PlayStation Network Thread (Vita/PS3/PS4) | August 2014

So you're inferring that me saying "new games" means "first party titles." I responded with a thread extensively listing games that will be seeing release in western regions. It's got many different games that I would consider new to the console itself, though you are correct that a lot of them are not first-party to the console, or are available in other regions at present.

What is the point you're trying to make in your response? I'm not quite sure what you're trying to say. My original point is that the Vita is still getting new content, now and in the near future, hence the hyperbole that it's an ignored console doomed to obscurity should get another look.

I understand how you feel but you can't get worked up over and realize that when people talk about Vita they are probably doing it from a much different perspective then you. My favorite console before Vita was PSP so i've been through these stages already. And its fair to say Sony has not treated the Vita (or the PSP for that matter) with the care they do home consoles. Go back to the first E3 after the Vita launched and you can see the start of what we have now.

No matter how much I love the Vita I realize i'm in an extremely niche demographic. The games i'm excited for coming out for Vita are probably on no one elses radar, Disgaea 4, Neptunia, Natural Doctrine, Miku Diva 2nd, Persona 4 Dance. These ARE new games but they are for a very niche market hence why Vita has niche market sales. This is not content that you can convince everyone to try and love, they either are interested or not. Just like PSP there are going to be some japanese developers who are going to find it a great platform to develop for as an in between console as tools and costs to develop for PS4 come down. And of course this is also why indies are flocking to it.

Enjoy it for you and don't let others opinion of the situation get you down or it will end up driving you crazy.

Shifting gears quick, OP Pirate Warriors 2 a good game? I loved the Gundam Musou games and i'm starting to dig the OP anime. I'm assuming Pirate Warriors 2 is better then the first but if not that would be good to know also.
 
Not the good game. The PSP game on sale is the Musou-like one, while the best of the bunch are the visual novels.
Thank you! I'll be playing the waiting game then.

Did it, really? It's a 3-year-old device that -- although wonderful -- came into itself during a generational window. It makes perfect sense to me that Sony isn't mentioning it, putting all of its guns to the PS4. Vita is still getting new games. Vita is still getting sales. Vita has a dedicated base of fans (myself included) that enjoy what it has to offer, and look forward to the games coming out for it in the near future.

Just because it didn't get a mention during an event where it was never meant to be a focus doesn't mean it's out the door and dead forever. I think it's a slow-burning beast of a console that has its own niche, much like the PSP did.

I bought a device from Sony expecting support from Sony. They are barely stocking the market, which is in itself small.
Three years is very short for a Playstation device lifespan.

I gotta say I'm satisfied with my purchase and with games for the near future, but mid/long-term future are very unclear and Sony is giving the message to 3rd parties that investing on the Vita is not worth the effort. At least that's how I'd see if I were 3rd party. And, as a consumer, I'm definitely unhappy with the whole situation; definitely makes me wary of buying their product unless it sells very well.
 
Does "new" mean first party? Please reference this thread for the point I'm trying to make here.

The sad thing is that almost none of these games will move hardware or sell decently. List doesn't contain many big games either. A huge chunk of that list is indie games, kickstarter games, creepy otaku stuff, ports and games that won't be localized.

I bought a Vita to play the Danganronpa games in English and I'm happy with it. I got Tearaway, Soul Sacrifice Delta, Deception IV and most of the PS+ games. I also put some of my PSP and psone games on it.

I'm looking forward to Oreshika and Freedom Wars (and Trails in the Sky SC but I'm afraid the psp version won't be released at all) and Tales of Hearts but there is nothing else interesting on that list to me. I can get indie games in humble bundles or steam for much cheaper and I hate otaku and fan service games.

Still I find it pretty dishonest to use that list as a proof that the Vita is doing well. It isn't at all. The fact that Sony publicly abandoned the device is probably the ultimate proof it's a dying hardware. Even though it's able to sell hardware in Japan, no games manage to sell decently outside of Monster Hunter clones or multiplayer RPG. I think the only exception to this was the Persona 4 port. Not a very healthy environment for developers if you don't make that kind of game.

The only question that remains is how long until Sony pulls the plug on it. When Nintendo announces the 3DS successor, the clock will start ticking.
 
I'm wondering how much they're planning on based on Playstation TV sales in US / EU.
If it sells well, we could very well see a resurgence in Vita development.

