feel for it.

Will they be able to switch on the fly though? Wouldn't it require the initial loading to switch all the cutscenes?

It would be really good if we could switch on the fly, but I wouldn't expect it.
 
If the game is a solid 60, I'm actually kind of glad that they included the choice. The people who claim they can't see a difference or are unsure of the benefits will be able to switch back and forth on the fly and get a feel for it.

It also going to be interesting seeing the cutscenes at 30 vs 60 .
We had people here on gaf saying 60fps cutscenes don't look good or make them sick for MGS if i remember right .
 
If the game is a solid 60, I'm actually kind of glad that they included the choice. The people who claim they can't see a difference or are unsure of the benefits will be able to switch back and forth on the fly and get a feel for it.


Man, the feel of 60 is so much better. I enjoy that aspect even more than the increased fluidity of the motion.
 
There's an option for 30fps? Game probably runs at 44fps max. Good job naughty dog.
Reading some people's posts gives me a headache sometimes. I can't wait to dive back into this.
 
The ONLY people and I mean the ONLY people that can be like "waaaaah it goes from 60 to 55 I can't handle this" are people that are playing all their games on a PC with a locked 60 being forced. Everyone else that has been playing on consoles including Nintendo are getting exactly what 60 fps has always been.
I mean I usually play at a locked 60 on PC and think it's fine if it fluctuates like that on consoles. Of course I understand you can't just throw hardware at it to make it run better. It's just the way it is. Especially when there isn't a PC version to play. It's whatever really.
 
It would be cool if ND had analytics built into the game that tracked the percentage of people playing at 60fps vs. those playing at 30fps, and shared that info with us one day. I bet that 99%+ of people (myself included) will be playing TLoU Remastered at 60fps.

I doubt the game is locked at 60fps 100% of the time, but the game should be at 60 often enough to be considered stable (no noticeable tearing or judder). We'll see.
 
The ONLY people and I mean the ONLY people that can be like "waaaaah it goes from 60 to 55 I can't handle this" are people that are playing all their games on a PC with a locked 60 being forced. Everyone else that has been playing on consoles including Nintendo are getting exactly what 60 fps has always been.
Pretty much.

You're not getting a locked 60fps on consoles with a game that's even remotely heavy on graphical details.
 
Lol @ "purists who want the PS3 experience". That's like a blu-ray of Alien coming with an mpg of 300 lines of VCR tape quality video goodness for the Alien purists who want to recreate the feeling of watching it on VHS in the 80s.
Every once in a while I get super nostalgic and watch The Nightmare Before Christmas on VHS instead of Blu-Ray. The VHS washes out some of the finer detail and gives it an entirely different feel compared to HD where you can clearly tell it's clay and stop motion because of the realistic texturing and light variances.

Yes. It's a thing. I've made your ridiculous example into a perfectly legitimate one. I hope devs do this going forward too.
 
We've had plenty of discussions on GAF about people who'd prefer a 30 lock if there are any drops from 60 ever, so, hey, yeah. In the case of TLoU I can legitimately see how the cinematics could look awkward at 60. They have something of a ... gritty feel to them sometimes that felt proper for the experience. That said of course I haven't seen the remaster but that anyone could possibly complain about the option is hilarious.

Oh, and anyone laughing at a the "PS3 experience" thing as part of the justification for the option has obviously never played the original game. It was so memorable and emotionally gripping for many that a significant difference in that "feel" we talk about could be legitimately jarring. I could see myself experimenting with this option at least. If you develop a certain degree of suspension of disbelief with a game you may want to keep that. Not saying the MAJORITY, it's just SOME.

I can only assume that people who want 30fps are gaming on shitty LCD TVs with motion blur. I can tell you that not a single plasma owner will want to miss out on that 60fps goodness.
Well, that's certainly an... enlightened opinion. The condescension is welcomed, thanks!
 
The ONLY people and I mean the ONLY people that can be like "waaaaah it goes from 60 to 55 I can't handle this" are people that are playing all their games on a PC with a locked 60 being forced. Everyone else that has been playing on consoles including Nintendo are getting exactly what 60 fps has always been.

