I played Melee with the DK Bongos.
oh man i want events back. did they announce something? haven't paid much attention to game modes.
Beating Event 50 was so hype back in the day.
Apparently Nintendo released an OoT remix album all the way back in 1999 (there's an article about it on Kotaku). This is a crazy good remix of Hyrule Field, and it would be great for a Wii U Zelda Stage. Seriously, listen to it.
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Yea, does dedede still have that useless final smash? I like final smashes but some are so useless compared to othersI'd like the smash ball better if it wasn't literally useless for Dedede.
Is it just me, or does this kinda suggest we won't have events in the 3DS version?We actually know nothing about Event Matches. Seems like something that ought to return but who knows!
First, I feel the reasoning behind it is ridiculous. The fact that a developer would spend time and energy into his game to create an artificial skill ceiling is appalling.
The reasoning behind the Smash Ball is repulsive.
To be fair, a lot of the weaker FSs are being replaced and modified. Lucario's completely ineffective Aura Storm (Which I once got five times in a row in a four fighter battle without scoring a single KO), for example, was replaced by a mega transformation.
To be fair, a lot of the weaker FSs are being replaced and modified. Lucario's completely ineffective Aura Storm (Which I once got five times in a row in a four fighter battle without scoring a single KO), for example, was replaced by a mega transformation.
And DK still has his useless bongos. Your point?
Is it just me, or does this kinda suggest we won't have events in the 3DS version?
It looks like the game modes for the 3DS are known and kinda barebones, but it could also just be that not all the modes are shown.
Well the list is just for the 3DS version so he may have only written music for the Wii U version.I was looking at the list of composers... Is Shogo Sakai really missing? It seems very weird, since he wrote Melee's OST and wrote tracks for Brawl. I wonder if they didn't list all composers yet.
I was looking at the list of composers... Is Shogo Sakai really missing? It seems very weird, since he wrote Melee's OST and wrote tracks for Brawl. I wonder if they didn't list all composers yet.
That caught my eye as well especially since he was the music director for Brawl. Bear in mind they only announced composers for the Wii U version, so maybe he's being saved for the Wii U
I'm really hoping for something closer to Melee's events than Brawl's.
But honestly, I just want Events to come back. I enjoyed what I played of Brawl's.
Is it just me, or does this kinda suggest we won't have events in the 3DS version?
It looks like the game modes for the 3DS are known and kinda barebones, but it could also just be that not all the modes are shown.
Maybe his cats and Sakurai's cat got in a fight.
And DK still has his useless bongos. Your point?
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Nah, son! Items are for babbies
Apparently Nintendo released an OoT remix album all the way back in 1999 (there's an article about it on Kotaku). This is a crazy good remix of Hyrule Field, and it would be great for a Wii U Zelda Stage. Seriously, listen to it.
And DK still has his useless bongos. Your point?
Considering the amount of official arranged albums put out for the series represented in Smash Bros, there was even less of an excuse to fill Brawl with music taken directly from the original games. Along with that OoT album and Hyrule Symphony, the F-Zero jazz and 'guitar arrange' albums come to mind, as do some of the arranged Fire Emblem themes, parts of the Mario & Zelda Big Band albums and Famicom 20th Anniversary arrangements, all of which could have been used over some of the direct rips.
I shit you not, I like playing Smash Bros with a keyboard.
WASD - Left analog
Thinkpad tracknub - C Stick
Spacebar - Shield
K - Attack
J - Special
Semi Colon - Jump
I - Grab
U - Up on C-Stick (makes UpAir easier)
I played Melee with the DK Bongos.
Right, but I assumed that would just be the achievement wall like in Air Ride, Brawl, and Uprising. Do we know anything about it?There is challenges and games menu.
Yeah, that was kinda my feeling about it too. Still, Smash Run has been hyped up a lot. I'd miss the events, but I could imagine them taking a break. If nothing else there are probably unlockable modes too though, in the vein of All Star or Boss Battles.I'm guessing the latter, because otherwise it would be an extremely barebones entry, especially if you're believing the leak as it stands.
I'd like the smash ball better if it wasn't literally useless for Dedede.
Yeah, that was kinda my feeling about it too. Still, Smash Run has been hyped up a lot. I'd miss the events, but I could imagine them taking a break. If nothing else there are probably unlockable modes too though, in the vein of All Star or Boss Battles.
The best part of DDD's final smash are the sound effects imo.
Well, the bongos have actually been made a little better from my experience, but still... yeah.![]()
Conceptually and audio-wise I have no issues with his final smash.
But it must be the worst final smash in all of brawl.
Conceptually and audio-wise I have no issues with his final smash.
But it must be the worst final smash in all of brawl.
Conceptually and audio-wise I have no issues with his final smash.
But it must be the worst final smash in all of brawl.
And that's not even including Nintendo's greatest mix album.Considering the amount of official arranged albums put out for the series represented in Smash Bros, there was even less of an excuse to fill Brawl with music taken directly from the original games. Along with that OoT album and Hyrule Symphony, the F-Zero jazz and 'guitar arrange' albums come to mind, as do some of the arranged Fire Emblem themes, parts of the Mario & Zelda Big Band albums and Famicom 20th Anniversary arrangements, all of which could have been used over some of the direct rips.
I think that title belongs to Peach actually...
Second worst is lucario, only because it's ok on SOME stages. On the stages where it's bad, it is THE worst final smash, simply because it can be dodged with 100% accuracy.
Final Smashes are wildly unbalanced, not only between characters but also between stages (e.g., Luigi's ranges from useless to a near-guaranteed KO of everyone on the screen depending on the size of the stage,) and Smash Balls do appear a bit too frequently, but I like the chaos they create. The mad scramble when it appears, the salt when you smack it three times and then it sails over to someone else who breaks it with the weakest little attack - that's what I love most about Smash. I can forgive a little unbalance in the name of chaos, although FSs are a little too unbalanced.
I dunno, Kirby's is pretty awful; you can literally air dodge out of it. At least DeDeDe's can sometimes push you off the edge and get you stuck with no hope of recovery. Sometimes.
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Crazy like a fox!
you people are insane
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