This holiday will definitely be the defining factor for Vita. (I hope it does well!)
 
I understand how you feel but you can't get worked up over and realize that when people talk about Vita they are probably doing it from a much different perspective then you. My favorite console before Vita was PSP so i've been through these stages already. And its fair to say Sony has not treated the Vita (or the PSP for that matter) with the care they do home consoles. Go back to the first E3 after the Vita launched and you can see the start of what we have now.

No matter how much I love the Vita I realize i'm in an extremely niche demographic. The games i'm excited for coming out for Vita are probably on no one elses radar, Disgaea 4, Neptunia, Natural Doctrine, Miku Diva 2nd, Persona 4 Dance. These ARE new games but they are for a very niche market hence why Vita has niche market sales. This is not content that you can convince everyone to try and love, they either are interested or not. Just like PSP there are going to be some japanese developers who are going to find it a great platform to develop for as an in between console as tools and costs to develop for PS4 come down. And of course this is also why indies are flocking to it.

Enjoy it for you and don't let others opinion of the situation get you down or it will end up driving you crazy.

Thank you, this is very insightful. I certainly don't let others' opinions color my own perception or perspective behind my purchase -- I bought a Vita after carefully researching what I could expect from the device, past and future. I totally agree it's niche.

Now, please humor my insanity for a moment. This is strictly speculative, but I think it's important to consider. The Vita has been out for three years, but I think it's safe to assume its development took place years before that. This development also took place on the cusp of the mobile gaming boom that I think continues to affect the core gaming market to this day.

With that said, I don't think Sony ever intended the Vita to exist as it does now, driving a niche market. I think it's well ahead of its time, but it was quickly crippled with poor sales, and third-party development was pulled in favor of supporting mobile gaming -- a much more lucrative prospect for those developers. Why develop for a relatively expensive device with a limited audience when you can develop for devices that almost everyone carries now?

The Vita as it exists now could very well be because Sony had to pull out a "Plan B" due to poor timing with the market. That's why I'm saying it makes sense they're giving more focus to the PS4 over the Vita -- it's more lucrative for them to push their current hardware console offering that has higher market penetration than the forgotten stepchild left to the circumstances of market fate. Nintendo certainly wouldn't push the original Wii at something like E3; they'd want it to be all about the Wii U. Though, I suppose a good counter-argument is they also gave attention to the 3DS, whereas Sony did not give so much attention to the Vita.

Now that's all out, I'll conclude with the fact Sony is a polarizing company and their business practice is both confusing, wonderful, and maddening all at the same time. I don't think it's fair to write off the Vita, but I also think it's worthwhile to check why things panned out why they did, as mobile gaming itself is a changing and harsh landscape at the moment. Core gaming handhelds are our last bastion for quality games on the go, instead of, say, F2P crap like Candy Crush Saga, so I think it's fair to support them if, and only if, they offer a product you can stand behind on a basis of merit instead of hyperbole.

TL;DR - I think Sony was forced to drop the Vita because of bad timing in the business, and it doesn't deserve the harsh hyperbole it's been getting because it's being ignored by its own company so much.
 
Just because it didn't get a mention during an event where it was never meant to be a focus doesn't mean it's out the door and dead forever. I think it's a slow-burning beast of a console that has its own niche, much like the PSP did.

This seems like wishful thinking. And the PSP's history or market share isn't at all comparable to that of the Vita, as the former was actually supported in some ways for quite some time.

Gaming conferences are essentially hour long advertisements of which the sole purpose is to promote awareness and get people interested in the future of the product they're peddling. By dismissing the vita at E3, almost completely ignoring it at Gamescon, and with Yoshida now saying TGS will be the PS4 show, it should be entirely obvious that the vita simply isn't a part of Sony's future. If it was, they might have actually mentioned it having one.

"Dead forever" is a misnomer but it's clear the vita is 'out of the door' with sony. They're simply not announcing it's discontinuation (in North America) so to avoid the backlash and negative press it would generate. Doing so would not only indicate the extent to which sony will support their new initiatives, or rather the lack thereof, but as it would also conflict with their current 'for the players' marketing strategy. Telling people they support their products for 6 to ten years after release but then essentially killing off a device after barely three years while never actually supporting it properly wouldn't exactly help their image. They seem to be spreading out systems demise while turning a blind eye to those who call them out for their lack of support.
 
