"Under the jail" is not a death threat.
The way you bolded it seemed like a play on the phrase, my mistake.
"Under the jail" is not a death threat.
What's the solution?
Get rid of prostitutes in games like RDR and GTA?
Serious question. Not being sarcastic.
Are prostitutes getting held up or shot to start off a side-quest all the "adult" themes in video games these days?Pretty much.
Adult games (M rated) should not have adult themes.
I agree, but then it's a chicken or egg thing. Can you fix it in your community before fixing it on the internet as a whole? I think addressing it in relation to your community is, largely, going to the same(I would think). It would be nice if different communities would come together to be create safe havens for people(since I think it works better then calling out the crazies) in general, but even that is easy to say, because the biggest issue, I think is a lack of consequence from throw out out inane crap on the internet that is threatening, is the major problem.
"The idea is this: there can be a big, serious problem that everyone agrees is a real problem. However, the "blame," or responsibility for fixing the problem, becomes so diffuse that everyone sort of throws their hands up and decries the situation as unfortunate without actually doing anything."
12-year-olds don't understand what those kinds of threats mean. They are not mentally capable of creating such verbiage. As well as dealing with extreme sociopaths, I've also worked with children of that age for a number of years.
Are prostitutes getting held up or shot to start off a side-quest all the "adult" themes in video games these days?
The problem is terrible, lazy, half assed writing/writers in video games that see these situations as the easiest to wrap gameplay around.Even more importantly, are these prostitutes well-developed characters with nuanced personalities/backstories and well written dialogue, whose plight isn't simply inserted into the story to drive the (assumed) male player into a "save the women in danger" male fantasy?
Generally, no.Even more importantly, are these prostitutes well-developed characters with nuanced personalities/backstories and well written dialogue, whose plight isn't simply inserted into the story to drive the (assumed) male player into a "save the women in danger" male fantasy?
I agree that you should write what you want in terms of story. The major issue though is that in gaming it's done lazily more often than not. I've seen film, tv and read books that have had something shocking happen without it coming across the same way and that is because the authors in those works rarely used those scenes as decoration. It was was a well deserved ramp up instead of just a stamp.
Posting this here because I think this is relevant to the broader theme of rampant misogyny in the industry and recent events. Idle Thumbs spend a little while talking about the specifics of the last few weeks in a very clear and direct way at the start of the most recent episode. Very much worth anybody's time to have a listen to at least the first segment of the podcast.
Opiate actually made a thread about this in OT titled Complex Problems and the Diffusion of Blame. He describes he phenomenon as:
People agree that something is a problem but since there isn't a singular cause of that problem and thus no one person or entity to point the finger at and get them to fix their shit, no one does anything and were back to square one. Square one being we still having this problem staring us in the face that needs solving.
I made a couple of posts in that thread and I will repeat myself here. Most if not all societal problems don't have a singular cause for them. Recognizing such is no excuse for not doing your part to help solve it.
I wish Anita would tackle that topic instead of "tropes in games". It would be a for more effective way to address the problem than what she's currently doing, IMO.
Well it's not like it's an either/or proposition. Both are symptomatic of the deep rooted issues with misogyny that exist in video game culture and both deserve consideration. It's just multiple facets of the same problems.
Can't someone with the know-how and authority find out this person's IP and swoop in and shackle that psychopath up? This is someone who needs to spend the rest of his days in solitary confinement and have his male parts removed. Seriously.
Posting this here because I think this is relevant to the broader theme of rampant misogyny in the industry and recent events. Idle Thumbs spend a little while talking about the specifics of the last few weeks in a very clear and direct way at the start of the most recent episode. Very much worth anybody's time to have a listen to at least the first segment of the podcast.
The problem is terrible, lazy, half assed writing/writers in video games that see these situations as the easiest to wrap gameplay around.
I disagree. I think one is the disease, while Anita is simply pointing out the symptoms.
I agree, but I'd wager the actual "solving it" is much harder(and varies from person to person) then just saying help solve it. We have seen calling them out doesn't seem to do much(in a lot of ways they get off on it). Honestly, I think figuring out a way for them to have real world consequences for death threats and the like is what is needed, and that I think requires trying to get authorities more involved? I dunno, while I agree with the sentiment, actually solving the problem is not an easy thing(or even figuring out what does solve it).
