Rise of the Tomb Raider timed Xbox exclusive for Holiday 2015 (No PS/PC, SE publish)

Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.
 
Not me :P I hope other people will tell them to fuck off, too, by voting with their wallet.



Says Xbox exclusive, so probably.

We're an incredibly fickle bunch. You'll all forget it by the time this comes out.

Delayed ports usually (always?) don't sell well.

Except when they're noteworthy improvements. If SE/CD offer to stroke the ego of PS4 owners they will show up.
 
This doesn't really impact me much as the franchise was top notch in the playstation era (personally my interest hit it's highest point with TR 2 and that was a longggggg time ago). I do have the rebooted game on 360/ps3/pc... only because i got each of them cheap (under $20, or free via psn+).

I would play the sequel if offered but i wouldn't seek it out and buy it as a new release.
 
This is exactly what baffles me, what the fuck are they thinking?

They won't have to compete directly with Uncharted 4. Xbox One will see a huge surge of sales when Halo 5 is released in (presumably) September, and by November those new owners will be looking for something new to play.

On top of that, MS will spend a ridiculous amount of money marketing the game. Half the reason Tomb Raider 2013 wasn't successful is because of SE's insane marketing expenditures.
 
Get as much money from MS as possible and all those PS4 consumers are going to be there when the DE drops in 2016.

That's wishful thinking, and what about all those consumers that would have been there on the platform that just announced 10 million sold-in to consumers in August of 2014. C'mon, this is exactly what I'm talking about. The deal may have been a great cash infusion for CD and SE, but it lacks integrity and disrespects the consumers that supported their first game the most on the new consoles.

I had my pre-order of Rise of the Tomb Raider for PS4, and I don't think I want to switch for my Xbox One. I'll just wait until this timed exclusivity is up and get it on the platform I had it pre-ordered for, instead of letting them decide for me.
 
I guess that Kojima + Del Toro = Silent Hills was nothing?

del toro working on a project does not guarantee a dam thing. Insane, justice league dark, At the Mountains of Madness, beauty, PINOCCHIO.

unless we have a release date and gameplay, i aint getting excited.

Yah its reveal was a shock at first, then when i relaxed i was reminded of my many disappointments regarding a Del Toro project.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

That sounds terrible.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

I think they could pull this off.

But it COULD come back and bite them too. Look where Nintendo are right now with 3rd parties as a result if these sorts of tactics in the 80's and 90's.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

Wouldn't that only sour relations with third parties, something Sony really can't afford to do?
 
But the Timed or Not Timed confusion is pretty much all MS

Confusion that was cleared up in less than 6 hours for a product that's not coming out for another year and change hardly seems worth 6,000 angry replies.

Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

Isn't that the exact same policy the Microsoft has with indie games on X1 right now that has everyone up in arms? Not a good idea.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

Are you serious? Sony would have died long ago with this kind of attitude.
 
We're an incredibly fickle bunch. You'll all forget it by the time this comes out.



Except when they're noteworthy improvements. If SE/CD offer to stroke the ego of PS4 owners they will show up.

I bet you I won't ;) I don't buy EA games because of their bullshit, I won't buy this either.

Are you serious? Sony would have died long ago with this kind of attitude.

I think that's MS' deal towards indies.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

And throw in a demand for higher framerate or resolution or both for the PS version while we're at it ;-)
 
I only own an xb1 And I really enjoyed the tomb raider reboot and was planning on getting this one. This news is neither good nor bad for me but I've enjoyed the reactions.

If I was a PS4 only owner however I would be extremely disappointed but to me Tomb Raider is not something that would possess me to run out and buy a new console just to play it. However I think between this, MCC, SO, QB, and Halo 5 there is tons of good reasons to pick one up

I was waiting for QD game before I purchase a PS4, if this was only on PS4, I would purchase one soony.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

So basically you are asking Sony to implement its own parity clause?
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.
lmao
 
Yeah, and that's only good for MS.

And they'll most likely fail, since the hype for the game will be long gone.
1. Does not necesarilly mean that the game will be bad regarded for PC or PS users, there will be some users that will be pleased to have that high profile game on their platform (probably not the Gaf joe).
2. Probably won't do it that great if is launched on PS4 competing with Uncharted supported by the Sony marketing machine. Still doesn't explain why ignore PC, probably the benefit on the console crowd are biggger than making PC gamers wait.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

alright.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

What a completely boneheaded stipulation.

Create extra drama, strain publisher relations, possibly lose a game that could be in your console's portfolio.
 
This all seems like it gonna be a bad deal all round.

Tomb raider fans are probably not gonna buy it out of principal now unless they only have an xbox one which had half as much sales then the ps4 version of definitive.

Uncharted, if it is out next Christmas is gonna steamroll it sales wise.

People with both consoles are more then likely only gonna buy one or the other for overkill of genre and most i would assume would opt for uncharted. (me)

Tomb raider is def not a system seller its one of those games you buy on the cheap when there's nothing else decent out.

Square will likely have high numbers as a target and probably not meet them at all and lock the doors at crystal dynamics as is the trend with big publishers lately.

