Super Smash Bros. for 3DS & Wii U Thread 10: Against the Odds, We Choose to Hype!

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As someone who honestly is a bit of a Rare hater (Donkey Kong 64 ruined my childhood), I think K Rool would look fine with a tail.

Like seriously, give him a fucking tail.

Dixie should get in before any other Donkey Kong character though.

Again, Retro likes making new stuff for a franchise and that's why they haven't reused the Kremlings. They didn't reuse Mother Brain either, but that doesn't mean there was some vendetta against Mother Brain. Nintendo has no issue with including Kremlings in Smash Bros, so why would they have an issue including them in Donkey Kong?
Well, they did reuse the hell out of Ridley in the Prime series, and I don't think Mother Brain was ever really established as a primary antagonist. She's only prominent in Metroid and Super Metroid.

As a further response, I'll present this quote from another user:

if nintendo just hated k.rool and kremlings and rare and just wanted to do away with them, why would they replace the tiki tak tribe in tropical freeze? they had already served their purpose of replacing kremlings.

it seems pretty obvious to me that nintendo (or retro, can't say whose decision it was) just doesn't want a primary antagonist for the dk series anymore, and would rather it take the villain-of-the-week approach, with each game having a new enemy.

As a quick response to this particular quote, I'd say that very approach is actually supportive of my opinion that they have more or less abandoned Kremlings as anything more than a relic of the DK series past, and bring up that Nintendo themselves have had ample opportunity to continue featuring Kremlings in Mario spinoff titles that have released since Sluggers in 2008, including the Mario & Sonic Olympic games series, the Mario vs Donkey Kong series, Mario Sports Mix, Mario Kart 7 & 8, Fortune Street, Mario Party 9, 10 and Island Tour, Mario Tennis Open, and Mario Golf: World Tour--and yet, not a single Kremling, despite their pre-2008 comeup appearances in Sluggers, Strikers Charged, Strikers, and Power Tennis.
 
So generalizations and projecting them ad the majority? That will help your argument.

They don't.

Or the above.

The DK franchise deserves another character and just adding in another protagonist brings you to mario-levels of boring character inclusions.


Andadding in retro characters should always take precedence over shitty new characters anyway, so that's the snowmads out of the door straight away.
 
Man, I can't wait to see what Retro does whenever they finally move on from Donkey Kong. God-tier visual artists who have no equal.

Look at this beast of an arm cannon. This thing packs firepower.
varia_suit.jpg


So much better than the dinky little Other M pea-shooter.
photo32.jpg

They're currently prepping up for Style Savvy: Kim Kardashian Edition.
 
It used to be everywhere at retail and then I read online that it was hard to find, so that very afternoon I go to a target and it's entirely sold out. It's like nintendo recalled it or something which jacked up the prices.

Thank god I bought it Day-1. Well, at least the game is available digitally now. Everyone with a SDHC card can get it for the regular price (at least in Germany eShop=retail)
 
A reference to the second part of this NSider post from 2006.

Lots of "true Nintendo fans" took it upon themselves to hate on anything remotely connected to Rare back when it seemed Nintendo wanted to move DK in a more bongo-oriented direction, and when Miyamoto supposedly said DKC has mediocre gameplay" and that was treated as gospel.

http://i.imgur.com/DqS3HBa.png[IMG][/QUOTE]

[i]Madness[/i]
 
Who else would they add as a DK villain?

Tiki Tong? wouldn't fit into smash and at that point people would rather have andross than wooden throwaway villain andross.

The Snowmad Boss? He's been in one game and is exactly the same as K. Rool, an overweight animal, except he's no way near as iconic and won't even be in the third DKCR game if they make one.


Also DKCR isn't a reboot, it's a continuation of the DKC series.
well you could always just y'know

not add a DK villain
 
He was, but with yet another design.

129px-KingK.Rool_MSS.png
The baseball design always had my mind thinking.

This design would have been around right when returns was being concepted and in early development, I've always wondered if this is some kind of Krool returns design that never made it, a relic from an early unknown version where the idea of Krool possibly controlling the tikis was being tossed around. He looks like he'd fit within the Returns world, which had a very Mayan feel to the ruins, and ditching the kremlins and replacing them with tikis would have added some variety to Krools army.

