Gender equality is a society issue not gaming one.
I find it terribly annoying that people are trying to use gaming and gamers as some sort of political platform here.
I just cant believe that anyone that is open thinking and experienced in life could think that gaming industry has a bigger problem with gender equality than rest of the world. I follow tech, movie and car industries and am part of their community. There is far, far, far, far less gender equality in these industries than in gaming. And this is factual, not make believe.
It is definitely correct to say that under-representation of minorities and objectification of women isn't an issue limited to video games (I do think, however, that gaming culture is on the whole unfortunately proving to be rather more misogynistic than, say, the movie or music community). However, the fact that social inequality is a broader issue doesn't mean that video games get a free pass; creative licence doesn't mean that a developer is exempt from criticism, and it also doesn't mean that their work is shielded from perpetuating/normalising standards of inequality.
I'm reminded of a quote by Australia's Lieutenant General David Morrison - it came from a speech about the abuse and harassment of women in the military, and it's something that resonates with me much more generally:
"The standard you walk past is the standard you accept."
More generally, as consumers, it's up to us to speak out about what we wish to see. In the end, social media is a part of humanity's collective consciousness, a reflection of ourselves. It's useful to be able to apply a critical lens to any form of entertainment or social medium, whether it is a video game, a book or a movie.
In that sense, what Anita Sarkeesian's video series was doing is essentially no different from what any English teacher, student of literature, or movie critic does. One could argue that she puts her case poorly or that they could have been done in a better way that's legitimate feedback that could be agreed or disagreed with, and debated civilly. That, however, doesn't mean the basic
idea of the videos (ie. pointing out sexist tropes in the video game media) was bad. We need as much discussion on this as we can possibly get, and to that end, at least, she's had some measure of success. For instance, the Bioshock 2 developer team had this to say:
It's also up to us as
decent human beings to speak up against harassment and sexism when it crops up. The level of abuse and vitriol that has been aimed at people for speaking their minds about unequal representation, or journalists who have recently quit their jobs under the weight of the harassment, under the guise of fighting "corruption" and censorship is...breathtakingly awful.
Incidentally, I'm saying all of this as someone for whom video games have been a source of escapism and joy for many, many years. Some of my fondest early memories stem from playing games on the SNES and Sega Megadrive. I'm still able to derive enjoyment from games, even while critiquing them and pointing out where, in general, they could be improved.