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Destiny: Only one area per planet

Why would they make DLC available in the beta but then lock it off in the full game?

They left the door to the rusted cars at the beginning open in the alpha, but not the beta. Who's to say that the areas on the moon weren't just geometry placed there for the announced DLC? At this point there is just as much evidence that doors will be unlocked via DLC as there is for "everything will open up on release". I'm still in, and keeping my expectations low. Whether or not the DLC is truly optional, or if it's a large chunk of the content will determine if I pick up the sequel.
 
At this point, I think his posts are on auto pilot.

I'm sorry.But you,like some others have been just as stubborn in your opinions. Page after page of fighting your corner. I understand,but like it's been said,a lot of the value of content is subjective. There will be people who just flat out don't agree with you.rightly or wrongly
 
No, it's pretty much confirmed from all the media Bungie has sent out of the game, the way navigation worked in both the Alpha and Beta ( selecting Earth instantly transports you to Old Russia map, selecting Moon instantly goes to the Ocean of Storms map ), and is completely in line with what areas they talked about in recent media and such. The 'ambiguous' comment that started this thread was just another sign that it was correct and somehow made some people flip out. Deej not instantly clearly denying also pretty much confirmed it.

We have Mars ( which we know very little of ), Moon ( Which we only saw partially in the Beta with stuff missing or blocked off due to it being a Story mission ), Earth ( Which had some areas guarded by lv. ?? enemies and at least three areas ( Jovian Complex, King's Watch, Bunker RAS-3 / Seraphim Vault ) blocked off for the Beta), Venus ( Which will at the very least be bigger than Earth / Old Russia due to it housing both two Strikes and the Raid ), Tower ( Social ), Reef ( Social ) and Mercury ( Crucible ); that is everything we know of confirmed in the game and it was the only stuff ever to be confirmed in game ( going by the trailers ). There is nothing else to investigate at this moment.

It's just that people are jumping to conclusions and making assumptions based on arbitrary numbers and a limited Beta, and then making unreasonable demands based on those assumptions.

How is Mercury the Crucible? I don't understand.
 
The Moon area you guys are talking about will be the first DLC.

Don't believe me?

" Expansion 1: The Dark Below

Set deep beneath the surface of the Moon, fans will discover an ancient tomb that has been unsealed, and a dark god who has risen an evil army in the depths of the Hellmouth, the home of the Hive enemy race. "

Seems awfully similar no? So that leaves us with maybe 3-4 missions on the Moon total.

Data mined info on Moon missions.

The mission names share the same names as the areas underneath the moon that we saw, so it's pretty clear they will take part in the explorable areas we discovered. You can ind images of these in the 2nd beta thread.

Which would mean the hellmouth dlc is likely a new area we've not seen yet.

I'm sorry.But you,like some others have been just as stubborn in your opinions. Page after page of fighting your corner. I understand,but like it's been said,a lot of the value of content is subjective. There will be people who just flat out don't agree with you.rightly or wrongly

Haha, no dude. You've been posting without thinking for some time saying things like:

"you said similar which is in direct contrast to smaller".

And the basis of our argument is not about opinions, it's about the fact that "single area per planet" does not = lacking absolutely.

Value of gameplay /within/ the explorable content is another thing entirely, and can never be quantified in a universal way.
 
I expected this game to be short on content when I first saw that the limited and ghost editions contained codes for the first two DLCs. This game cost way too much money for them not to have to gouge the players on DLC
 
They left the door to the rusted cars at the beginning open in the alpha, but not the beta. Who's to say that the areas on the moon weren't just geometry placed there for the announced DLC? At this point there is just as much evidence that doors will be unlocked via DLC as there is for "everything will open up on release". I'm still in, and keeping my expectations low. Whether or not the DLC is truly optional, or if it's a large chunk of the content will determine if I pick up the sequel.

Exactly

No-one can say what will or won't be available at release or behind a pay wall. It will be very interesting to find out. If its good news then everyone can be happy. If not,I expect a larger thread/backlash than this
 
Well. Thats proof then. Sorry.

*sigh* Whatever dude. Fact is that we've seen at least 2 of the 3 Earth locked off areas, they are not all that big. So far there's no proof that locked off areas = huge areas. Whereas there's proof that, at minimum, some of the locked off areas won't be huge areas. You want to act like this isn't the case, be my guest.
 