I don't know, just always thought about it considering that design just sprung up in a Mario spin off and was never seen before or again and right around the time of Returns being worked on. Maybe it was a test of the concept or an early design handed to the baseball guys to use and never went anywhere.

What I think makes me also think this is because the Mario baseball on the GCN created the modern design for Dry Bones before they would appear in New Super Mario, so the idea of them using future redesigns in baseball isn't unheard of.
 
As a quick response to this particular quote, I'd say that very approach is actually supportive of my opinion that they have more or less abandoned Kremlings as anything more than a relic of the DK series past, and bring up that Nintendo themselves have had ample opportunity to continue featuring Kremlings in Mario spinoff titles that have released since Sluggers in 2008, including the Mario & Sonic Olympic games series, the Mario vs Donkey Kong series, Mario Sports Mix, Mario Kart 7 & 8, Fortune Street, Mario Party 9, 10 and Island Tour, Mario Tennis Open, and Mario Golf: World Tour--and yet, not a single Kremling, despite their pre-2008 comeup appearances in Sluggers, Strikers Charged, Strikers, and Power Tennis.

Don't really see how you can hold it against the Kremlings when the only Donkey Kong characters mentioned in Mario spinoffs at this point are DK and sometimes Diddy.
 
I don't think it'll happen just based on the Metroid fan whininess after Tropical Freeze, but I'd so pay to see the reaction to Retro making a third new DKC to close out a trilogy.

With regard to the Kremlings, even if the conspiracy about "Nintendo hating and wanting to replace them" is somehow true, their presence in at least one Smash game (the inevitably better selling one between the two, and one that could very probably outdo all Retro DKC games combined) invalidates all of their 'hard work' in one fell swoop.
 
If you dinguses need examples of other character designs I don't like:

-Diddy Kong
-Zero Suit Samus
-Charizard is K. Rool levels of generic
-Lucario
-I love Greninja to death, but think he's a little overdesigned, mostly lending itself to how detailed new pkmns are getting

K. Rool just feels way too dime-store Bowser to really end up unique.

Only one I agree with is K. Rool.

That was straight garbage character design that had zero style to it. Not even the Smash team's artist can save that horrid design.

You are wrong about everything else though! Diddy looks terrible in most Rare renders but overall his design is great, fits the boy sidekick mold well, and appeals to a lot of people.

Lol @ Charizard being K. Roll levels of generic. His design has stood the test of time and is still one of the most popular Pokemon in a series full of great creature designs.

Greninja's design is more simple than it looks. Perhaps that his origami inspired look, and the fact that as his base he's just a bunch of triangles instead of the more than common circle make it look that way. Because you don't see everything at a given angle.
 
A reference to the second part of this NSider post from 2006.

Lots of "true Nintendo fans" took it upon themselves to hate on anything remotely connected to Rare back when it seemed Nintendo wanted to move DK in a more bongo-oriented direction, and when Miyamoto supposedly said "DKC has mediocre gameplay" and that was treated as gospel.

DqS3HBa.png

Oh my god, Nsider Rage. So many unwanted memories rushing back, lol.

It's funny he mentions DKVine since I remember a guy there who was infamous for vehemently claiming Diddy was dead and Nintendo would enforce DK Jr. to join Brawl.

Yeah, isn't Aquatic Ambience one of the most universally-praised Donkey Kong tracks ever?

Yup. I sure hope we get a Brawl Bramble Blast-esque arrangement for that.


Since I'm playing Tomodachi Life now, hope we see more of that 3DS stage again soon.

Me too. Just started playing today and it's hilarious.
 
The DK franchise deserves another character and just adding in another protagonist brings you to mario-levels of boring character inclusions.
So relevant, popular characters in a series like Mario? Fine by me. It is boring for you, which sucks for you.
Andadding in retro characters should always take precedence over shitty new characters anyway, so that's the snowmads out of the door straight away.
Uh-huh.

EDIT: Sorry for being blunt.
 
well you could always just y'know

not add a DK villain

No, they should, if fire emblem can have 4 bloody reps then DK should be able to have 3.

Adding Dixie adds nothing to the character variety of the DK representation and smash in general needs more playable villains, there hasn't been a single new villain character announced as playable for this game yet.
 
Also one of the last DK spinoffs, also he appeared in Barrel Blast which is a more recent spinoff.

