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Phil Spencer: MS will spend money on marketing and developing Rise of the Tomb Raider

You don't always stay on budget during development, and often need to look at reduction in scope or cutting corners in some way. There is no set in stone budget, if another player gets involved and increases your budget are you just going to say "naw we agreed to X amount years ago". Every project I've been on has been over budget, sometimes we just spent more on more resources to pull in the time line.

... okay if Crystal Dynamics can't stay on budget on a sequel game when they are using the same assets and engine as the previous game they are in big big trouble.

And I don't know what you mean by "increases your budget" ... CD is not going to change the scope of the game 8+ months into development.

Of course there's a 'set in stone' budget... you build in unforeseen costs into your budget. They aren't remaking the game, this game is an easy build.

Every project I've been on has been over budget, sometimes we just spent more on more resources to pull in the time line.

That means you're working for people who have no idea how to budget properly...
 
http://tombraider.tumblr.com/post/94529480860/rise-of-the-tomb-raider-update

What it said yesterday:

Thank you for all of the feedback and questions. There has been a lot of coverage about Rise of the Tomb Raider, and a new round of articles followed Phil Spencer’s Eurogamer interview in which he confirmed that the exclusivity is timed. In case you haven’t read that article yet, you can do so here.

What is says today:

Thank you for all of the feedback and questions. There has been a lot of coverage about Rise of the Tomb Raider, and a new round of articles including Phil Spencer’s Kotaku article in which he mentions that our deal has a duration. We are focused on making the game as great as it can be. If you haven’t read that article yet, you can do so here.

What does this mean. Why would they change it?
 
back-to-square-1.webp
 
OMFG it never ends. For a while we actually had some real clarity as a "timed exclusive" and now it reverts to the bullshit "it has a duration." You know what fuck both of these companies and their vaguely worded PR. Don't count on ever getting my money for TR SE.
Chill bro,...chill.

The wording isn't different enough to actually mean two different things.
 
OMFG it never ends. For a while we actually had some real clarity as a "timed exclusive" and now it reverts to the bullshit "it has a duration." You know what fuck both of these companies and their vaguely worded PR. Don't count on ever getting my money for TR SE.

Mattrick 2.0, all the bloody time


Every Sith has an apprentice
 
What does this mean. Why would they change it?

Expected.

Spencer was full on bullshit misleading by using the term duration /franchise etc in the interview to avoid using the dreaded term of timed exclusive.

CD came out to confirm that it is indeed timed exclusive even though Spencer never actually said it is one probably rustled MS.
 
Its a timed bought exclusive, you guys are going in circles, these deals happened before and its happening right now. Yea is sucks for some, the duration is the same as a time exclusive. PR will spin it, they don't want you asking about other versions. You guys are hanging on to every word for some reason, but the contract has been signed, for some amount of duration It'll only be on Xbox One. Fussing about it, isn't going to change whats done, is done.
 
So basically MS is helping develop a game that Ill have to wait 3-6 mos to play on my PS4? Eh, I guess I can live with that. Still not a fan of their deceptive PR strategies though. Also doesn't make sense to me why they'd contribute to development on a multi-platform title...
 
Its a timed bought exclusive, you guys are going in circles, these deals happened before and its happening right now. Yea is sucks for some, the duration is the same as a time exclusive. PR will spin it, they don't want you asking about other versions. You guys are hanging on to every word for some reason, but the contract has been signed, for some amount of duration It'll only be on Xbox One. Fussing about it, isn't going to change whats done, is done.


This plus more. It is very reasonable at particular levels. It certainly has negatives when it comes to PS4 and PC owners. But this bull shit about never buying another Squeenix game will be ignored when KH3 and FF15 come along.
 
This plus more. It is very reasonable at particular levels. It certainly has negatives when it comes to PS4 and PC owners. But this bull shit about never buying another Squeenix game will be ignored when KH3 and FF15 come along.

Well that won't be a problem, because FFXV and KH3 will probably come out after TR2 releases on PS4 and PC.
 
People are tired of PR bullshit, in this day and age it doesn't work anymore. It's especially egregious the way MS loves to spin and literally lie to customers.