This seems like wishful thinking. And the PSP's history or market share isn't at all comparable to that of the Vita, as the former was actually supported in some ways for quite some time.

Gaming conferences are essentially hour long advertisements of which the sole purpose is to promote awareness and get people interested in the future of the product they're peddling. By dismissing the vita at E3, almost completely ignoring it at Gamescon, and with Yoshida now saying TGS will be the PS4 show, it should be entirely obvious that the vita simply isn't a part of Sony's future. If it was, they might have actually mentioned it having one.

"Dead forever" is a misnomer but it's clear the vita is 'out of the door' with sony. They're simply not announcing it's discontinuation (in North America) so to avoid the backlash and negative press it would generate. Doing so would not only indicate the extent to which sony will support their new initiatives, or rather the lack thereof, but as it would also conflict with their current 'for the players' marketing strategy. Telling people they support their products for 6 to ten years after release but then essentially killing off a device after barely three years while never actually supporting it properly wouldn't exactly help their image. They seem to be spreading out systems demise while turning a blind eye to those who call them out for their lack of support.


The bolded is a huge issue though; they CAN'T discontinues a device so heavily invested in Digital-Only software. I mean, god knows how much games we got off the PSN store already not to mention software from PS+. If Sony officially discountiues the Vita.....what happens to that content? Will the PS+ software we have be gone even though we have PS+ accounts? Will the PSN Store on Vita shut down and prevent us from downloading our Vita games? What about the games many of us got from the 'glitch' earlier this year in NA PSN that let us put Crash and Spryo on our Vita (something we should be able to do WITHOUT a damn glitch X()?

If Sony just shuts the Vita down next year......the outrage will be huge and it will be an example of what will happen not only to Sony's system support (where they don't bother supporting there own systems if they don't do well) but also a microcosm of what will happen to our PS3's and 360's in the future; all of our digital content that we payed for.....just gone :(.

I have to thank you for that response though :), as I gotta back-up my entire Vita library to my laptop before the end of the year.....will refuse to lose my games X(....
 
Thank you, this is very insightful. I certainly don't let others' opinions color my own perception or perspective behind my purchase -- I bought a Vita after carefully researching what I could expect from the device, past and future. I totally agree it's niche.

Now, please humor my insanity for a moment. This is strictly speculative, but I think it's important to consider. The Vita has been out for three years, but I think it's safe to assume its development took place years before that. This development also took place on the cusp of the mobile gaming boom that I think continues to affect the core gaming market to this day.

With that said, I don't think Sony ever intended the Vita to exist as it does now, driving a niche market. I think it's well ahead of its time, but it was quickly crippled with poor sales, and third-party development was pulled in favor of supporting mobile gaming -- a much more lucrative prospect for those developers. Why develop for a relatively expensive device with a limited audience when you can develop for devices that almost everyone carries now?

The Vita as it exists now could very well be because Sony had to pull out a "Plan B" due to poor timing with the market. That's why I'm saying it makes sense they're giving more focus to the PS4 over the Vita -- it's more lucrative for them to push their current hardware console offering that has higher market penetration than the forgotten stepchild left to the circumstances of market fate. Nintendo certainly wouldn't push the original Wii at something like E3; they'd want it to be all about the Wii U. Though, I suppose a good counter-argument is they also gave attention to the 3DS, whereas Sony did not give so much attention to the Vita.

Now that's all out, I'll conclude with the fact Sony is a polarizing company and their business practice is both confusing, wonderful, and maddening all at the same time. I don't think it's fair to write off the Vita, but I also think it's worthwhile to check why things panned out why they did, as mobile gaming itself is a changing and harsh landscape at the moment. Core gaming handhelds are our last bastion for quality games on the go, instead of, say, F2P crap like Candy Crush Saga, so I think it's fair to support them if, and only if, they offer a product you can stand behind on a basis of merit instead of hyperbole.

TL;DR - I think Sony was forced to drop the Vita because of bad timing in the business, and it doesn't deserve the harsh hyperbole it's been getting because it's being ignored by its own company so much.

Have to agree with you on the Plan B move; Sony was really lucky to net Indie support for the Vita in such a huge way :D. Granted, it is a shame none of those games will get the push a retail game would get, but still, almost every week the Vita gets at least 1-3 quality indie games; the system never running out of stuff to play :D.