The vast majority of your questions are actually addressed, particularly in the second half of the video.
you should keep watching, she addresses these points
Would you say the same about CSI and all the spinoffs and iterations of that particular genre? I ask, mainly because they seem to be successful in genre and series as being well written, but the focus is always on the "enforcement" side of things (not going to address any reality parity in accuracy instances) opposed to making the entire episode about caring for the victim (although in some instances the main characters do spend a brief moment to reflect on this). IE, the show is about the detectives/lawyiers not the criminals/victims. To draw a parrallel within games, the player/main character being the detective/lawyier.
What you are suggesting would be more along the lines of having a mini-series about the victim before and after the actual crime episode in order for it to be viewed as not demeaning to the victim in question (gender or other factors aren't really germaine here).
Name one 12-year-old that is able to figure out who her parents are, where they live, and drive past it. Yes, there are some children of that age who have learned every cuss word in the book and attempt to use them in the manner that they were shown. But no 12-year-old can put together the thoughts in that threat as they are. A little kid would have random sentence fragments and words in places that don't make sense. They don't have the mental capacity to put fear into every adult that reads it, especially considering the personal information involved.Have you played Call of Duty online?![]()
With images like the one Lime linked earlier in the thread, it really is a wonder why more of us gals aren't more outspoken.The issue is that feminists are rallying together under the opinions of ONE person.
Anita has good points and bad ones, and some outright staged scenes from games taken out of context both within story and gameplay terms, but one person should not be the voice of feminism in the gaming community.
More women need to get into the conversation to ensure she isn't the gospel of misogyny in gaming.
Twitter has a real bad track record when it comes to cooperating with authorities to hold its users accountable.
Those tweets are disgusting. I might have disagreements with some of her points but overall she's brought great discussion about tropes and sexism in gaming.
Are you sure it's a man and not some twelve year old punk looking to troll a prominent feminist?
I wouldn't label that same criticism because the normalization of dead bodies of all varieties is inherent to the job of a forensic pathologist/crime scene investigator. Which is why I'm ok with most of the stuff within L.A. Noire. I only take issue with the use of it/and or the sexualization of suffering or death individuals in areas (such as Watch_Dogs, or Assassin's Creed) Where the use of a character whose only purpose is to die doesn't come off as any more than an incentive for the player when the same effect could come from a number of different avenues.
Another solid episode. She has shown consistent growth during each episode, and I appreciate she continues to make these videos. I would understand if she said screw it after all the harassment since the initial Kickstarter. But nope, she continues to solider on, and I respect her for that.
There are plenty of women "in the conversation." There are women posting in this very thread. And no, we're not all under some Anita banner.The issue is that feminists are rallying together under the opinions of ONE person.
Anita has good points and bad ones, and some outright staged scenes from games taken out of context both within story and gameplay terms, but one person should not be the voice of feminism in the gaming community.
More women need to get into the conversation to ensure she isn't the gospel of misogyny in gaming.
It is dreadfully naive to automatically jump to "it was just kids".
I took it as more "it's possible it isn't a sociopath who's actually committed and will continue to commit these real-world acts," especially with the intent of the poster about how to deal with that person.
It is dreadfully naive to automatically jump to "it was just kids".
There are plenty of women "in the conversation." There are women posting in this very thread. And no, we're not all under some Anita banner.
nu uh!
I took it as more "it's possible it isn't a sociopath who's actually committed and will continue to commit these real-world acts," especially with the intent of the poster about how to deal with that person.
That may be the case but tat is sociopathatic behavior and I'm sure the person knew what they were doing and not that it it was wrong. Either way what do we get from even having this conversation?
The victims aren't always deceased. One series deals specifically with sexual based crimes. The parrallel isn't any different within the medium I brought up, since the victims only purpose in the show is to be a victim, the criminal's only purpose is to be the bad guy, the detective's only purpose is to be the hero/protagonist. It is precicely the same. The quality of the story may vary, but the method of mechanics are no different.
The way you bolded it seemed like a play on the phrase, my mistake.
"Ms. Male character" is still da best
For curiosity's sake, I wonder what the ratio of men to women posting in this thread is.
I don't understand why criticizing videogames from a female point of view elicits such...horrible reactions.
No more or less than we got from injecting the surrounding harassment of Sarkeesian into our reactions to the newest video? I was clarifying because two people weren't understanding each other. Someone who's deeply emotional could produce the same vitriolic harassment that we're talking about.
Where in my post did I even insinuate that?
Because there are lots of horrible people in the world, and some of them REALLY like video games.
It's not even that. I've been accused of having an agenda here on NeoGAF for simply point out a lack of women at Halo pro tournaments.
It's not even that. I've been accused of having an agenda here on NeoGAF for simply point out a lack of women at Halo pro tournaments.
Because there are lots of horrible people in the world, and some of them REALLY like the status quo in video games.