The framerate dropped during one of the burst affinity QTEs, so I wound up only getting two hits in![]()
Why? I think it's great for little kids or people who aren't that good at smash, yet still want to be involved in the game somehow. As long as it's a separate mode.
Care to elaborate? I think thatd be a pretty fun side mode.
Yeah fuck five player modes. Let the fifth guy in your group read a book while everyone else has fun!
/s
Does the Kirby series really need another character though? You've already got the main character and antagonists for the series in.
DK doesn't have any antagonists, Metroid doesn't have any antagonists, FE is apparently a main Nintendo franchise now and that doesn't have any antagonists either but there's so many games and playable characters that it would be a long time before they got round to that unfortunately.
True enough. I don't really expect another Kirby rep, to be honest, since I think we've already filled out all the Kirby characters that most people are somewhat familiar with.The main issue with Kirby reps is that there's only about 5 recurring characters, which makes most Kirby picks very hard to future-proof. Outside of the core trio, the most games anyone has appeared in is 3.
And as far as Triple-Deluxe goes, Modern Kirby Team =/= Sakurai+Namco.
I'm struggling to think of another suitable Kirby character aside from maybe Galacta Knight.
FE makes sense to not have many antagonists, though. I don't think there are any recurring (humanoid) antagonists, unlike protagonists who often star in multiple games. That, or the antagonists are giant ancient dragons/demons who wouldn't make for great fighters in smash. While metroid has some recurring antagonists, most of them a humongous and incredibly intricate in design. The *CLOSEST* thing to something that could be playable is ridley.
K rool would be a great DK villain, but we know he hasn't been a villain since the 90's, yet DK's series continues to this day without him. Do we know for sure there is no legal reason at play, either? Do rare own any character rights for him, at all? (Was rare in the mario super sluggers credits where K rool appeared?)
And regarding Triple Deluxe, yeah. I just haven't really seen anything you could expand on with Bandana Dee to fill out his moveset in a particularly interesting way. What'd be his Side-Special or his Up-Special? Spear jabs are kinda neat but I can't see how you can extend that to a whole moveset.
Yeah I love his design. I like k rool but I like a Viking walrus better.My brother actually wants him in haha
I'm with him. He's a viking walrus
It's a massive waste of resources to waste on a throwaway mode only so that people could play minor characters that don't do anything interesting (koume & kotake, yellow devil) or even worse, stop you from actually being able to play major characters that should be characters (K. Rool, Ridley and anyone else that is the main/iconic antagonist of a series).
The stage bosses should just stick to minor bosses and if the few we know are anything to go on, the bosses have a small number of attacks and boring predictable patterns, I don't see why anyone would want to play as a neutered version of a character who's had 90% of their moves removed.
Next Kirby newcomer:
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Who's this Nikki character?
Massive waste of resources according to you, maybe. If nintendo finds value in it, I disagree. There are tons of people I've played with who get bored after 1-2 matches because they constantly lose, even with handicap. I can't count how many times we've had 4-5 people and 1-2 of them quit because they keep losing, so it becomes 1v1 and then we stop altogether because 2-3 people are sitting there, bored. If you could include a mode where casual players can still enjoy the game because they're directly affecting the outcome of the battle with no way to 'lose,' then I'm all for it. As someone who lives in a house with players of all skill ranges, I can totally see playable boss battles being a fun little mode for people who aren't great at smash.
If i can convince an 8 year old to play smash w/ me because he can cause chaos using a boss character, then boss mode is a huge win in my household. The 8 year old won't care that 'Ridley is nowhere near as cool as he was in super metroid,' he'll just care that he's causing chaos. I wouldn't say it's a huge waste of resources since the bosses already exist in normal play, either. It's not like they're making new assets, it's not like they have to rebalance the game (no one is going to balance boss mode!), all they have to do is disable the random attacks and tie those to button presses or touch screen presses on the gamepad.
To a competitive smash player, sure, this is a waste of time, but then, so are a lot of other modes and content you'll never use.
Guys.
We don't even know if playable bosses are a thing yet. Hell, all we've seen bosses do are just basic actions and move across the screen, nothing's even come close to even hinting at boss characters.
It's not that it couldn't happen, because it absolutely could. It's that you probably shouldn't get all bent out of shape over it's hypothetical inclusion or omission quiiiite yet.
I hope the music comes back.Nope, this guy
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Actually, I wouldn't mind him as a stage with Ribbon occasionally shooting the stage as a stage hazard
I'm struggling to think of another suitable Kirby character aside from maybe Galacta Knight. They could make a moveset for Magalor or Taranza out of whole cloth maybe.
If nothing else Dee would be our very first spear user.
Guys.
We don't even know if playable bosses are a thing yet. Hell, all we've seen bosses do are just basic actions and move across the screen, nothing's even come close to even hinting at boss characters.
It's not that it couldn't happen, because it absolutely could. It's that you probably shouldn't get all bent out of shape over it's hypothetical inclusion or omission quiiiite yet.