Not to mention the indie games that come to Vita are quality ones; Volicty Ultra, Guacamelee, Limbo, Thomas was Alone, Bit.Trip. Runner 2, Spunky and tons more flood the Vita store, giving us as gamers tons of stuff to play on our Vita's even though lots of the bigger companies are ignoring the platform.

Sony's Vita is in a way the complete inverse of the Wii U situation; the former lacks the big first party push but is getting software left and right from the independent community and JP publishers/developers while the latter is getting largly ignored by 3rd parties completely but has a solid indie foundation and utter killer 1st party output :D.
 
Knowing games like BL2 and Killzone look and play decent on the Vita makes you want more. Not seeing or hearing about any titles of similar scope pisses me off. Whats in store for SS 2 if we ever get one?
 
Knowing games like BL2 and Killzone look and play decent on the Vita makes you want more. Not seeing or hearing about any titles of similar scope pisses me off. Whats in store for SS 2 if we ever get one?

Are you talking about Soul Sacrifice 2? If so....that still has a shot with coming to Vita. Sony's MH 'Clones' have done okay in JP, so another one has a decent chance at being made (though I don't think it will come to NA or EU X().

I guess the gameplay will be the same but more open; rather then big 'rooms' to kill/find things in, it will be a sudo-open world (like the MH games? Never played those, so I've always thought they were more open :l). The story has to take a bigger role too :D. The lore and story telling in these games is the best part about them, so if they make a sequel, they gotta make that more important and be part of the gameplay rather then a (rather good) book.

The combat might be the exact same thing as SS and SS:Delta but I guess they will added a combo system or a way to link your attacks/weapons together, making the combat deeper.
 
So the singing monsters' developer is big blue bubble. I remember them from their Java game Elven chronicles. That extreme price tag of the "dlcs/ addons" though.
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Should I buy P3FES and Mamorukun even though I don't have a PS3. Will have to pass on the Blazblue as I have a physical cart of it so I'm thinking of either of the two. I also have to pass on the Naruto game seeing it needs to be transferred from a PS3. If hakuoki also needs a PS3 I'll pass on them also.
I already have Ys 1 and 2 + DBZ on the cart. Only have 20$ to use.
 
Are you talking about Soul Sacrifice 2? If so....that still has a shot with coming to Vita. Sony's MH 'Clones' have done okay in JP, so another one has a decent chance at being made (though I don't think it will come to NA or EU X().

I guess the gameplay will be the same but more open; rather then big 'rooms' to kill/find things in, it will be a sudo-open world (like the MH games? Never played those, so I've always thought they were more open :l). The story has to take a bigger role too :D. The lore and story telling in these games is the best part about them, so if they make a sequel, they gotta make that more important and be part of the gameplay rather then a (rather good) book.

The combat might be the exact same thing as SS and SS:Delta but I guess they will added a combo system or a way to link your attacks/weapons together, making the combat deeper.
Yeah Soul Sac, have both versions, so looking forward to part 2. Whats the Vita holiday push looking like?
 
Does anyone know if a game with pre-load functionality will pre-load automatically if you bought it on an account that is not designated as your main account on the console?
 
Thank you, this is very insightful. I certainly don't let others' opinions color my own perception or perspective behind my purchase -- I bought a Vita after carefully researching what I could expect from the device, past and future. I totally agree it's niche.

Now, please humor my insanity for a moment. This is strictly speculative, but I think it's important to consider. The Vita has been out for three years, but I think it's safe to assume its development took place years before that. This development also took place on the cusp of the mobile gaming boom that I think continues to affect the core gaming market to this day.

With that said, I don't think Sony ever intended the Vita to exist as it does now, driving a niche market. I think it's well ahead of its time, but it was quickly crippled with poor sales, and third-party development was pulled in favor of supporting mobile gaming -- a much more lucrative prospect for those developers. Why develop for a relatively expensive device with a limited audience when you can develop for devices that almost everyone carries now?

The Vita as it exists now could very well be because Sony had to pull out a "Plan B" due to poor timing with the market. That's why I'm saying it makes sense they're giving more focus to the PS4 over the Vita -- it's more lucrative for them to push their current hardware console offering that has higher market penetration than the forgotten stepchild left to the circumstances of market fate. Nintendo certainly wouldn't push the original Wii at something like E3; they'd want it to be all about the Wii U. Though, I suppose a good counter-argument is they also gave attention to the 3DS, whereas Sony did not give so much attention to the Vita.

