Super Smash Bros. for 3DS & Wii U Thread 14: Snake... had a hard life

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Apparently this is from the video leaker:

MhboFlu.jpg


Wolf is in according to this. Some spoilers? I guess?

I don't know if true or fake but take with a grain of salt. My friend found the image on Reddit from the same guy who leaked the vids.

Eh, I'm torn on this, I like Dark Pit not being a clone, Lucas coming back, but Ice Climbers being separated and being a single one feels like it defeats the purpose of the fighter. Also, like others have said, visual evidence is the best kind of evidence, so I'll put this in the "Hesitant to believe" pile
 
Gotta think guys, Ice Climbers not being possible on 3DS doesn't just mean 1 extra AI. It's potentially 4 players + 4 AIs per match or even 8 AIs all at once.

That's a lot of processing

And if there is only Marshal and not the chorus kids then more credence is held to this being the case.
 
They make out Dark Pit has a completely different moveset and isn't a clone, so I still find it suspect even if he is more of a Luigi to Pit than a Dr. Mario.

I'd definitely prefer Pitoo having his own moveset tho.

If you'd slap some different weapons with unique properties on pit's regular attack animations, there's a decent chance people wouldn't be able to tell the difference.

I'm not saying unique dark pit isn't possible, but the initial bowser jr leak described him as riding a mario kart. Leakers don't always observe things entirely the way they are.
 
In all fairness, that's Rosalina, though. With Olimar + 3 Pikmin, that's 12 characters total, too.
Yeah but those extra characters wouldn't be processing anywhere near as much as Ice Climbers, as they don't seem to act independently other than perhaps returning to the player
 
About that text picture;

I doubt Dark Pit isn't a clone, because 1: He's Dark Pit and 2: He's in clone corner on the CSS. Granted he, Dr. Mario, and Lucina could move, but I think having them together without many characters left to unlock isn't a coincidence. Ice Climbers becoming Ice Climber would be an incredibly dumb decision, and seems unlikely.

I do think Chorus Men/Man has a good chance of getting in, there's been a lot of whispers about them being in deep within the leaker clusterfuck.
 
Wait

so if Dark Pit is a clone, people get mad

but if Dark Pit has an unique moveset, people still get mad?
I suppose this is how people who were angry about Cole in Evil Cole both being in PSASBR felt, hah. I wasn't angry about that but I am angry about Dark Pit (if he's a totally unique character). Probably because there are many other Uprising characters I'd take before Pit in black clothes. Bah!
 
While I wouldn't mind that being legit, I still hold my doubts given what Intelli's source said.

That said, one Ice Climber is better than none, & the Marshal would be more than welcome.
 
Gotta think guys, Ice Climbers not being possible on 3DS doesn't just mean 1 extra AI. It's potentially 4 players + 4 AIs per match or even 8 AIs all at once.

That's a lot of processing

Nana's AI isn't *THAT* complicated. It's not much different from a luma. The primary difference is that nana has to try to recover, if possible, but that's like... 2 extra rules. Some assist trophies have more AI than that.

While I wouldn't mind that being legit, I still hold my doubts given what Intelli's source said.

That said, one Ice Climber is better than none, & the Marshal would be more than welcome.

I disagree. One Ice climber is *WAY* worse than none, because it sets a precedent for future smash bros to follow. If Ice climbers are cut, then can always be brought back next smash. If it's solo, chances are that next smash bros, it'll be solo again.
 
Yeah but those extra characters wouldn't be processing anywhere near as much as Ice Climbers, as they don't seem to act independently other than perhaps returning to the player

Luma doesn't? Luma both keeps track of the player's position and will return, all while still copying Rosalina's attacks
 
Nana's AI isn't *THAT* complicated. It's not much different from a luma. The primary difference is that nana has to try to recover, if possible, but that's like... 2 extra rules. Some assist trophies have more AI than that.
Well, you might be right. It's not like I have proper knowledge on the technical limitations.

Just trying to justify why Ice Climbers may have been "difficult"
 
The leak is from an ESRB video reel. None of the leakers know more about the roster than we do.

Sakurai said he included the Ice Climbers in Melee mainly because of their tandem gimmick. Without that, a solo Popo is just a blander Dedede. I really do believe that Sakurai would sooner cut the Ice Climbers than butcher them like that.
 