There are so many games coming out the rest of the year, this is one I will sit back and let the hype go down. If after a month we are still seeing 1st page news on this one, then I will pick it up.
 
*sigh* Whatever dude. Fact is that we've seen at least 2 of the 3 Earth locked off areas, they are not all that big. So far there's no proof that locked off areas = huge areas. Whereas there's proof that, at minimum, some of the locked off areas won't be huge areas. You want to act like this isn't the case, be my guest.

I'm not sure what to expect in the retail release, but arguing that the areas are small when glitched into isn't a super compelling argument. As if these locales are real world places that have been dug out of rock and therefore cannot change.

We're talking geometry in a program, it can easily be changed. But I guess we'll see on 9/9.
 
*sigh* Whatever dude. Fact is that we've seen at least 2 of the 3 Earth locked off areas, they are not all that big. So far there's no proof that locked off areas = huge areas. Whereas there's proof that, at minimum, some of the locked off areas won't be huge areas. You want to act like this isn't the case, be my guest.

I think the point is that Old Russia is already pretty large, and 4-5 more areas will only be a bonus.

Seriously, take what we know of Old Russia for sure. Then add the smallest size you think the extra areas we know exist could possibly be.

Then take the fact that the Moon will be the smallest, and from what we saw it was similar on size to Old Russia.

Now times that by the amount of explorable areas there will be.

Then add strikes, and Raids.

Then add pvp.

As an absolutely minimum we now for sure this stuff exists. As a minimum.

Now compare that to other games. Does it /really/ seem like a lack of content?

People are basing everything on only being able to hit level 8, not use the materials they found, not being able to explore the subclasses, not seeing how it all slots together overall and making absolute judgements.

I have no idea if the game will be good overall,
and the value of the content will be debatable of course, by that's not an argument you could ever win, but that's not why we're arguing with the doomsayers.
 
My only concern will be the amount of single player content and IF Bungie will continue to feed us carrots. I really would love them to continue making SP content and Strike Missions over eventually dumping me into PvP multiplayer. I fear that this game will run out of content and,eventually want me to go there, which I really dont have interest in.
 
*sigh* Whatever dude. Fact is that we've seen at least 2 of the 3 Earth locked off areas, they are not all that big. So far there's no proof that locked off areas = huge areas. Whereas there's proof that, at minimum, some of the locked off areas won't be huge areas. You want to act like this isn't the case, be my guest.

So because two locked off areas are not huge then the third cannot be either? I'm not saying it is, btw, but damn dude. You are being a hypocrite, clearly.

It's clear by this point that you are just here to obfuscate, argue and basically shit talk the game. I just wonder what your deeper motivations are because clearly there is way more than just "the game isn't big enough for me" going on here.
 
Can we just accept that there are those here that are possibly underestimating the size of the game based on the beta and information provided by devs etc

Vs

Those that seem to be constantly trying to stomp those arguments with equally uniformed ideas of what will be available based on their own musings

??

It seems pretty apparent that there will be a lot of grinding in the game (as it is loot based) and that it seems that the level of exploration has possibly been oversold compared to other games that people may have played; leading to disappointment regarding the info that seems to indicate that the area per planet is a bit more limited than some first thought.

Yes there will be expansion on the ideas first presented in the retail version of the game,but I think some people are possibly skeptical about the amount of money they may need to drop to get the expanse that some may have envisioned when this game was first introduced
I agree that this discussion is getting a bit silly and could have ended a few posts ago, but I never made anything up or made unfounded assumptions. Everything I have said has its foundations in what Bungie has shown us, what we have played and whatever else has been confirmed to be in the game. It was not based 'on my own musings'.

How is Mercury the Crucible? I don't understand.
From the Beta datamining, it was revealed that there was a mode called the 'Trials of Osiris', a mode in which 'the Crucible elite can compete for exclusive rewards'. You need a special kind of coin to enter, and if you lose three times, you're thrown back out. The idea is that you get the most wins you can before you lose three times to get some presumably awesome rewards. We don't yet know how you get the coins, I think.