Now that's all out, I'll conclude with the fact Sony is a polarizing company and their business practice is both confusing, wonderful, and maddening all at the same time. I don't think it's fair to write off the Vita, but I also think it's worthwhile to check why things panned out why they did, as mobile gaming itself is a changing and harsh landscape at the moment. Core gaming handhelds are our last bastion for quality games on the go, instead of, say, F2P crap like Candy Crush Saga, so I think it's fair to support them if, and only if, they offer a product you can stand behind on a basis of merit instead of hyperbole.

TL;DR - I think Sony was forced to drop the Vita because of bad timing in the business, and it doesn't deserve the harsh hyperbole it's been getting because it's being ignored by its own company so much.

Well, its not insane, or we both are. I actually find myself starting to get peeved when people talk about Vita with the same old one liners. I catch myself and realize yes I love this wonderful piece of gaming handheld but its not the systems fault and rhe people speaking ill will towards it know not what they do.

I direct my ire at the ones responsible, Sony. See i would give them the benefit of the doubt but they pulled many of the mistakes they made with psp all over again. I would give them the benefit of the doubt with the changing climate but Nintendo messed up to and still managed to turn the 3DS around. Yes they are Nintendo and handheld, etc etc but Sony had its own things it could lean on that Nintendo didnt. They had ties to a mobile division, they had access to marketing, movies and within a year a wonderful tie in bundle with PS4 that still has not seen the light of day. They had a whole year to push the crap out of Vita without having to worry about anything else in their stable. Nada, nothing and Wonderbook is what they went with instead. And this was immediately following a launch that depended entirely on a Taco Bell promotion for the bulk of its marketing.

If they switched to a plan B which consists of basically just letting it sit there, then they came to that decision before it launched which is shitty. To me I could accept the whole tablet/phone excuse if Sony had even made a half hearted attempt from the start with Vita. And like I said this isnt new with them, if you go back you will find very similar complaints with the way they handled PSP.
 
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The bolded is a huge issue though; they CAN'T discontinues a device so heavily invested in Digital-Only software. I mean, god knows how much games we got off the PSN store already not to mention software from PS+. If Sony officially discountiues the Vita.....what happens to that content? Will the PS+ software we have be gone even though we have PS+ accounts? Will the PSN Store on Vita shut down and prevent us from downloading our Vita games? What about the games many of us got from the 'glitch' earlier this year in NA PSN that let us put Crash and Spryo on our Vita (something we should be able to do WITHOUT a damn glitch X()?

If Sony just shuts the Vita down next year......the outrage will be huge and it will be an example of what will happen not only to Sony's system support (where they don't bother supporting there own systems if they don't do well) but also a microcosm of what will happen to our PS3's and 360's in the future; all of our digital content that we payed for.....just gone :(.

I have to thank you for that response though :), as I gotta back-up my entire Vita library to my laptop before the end of the year.....will refuse to lose my games X(....

There's just no way Sony would remove access to your digital content. Even if they would discontinue the Vita, which they won't, and close the Vita store, which they won't, you'll still be able to download all your stuff from the download list. The only way you'll lose all your stuff would be when Sony stops existing as a company.
 
What's the verdict on Gravity Crash Ultra?

I finished Pixeljunk Shooter Ultimate a couple of weeks ago, wouldn't mind another twin stick shooter if this is decent.

Never played the PSP version.
 
vita holiday push?


there isnt one

If they were really trying to push the Vita / PSTV they'd have developed LBP3 for the platform too. They have the engine working smoothly on the Vita already, it wouldn't have been that hard.

Sony has given up, and as a consequence I'll not support their products from now on unless they're an awesome success from day one.

If I were a Nintendo gamer I'd get their products day zero without hesitating. They're great at supporting their platforms even if sales aren't stellar. Sony isn't, unless their core business is in danger.

As a consumer, I can't trust Sony anymore.

TL;DR - I think Sony was forced to drop the Vita because of bad timing in the business, and it doesn't deserve the harsh hyperbole it's been getting because it's being ignored by its own company so much.

Sony wasn't forced to drop nothing. You can decide to reduce costs, but there is a line between that and not giving a shit.