But you guys keep looking for this stuff, if you hate it so much then just ignore it and move on.
 
But you guys keep looking for this stuff, if you hate it so much then just ignore it and move on.

People didn't have look for it, it was presented to the gaming audience. And why should they ignore it if they think it's a bad practice?

All the deflections ask people to ignore or become complacent with what's happened because it's happened before with other platforms.

But having different expectations in this day and age isn't all that crazy. It's almost like the gaming community is evolving and having higher standards for PR and business tactics than they did a decade ago!
 
But having different expectations in this day and age isn't all that crazy. It's almost like the gaming community is evolving and having higher standards for PR and business tactics than they did a decade ago!

This.

Years ago, MS/Sony could had gotten away with pretending GTA 3, Bioshock and Mass Effect 2 weren't timed exclusives, and that they had no hand in 'buying them up.' ( aka taking the game away from competitive platforms) Either the community back then and the internet made it unfeasible to call them out on their bullshit, or the media simply took things for granted and never pried deeper.

But we're no longer in that era now.
 
This.

Years ago, MS/Sony could had gotten away with pretending GTA 3, Bioshock and Mass Effect 2 weren't timed exclusives, and that they had no hand in 'buying them up.' ( aka taking the game away from competitive platforms) Either the community back then and the internet made it unfeasible to call them out on their bullshit, or the media simply took things for granted and never pried deeper.

But we're no longer in that era now.

This era happens every console launch. We are in a new console launch, thus companies are trying to tie their systems with certain games. TR is a DE version of a last gen game, the new TR will be a first on current gen.
 
People didn't have look for it, it was presented to the gaming audience. And why should they ignore it if they think it's a bad practice?

All the deflections ask people to ignore or become complacent with what's happened because it's happened before with other platforms.

But having different expectations in this day and age isn't all that crazy. It's almost like the gaming community is evolving and having higher standards for PR and business tactics than they did a decade ago!
It's certainly okay to voice displeasure about such practices but there's also something to be said about dwelling on the PR speak a little too much.

Comparing changed quotations (which again mean the same exact thing) would certainly fall into the over-analyzation area and really it's PR so always take that stuff with huge grains of salt.
 
Mattrick 2.0, all the bloody time


Every Sith has an apprentice


So Mattrick was unclear on exclusive deals? It was very clear that he was taking the console in the wrong direction. Phil's from the gaming side. The two are nothing alike no matter how much you want it to be. Your post makes no sense. You should lay of the red krytonite, because you're crazy.
 
... okay if Crystal Dynamics can't stay on budget on a sequel game when they are using the same assets and engine as the previous game they are in big big trouble.

And I don't know what you mean by "increases your budget" ... CD is not going to change the scope of the game 8+ months into development.

Of course there's a 'set in stone' budget... you build in unforeseen costs into your budget. They aren't remaking the game, this game is an easy build.



That means you're working for people who have no idea how to budget properly...

Contingency only covers so much, and you can change scope by pulling back in cut scope from any part of the design/dev process. And I can't disagree more that this game is easy to make, I'm not even sure how you can make such a baseless claim.

When the projects I'm on burn through 16,000hrs per month and span 3-4yrs I don't really hold it against people for estimating incorrectly. I feel like you've never worked on a ROM estimate.
 
I can see it now, shock reviewers scoring this higher than Uncharted just due to the exclusivity arrangement. This will keep gaming media sites in full Page 6 mode until both games release.

I say this due to the publicity machine that will be behind this game.
 
This era happens every console launch. We are in a new console launch, thus companies are trying to tie their systems with certain games. TR is a DE version of a last gen game, the new TR will be a first on current gen.

I'm talking about improved communication, not tie-ups.

