SenorArdilla
Member
So what's the consensus about the list of musicians under the songs? Big deal or not?
It's like seeing the Xenoblade developer tweet something about that character reveal and assuming they're hinting it to be Shulk.
So what's the consensus about the list of musicians under the songs? Big deal or not?
People thought it would mean a lot in Brawl, but it didn't have much significance other than we were going to get some sweet music.
I can't help but wonder about some, like the Xenoblade composer.
Hmmm.
My theory on the reasons for all five "leaked" DLC characters:I was thinking of the DLC characters a lot last night.
I can get why they would theoretically hold back the Ice Climbers & the Chorus Men, to get the multi-person mechanic working properly across both versions. As for Snake, maybe Konami & Nintendo agreed to have Snake back too late in the game & Sakurai wanted to prevent what happened with Brawl (adding Sonic at the last-minute at the cost of Mewtwo) by relegating him to DLC. That leaves the question, what about Lucas & Wolf? As semi-clones, you'd think they'd be easy to squeeze in unless there were really bad time constraints.
ACE all but confirms Shulk is in. They've done basically nothing else that could warrant their inclusion, and they're not like the Bandai Namco guys where their presence is mostly related to the fact that the game is being developed there.
Don't you feel kind of good when your post gets upvoted or (positively) quoted a lot? The same thing applies here.Heh, yeah. "Just to mess with people" makes sense for some of it. Just, those really high quality leaks/fakes would take so much time and effort. It's hard to imagine the person who has the skill to pull that off and also wants to just for shits and giggles.
So, serious question here.
How many of y'all are pro/tournament level players? I've always only been fair-to-middling at Smash, and that's been fine with me. My friends/family that live around here and play are also not great. I love a little more than half the time but I have fun. I feel like 99% of this edge-guarding/wave-dashing/tripping/fall-speed stuff is going to have absolutely no effect on my enjoyment of the game.
So, when I see people really hung up on these little details, I have to assume they just play at a higher level than I do, because I couldn't care less about edge guarding, y'know?
So, how many of you are for fun, how many are for glory?
What else have they done for the record?
I'm garbage at the game, but I play 'for glory' style if given the choice. It depends on who's around though. If the nieces are around, we'll play with items on, in teams against CPUs. If some less competitive friends are around we might 2v1 our friend that's better at the game, no team attack. If I'm bored by myself, it might be Pokeballs on high against lvl 9s or stadium mode or something. But most of the time the Smash I play is at tournaments or Smashfests. I usually place 9th - 17th at locals with 30-60 people. Not the worst, but awful for how long I've been playing.So, serious question here.
How many of y'all are pro/tournament level players? I've always only been fair-to-middling at Smash, and that's been fine with me. My friends/family that live around here and play are also not great. I love a little more than half the time but I have fun. I feel like 99% of this edge-guarding/wave-dashing/tripping/fall-speed stuff is going to have absolutely no effect on my enjoyment of the game.
So, when I see people really hung up on these little details, I have to assume they just play at a higher level than I do, because I couldn't care less about edge guarding, y'know?
So, how many of you are for fun, how many are for glory?
http://vgmdb.net/artist/6509
http://vgmdb.net/artist/418
Basically Code of Princess, and a bunch of arrangements.
Ok, I see where you're coming from. The invincibility from grabbing the edge is kind of obnoxious and I'm glad that's gone. Long, high percent stocks can be exciting at times too, so I see what you mean there.
I think a lot of my problem with it is the overall combination of Brawl's ledge snap mechanic and the new removal of edgehogging. That, plus the hitboxes present with most up-B moves, means that it's rarely advantageous for the recovering player to go for any other option, at least I'd expect.
But like you mentioned, hopefully it does encourage more of the high risk, high reward offstage edgeguards. That would be cool, certainly.
![]()
Not really sure if anyone noticed this or not. But it's that this is a Skyward Sword song in the 3DS version. So does that mean we might get another Zelda stage in the 3DS or will this one be featured in the Spirit Tracks stage?
