MS: Xbox One June 2014 sales more than double May 2014's sales

Status
Not open for further replies.
Sounds like ps4 probably outsold X1 then....but 160k+ is still good.

So I guess the take away from this is that price parity is almost enough to sell through even with ps4 (in US), but not quite enough....

If they can be the first to officially drop the price, I could see them taking the holiday crown, but that's a big IF.

Traditionally they have been very reluctant to straight out drop the price of their products. I think it took the 360 two years before it got an official price drop.
 
Yes but MS can't give the exact results of sales in EU. There are a lot of NTSC-U consoles in my country and everybody is trying to get a PAL one. If I was an US customer, I would think that "Aha Xbone sold XXX K units in EU. If this was a bad console it couldn't sell that much. I'll buy Xbone"

Wat? Usually we never get EU numbers.
 
Welp Pack it up sony.



Reggie did say he expects xbox in third place.

Man, I just really can't see the X1 being in third place. That'd be too much. I think the Wii U will do very well, but I don't think it'll get anywhere near 150k.

Anybody know what "retail calendar" means? I know sold through is sold to retailers, but what period of time does a retail calendar cover?


June, for example, was a 5 week tracking period.
 
Fuck, I think I was off by 20k....so they definitely did at least 150k, less than 155k tho.

Not too shabby, just got no way of telling how that compares w/ 360's first June is all.

Sounds like ps4 probably outsold X1 then....but 160k+ is still good.

So I guess the take away from this is that price parity is almost enough to sell through even with ps4 (in US), but not quite enough....

If they can be the first to officially drop the price, I could see them taking the holiday crown, but that's a big IF.

Traditionally they have been very reluctant to straight out drop the price of their products. I think it took the 360 two years before it got an official price drop.
Nothing even remotely like that. All it means for now is people who wanted the system before the "price drop" were smart enough to wait until the "price drop" to get the system. Would mean exactly the same thing if PS4 were in this position.

What you're suggesting,...it's gonna take a few more months before seeing if that's actually the case. It could be, but we'll see.
 
Thing is, if those markets were so important to them they'd have been scrambling their arses together to get the console out there soon than 10 months or so later.

They will get a boost (not a big one by any means) in those regions but I don't think it will do that much.

US and UK were the two biggest markets for them, that is what will hurt them more than other markets.

Yes, maybe they don't care about these countries. (Definitely) X360 came 5 years after it's release date to Turkey. But I don't know. This was just an idea it might help MS
 
So PS4 will likely continue to outsell XB1 and the new SKU did nothing but kill sales for the XB1 in May. Yeah, I think we can call the console generation for PS4 at this point. All that really matters now is how much contraction the console industry will experience and if it will be limited to merely the Wii's former audience.
 
I hope Xbox One does better & better. I have a PS4, my brother has the One. I don't want to see this new current gen becoming a cakewalk for Sony, and above all, I want a healthy console/games industry in general for all dedicated game platforms as much as possible.

I also certainly don't want this gen to be another 7 or 8 years long like last. I still say five to six years would be fine (that was the norm) and therefore I want next gen to start in 2018, or 2019 at the latest.

Why would console parity lead to a shorter generation? If anything, last generation there was nearly parity between the 360 and PS3 and it was the longest generation. The PS2 generation had absolute dominance by the PS2 but lasted only 5 or 6 years.

I also don't buy the idea that even hardware competition = healthier games industry. Wouldn't it be better for a developer if they could develop a game exclusively for one platform but still reach the same volume of customers? Developing for multiple platforms is expensive, I don't see how it's something to be excited about that the customer base would be split nice and even between consoles so that developers are forced to increase development costs for multi platform development.
 
I know everyone is assuming they didn't win NPD for June because of this preemptive release, but didn't Sony do this several months back? They had a preemptive release and everyone made the assumption they had lost the month, but then still won. May have been back when Titanfall launched...

For the record, I think PS4 wins June as well, but not because of this early release.
 
Developing for multiple platforms is expensive.
Well atleast this time, the similar architecture btwn PS4 and XBO ensures cross-platform dev for those two is the least expensive it's ever been between Sony and Microsoft systems of the same gen, relatively speaking.

But it's kind of moot when you got devs spending $500 million on a single game regardless. I still can't believe that budget.