Gotta think guys, Ice Climbers not being possible on 3DS doesn't just mean 1 extra AI. It's potentially 4 players + 4 AIs per match or even 8 AIs all at once.

That's a lot of processing

I mean, this is going to sound presumptious and kind of dickish and know it all-ish, but I really don't buy it. I know what's inside a 3DS and I have a good idea of what it's capable of (a lot of people do) and I'm almost certain having 8 CPU characters on a screen isn't something it can't handle. It'll be tough, but not even close to impossible.

But maybe I have a massive misunderstanding of the way Smash Bros. handles AI and utilizes the CPU of a 3DS.
 
About that text picture;

I doubt Dark Pit isn't a clone, because 1: He's Dark Pit and 2: He's in clone corner on the CSS. Granted he, Dr. Mario, and Lucina could move, but I think having them together without many characters left to unlock isn't a coincidence. Ice Climbers becoming Ice Climber would be an incredibly dumb decision, and seems unlikely.

I do think Chorus Men/Man has a good chance of getting in, there's been a lot of whispers about them being in deep within the leaker clusterfrenchfries.
As much as I want rhythm heaven to be playable, Chorus Kids are usually mentioned along with Dixie and Ridley, of whom I'm... More skeptical
 
One is better than nothing, especially if you can still swap between Popo and Nana.

I still don't see where these limitations are coming from though.

That's interesting though, cause I thought the 3DS was supposed to be slightly stronger than a Gamecube. Melee was the game where ICs were introduced in so.....I don't know either.

Gah, more roster discussion! 3DS did really gimp a couple of characters x_x
 
Well, you might be right. It's not like I have proper knowledge on the technical limitations.

Just trying to justify why Ice Climbers may have been "difficult"

I understand where you're coming from, but it really is a big quiestion mark at this point if more complicated characters are in fact usable. Maybe Luma's poly count is very, very low?

Um exCUSE me Gonzales but CLEARLY the best choice for Smash Bros was to keep it a Wii U exclusive HOWEVER you are clearly INCOMPETENT and

DICKS AHOY, have you ever tried making a game? =p
 
Well, you might be right. It's not like I have proper knowledge on the technical limitations.

Just trying to justify why Ice Climbers may have been "difficult"

I think their absence from the site is making everyone worry and we're trying to think of reasons for why they haven't been shown off, and our fears are getting the best of us.

I mean, this is going to sound presumptious and kind of dickish and know it all-ish, but I really don't buy it. I know what's inside a 3DS and I have a good idea of what it's capable of (a lot of people do) and I'm almost certain having 8 CPU characters on a screen isn't something it can't handle. It'll be tough, but not even close to impossible.

It maybe I have a massive misunderstanding of the way Smash Bros. handles AI and utilizes the CPU of a 3DS.

The *ONLY* thing I can think of is that somehow they cause the framerate to dip below their 60FPS standard, and that wasn't acceptable. It can totally handle them, but maybe it couldn't handle them at 60FPS?

That said, we're just letting our fears get to us. We'll know in 3 weeks.
 
I mean, this is going to sound presumptious and kind of dickish and know it all-ish, but I really don't buy it. I know what's inside a 3DS and I have a good idea of what it's capable of (a lot of people do) and I'm almost certain having 8 CPU characters on a screen isn't something it can't handle. It'll be tough, but not even close to impossible.

It maybe I have a massive misunderstanding of the way Smash Bros. handles AI and utilizes the CPU of a 3DS.
Well, you'd know as much as me, if not more. I'm just speculating. 8 CPUs plus all the other crazy things that can happen with items on and such, combined with the system-pushing graphics, does seem like a lot to me. But I could be way off mark.
 
Is there any reason that the second Ice Climber couldn't be animated at 30 FPS like assist trophies?

Rarely does the second Ice Climber attack on his/her own.
 
It would be a lot harder if the periodic complaints about it gimping the Wii U version actually had some real evidence behind them.

If the Ice Climber ends up being true then there is no doubt the 3DS version gimped the WiiU version

Nana's AI isn't *THAT* complicated. It's not much different from a luma. The primary difference is that nana has to try to recover, if possible, but that's like... 2 extra rules. Some assist trophies have more AI than that.