If we were in last-gen, Rise of the Tomb Raider, Peggle 2 and PvZ : Garden Warfare would all had been promoted as 'exclusive to Xbox' without even needing to imply anything else and they wouldn't had gotten half the criticism they're getting (Bioshock devs could outright call the game exclusive, etc), but because the gaming media/community is used to timed exclusivity nowadays, companies are forced to use different bullshit terminologies like 'first on consoles' and the latest one being 'launching (when), exclusively on Xbox.'
 
http://tombraider.tumblr.com/post/94529480860/rise-of-the-tomb-raider-update
http://tombraider.tumblr.com/post/94529480860/rise-of-the-tomb-raider-update

What it said yesterday:

Thank you for all of the feedback and questions. There has been a lot of coverage about Rise of the Tomb Raider, and a new round of articles followed Phil Spencer’s Eurogamer interview in which he confirmed that the exclusivity is timed. In case you haven’t read that article yet, you can do so here.

What is says today:

Thank you for all of the feedback and questions. There has been a lot of coverage about Rise of the Tomb Raider, and a new round of articles including Phil Spencer’s Kotaku article in which he mentions that our deal has a duration. We are focused on making the game as great as it can be. If you haven’t read that article yet, you can do so here.

What does this mean. Why would they change it?

I don't really understand the confusion here. I'm reading this as essentially two different ways of saying exactly the same thing. "Duration" just refers to a time period. The same way that "timed" refers to a time period when we say "timed exclusive."
 
I don't really understand the confusion here. I'm reading this as essentially two different ways of saying exactly the same thing. "Duration" just refers to a time period. The same way that "timed" refers to a time period when we say "timed exclusive."

It's not about confusion, it's about the hilarity behind the need to change it.

Spencer was using his PR 101 skills to avoid using the words timed exclusivity and game in the interview. Crystal's original post, however, used the dreaded timed exclusivity even though that's exactly what Spencer was clearly avoiding to say.

Even though it's the same damn thing.

And clearly there was pressure from someone to change the post to 'tote the partnership line.'
 
nice find. why the hell did they change it?

It's not about confusion, it's about the hilarity behind the need to change it.

Spencer was using his PR 101 skills to avoid using the words timed exclusivity and game in the interview. Crystal's original post, however, used the dreaded timed exclusivity even though that's exactly what Spencer was clearly avoiding to say.

Even though it's the same damn thing.

And clearly there was pressure from someone to change the post to 'tote the partnership line.'
lol

*steps away from thread*
 
I don't really understand the confusion here. I'm reading this as essentially two different ways of saying exactly the same thing. "Duration" just refers to a time period. The same way that "timed" refers to a time period when we say "timed exclusive."

It just seems pretty obvious they're not allowed to say certain words, so it's really sad to see them try to scrub away any definitive words like 'timed.'
 
I didn't get my edit in before people responded, so I'll just make it another post: I mean, sure, it is odd. But the edit is ultimately saying the same thing. I don't think there's any deeper meaning behind it aside from someone thinking the new phrase sounds better, which is what PR is all about. I don't think it obfuscates anything.
 
I'm talking about improved communication, not tie-ups.

If we were in last-gen, Rise of the Tomb Raider, Peggle 2 and PvZ : Garden Warfare would all had been promoted as 'exclusive to Xbox' without even needing to imply anything else and they wouldn't had gotten half the criticism they're getting (Bioshock devs could outright call the game exclusive, etc), but because the gaming media/community is used to timed exclusivity nowadays, companies are forced to use different bullshit terminologies like 'first on consoles' and the latest one being 'launching (when), exclusively on Xbox.'
That not how I remember it at all.. people are used to time exclusive nowadays? this happened way more in the past. I hope I'm misreading what you are saying, because time-exclusives are part of the PS2 days.
 
That not how I remember it at all.. people are used to time exclusive nowadays? this happened way more in the past. I hope I'm misreading what you are saying, because time-exclusives are part of the PS2 days.
Probably referring to the phrase "timed exclusive" and not the actual act.
 
That not how I remember it at all.. people are used to time exclusive nowadays? this happened way more in the past. I hope I'm misreading what you are saying, because time-exclusives are part of the PS2 days.

Probably referring to the phrase "timed exclusive" and not the actual act.