The description links this entire mode specifically to the planet Mercury.
 
Isn't there only 1 raid in the game or at least that it ships with?

No one is sure unless a dev has outright stated that.

And we don't know how large that raid will be, etc...

So again, we need to wait and see.

But from a purely numbers based ground mass "let's imagine the minimum there could possibly be" knowing what we absolutely know, the minimum content doesn't look small.

It might be repetitive, dull, unimaginative, etc... But that's not even something we can begin to speculate about.

People who say it definitely will be because the beta was boring aren't being fair when we had so little actual content in the beta to play with and so much time to repeat it over.
 
So because two locked off areas are not huge then the third cannot be either? I'm not saying it is, btw, but damn dude. You are being a hypocrite, clearly.

It's clear by this point that you are just here to obfuscate, argue and basically shit talk the game. I just wonder what your deeper motivations are because clearly there is way more than just "the game isn't big enough for me" going on here.

Could you stop putting words in my mouth? I'm not saying that the locked off areas won't feature huge areas. But I'm saying there isn't proof of it. If have proof, by all means do show it.

If you want to believe I'm here just to shit talk the game, that's cool. It's not true, but if making shit up just because I don't share you oppinion on all aspects of Destiny, go right ahead.
 
vnpQs8s.jpg


haha
 
I agree that this discussion is getting a bit silly and could have ended a few posts ago, but I never made anything up or made unfounded assumptions. Everything I have said has its foundations in what Bungie has shown us, what we have played and whatever else has been confirmed to be in the game. It was not based 'on my own musings'.

I don't believe I specifically called you out. But it was more along the lines of "the content is small based on what I've seen in the beta" vs "we don't know what's behind the walled off areas and the rest of the areas are gonna be much bigger".neither of which have any real evidence. Glancing at the Q&A posted in the beta withdrawal thread,it seems the missions are a reasonable representation of the missions available in the full game,which could be off putting for some
 
Could you stop putting words in my mouth? I'm not saying that the locked off areas won't feature huge areas. But I'm saying there isn't proof of it. If have proof, by all means do show it.

If you want to believe I'm here just to shit talk the game, that's cool. It's not true, but if making shit up just because I don't share you oppinion on all aspects of Destiny, go right ahead.

To be fair,it seems the poster you are quoting seems reasonably on the fence like most people in this thread
 
one thing im missing is what was so awesome in pvp servers for warhammer..hang out do your quests then bam, someone ganks you. Dark Souls also always gave that tension. Destiny of course excels at surprising you with mobs in the dark..but it would be so nice to meet a warring faction.

although...


i have a feeling the dead orbit, future war and the other guys will grow into a war between themselves as you reach other planet areas.
 
I must say,you have some major stamina considering how many posts you've racked up in this,and other,destiny threads

I'm at work and there is nothing to do, extremely quiet period I'm exploiting to make up hours, and Neo Gaf is the only website that isn't blocked aside from imdb....

I should probably quit the Destiny threads for a while though.... Ugh...
 
one thing im missing is what was so awesome in pvp servers for warhammer..hang out do your quests then bam, someone ganks you. Dark Souls also always gave that tension. Destiny of course excels at surprising you with mobs in the dark..but it would be so nice to meet a warring faction.

although...


i have a feeling the dead orbit, future war and the other guys will grow into a war between themselves as you reach other planet areas.

It would definately be a great pull for people to get hooked into the game,and get a lot of people to return again and again. Very good point
 
Old Russia is pretty sizable. Only downfall is that in the Alpha/Beta it was really bare outside the "hot spots."

Yeah, and with enemies always spawning in the same place in the explorable world it kind of became boring to just walk around, especially when they don't seem to do patrols (which was something that was present in ODST).
 
I'm at work and there is nothing to do, extremely quiet period I'm exploiting to make up hours, and Neo Gaf is the only website that isn't blocked aside from imdb....

Trust me, I'd rather be doing something else. :p

You'd rather be doing something else? It's not like you're forced to be in these threads arguing with people over and over. A ship in a bottle might be a healthier use of your time ha

Edit:wasn't in time for the edit there, mo money mo money I guess.
 