Even if it does come out later on other systems. No one is going to care by then

I agree. Sony doesn't have to play nice and could easily counter this by releasing one or two of their big exclusives around the same time.

By holiday 2015, Sony could also give the PS4 a price cut, that alone will be huge.

This wont hurt the sony. After all its only a timed exclusive.

On the other hand, doesn't this suggest Microsoft still doesn't have a long term strategy yet.

Microsoft only has this moneyhat timed exclusive for this year gamescom. Not much else.

If square and microsoft had stuck the deal in E3, I think the timed exclusive thing will be a little bit easier for ppl to accept.

Anyway its only been a few months between E3 and gamescom. The xbox sales data is still disappointing and they finally decided they are willing to pay
 
I really dont see how this is a good decision for MS or SE. It just seems remarkably dumb on all accounts. What exactly do they get out of this?

Microsoft

Cost:
  • Obligation for marketing costs for the title in question
  • High likelihood of a massive up front sunk cost to secure exclusivity
  • Significant resentment and bad PR from a "bought exclusive"
  • Further ill will and resentment from the existing fanbases (of the franchise and competing platforms) who do not currently own the system making it even less likely for them to pick it up in the future.

Gain:
  • Exclusivity on a title that will not move a substantial number of units for them
  • A cookie for their current userbase to enjoy


Square Enix


Cost:
  • Substantial amount of ill will and resentment form their franchise's fanbase
  • Lost sales from a large user base one of which outsold the exclusive platform 2:1 on their previous entry in the franchise.
  • Likelihood of impeded sales on other platforms for future releases in the franchises due to the negative implications of brand association and exclusivity

Gain:

  • Recoup development costs
  • Save money on marketing
  • Possiblity of avoiding a sales slaughter from the release of Uncharted 4.

Neither's gains seem like they are worth the opportunity cost of lost sales either on the competing platforms or the impact of the ill will with their potential customers.

I just dont see how this pays off for either party here. Am I missing something?
 

How is that difficult to figure out? Ps4 is noticeably more powerful than the X1. So unless the game is running at full 1080p60 on X1 and they do a straight port, Ps4 will have somewhere to top the X1 version in either resolution, framerate, or both.
 
It would escalate the console war "Arms race", which ya may be a bad idea for Sony given they are nowhere near as rich as Microsoft.

Not only that, but Sony would have an even harder time surviving without third parties than Nintendo and possibly even Microsoft. It would be ridiculously foolish of them to do that.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

Those strong-arm tactics don't generally work well at all with big publishers...

And on an opinion level, that's not a good idea.
 
These games are going to launch at (roughly) the same time. If you're a PlayStation 4 owner and you want to play Rise of the Tomb Raider before Uncharted: A Thief's End, you're doing it wrong.

Seriously, why can't people see what's going on?
Sony is going to throw all their money at Uncharted 4 to make it a big deal. Microsoft will pay lots of money to Square to make Tomb Raider a big deal on the Xbox.

* Square gets to avoid fighting for the same third-person adventure fans as Uncharted at release - but still get PS4 sales in (early?) 2016.
* Square gets all kinds of promotional support from Microsoft so that the market takes note of the game - which will help awareness of the product for the later PS4 and PC launches, too.
* And a series that underwhelmed in sales its last go-round gets to be a much safer bet now with Microsoft cashy.

I'm a PC-first gamer. I'm choosing to read this news as Tomb Raider delayed to 2016 and be done with it.
 
I don't believe you. As soon as SE announces some exclusive FFXV or KH3 stuff because legacy you and a bunch of others will forgive them.



TR:DE

Well, like I have said already, I am buying Final Fantasy XV, but I bet you I won't but another Tomb Raider OR QD game ;)
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

Dear Sony,

Please disregard.

Love,
Everyone
 
I really dont see how this is a good decision for MS or SE. It just seems remarkably dumb on all accounts. What exactly do they get out of this?

Microsoft

Cost:
  • Obligation for marketing costs for the title in question
  • High likelihood of a massive up front sunk cost to secure exclusivity

Gain:
  • Exclusivity on a title that will not move a substantial number of units for them
  • A cookie for their current userbase to enjoy at the expense of a large heaping of ill will and resentment from the existing fanbases who do not currently own the system making it even less likely for them to pick it up in the future.


Square Enix


Cost:
  • Substantial amount of ill will and resentment form their franchise's fanbase
  • Lost sales from a large user base one of which outsold the exclusive platform 2:1 on their previous entry in the franchise.
  • Likelihood of impeded sales on other platforms for future releases in the franchises due to the negative implications of brand association and exclusivity

Gain:

  • Recoup development costs
  • Save money on marketing
Neither of which seem like it is worth the opportunity cost of lost sales on the competing platforms or the impact of the ill will with their fanbase.

I just dont see how this pays off for either party here. Am I missing something?

You forgot adding not going head to head with the undisputed champion of the Genre. You think anyone wants to go directly against Naughty God right now? This gets them cash lets them avoid getting killed by Uncharted 4 on the PS4. Lets them release the game in a more friendly time of the year on the PS4.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.
That sounds like an awful idea and one that would completely backfire on them.