Point is, when they needed a general badguy for DK in these games they still turned to K Rool and the Kremlings. It's only the Retro games that decided to do something different, and seeing as Rare also basically refreshed their cast every game it wasn't a bad decision.

I honestly doubt there is some anti Rare conspiracy within Nintendo as some of your are proposing.

Barrel Blast is also seven years old, actually.

They don't need a general bad buy for DK in these games. The DK series no longer has a general bad guy.

It has nothing to do with Rare, and everything to do with the current direction of the series as of the past six years.
 
No, they should, if fire emblem can have 4 fucking reps then DK should be able to have 3.

Adding Dixie adds nothing to the character variety of the DK representation and smash in general needs more playable villains, there hasn't been a single new villain character announced as playable for this game yet.
so what you're really saying is that we should get this guy as a rep right
 
Wow that is the best I've ever seen K. Rool look. I may have to eat a few of my words.



I want to play it so badly :'(

There's always the option of getting it from the eShop (probably 45€), but of course I don't know your stance towards Nintendo's digital endeavors.

The download itself is only 1.58GB (12906 blocks), so it should even fit on a regular 2GB SD card (if you are OC 3DS owner and didn't upgrade it)
 
so what you're really saying is that we should get this guy as a rep right

I would have loved to have him instead of Lucina, but the fire emblem series doesn't really have much of a recurring main antagonist throughout the series so a villain for that franchise in smash isn't as important considering how many playable characters there are, so it's not as much of a deal as Metroid, DK, Pokemon and Mother are to me.
 
A reference to the second part of this NSider post from 2006.

Lots of "true Nintendo fans" took it upon themselves to hate on anything remotely connected to Rare back when it seemed Nintendo wanted to move DK in a more bongo-oriented direction, and when Miyamoto supposedly said "DKC has mediocre gameplay" and that was treated as gospel.

DqS3HBa.png
Wow that's... Interesting.
Well, they did reuse the hell out of Ridley in the Prime series, and I don't think Mother Brain was ever really established as a primary antagonist. She's only prominent in Metroid and Super Metroid.
The only Metroid games before Prime were Metroid, Metroid 2, and Super Metroid, and Mother Brain was the main villain of two of those. Retro just wanted to do their own thing, and they did. Ridley is reused, but the vast majority of stuff was new. New planets, new enemies, new power-ups, new additions to the Metroid lore...

Compare to Metroid Other M. The Prime trilogy reuses Ridley. Other M reuses Ridley, Mother Brain, Phantoon, Nightmare, and the Metroid Queen. Retro likes to do make their own additions to whatever series they're working on.
 
Man, I can't wait to see what Retro does whenever they finally move on from Donkey Kong. God-tier visual artists who have no equal.

Look at this beast of an arm cannon. This thing packs firepower.
varia_suit.jpg


So much better than the dinky little Other M pea-shooter.
photo32.jpg

You know honestly, as much as I love Prime's visual design to no end, I actually really really really like Other M's Varia Suit. It just looks like something made for someone nimble and tearing through space at top speed. It's the same reason I have for loving the design of Zero in the Megaman Zero series over his design in the Megaman X series. Neither design is awful or anywhere near it, but the latter wins out because slickness.

The biggest sin Other M committed in design was how it never turned purple for the gravity suit functionality. No, an "aura" is not enough guys.
 
Did I really just see villainous motivations (for a platforming boss no less) as a means to knock a potential K.Rool inclusion? guys I get that some of you almost vehemently despise the design to the point that you don't want to see him in SSB for pretty much that reason, you don't need to whip up these strange counter arguments that make no real sense to try and mask that angle.

I don't think he's likely but there's something I can only really describe as misinformation that tends to get flung around when it comes to K.Rool by those who are clearly against his inclusion, I've seen things like him only being the main villain of 3 games (it's 6 with 3 more if I decide to throw in DKL games which would be a stretch) or only ever being seen at the very end of said games (DK64 and Jungle Climber don't follow this trend at all) and the strangest of all being the rarer idea that he lacks moveset potential.
The whole relevancy deal is the strongest point to wield, even then when you say he hasn't been seen since 2008, well yeah since there's only been 2 DK series games since then and Retro opted to whip up their own baddies for their games, now you can choose to think that there's some desperate attempt to sweep Kremlings under the rug with those events but really if they wanted to do that they probably wouldn't have carried on using them after Rare got purchased by MS. I'm more of the thought that they're on a break but there's no way to know for sure without seeing into the future (Monado lend me your power!).