I know everyone is assuming they didn't win NPD for June because of this preemptive release, but didn't Sony do this several months back? They had a preemptive release and everyone made the assumption they had lost the month, but then still won. May have been back when Titanfall launched...
That's exactly when they did it, yes, but the circumstances were different. MS's been on the defense out of the gate this gen, so when they do a press release like this, people will look at it differently than if Sony did it.

That's one of the perks of being the top cat in the lion's den.
 

He was just saying that was the current reality.


The following response though makes it seem like he thinks Wii U will outpace Xbox One in June:


Question: Will you ever outsell them on a monthly basis?
Reggie: You know, it’s going to be very interesting to see the NPD data [on U.S. sales] for June.


But then again, this is a June 10th interview. The situation could have changed throughout the month.
 
So I guess the take away from this is that price parity is almost enough to sell through even with ps4 (in US), but not quite enough....

I personally don't think that's the take away. I think it's more likely that the price drop would provide a temporary boost, and that the gap would widen again in August/September.
 
Yes but MS can't give the exact results of sales in EU. There are a lot of NTSC-U consoles in my country and everybody is trying to get a PAL one. If I was an US customer, I would think that "Aha Xbone sold XXX K units in EU. If this was a bad console it couldn't sell that much. I'll buy Xbone"

Hmm any console sold on the gray market will already be counted towards MS's shipped to retailers if not also sold through to consumers considering some dutch shop which imported XB1's at their own risk likely did so through a 3rd party and not directly from MS. Hence if anything the effects of XB1's launch in those countries will most likely be entirely muted considering the vast availability of the consoles.
 
Pretty bad numbers for MS, though not surprising. It needs to be cheaper than the PS4, not the same price. Though I doubt MS is willing to take that kind of a loss.

Reggie did say he expects xbox in third place.

Well, technically the Xbox One is in third place right now isn't it?
 
Well atleast this time, the similar architecture btwn PS4 and XBO ensures cross-platform dev for those two is the least expensive it's ever been between Sony and Microsoft systems of the same gen, relatively speaking.

But it's kind of moot when you got devs spending $500 million on a single game regardless. I still can't believe that budget.

It may be easier, but I think it's still difficult for mid-size teams (not that there's many left, I suppose). You see it with indies, certainly. They can't afford to release on multiple platforms simultaneously.

Regarding the $500 million (I'm assuming you're referring to Destiny?), that number has been clarified several times already -- it is the total budget for the entire planned trilogy, including marketing costs. Still expensive, but not totally unfathomable given AAA development these days.
 
Sounds like ps4 probably outsold X1 then....but 160k+ is still good.

So I guess the take away from this is that price parity is almost enough to sell through even with ps4 (in US), but not quite enough....

If they can be the first to officially drop the price, I could see them taking the holiday crown, but that's a big IF.

Traditionally they have been very reluctant to straight out drop the price of their products. I think it took the 360 two years before it got an official price drop.

What?! 155K in its strongest market over a 5-week period and after pent up demand from the early price-cut announcement is far from good.

That is very poor sales in MS's strongest market. If it's this bad in America, what the hell are the figures for the ROTW for June I'd like to know.
 
Considering there are no games worth buying a console for, that is ok.



I don't know why people are shocked that the PS4 would outsell the Xbox. It's a more popular brand world wide ATM.
 
Serious question - Do you guys think that the XB1 will ever out sell the PS4 this generation in NA? Or globally for that matter?

I expect it to win a month here and there, but PS4 will be the dominant player in the
NA console market this gen. All is right in the world.
 
Serious question - Do you guys think that the XB1 will ever out sell the PS4 this generation in NA? Or globally for that matter?

Like for a month? Because I could definitely see MS outsell PS4 for a month or two in the US, and it probably has at least once in the UK I think. But WW for a month or even a week? Probably unlikely

Life to date in any country? Maybe maybe the UK but even that seems a bit of a hard won battle. US is somewhat possible but I don't see it happening at this point
 
I know everyone is assuming they didn't win NPD for June because of this preemptive release, but didn't Sony do this several months back? They had a preemptive release and everyone made the assumption they had lost the month, but then still won. May have been back when Titanfall launched...

For the record, I think PS4 wins June as well, but not because of this early release.

It's called common sense. June is a 5-week period as opposed to the 4 for May.

So unless PS4 sold 40-50k less over a longer period, then no. It's pretty much certain the PS4 won June's NPD, the only question is how much.

My prediction iirc was for the PS4 to sell 220k in June.
 
Status
Not open for further replies.
Top Bottom