Sony will probably do absolutely nothing, including not helping Square Enix promote the title, outside of some Playstation Blog posts, if and when it is announced for the PS4 (unless there is some exclusive content involved).
 

1) They won't do that because it will piss MS?

2) TR:DE sales were not good in PS4/XB1

How is that difficult to figure out? Ps4 is noticeably more powerful than the X1. So unless the game is running at full 1080p60 on X1 and they do a straight port, Ps4 will have somewhere to top the X1 version in either resolution, framerate, or both.

You misunderstood me, of course PS4 version will be better, but because it's delayed port it won't sell that well.
 
I really dont see how this is a good decision for MS or SE. It just seems remarkably dumb on all accounts. What exactly do they get out of this?

Microsoft

Cost:
  • Obligation for marketing costs for the title in question
  • High likelihood of a massive up front sunk cost to secure exclusivity

Gain:
  • Exclusivity on a title that will not move a substantial number of units for them
  • A cookie for their current userbase to enjoy at the expense of a large heaping of ill will and resentment from the existing fanbases who do not currently own the system making it even less likely for them to pick it up in the future.


Square Enix


Cost:
  • Substantial amount of ill will and resentment form their franchise's fanbase
  • Lost sales from a large user base one of which outsold the exclusive platform 2:1 on their previous entry in the franchise.
  • Likelihood of impeded sales on other platforms for future releases in the franchises due to the negative implications of brand association and exclusivity

Gain:

  • Recoup development costs
  • Save money on marketing
Neither of which seem like it is worth the opportunity cost of lost sales on the competing platforms or the impact of the ill will with their fanbase.

I just dont see how this pays off for either party here. Am I missing something?

Probably, considering that Microsoft and Square Enix are big companies that both have employees who are paid to figure out if deals like this are advantageous.

In my own opinion, you're massively overestimating the long term "ill will" that is going to drawn to either party, and underestimating the possible benefit to Microsoft. Especially if this game turns out to be completely kickass and gets great word of mouth alongside their marketing efforts. Also, after Square's completely unrealistic sales expectations for Tomb Raider 2013, their #1 priority with this one is risk mitigation... get a bunch of money upfront and "see how it goes" on one platform, with also being able to fall back on ports once the exclusivity period is up. They literally can't lose, they just might not make as much as they could have.
 
Sony will probably do absolutely nothing, including not helping Square Enix promote the title, outside of some Playstation Blog posts, if and when it is announced for the PS4 (unless there is some exclusive content involved).

If that happens, that would again only sour relations with a big third party publisher. Not smart.

If the game comes to PS4 at some point, Sony will act happy about it, even if they're not.
 
You forgot adding not going head to head with the undisputed champion of the Genre. You think anyone wants to go directly against Naughty God right now? This gets them cash lets them avoid getting killed by Uncharted 4 on the PS4. Lets them release the game in a more friendly time of the year on the PS4.

Or they could've launched the game either a month or 2 before or after Uncharted 4 on consoles and PC. This avoiding Uncharted excuse is getting tiring.
 
Square will likely have high numbers as a target and probably not meet them at all and lock the doors at crystal dynamics as is the trend with big publishers lately.
This happened with Ace Combat last gen, a series that was basically only on PlayStation.
Microsoft got Ace Combat 6 as an exclusive that did terribly and so the next game they tried to reinvent themselves which the hardcore fans that were waiting on a PS3 Ace Combat hated.
So that also failed.

So Ace Combat is stuck as a F2P game now.
 
So it's...timed? or not timed? Because it looks like MS and SE say it's exclusive, while insiders say timed. So no, it's not cleared up.

The official communications from both parties state that it is exclusive. "Insiders" say otherwise. Insiders have, in the past, also stated that the assets in Titanfall would not change from the alpha versions even when Respawn said differently so I'd take it with a grain of salt.
 
If that happens, that would again only sour relations with a big third party publisher. Not smart.

If the game comes to PS4 at some point, Sony will act happy about it, even if they're not.
That's the Playstation Blog Posts that I mentioned. That's where they'll act happy. But they sure as hell won't help pay advertising costs or mention it on stage at E3 2016 unless there's some kind of exclusive content added in.
 
Sony can kill shit like this by telling devs that if your game is not on PS4 day and date as the Xbox then it can never come to PS. Sony dont get it day 1, you lose access to the PS user base for that title.
Force MS/Sony or the competing company to buy the game outright or settle for exclusive DLC.

So basically exaclty what Microsoft does with the Indie parity clause? Yea as much as i despise this bought exclusive or bought timed exclusive nonsense this doesnt seem like the best way to address the problem. Consumers just need to speak with their wallets exactly like they did with the XB1 preorders. If we make it clear that this is not a profitable or favorable (from a pr standpoint) strategy then it will die.
 
This happened with Ace Combat last gen, a series that was basically only on PlayStation.
Microsoft got Ace Combat 6 as an exclusive that did terribly and so the next game they tried to reinvent themselves which the hardcore fans that were waiting on a PS3 Ace Combat hated.
So that also failed.

So Ace Combat is stuck as a F2P game now.

They also did this with Tales of and it cost them big time.
 
Top Bottom