I'm not referring to timed exclusives, I'm talking about the status of it being timed.

http://www.mcvuk.com/news/read/2k-offers-fresh-bioshock-ps3-denial/017133

Bioshock was sold to the world as a 360 exclusive, and even when the PC version came out, they still refuted it ever coming to PS3, which it... came anyway. Mass Effect 2 had similar denials until people found PS3 source code data in the ME2.

PS2 era had a SHIT-TON of timed exclusives, was any of them ever told to us to be a timed-exclusive? I never ever saw Sony, or Take-2 promote the game as 'first on Playstation.' Its exclusivity was always taken for granted until months later when we find out "Oh, it's coming to Xbox as well."
 
They clearly don't want to say the words 'timed exclusive'. Phil avoids it every interview.

Right, for whatever reason, I guess that didn't focus test well or something. Someone who most likely makes more money than they need to probably said "duration" sounds better, so they agreed that that's the message they're going with. But what I'm getting at is that if we stop trying to psychoanalzye what they're doing over there, I feel like we all understand what either phrase means, right?

Let's for the sake of argument just assume that we are all intelligent adults here. I don't mean in any sort of sense where we brag about being geniuses, because I'm certainly not, but I just mean smart enough interpret the gist of messages without needing everything explicitly explained. Aside from that bit of confusion about whether MS was publishing the game or Square Enix, I felt like "Exclusive to Xbox One Holiday 2015" told me everything I needed to know. I mean, I'm no insider. I could be wrong. But I didn't feel like I needed Polygon's hard-hitting investigative journalism or posts from cboat to clarify what I already knew: it's a timed exclusive. Probably 3 - 6 months based just on that language alone.

Again, I have no source on that. I just guessed 3 - 6 months. But either way, I think it's clear that Microsoft isn't going to explicitly explain what the time frame is. It's just not going to happen. If the end game here is to hound them for clarification so as to attain transparency that will make timed exclusives less desirable in the first place, then I understand. And while it is interesting to note that they changed language in such a fashion, I don't think that what it conveys to us is any more confusing.

It's interesting to watch. But I don't feel like with any twist or turn that has occurred in this story that my understanding of the situation has changed. As when I first heard about it, it's pretty obvious that this is a standard timed exclusive. Using "duration" instead doesn't obfuscate that to me.
 
Period, term, span, spell, stretch, length, extent. There's lots of words they can work though when duration wears out.
 
Right, for whatever reason, I guess that didn't focus test well or something. Someone who most likely makes more money than they need to probably said "duration" sounds better, so they agreed that that's the message they're going with. But what I'm getting at is that if we stop trying to psychoanalzye what they're doing over there, I feel like we all understand what either phrase means, right?

Let's for the sake of argument just assume that we are all intelligent adults here. I don't mean in any sort of sense where we brag about being geniuses, because I'm certainly not, but I just mean smart enough interpret the gist of messages without needing everything explicitly explained. Aside from that bit of confusion about whether MS was publishing the game or Square Enix, I felt like "Exclusive to Xbox One Holiday 2015" told me everything I needed to know. I mean, I'm no insider. I could be wrong. But I didn't feel like I needed Polygon's hard-hitting investigative journalism or posts from cboat to clarify what I already knew: it's a timed exclusive. Probably 3 - 6 months based just on that language alone.

Again, I have no source on that. I just guessed 3 - 6 months. But either way, I think it's clear that Microsoft isn't going to explicitly explain what the time frame is. It's just not going to happen. If the end game here is to hound them for clarification so as to attain transparency that will make timed exclusives less desirable in the first place, then I understand. And while it is interesting to note that they changed language in such a fashion, I don't think that what it conveys to us is any more consuming.

It's interesting to watch. But I don't feel like with any twist or turn that has occurred in this story that my understanding of the situation has changed. As when I first heard about it, it's pretty obvious that this is a standard timed exclusive. Using "duration" instead doesn't obfuscate that to me.

Perfect post, well said. I do agree with you on that time span too and if the game is going to be better for it I think timed exclusives in that time frame are fine. Nobody should lose any sleep over this and just enjoy the game when it does drop.

No boycotts, no anger. Just enjoy the game when it comes along.
 
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