I can see the value in some other modes that I never touch.
But a playable boss mode would only have me thinking "Oh, you wanted to play as your favourite villain from your favourite franchise in smash? Too bad, you get to tap buttons on the gamepad and watch your "character" automatically attack and move whilst everyone else gets to actually play the game" it just sounds completely unfun and disappointing if you actually like any of the characters that area boss instead of a character.
I hope the music comes back.
I think he's in the same position as Toad, though, where he's pretty much just an elevated minion. I can't think of any scenario where Sakurai would include Waddle Dee before Toad.
Guys.
We don't even know if playable bosses are a thing yet. Hell, all we've seen bosses do are just basic actions and move across the screen, nothing's even come close to even hinting at boss characters.
It's not that it couldn't happen, because it absolutely could. It's that you probably shouldn't get all bent out of shape over it's hypothetical inclusion or omission quiiiite yet.
I'd be a bit surprised to see a Waddle Dee included before Toad as well. To Bandana Dee's advantage, it got its start a while ago most notably with Return to Dreamland in 2011. Toad didn't really become a big player until recently with 3DW and Captain Toad, which might have been too late for consideration in this particular game.
I hope its original music is in.. Brawl version was pretty weakI hope the music comes back.
You'd think with this being the fourth time around the block, people would realize this already.
I can see the value in some other modes that I never touch.
But a playable boss mode would only have me thinking "Oh, you wanted to play as your favourite villain from your favourite franchise in smash? Too bad, you get to tap buttons on the gamepad and watch your "character" automatically attack and move whilst everyone else gets to actually play the game" it just sounds completely unfun and disappointing if you actually like any of the characters that are a boss instead of a character.
It's not like Ridley would be cut from the full roster because he had to be crammed into boss mode. If he (or any other character) is playable in this boss mode, then he probably wouldn't have been playable at all otherwise. Such a mode wouldn't cheat you out of any characters.
It's not like Ridley would be cut from the full roster because he had to be crammed into boss mode. If he (or any other character) is playable in this boss mode, then he probably wouldn't have been playable at all otherwise. Such a mode wouldn't cheat you out of any characters.
I hope we get a trailer with Bandana Dee in it this weekend, just so I can watch this place go nuts. Would be hilarious if someone with actual inside knowledge of just that trailer leaked that verifiable detail and then a bunch of nonsense.Now I want a newcomer trailer that has bandana dee ("makes a point!") and captain toad ("Lights it up!")!!!
K. Rool is such an awful character design. It's like the epitome of wonky early 3D 90's character design.
Yeah, K Rool is like a really terrible design.
like what is up with his gold beer gut
On the downside though, that would mean Bandana Dee is in the game. :\
It's a massive waste of resources to waste on a throwaway mode only so that people could play minor characters that don't do anything interesting (koume & kotake, yellow devil) or even worse, stop you from actually being able to play major characters that should be characters (K. Rool, Ridley and anyone else that is the main/iconic antagonist of a series).
The stage bosses should just stick to minor bosses and if the few we know are anything to go on, the bosses have a small number of attacks and boring predictable patterns, I don't see why anyone would want to play as a neutered version of a character who's had 90% of their moves removed.
Massive waste of resources according to you, maybe. If nintendo finds value in it, I disagree. There are tons of people I've played with who get bored after 1-2 matches because they constantly lose, even with handicap. I can't count how many times we've had 4-5 people and 1-2 of them quit because they keep losing, so it becomes 1v1 and then we stop altogether because 2-3 people are sitting there, bored. If you could include a mode where casual players can still enjoy the game because they're directly affecting the outcome of the battle with no way to 'lose,' then I'm all for it. As someone who lives in a house with players of all skill ranges, I can totally see playable boss battles being a fun little mode for people who aren't great at smash.
It always bugged me. How did he attach that thing?Yeah, K Rool is like a really terrible design.
like what is up with his gold beer gut
K. Rool is such an awful character design. It's like the epitome of wonky early 3D 90's character design.
Yeah, K Rool is like a really terrible design.
like what is up with his gold beer gut
He always looked like a low-rent Bowser to me.
Can't bosses be killed though? If not that, possibly easily avoided. It depends a lot on how the implementation would work out, how they would play and such.Have you ever played Boost Mode in New Super Mario Bros. U? If there's one thing everyone in my group of friends (or some relative's kids on occasion) loved it was trolling the shit out of the active players. Those people who'd otherwise been bored had even more fun than the active players this way. Similar situation in Smash Bros.: Two of us are really good, one is decent, one pretty bad and one is horrible. So far the problem is that:
1.) One of us always is degraded to viewer at some point
2.) The bad player quits pretty quickly since being destroyed over and over again just isn't fun.
At that point we usually stop playing since ignoring one of us while we play Smash would be a dickmove. With Boss Mode that person still could actively participate, but wouldn't lose all the time anymore.
Exact same situation here, Boss Mode would be godsent![]()