You'd rather be doing something else? It's not like you're forced to be in these threads arguing with people over and over. A ship in a bottle might be a healthier use of your time ha

Yeh, I edited my post when I realised how ridiculous that was to write.

Pls help...

:(
 
Could you stop putting words in my mouth? I'm not saying that the locked off areas won't feature huge areas. But I'm saying there isn't proof of it. If have proof, by all means do show it.

If you want to believe I'm here just to shit talk the game, that's cool. It's not true, but if making shit up just because I don't share you oppinion on all aspects of Destiny, go right ahead.
This stopped being about opionins long ago.
 
Yeh, I edited my post when I realised how ridiculous that was to write.

Pls help...

:(

In fairness,the fact that this thread has progressed to 86 pages (by my post per page count) shows that a lot of people genuinely want this game to be good and fulfilling,just like you. Whether or not you agree,it'd probably have served Bungie well to give a bit of context and explanation regarding how well the beta represents aspects of the final game.
 
So no Kings Watch or Jovian Complex or Seraphim Vault? More evidence that the locked doors in the Beta are DLC?

Nothing about the data tells us those areas won't be entwined with the listed parts.

Could be part of special story missions, or just extra exportable areas.

They could also be parts not showing currently, data mine doesn't mean "everything there could be".

It could also be dlc yes.

I was meaning more: what do you think of the amount of content that's definitely listed there?

In fairness,the fact that this thread has progressed to 86 pages (by my post per page count) shows that a lot of people genuinely want this game to be good and fulfilling,just like you. Whether or not you agree,it'd probably have served Bungie well to give a bit of context and explanation regarding how well the beta represents aspects of the final game.

I want the game to be good. I hope it is really good. I have no idea if it will be really good, but from what I've seen I'm not worried, but yeh it would be good to know more for sure.

I really want a white ps4 anyway when they're available anyway, so I guess I'm getting the game whether I like it or not.
 
So no Kings Watch or Jovian Complex or Seraphim Vault? More evidence that the locked doors in the Beta are DLC?

Pretty sure they're the names of sub-areas for Old Russia, like The Divide, The Rocket Yards, etc.

Their names popped up in the same way when people encountered them via glitches.

It's not enough information to assume that they're arbitrarily locked off to be sold as DLC.
 
I have a feeling there will be a ton of DLC with this game.

I am not sure how I feel about raids. Playing long encounters with an uncomfortable controller could really screw you up, repetitive stress injuries are no laughing matter.

I am already exploring options for how to use a 360 controller on a PS4.
 
Ok, let's dial it back a bit.

I'm curious what you make of the data mined stuff here, Trickster. Does this make you feel more confident at all, or not?

Well it's hard to address the leaked list in detail without making a huge post, which I don't really feel up for.

I'll summarize quickly I guess

Story missions - I'm fine with the number of missions, if the missions get more interesting. The ones in the beta were honestly pretty short and it got old just pluggin the ghost into a piece of eletronic, and then defend him from some waves of enemies again and again. Though I'm guessing the later missions on Earth will feature the locked off areas, which will probably have some cool moments, knowing bungie.

Strikes - Fewer in number than I were expecting before the revelation that Destiny probably weren't quite as grand in scale as me and many other obviously thought. Still though. If the strikes are well designed and have good bosses, it will obviously be an enjoyable thing to do. Devil's Lair's bosses had some issues though, healthpools felt to big, and the end boss didn't really feel unique, was basically just a supersized servitor :/

Raid - 1 is fine provided it's of equal quality and size of the raids you'd find in something like wow, and as long as they release new raids 2-3 times as year to gives people new endgame. It's certainly being hyped as an amazing thing.

Crucible map numbers - Good number. But I'm gonna be sad everytime I'm running around in twilight gap or on the phobos map, because I was genuinely expecting these places to also have zones to go with them.

Crucible gamestypes - I'm fine as long as there's a gametype based on just killing people. My interest in Destiny doesn't really lie in arena multiplayer, never did.

Story challenges - Sounds interesting, hard to just since we don't really know anything about them other than the description.
 
Yeah, and with enemies always spawning in the same place in the explorable world it kind of became boring to just walk around, especially when they don't seem to do patrols (which was something that was present in ODST).

I also noticed a lack of patrols in Destiny. Would add a lot of life to the world.
 