If they cared a little about the Vita they'd have showed FW at Gamescom, along with Minecraft, announces some especial bundles and a memory card pricedrop. They didn't need to focus on the Vita. Just 5-10 minutes would have been enough.

If they wanted to push it and the PSTV, LBP3 would have been in the Vita. Minecraft would have an special bundle. There would have been some kind of pricedrop. They'd have tried to get some "kiddie" third party IP. Or something. How are they going to convince this parties to localise their games when they spend 0 minutes on talking about the device? I love that Hearts is being brought here. But those kind of negotiations get harder due to stuff like this.
 
Welp, the one place where the audience wants Vita news seems to not be getting it. Yoshida says TGS is very important to PS4 this year: http://www.famitsu.com/news/201408/14059136.html

That kind of confirms some suspicions I've had.

Just the confirmation of what i was saying yesterday, TGS will be a PS4 show and Gravity Rush will be for PS4.

Please guys stop saying "wait for this" "wait for that", "Sony should make a Vita direct" etc, you are really ingenuous, Sony is not ignoring Vita, Sony is actively trying to kill Vita, and willy-nilly SCEE and SCEJA will obey to Kaz/Yoshida orders.

This Sony(the Sony of Kaz i guess) will kill anything won't make profit, IIRC it already killed or planned to kill other divisions that didn't make profits.
Sony is not focused on gaming like Nintendo, Sony has many divisions and after mobile the gaming one has the lowest incomes despite the big sales

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http://www.neogaf.com/forum/showthread.php?t=865208
(look at G&NS)

Imo this means that there are big chances of going on loss if things will go just slightly worse, when Vita will be no more the next target will be home consoles and maybe the entire Playstation(at least as we know it, maybe it would continue just as PSNow).

Anyway if Sony was trying to convince me to buy a PS4... well it had the opposite effect, i won't support this Sony, when the time for a new handheld or console will come i'll buy something else instead.
 
question concerning valkyria chronicles II:

So I have the following situation going on:
Because I don't own a PS3 I've decided to watch the anime instead of playing VC I. I'm currently halfway through the anime. At the same time I really want to start my playthrough of VC II.
Is there a safe point up to which I can play VC II w/o spoilering the anime for me?
 
question concerning valkyria chronicles II:

So I have the following situation going on:
Because I don't own a PS3 I've decided to watch the anime instead of playing VC I. I'm currently halfway through the anime. At the same time I really want to start my playthrough of VC II.
Is there a safe point up to which I can play VC II w/o spoilering the anime for me?

VC II is set after everything that happened on VC I, so no.
 
Anyway if Sony was trying to convince me to buy a PS4... well it had the opposite effect, i won't support this Sony, when the time for a new handheld or console will come i'll buy something else instead.

Funny, they have convinced me, too, to not buy a PS4.

You know, last year, I was confident that I'd eventually buy a PS4. I mean, I have a Vita and as expensive as it might be, a 400$ accessory is still nice.

This is, or rather was, especially true if there's even just one game I really really like. Right now, I won't buy a PS4 unless there're 5~10 games I already bought for it. And none of the announced games so far are even candidates to that list.

Yes, it sounds stupid, buying games without the console, but I did it before for Banpresto with Super Robot Wars OGs2. I'll do it again for developers or series I love.
Maybe, some years down, I'd buy a PS4 for $20 at a backyard sale and finally play them.

I don't like the idea of "games as service", so if that's where everything ends, I'm out. Well, not out-out, but you won't find me spending a huge chunk of my luxury money on games anymore.

I'm a gamer who's pretty much been put into many gaming conditions. There was a time I was primarily a PC gamer, then a console gamer, then a handheld gamer, and a sudden shit to being a "non-gamer" when I had very little access to games during high school and early college, and finally (back to being) a handheld gamer.
 
I'm a bit polarized on the whole lack-of-Vita dialogue. I understand from a business standpoint, those precious minutes during a company presentation really should go toward the big ticket console that is newer and is poised to make the company more long-term profit. So, I can see why the Vita got a seat in the back row.

I like my Vita bunches and I'm excited for a lot of the games coming to it, I just think the attitude surrounding it could use another look -- the situation with it isn't that bad.