I mean if ugly characters really bother you then I'm afraid i've got some bad news, Miis were announced at E3.
 
I want King K. Rool in this one just because it seems like the first Smash (not counting Project M) where heavy characters don't suck ass.
 
You know honestly, as much as I love Prime's visual design to no end, I actually really really really like Other M's Varia Suit. It just looks like something made for someone nimble and tearing through space at top speed. It's the same reason I have for loving the design of Zero in the Megaman Zero series over his design in the Megaman X series. Neither design is awful or anywhere near it, but the latter wins out because slickness.

The biggest sin Other M committed in design was how it never turned purple for the gravity suit functionality. No, an "aura" is not enough guys.
I can understand that. I feel the issues with Other M's varia suit are the colors and texture (Fixed in the new Smash) and the dinky arm cannon, which still looks bad and weird. It looks like a kid's toy, and the glowing oval part doesn't really mesh with the rest of the aesthetic.

 
I think the happiest medium would be Other M's Varia suit design with Prime's arm cannon. I actually like the OM Varia suit, too. Reminds me of a sports car in a good way.
 
You know honestly, as much as I love Prime's visual design to no end, I actually really really really like Other M's Varia Suit. It just looks like something made for someone nimble and tearing through space at top speed. It's the same reason I have for loving the design of Zero in the Megaman Zero series over his design in the Megaman X series. Neither design is awful or anywhere near it, but the latter wins out because slickness.

The biggest sin Other M committed in design was how it never turned purple for the gravity suit functionality. No, an "aura" is not enough guys.

The only thing I really disliked about the Other M design were the shoulders, which just looked kinda funny. The Smash 4 design fixes that, so I'm overall fine with the sleeker design.

Prime 2/3 Samus is still the best overall standard Samus design, though.


Shit, it's hard to even imagine that these games came out on the same system.

I get that people like the sleeker Other M version, which certainly fits her speedier, more agile behavior in that game, but just in terms of overall design, this is just so badass. Other M version (with tweaks) makes sense in brawl though. I've got no complaints.
 
It has nothing to do with Rare, and everything to do with the current direction of the series as of the past six years.
Until we get a DK spinoff that doesn't include him and the Kremlings I'll have to judge by what we have. Six years isn't even a long time in regards to some series especially when there have only been two games during that time vs the multitude before then.

The point is K Rool didn't disappear from the DK series.
 
You know honestly, as much as I love Prime's visual design to no end, I actually really really really like Other M's Varia Suit. It just looks like something made for someone nimble and tearing through space at top speed. It's the same reason I have for loving the design of Zero in the Megaman Zero series over his design in the Megaman X series. Neither design is awful or anywhere near it, but the latter wins out because slickness.

The biggest sin Other M committed in design was how it never turned purple for the gravity suit functionality. No, an "aura" is not enough guys.

I've never thought that the more tank-like/"proper" varia suit in Prime and Super doesn't look like something that's made for tearing through space and top speed.

I've heard this opinion a lot of times and it always confuses me, Other M Samus looks nimble but weak as fuck whereas prime/super Samus still looks nimble but at the same time looks like she's going to destroy everything on the planet as well as the planet itsself.


It can also never be stressed enough just how fucking awful it looks in Other M.
 
Did I really just see villainous motivations (for a platforming boss no less) as a means to knock a potential K.Rool inclusion? guys I get that some of you almost vehemently despise the design to the point that you don't want to see him in SSB for pretty much that reason, you don't need to whip up these strange counter arguments that make no real sense to try and mask that angle.

I don't think he's likely but there's something I can only really describe as misinformation that tends to get flung around when it comes to K.Rool by those who are clearly against his inclusion, I've seen things like him only being the main villain of 3 games (it's 6 with 3 more if I decide to throw in DKL games which would be a stretch) or only ever being seen at the very end of said games (DK64 and Jungle Climber don't follow this trend at all) and the strangest of all being the rarer idea that he lacks moveset potential.
The whole relevancy deal is the strongest point to wield, even then when you say he hasn't been seen since 2008, well yeah since there's only been 2 DK series games since then and Retro opted to whip up their own baddies for their games, now you can choose to think that there's some desperate attempt to sweep Kremlings under the rug with those events but really if they wanted to do that they probably wouldn't have carried on using them after Rare got purchased by MS. I'm more of the thought that they're on a break but there's no way to know for sure without seeing into the future (Monado lend me your power!).