I disagree. One Ice climber is *WAY* worse than none, because it sets a precedent for future smash bros to follow. If Ice climbers are cut, then can always be brought back next smash. If it's solo, chances are that next smash bros, it'll be solo again.

Except Nana is NOTHING like Luma or Pikmin. Pikmin are basically just a glorified item that return to home base after being used. Luma basically just mirrors Rosalina and floats back to home base if left alone. Nana will attempt to recover, attack foes on her own accord if separated, etc

Now one could argue they could simply downgrade Nana's AI and make her solely attempt to return to the player if separated and not take any other actions, but that would be a pretty drastic nerf and would also kill the whole idea of what Ice Climbers were.

Ice Climber is better then nothing, if we really do get Ice Climber then we have no choice BUT to blame the 3DS version for holding things back
 
Why are people so sure Dark Pit is a clone. I haven't played Uprising (I need to get around to doing that) but doesn't he have his own unique weapons and Uprising itself has tons of items. Also as other posters have pointed out his Portrait has him with the Dark Pit Staff. The CSS has him in the Clone corner because its not complete yet. The series will probably match up when it does and Dark Pit will go next to Pit and Palutena.

I'm upset that Kid Icarus "undeservedly" got a third rep before DK and Metroid, but may as well make the most out of a bad situation. Clone Dark Pit is a 3/10 for me, unique Dark Pit is a 8/10.

Plus he has one of the Greatest themes ever, https://www.youtube.com/watch?v=QG77HTdreh0
 
"Fuck the original version of this game because according to a random internet rumor it caused Ice Climbers to get cut."

I don't follow.

3DS version doesn't need to exist. And it also doesn't need to dictate what the Wii U version offers. Parity for the sake of parity is silly.
 
You know, I'm going to believe in this just because I want to believe

I'm bracing for it to be false, but I don't want to stop having faith in Rhythm Heaven reps, Lucas, Wolf, and Ice Climber
 
All I want is Lucas, Lucas is all I want, is I Lucas want all, all Lucas I is want, want is Lucas I all, Lucas est tout ce que je veux, Lucas es todo lo que yo quiero
 
The leak is from an ESRB video reel. None of the leakers know more about the roster than we do.

Sakurai said he included the Ice Climbers in Melee mainly because of their tandem gimmick. Without that, a solo Popo is just a blander Dedede. I really do believe that Sakurai would sooner cut the Ice Climbers than butcher them like that.
Folks need to remember this. The video leak is what the leaker knows. That is it. Unless he/she can prove otherwise.
 
Dixie not being in hurts really bad. Like, she should have been at the top of the list when they started brainstorming new characters. Absolutely crazy.

And if that text leak is true and all the vets are returning except Snake, Squirtle, and Ivysaur, well that's awesome.....but what about Mewtwo? :(

At least the the MK8 DLC stuff is giving me some real hope for Smash DLC.

Edit: couldn't gimped Ice Climbers be on 3DS only? And possibly be normal on Wii U? Technically the same roster and stuff.
 
Um exCUSE me Gonzales but CLEARLY the best choice for Smash Bros was to keep it a Wii U exclusive HOWEVER you are clearly INCOMPETENT and

Hmmmm

shut it.

My tag is everyone's tag.
 
Dixie not being in hurts really bad. Like, she should have been at the top of the list when they started brainstorming new characters. Absolutely crazy.

And if that text leak is true and all the vets are returning except Snake, Squirtle, and Ivysaur, well that's awesome.....but what about Mewtwo? :(

At least the the MK8 DLC stuff is giving me some real hope for Smash DLC.

Time to start campaigning! Get your DLC rosters ready fellas. You're gonna be seeing a lot of em soon.
 
I mean, this is going to sound presumptious and kind of dickish and know it all-ish, but I really don't buy it. I know what's inside a 3DS and I have a good idea of what it's capable of (a lot of people do) and I'm almost certain having 8 CPU characters on a screen isn't something it can't handle. It'll be tough, but not even close to impossible.

But maybe I have a massive misunderstanding of the way Smash Bros. handles AI and utilizes the CPU of a 3DS.

Do you by any chance know what Smash normally loads onto the RAM when a match starts? I know RAM hardly gets fully utilized to avoid chugging, so maybe IC, for some bizarre reason, put the 3ds into a danger zone in regards to performance?
 
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