If we are talking from a business stand point, the Vita the way it is a mistake. Sony should have never included OLED, or put 526 MB Ram in the device. The Vita is over engineerd and expensive for the market. If Sony put GT game on the Vita, the audience for the Vita would have increased substantially. Not to mention Sony should have money hated Take 2 for RDR and GTA game on the Vita ready close to launch. Instead Sony spendt money on fucking Mickey, and Borderlands. Yeah, GTA and RDR would have cost more money but they would have brought a lot of sales too, for both hardware and software. Vita is selling in Japan in spite of Sony not because of Sony.

Whils Sony supported the Vita in 2012 with games like Uncharted, Wipeout, HSG, etc, and did their best to grow the base (cross buy, great plus games), it seemed like Sony, SCEA in particular, have became unacknowledging the Vita as a device. In 2013 SCEA did not even make a black Friday bundle. Every device has a BF bundle. And Yoshida has stopped Bend from making an Uncharted sequel because he does not give a shit about the Vita.
 
Imo this means that there are big chances of going on loss if things will go just slightly worse, when Vita will be no more the next target will be home consoles and maybe the entire Playstation(at least as we know it, maybe it would continue just as PSNow).

Yeah, of course they will cut their only successfully device. Better sell your PS4s now folks, they are going to be discontinued soon.
 
If we are talking from a business stand point, the Vita the way it is a mistake. Sony should have never included OLED, or put 526 MB Ram in the device. The Vita is over engineerd and expensive for the market. If Sony put GT game on the Vita, the audience for the Vita would have increased substantially. Not to mention Sony should have money hated Take 2 for RDR and GTA game on the Vita ready close to launch. Instead Sony spendt money on fucking Mickey, and Borderlands. Yeah, GTA and RDR would have cost more money but they would have brought a lot of sales too, for both hardware and software. Vita is selling in Japan in spite of Sony not because of Sony.

Whils Sony supported the Vita in 2012 with games like Uncharted, Wipeout, HSG, etc, and did their best to grow the base (cross buy, great plus games), it seemed like Sony, SCEA in particular, have became unacknowledging the Vita as a device. In 2013 SCEA did not even make a black Friday bundle. Every device has a BF bundle. And Yoshida has stopped Bend from making an Uncharted sequel because he does not give a shit about the Vita.
Don't forget the debacle that was COD Declassified. Getting an exclusive COD on the system? Brilliant move. Getting a terrible dev to rush it out in only a few months? Ugh. That game could have been reasonably big for the system if Sony had just thought ahead, got one of their better dev teams on it early and given it a decent amount of dev time. A well recieved COD could have been the Liberty City Stories of the Vita.
 
Yeah, of course they will cut their only successfully device. Better sell your PS4s now folks, they are going to be discontinued soon.

Yeah, doom & gloom! Sony is so going to sell their most known product. Bravia and Playstation are the brands why Sony is known everywhere. Now if 4K is not going anywhere, that leaves Playstation as their flagship prodcut. They're so going to bury it silently. Sony is going to be an insurance company in 2020.
 
Funny, they have convinced me, too, to not buy a PS4.

You know, last year, I was confident that I'd eventually buy a PS4. I mean, I have a Vita and as expensive as it might be, a 400$ accessory is still nice.

This is, or rather was, especially true if there's even just one game I really really like. Right now, I won't buy a PS4 unless there're 5~10 games I already bought for it. And none of the announced games so far are even candidates to that list.

Yes, it sounds stupid, buying games without the console, but I did it before for Banpresto with Super Robot Wars OGs2. I'll do it again for developers or series I love.
Maybe, some years down, I'd buy a PS4 for $20 at a backyard sale and finally play them.

I don't like the idea of "games as service", so if that's where everything ends, I'm out. Well, not out-out, but you won't find me spending a huge chunk of my luxury money on games anymore.

I'm a gamer who's pretty much been put into many gaming conditions. There was a time I was primarily a PC gamer, then a console gamer, then a handheld gamer, and a sudden shit to being a "non-gamer" when I had very little access to games during high school and early college, and finally (back to being) a handheld gamer.
Eh we're not even a year in, give it time. I didn't have any interest in the PS3 until 3 years in and the slim model released. I can't see a SRW appearing on the PS4 for a long time though since they have basically nowhere to go after OGs2 graphics-wise and the PS3 install base is far better.

As long as the 3rd party support keeps coming though I'm quite happy with the Vita as it is. It has more or less surpassed the PSP for me at this point.
 