Yes. But let us not forget that in first half of 2014 PS4 got two 60fps games who according to DF featured zero dropped frames [Ground Zeroes and Wolfenstein].
 
The ONLY people and I mean the ONLY people that can be like "waaaaah it goes from 60 to 55 I can't handle this" are people that are playing all their games on a PC with a locked 60 being forced. Everyone else that has been playing on consoles including Nintendo are getting exactly what 60 fps has always been.

I don't even feel frame drops that small, and I feel them quite a bit before I see them.*


* Obvious exceptions are games like Watch Dogs where the frame rate goes bungee jumping.


Has your profile picture been shopped, or is that cat really on acid/mushrooms?
 
Lol @ "purists who want the PS3 experience". That's like a blu-ray of Alien coming with an mpg of 300 lines of VCR tape quality video goodness for the Alien purists who want to recreate the feeling of watching it on VHS in the 80s.

And why wouldn't that be cool? Especially since in-film sequences were shot on video-feeds of television screens? I'd buy that shit!

I'm going to play the game at 60. But I have no reason to hate an option.
 
I am one of those people that is amazed many people prefer 30 over 60, but I do understand it. It's what they are used to. It's what their eyes are used to. They look at 60 and it seems strange/fast/off to them. Given time they would get used to 60 I am sure, but then maybe not anytime soon because a lot of media is still well below 60. So there is absolutely nothing wrong with giving gamers the choice of 30 over 60. I still think it's somewhat strange to prefer personally, but hey if that's the way you want it then who am I to tell you that you are wrong? More choices is a good thing.

I think some people are getting a bit carried away here.
 
Never played Wolfenstein, but Ground Zeroes definitely drops in certain situations.

Maybe I'm too busy being a bad ass legendary soldier, but I've never noticed one. And I'm the type of guy that loves getting the guards worked up into a tizzy before firing rockets at them.
 
The ONLY people and I mean the ONLY people that can be like "waaaaah it goes from 60 to 55 I can't handle this" are people that are playing all their games on a PC with a locked 60 being forced. Everyone else that has been playing on consoles including Nintendo are getting exactly what 60 fps has always been.

I play on PC and I still can handle it perfectly on consoles.

I'm perfectly fine with calling 55~60 and even some heavier drops when shit gets nasty like the Bloater framerate bombs actual 60fps.

What bothers me is shit like MGR (at least on PS3, didn't play on 360) that is pretty much 40~50 and they call it a 60fps game. My ass.

We've had plenty of discussions on GAF about people who'd prefer a 30 lock if there are any drops from 60 ever, so, hey, yeah. In the case of TLoU I can legitimately see how the cinematics could look awkward at 60. They have something of a ... gritty feel to them sometimes that felt proper for the experience. That said of course I haven't seen the remaster but that anyone could possibly complain about the option is hilarious.

I was actually concerned about 60fps cutscenes too, but if ND says they're better at the same framerate as the gameplay, and since there's no transition, it won't feel awkward, I believe them.
 
Maybe I'm too busy being a bad ass legendary soldier, but I've never noticed one. And I'm the type of guy that loves getting the guards worked up into a tizzy before firing rockets at them.
Go prone into some bushes. Use binoculars. Watch the game crawl.

Ground Zeroes has amazing graphics and performance though. Arguably the best on PS4.
 
Yes. But let us not forget that in first half of 2014 PS4 got two 60fps games who according to DF featured zero dropped frames [Ground Zeroes and Wolfenstein].


I don't know how GZ works but Wolfenstein is kind of an unfair comparison as id tech 5 drops in resolution, not frames. Would it be a "normal" engine there would have been framedrops.
 
Go prone into some bushes. Use binoculars. Watch the game crawl.

Ground Zeroes has amazing graphics and performance though. Arguably the best on PS4.

That's why I've never seen it then. I've only done that once and the ugliness of the shrubbery put me off enough that I don't do that anymore. It's weird, but they looked 2D and that takes me out of the game a bit.

surprising as the graphics looked great. however I was crawling thruogh the grass during the daytime and noticed a blade of grass that looked PS1 quality. WTH?

Yep, the foliage is awful to look at. Expected with cross-gen games though.
 
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