Nothing about the data tells us those areas won't be entwined with the listed parts.

Could be special story missions, or just extra exportable areas.

They could also be parts not showing currently, data mine doesn't mean "everything there could be".

It could also be dlc yes.

I was meaning more: what do you think of the amount of content that's definitely listed there?



I want the game to be good. I hope it is really good. I have no idea if it will be really good, but from what I've seen I'm not worried.

I really want a white ps4 anyway when they're available anyway, so I guess I'm getting the game whether I like it or not.

I don't know. It suggests that the Beta was roughly 25% of the story, and Old Russia, as we know it, is 20% of the explorable area. If I had to sum it up, I'd say that I feel like it's a lot of stuff to do, but not a lot of content.

Right up until this thread, my head had this game chock full of content. "Explore the Solar System!". "The Beta is only 10% of the game". Hot damn, Old Russia is the tip of the iceberg, I'm thinking we'll have at least 9 more locations to Explore. Maybe we'll get to see the city under The Traveler, inside The Traveler, other Earth Ruins, Moon, Mars, Venus, Mercury and one each of Jupiter and Saturn's Moons.

I thought the DLC would be a couple of Crucible maps and maybe a new explore area on one of the established planets. Hell, I thought D2 would take us to a whole new Solar System.

Now I need to adjust to the possibility that we're talking at most 4.5 explore locations. And have to wait and pay to see the rest of the Solar System.
 
I don't believe I specifically called you out. But it was more along the lines of "the content is small based on what I've seen in the beta" vs "we don't know what's behind the walled off areas and the rest of the areas are gonna be much bigger".neither of which have any real evidence. Glancing at the Q&A posted in the beta withdrawal thread,it seems the missions are a reasonable representation of the missions available in the full game,which could be off putting for some
You generalized to only two sides and since I and Zakalwe are pretty much the only ones here 'defending' Bungie, I assumed you wanted to imply I was part of one of them. And even though I'm aware you might not mean me specifically, it was never just about the size of the areas here ( and we do have evidence that a ) Old Russia is bigger than what we could properly explore, and b ) Venus is very, very probably bigger than Earth based on what we have seen in both the amount of content and environment variation from it. ). It was about people extrapolating the limited Beta experience onto the entire game, people accusing Bungie of cutting content with malicious intent and people claiming that Destiny had no content based on the arbitrary number of zones.

Regarding missions; some people seem to be mistakenly thinking that going into Explore and doing the Beacon 'missions' all day long is representative of what the core gameplay will be like in the full game because that is all there was to do in the Beta besides Crucible after doing the Story missions and Strike. That way of taking the limited Beta experience and extrapolating it onto the final game is inherently flawed, as it completely ignores what we know of the game beyond what we got in the Beta ( which, again, was fairly limited; level-cap at 8, only Common and Uncommon gear, limited progression in single Subclass, areas blocked off or guarded by invincible enemies, no purpose for materials yet, only Old Russia, only one Crucible game-mode, etc. ). But I have talked about that several times now as you probably know, so I'll not bore you with it again.

The datamined information also doesn't fully match up with some of the information that was already known. For instance, it shows less Story missions on Venus than were shown on its map in the E3'14 trailer ( 5 vs. 7 ). I don't think it is giving us the full picture on all the content in the full game. Why would Bungie even put all data on the full release into the Beta? I think there is definitely some stuff missing there, but that is mostly just assumption from my side. I don't think people should get to hung up on that specific list or any arbitrary numbers until some context is provided.

I don't know. It suggests that the Beta was roughly 25% of the story, and Old Russia, as we know it, is 20% of the explorable area. If I had to sum it up, I'd say that I feel like it's a lot of stuff to do, but not a lot of content.

Right up until this thread, my head had this game chock full of content. "Explore the Solar System!". "The Beta is only 10% of the game". Hot damn, Old Russia is the tip of the iceberg, I'm thinking we'll have at least 9 more locations to Explore. Maybe we'll get to see the city under The Traveler, inside The Traveler, other Earth Ruins, Moon, Mars, Venus, Mercury and one each of Jupiter and Saturn's Moons.