Kinda funny people are complaining about both them remastering games so people can play them directly on PS4 and ALSO about them streaming PS3 games so clearly they've abandoned hardware forever! They wouldn't bother with an entire console generation and remasters if they were just going to throw it in the garbage and stream it all. Worry (probably incorrectly) about a streaming-only future NEXT generation, this one is looking damn fine.

Unrelated, are there maps of Hohokum yet? I'm missing a couple "portals" in Home, no idea where the corresponding areas might be.
 
From the Media Create thread
[PSV] Shin Hayari Gami (Nippon Ichi Software) {2014.08.07} - 10.756 / NEW
[PSV] Oreshika: Tainted Bloodlines (SCE) {2014.07.17} - 4.922 / 124.956 (-40%)
[PSV] Freedom Wars (SCE) {2014.06.26} - 4.833 / 278.339 (+3%)
Over 100K for Oreshika is really good and glad to see Freedom Wars so high as well.
The devs of Freedom Wars wanted it to reach 1 mil I think? Bit of a stretch, but at best it could reach 500K with western sales.
 
Everybody is so depressed after these conferences. Everything is doom and gloom, Vita is doomed and then we go back to business as usual until the next convention rolls around.
 
From the Media Create thread

Over 100K for Oreshika is really good and glad to see Freedom Wars so high as well.
The devs of Freedom Wars wanted it to reach 1 mil I think? Bit of a stretch, but at best it could reach 500K with western sales.

Those aren't bad numbers. Definitely getting Freedom Wars when it comes out here.
 
Someone give me suggestions for import-friendly PS4/Vita games please.

Why am I so tempted to buy the Japanese version of PDF2nd even though it's coming to the US in a few months?
 
[/B]

The bolded is a huge issue though; they CAN'T discontinues a device so heavily invested in Digital-Only software. I mean, god knows how much games we got off the PSN store already not to mention software from PS+. If Sony officially discountiues the Vita.....what happens to that content? Will the PS+ software we have be gone even though we have PS+ accounts? Will the PSN Store on Vita shut down and prevent us from downloading our Vita games? What about the games many of us got from the 'glitch' earlier this year in NA PSN that let us put Crash and Spryo on our Vita (something we should be able to do WITHOUT a damn glitch X()?

If Sony just shuts the Vita down next year......the outrage will be huge and it will be an example of what will happen not only to Sony's system support (where they don't bother supporting there own systems if they don't do well) but also a microcosm of what will happen to our PS3's and 360's in the future; all of our digital content that we payed for.....just gone :(.

I have to thank you for that response though :), as I gotta back-up my entire Vita library to my laptop before the end of the year.....will refuse to lose my games X(....

It essentially has been discontinued in North America if the consistent shortages are any indication. If the vita had any positive future with Sony, they would have tried to build on the momentum of the redesigned system/BL2 bundle. Instead, they're still barely supplying any units to stores. The writings on the wall, as sad as that is to say.

But as others have said, you likely don't need to worry about vita's presence on the PSN. The PSP was officially discontinued earlier this year but its games and ability to connect to the PSN are still functioning. When the vita is eventually officially killed off, they'll keep the network connection alive and the games on there, if for nothing else, to boost the amount of games potentially available for ps now. In the short term, there's still playstation
vita
tv, that'll force them to at least mention vita games every now and then.

What a discontinuation in NA does mean is the eventual cessation of new games, specifically localizations from Japan.
 
Why am I so tempted to buy the Japanese version of PDF2nd even though it's coming to the US in a few months?
The CERO rating symbols are more aesthetically pleasing than the ESRB ones :P
Both of which are much more appealing than the colored PEGI ones.

As for recommendations I think all of the import friendly titles are already localized/planned for localization by virtue of not having a lot of text in the first place. There are several Gundam games and GE2 which should be playable though and likely aren't coming at this point.
 
The CERO rating symbols are more aesthetically pleasing than the ESRB ones :P
Both of which are much more appealing than the colored PEGI ones.

As for recommendations I think all of the import friendly titles are already localized/planned for localization by virtue of not having a lot of text in the first place. There are several Gundam games and GE2 which should be playable though and likely aren't coming at this point.

Ugh no CERO is worse because they're colored on the spine. I can even see the nasty from the SHELF. Kill me
 
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