Sow while it's not 100% confirmation of Xenoblade music... it's highly likely it's Xenoblade music
ACE all but confirms Shulk is in. They've done basically nothing else that could warrant their inclusion (unlike Mitsuda and Shimomura, the other Xenoblade composers on the roster), and they're not like the Bandai Namco guys where their presence is mostly related to the fact that the game is being developed there.
Sow while it's not 100% confirmation of Xenoblade music... it's highly likely it's Xenoblade music
I will say though, I have been shunned by people because I refused to play them with "top tier" characters. As in their reasoning for not even playing me once was that they would never fight a Donkey Kong or Bowser in a live tournament so I wasn't worth their time. If any apple holes like that are lurking about now, show yourself so I can build my ignore list accordingly.
I was thinking of the DLC characters a lot last night.
I can get why they would theoretically hold back the Ice Climbers & the Chorus Men, to get the multi-person mechanic working properly across both versions. As for Snake, maybe Konami & Nintendo agreed to have Snake back too late in the game & Sakurai wanted to prevent what happened with Brawl (adding Sonic at the last-minute at the cost of Mewtwo) by relegating him to DLC. That leaves the question, what about Lucas & Wolf? As semi-clones, you'd think they'd be easy to squeeze in unless there were really bad time constraints.
I'm not specifically singling anyone out here but give Jedi Link a break, inflection isn't a thing on the internet and Heath knows he is deaf. Now I don't have a disability but perhaps he doesn't want to be treated differently? I love you, Heath!
Multi-air-dodge is an awful mechanic, yeah.I think the spammable air dodge means you're rarely going to see people going deep for a KO.
Honestly, I think it's sad that they're massively reducing the offstage game and that people are happy about it, it's another one of those things that just sets it apart from other fighting games and reducing it in favour of a more ground based game is just so boring to me.
So, serious question here.
How many of y'all are pro/tournament level players? I've always only been fair-to-middling at Smash, and that's been fine with me. My friends/family that live around here and play are also not great. I love a little more than half the time but I have fun. I feel like 99% of this edge-guarding/wave-dashing/tripping/fall-speed stuff is going to have absolutely no effect on my enjoyment of the game.
So, when I see people really hung up on these little details, I have to assume they just play at a higher level than I do, because I couldn't care less about edge guarding, y'know?
So, how many of you are for fun, how many are for glory?
![]()
Not really sure if anyone noticed this or not. But it's that this is a Skyward Sword song in the 3DS version. So does that mean we might get another Zelda stage in the 3DS or will this one be featured in the Spirit Tracks stage?
That's dumb on their part. And I love when people don't play based on "tiers". And anyone who uses dk and bowser is awesome in my book. I've recently being trying them in brawl to get ready for smash 4 and love them.I'm not pro but I do like to play at a high tournament level. I'm definitely more of a Glory person but I love to play for Fun as well. I'm about 70/30 but depending on the environment I can go 100% either way. Those of you who befriend me with your 3DS you will have the perfect brother for smashing.
I will say though, I have been shunned by people because I refused to play them with "top tier" characters. As in their reasoning for not even playing me once was that they would never fight a Donkey Kong or Bowser in a live tournament so I wasn't worth their time. If any apple holes like that are lurking about now, show yourself so I can build my ignore list accordingly.
Oh wow, didn't even catch that. I kinda wish the 3DS version stuck to music exclusively from the handheld games. Lord knows there's enough awesome portable Zelda music to choose from.
Am I justified in being concerned that you won't be able to have AI Controlled Mii fights?
If the leak is real, it looks like picking a Mii is cumbersome and weird and doesn't seem set up for computer players.
Am I justified in being concerned that you won't be able to have AI Controlled Mii fights?
If the leak is real, it looks like picking a Mii is cumbersome and weird and doesn't seem set up for computer players.
Do we already know the songs for both the Spirit Tracks and Gerudo Valley stages from the demo? Or could no one actually hear?
I could see the SS song fitting on either.
