I actually don't think Tearaway will do much better on PS4 than it did on Vita. I don't think the low Vita userbase was the problem as much as the type of game is was in the current market. The lack of people owning Vita's didn't help but it wasn't the only issue. I mean just look at Puppeteer on PS3. Fantastic platformer but it sold like shit. I just don't think there's much interest in those kind of new IP's at retail these days.
I bought it at full price Q_Q
Grabbed Pirate Warriors 2 and Tales of Symphonia (I keep typing Symphonica for some reason)
Nice sale.
Shame about the Vita though. SCE West really wants it dead.
I will most likely pick up Tearaway when I get a PS4, another reason not to get the Vita/Playstation TV
Thanks for the advice, shame about the PS2 games (guess I was misinformed, I was told by a store rep it played PS2 games, should have checked). I do have some Vita games I want to play (P4 Golden, Ys, Gravity Rush), but the main pull for me was to play those older games I missed.
After reading your first sentence I was going to disagree, but you do bring up a good point with Puppeteer. I'm still optimistic Tearaway does pretty well on the PS4 though. One of my favorites from last year and I'm hoping a lot of people give it a try. After all it was very well received both review wise and player impressions.
I may double dip depending on just how different the environments are.
You wouldn't be able to play Tearaway on PSTV anyway.
No, I think it's SCE WWS in general. There were two "Japan Studio" games (at least one is outsourced) announced today for PS4. That's two more than what they announced for Vita this year.
Smooth animation of retro 8-bitGraphic is highly evaluated, and player is increasing even now. Moreover, it has attractive game system of (Maximum)four on-line and off-line simultaneous co-op game play.
I'll be shocked if Sony advertise Tearaway on PS4. Sony has a history of not bothering to advertise smaller titles, even on their major platforms. They'll advertise the bigger PS4 games, but I don't see them doing much for Tearaway outside of the internet. Sly 4 came out long before the PS4 launch and Sony didn't do shit to let people know it was coming out. And that's a somewhat well known Sony franchise that had way higher sales expectations than Tearaway is going to. Hell, they didn't even bother advertising a game like Twisted Metal in 2012. I don't think Sony will want to "waste" advertising money on a title like this. If Tearaway is going to sell it will do so via word of mouth.Wasn't Puppeteer released around the PS4 launch? Same deal with Tearaway too, right? If so, then both having almost no advertisement really hurt both games (the former being out-shined by the PS4 while the latter also suffering from the same reason + the Vita's low instal base). That was also the deal with Ratchet Nexus too X(.
I really think Sony should have pulled Puppeteer and Ratchet Nexus off PS3 and made them PS4 launch games; both could have benefited from a higher frame-rate (the former being 30FPS while the later had frequent frame-rate drops) and the hype surrounding the PS4.
Tearaway will do well on PS4 because....its on PS4. Sony will advertise it this time out due to it being on a platform they give a shit about, so the game will get tons of press/ads so when it does launch next year, it will sell pretty well on PS4.
I will most likely pick up Tearaway when I get a PS4, another reason not to get the Vita/Playstation TV
You still won't get the real Tearaway experience.
Phantom Breaker Battleground is pretty fun. Not quite as polished in presentation as Scott Pilgrim, but is anime Scott Pilgrim nonetheless... sweet combo system, layer switching and lvling up makes it feel more like Guardian Heroes.
1.1 GB though :/ yeesh... was this the game that someone imported and it only had a JPN PSN download code inside the box?
Also, smh @ X/O still being reversed... no wonder it gave me a trophy just for getting to the menu.
What does the DLC add again? lvl cap? Specifics would be nice.
Was on my way to Cologne during the press conference, so I couldn't see it live but it doesn't seem like I missed much in terms of Vita news... Paper's Please for Vita is nice though. I bought it on PC already but I will double dip for the portability.
my Vita has ended up being one of the best gaming platforms I have ever owned. I have a gaming PC, PS3, PS4 and a 3DS in my house and I hardly touch anything but the vita. And my whole list of games to play next is dominated by the vita. The hardware is fantastic and there are so many great games left to play.
This is very true, and it's what makes Sony abandoning the platform so quickly all the more depressing. It's my favourite handheld ever both in terms of hardware and software, yet it could have been so much more if Sony just gave a fuck.
It ups the level cap from 50 to 99 and adds Makise Kurisu from Steins;Gate.
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It's amusing how Sony makes such a big deal about any minor exclusive on PS4, even little additional content exclusive. But at the same time, are you disappointed in the lack of exclusive AAA title on Vita? It doesn't matter, look...we have tons of indie games! Yeah, they came out on PC last year...yeah, they're available on pretty much any other platform. But it doesn't matter, they're awesome!
Notable exception: Murasaki Baby.
thank you
buy soul sac delta @17
https://store.sonyentertainmentnetw...elta/cid=UP9000-PCSA00152_00-SOULSACDELTAUS00
What do you mean by the PSP part? The PSP had a fuck ton of great AAA titles. It was a god tier handheld in that aspect.I don't understand all the complaining about lack of Vita titles. There's no way for a company to release a AAA exclusive and make any money off of it, the install base is to low. Sony already lost that battle with the PSP.
At least they are encouraging indie devs to port to Vita and doing cross-buy for them.
What do you mean by the PSP part? The PSP had a fuck ton of great AAA titles. It was a god tier handheld in that aspect.
I don't understand all the complaining about lack of Vita titles. There's no way for a company to release a AAA exclusive and make any money off of it, the install base is to low. Sony already lost that battle with the PSP.
At least they are encouraging indie devs to port to Vita and doing cross-buy for them.
I did baekshi. I bought both vanilla and delta within weeks of release at full price when they had those Limited Edition digital bundles etc
but you never played them
2 depressing
I just bought Soul Sacrifice delta 4 days ago. Dammit.
I bought it, now I have to download it after this firmware update my ps3 turned on to D:Anyone able to get the PSP naruto game to run on their Vita via PS3 transfer?
I bought it, now I have to download it after this firmware update my ps3 turned on to D:
I decided to try it because someone on the psblog comments said it works yesterday.You are a braver GAFfer than I.
I just bought Soul Sacrifice delta 4 days ago. Dammit.
i hope this dime isn't spent on making it for ps4 only :|you gave them more money to spend on the sequel, thank you![]()
It's there but it says.Can't you find it on the Vita download history?