I thought the DLC would be a couple of Crucible maps and maybe a new explore area on one of the established planets. Hell, I thought D2 would take us to a whole new Solar System.

Now I need to adjust to the possibility that we're talking at most 4.5 explore locations. And have to wait and pay to see the rest of the Solar System.
The Beta was like only 10% of the game.

If by 'stuff to do' you mean the Beacon missions, I'd like to bring this up again; The Beacon missions in Explore are not representative for the endgame content. You are not supposed to stop at level 8 and do Beacon missions all day in the full game. Actually, I feel like Explore had little actual purpose in the Beta; we could not level beyond 8 to take on the ?? enemies, we had no real use yet ( and thus no drive to find ) materials and marks, Chests weren't very useful as good Lv. 8 gear was easy to get and some stuff was just plain inaccessible. In the full game, you'll go into Explore to get Materials to upgrade your weapons or take out that ?? enemy you can now finally beat to explore that one cave you didn't dare enter before; the Beacon missions are just there for you to pick up on the way ( You're going to do some killing? Get the 'kill enemies' Beacon and get some Vanguard Marks and xp in the process. You looking to collect Material? Do one of the Target Assassination missions for additional xp and several materials. Going to the other side of the map? Might as well pick up this navigation Beacon if you're headed there anyways. ), they are not intended to be the main event. They're just there for if you want to get more rewards.
 
[...] It was about people extrapolating the limited Beta experience onto the entire game, people accusing Bungie of cutting content with malicious intent and people claiming that Destiny had no content based on the arbitrary number of zones.
There have been several posters that didn't do that. I for example accuse Bungie of being misrepresenting their game. Motivation and intent never part of the argument from my side at least.

You're free to not think showing a vast open world and talking about how it's playable space is not misrepresentative of the game as we now understand it, but that certainly is not a singular opinion.
 
You generalized to only two sides and since I and Zakalwe are pretty much the only ones here 'defending' Bungie, I assumed you wanted to imply I was part of one of them. And even though I'm aware you might not mean me specifically, it was never just about the size of the areas here ( and we do have evidence that a ) Old Russia is bigger than what we could properly explore, and b ) Venus is very, very probably bigger than Earth based on what we have seen in both the amount of content and environment variation from it. ). It was about people extrapolating the limited Beta experience onto the entire game, people accusing Bungie of cutting content with malicious intent and people claiming that Destiny had no content based on the arbitrary number of zones.

Regarding missions; some people seem to be mistakenly thinking that going into Explore and doing the Beacon 'missions' all day long is representative of what the core gameplay will be like in the full game because that is all there was to do in the Beta besides Crucible after doing the Story missions and Strike. That way of taking the limited Beta experience and extrapolating it onto the final game is inherently flawed, as it completely ignores what we know of the game beyond what we got in the Beta ( which, again, was fairly limited; level-cap at 8, only Common and Uncommon gear, limited progression in single Subclass, areas blocked off or guarded by invincible enemies, no purpose for materials yet, only Old Russia, only one Crucible game-mode, etc. ). But I have talked about that several times now as you probably know, so I'll not bore you with it again.

The datamined information also doesn't fully match up with some of the information that was already known. For instance, it shows less Story missions on Venus than were shown on its map in the E3'14 trailer ( 5 vs. 7 ). I don't think it is giving us the full picture on all the content in the full game. Why would Bungie even put all data on the full release into the Beta? I think there is definitely some stuff missing there, but that is mostly just assumption from my side. I don't think people should get to hung up on that specific list or any arbitrary numbers until some context is provided.

Why would they put any of that info (beyond Earth and Moon info) into the beta? It being complete is just as realistic of an assumption as it being incomplete.
 
I've definitely decided to hold out until after the hype has died down a bit. I was on the fence after the beta but after hearing this and reading that vague Bungie post I'm a little concerned about the amount of content that the game will ship with. Something tells me game will do fine without my $60 at launch.

On a side note, what is with the people with dozens of posts in this thread doing nothing but questioning anyone with a criticism of the game? In the years of reading Neogaf I don't know that I've ever seen it this bad. We get it, you're sold on the game, the PR has done it's job. I wish I had enough free time where I could not only play games, but spend hours and hours on forums defending games that aren't even out yet.
 
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