I mean if ugly characters really bother you then I'm afraid i've got some bad news, Miis were announced at E3.

My reasons for thinking he won't be included have nothing to do with him as a character, his design, or me thinking Nintendo or Miyamoto hates him. I just don't think he's relevant and I don't think Nintendo has any plans to use him in the series potentially ever again.

And you say the last time he was seen was in 2008, and that's because there's only been two DK games since then, but he was seen in 2008 in a Mario spinoff game (and before that, a few other spinoff games). There have been plenty of Mario spinoff games he could have appeared in since then, the Country Returns series isn't the only place he could have shown up.

And if we're just going to count primary Donkey Kong platformer titles, then he technically hasn't been seen in one of those since DK64, in 1999. 15 years ago.

Until we get a DK spinoff that doesn't include him and the Kremlings I'll have to judge by what we have. Six years isn't even a long time in regards to some series especially when there have only been two games during that time vs the multitude before then.

The point is K Rool didn't disappear from the DK series.

I'm assuming you don't count Mario vs. Donkey Kong as a spinoff, and in that case why are you even expecting to a see a DK series spinoff? Barrel Blast, Donkey Konga, King of Swing/Jungle Climber, and Diddy Kong Racing (the only one of those spinoffs to even exist while the main platforming series was active) are, by any definition, the only DK series spinoffs to have ever existed. More recently, Barrel Blast was barely even released, and Donkey Konga was just a branded Taiko no Tatsujin port. There aren't going to be any spinoffs anytime soon. The revived DKC and Mario vs. Donkey Kong are the entire series right now.
 
You know honestly, as much as I love Prime's visual design to no end, I actually really really really like Other M's Varia Suit. It just looks like something made for someone nimble and tearing through space at top speed. It's the same reason I have for loving the design of Zero in the Megaman Zero series over his design in the Megaman X series. Neither design is awful or anywhere near it, but the latter wins out because slickness.

Now way, yo. Echoes and Corruption's design is clearly the best.


I can barely even handle the badass.
 
The only thing I really disliked about the Other M design were the shoulders, which just looked kinda funny. The Smash 4 design fixes that, so I'm overall fine with the sleeker design.

Prime 2/3 Samus is still the best overall Samus design, though.



I get that people like the sleeker Other M version, which certainly fits her speedier, more agile behavior in that game, but just in terms of overall design, this is just so badass. Other M version (with tweaks) makes sense in brawl though. I've got no complaints.

It actually is funny to me too since the Prime design also gives a vibe of "fuck yeah planet busting and doing it in style" too, but I guess it's just a "what am I into today" kind of situation when thinking about the two designs. Agreed on Smash 4 Samus looking great though.

The Other M suit loses only because the little details (shoulders, morph ball detailing, that ugly ass yellow glow versus the cool blue/white in most Prime suit design) add up over time, but it'd be hard to just pick one of the two as being overall best.

Apparently DK64 never happened.

I remember a time when I was younger where Donkey Kong was a bigger deal for me than Mario was. Sometime after I got an N64 though, all that changed and despite initially wanting DK64, I just completely forgot about it. :lol
 
No, they should, if fire emblem can have 4 bloody reps then DK should be able to have 3.

Adding Dixie adds nothing to the character variety of the DK representation and smash in general needs more playable villains, there hasn't been a single new villain character announced as playable for this game yet.
Dixie would add a female to the DK character variety. That's just as valid as wanting a villain for villain's sake.
 
I've got nothing against K.Rool inclusion. My only problem is with people who think he should be in or think it's some kind of travesty if he's not. He just isn't an important or significant character.
 
It can also never be stressed enough just how fucking awful it looks in Other M.

Almost everything looks awful in Other M, it was their super shiny shading or something. The zero suit looks like a spandex Halloween costume. Even more so than usually at least.
 
Dixie would add a female to the DK character variety. That's just as valid as wanting a villain for villain's sake.

The game has already added a tonne of female side characters.

Wanting a female for the sake of having another female character is exactly as bad as wanting a villain for the sake of having another villain.
 
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