The Mii Fighters aren't on the leaked select screen at all, yeah? I assume there's been talk already about why that might be, but I missed it.
With all the restrictions they have on Miis, I bet it is cumbersome to pick them, but I'm curious where you're seeing it suggested that computers can't be Miis.
Wow what a buncha shits. It's stuff like that that pushes me away from the community. Though I am sure they are outliers.
Afoni getting banned again for lying is kind of great.
The Mii Fighters aren't on the leaked select screen at all, yeah? I assume there's been talk already about why that might be, but I missed it.
With all the restrictions they have on Miis, I bet it is cumbersome to pick them, but I'm curious where you're seeing it suggested that computers can't be Miis.
Surely if Nintendo's got to have money they'd save other characters for DLC.
![]()
Not really sure if anyone noticed this or not. But it's that this is a Skyward Sword song in the 3DS version. So does that mean we might get another Zelda stage in the 3DS or will this one be featured in the Spirit Tracks stage?
There are already twoI can see a second Zelda stage happening.
I can see a second Zelda stage happening.
Surely if Nintendo's got to have money they'd save other characters for DLC.
I mean they change £5 for Lucas and thus at the end of the day they've made a grand total of £5. Doesn't really seem worth it. Toon Link on the other hand would surely get the money rolling in.
Because customization is off. I read somewhere (not sure if it was a fact or speculation) that disabling config replaces mii fighters with the 'random' slot. It's a good solution to removing a character from the CSS without messing up the formatting.
Yep, this time it's permabanned according to him.
I'm expecting alt account tho.
So, serious question here.
How many of y'all are pro/tournament level players? I've always only been fair-to-middling at Smash, and that's been fine with me. My friends/family that live around here and play are also not great. I love a little more than half the time but I have fun. I feel like 99% of this edge-guarding/wave-dashing/tripping/fall-speed stuff is going to have absolutely no effect on my enjoyment of the game.
So, when I see people really hung up on these little details, I have to assume they just play at a higher level than I do, because I couldn't care less about edge guarding, y'know?
So, how many of you are for fun, how many are for glory?
That's dumb on their part. And I love when people don't play based on "tiers". And anyone who uses dk and bowser is awesome in my book. I've recently being trying them in brawl to get ready for smash 4 and love them.
I'll send you a friend request tonight if you don't mind
I think that's nothing more than a rumor, probably an offshoot of the (also unsubstantiated) speculation that you can't use Mii Fighter when customization is off. Moreover, it doesn't make sense to me: would it mean that you can't select random when customization is on?
This should be interestingYep, this time it's permabanned according to him.
I'm expecting alt account tho.
At the very least we get alternate stage music from Xenoblade. At most we'll get an actual stage, Shulk, the Heropon and Sharla's gun(s) as an item.ACE all but confirms Shulk is in. They've done basically nothing else that could warrant their inclusion (unlike Mitsuda and Shimomura, the other Xenoblade composers on the roster), and they're not like the Bandai Namco guys where their presence is mostly related to the fact that the game is being developed there.
Yep, this time it's permabanned according to him.
I'm expecting alt account tho.
Sakurai said:
You mean third?
This will likely be the alt song for Gerudo Valley.
Spirit tracks alt is hopefully Link's Awakening!
There are already two
Guys, don't forget:
The Ballad of the Goddess may not even be tied to a stage in the 3DS version and simply be a bonus track.
Request away!
I've got to figure out my Pokemon situation though. My friend Safari has things people liked but it's been so long now I hope people captured to their hearts content but Smash will be more important for me in the long run.
Yep, this time it's permabanned according to him.
I'm expecting alt account tho.
I'm not specifically singling anyone out here but give Jedi Link a break, inflection isn't a thing on the internet and Heath knows he is deaf. Now I don't have a disability but perhaps he doesn't want to be treated differently? I love you, Heath!
Heath is deaf? I had no idea. Isn't English not his first language too? Dude, he can communicate well in a second language that he doesn't have the benefit of hearing/speaking.