Destiny - Review Thread

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I don't even understand this. How does the author at IB Times think writing has anything to do with the actual game mechanics?

I haven't played it, so I don't know how that specifically pertains to Destiny's story, but say, for example, you're playing a game where you're supposed to be a diplomat for earth, and that shows up well in the cutscenes, played completely straight with no goofiness whatsoever, but then during gameplay all you do is shoot things. Again, I don't know how that relationship exists between Destiny's gameplay and writing, but the two shouldn't be too divergent. Unless it's being played for laughs or something.
 
I'm seriously amazed that someone who supposedly writes for a living can make this mistake.

Yeesh.

Looking forward to seeing how the game is received.

How does trash like that even get published in this day and age. My English teacher in high school would dock us a letter grade for turning in a paper with those types of mistakes.
 
Why? Quake 3 didn't have one and it was a full priced $50 game back in 1999. Same with Unreal Tournament. Same with Tribes 2. Same with Battlefield 1942. Same with Battlefield 2.

None of those games were faulted at the time of release for having no single player or non competitive modes. Why is Titanfall?

This sort of mentality is why AAA budgets are out of control and studios are going out of business. People complain when singleplayer games have multiplayer thrown in, yet demand single player when it's the other way around.

Actually, plenty of people did complain about a lack of (proper) single player in Quake 3. I distinctly remember some Quake/id fans being disappointed it was totally multiplayer focused, and at launch people were disappointed at the AI of the bots. Unreal Tournament had pretty impressive bot AI for its time, and decent game mode variety.
 
A day turnaround on hype, that has got to be a record. It seems like the negatives found about the gameplay in the Beta that people were hoping to be improved, didn't really get improved that much.
 
I'm honestly shocked at the negative sentiment here on neogaf. This is the most fun I've had with a video game in years. I think I need to tune out for a while. (As if that would happen, I'm addicted to neogaf.)
 
Then you haven't been in the OT.

People were bummed out about very specific things yesterday, all day.

And apparently being bummed about anything isn't allowed now given the telling off I just had, as if I had said the game was complete shit or something. Never mind that I actually like the game. It's nuts from both ends. It's still a good game, but being good/fun !=criticism. All people seem to want is confirmation bias, and considering this is NeoGAF that saddens me a bit
Even though that's what happens all the time
.
 
I'll get a good 20 hours enjoyment out of it?


I'm 20 hours in and didn't even hit level 15 yet? Have yet to unlock any of the epic or legendary gear? What is this guy talking about?
 
Kinda surprising how much slack people are willing to cut Destiny. People routinely write off other games based on a demo or a freaking preview video.

It's a game of two cities.

The things it does well, it does really well. The combat is very good, the AI is good, the worlds themselves are somewhat large for a FPS, the music is great, and the art design in both the levels and menus are top notch.

The things it does bad are really fucking bad. The story is seemingly garbage (I'll have to verify but I have no hopes), mission design is poor, level design is piss poor, clan and group support is abysmal, worlds are dead, loading times are awful, and lack of diversity in settings and weapons.

Some people can ignore the flaws and some can't.
 
Not bad scores, but nowhere near to justify the massive hype and sales, same as Titanfall. Activision is very good at marketing their games these days.
 
Meh. It seems that ya`ll were super buzzed/hyped for the game. And you even played it too. Everytime im in the gaming section, there is buzz about Destiny. I can't help but have the feeling that our immature media just wants to shit on something to create buzz/hits/whatever and what not.

I haven't seen gaf this excited about a game in a while. I don't know, as time goes on.. do these folks opinions really matter? and in 2014 with everyone having access to their own review sources/media/word of digital mouth/etc... do reviews really hold the weight that they used to in the industry?

I just don't like to see people any bit of bummed or "well its not 9/10" when we know that every single person arbitrarily gives a number anyway. Its not like the collected average was using the same criteria to arrive at that #.

I have no dog in the fight. But I just browsing through, it seemed a lot of people were happy with the way the beta went, and were even trying to change their to get it early -- heheh.

The problem is, I feel like even the people who walked away loving the beta are coming off disappointed in the final product. Plus, the reviews for Destiny DO matter - because Activision felt the need to prevent them from being released pre-launch. This is going to be an interesting test-case for the gaming press.
 
Despite NZ's apparent excitement for the game, I foresee most of the media-- particularly NA and EU-- panning it. I also foresee the majority of us that bought the game and are playing it with friends, enjoying the hell out of it. I am okay with this.
 
They did, but it only came very late in the cycle. 99% of their marketing and focus was on the PvP mode. The reviews did suffer because of the "campaign" they did end up throwing together and I'm willing to bet the sequel has a short but intense COD style campaign.

Destiny has kept talking up their "epic" story from Day 1. I know people who have bought the game hoping to play through it like some sort of FPS Mass Effect. By most accounts, they have failed to deliver this. I'm sure the PvP and co-op is fine and the production values and worldbuilding look to have delivered, but not delivering something they've been talking a lot about should hurt them. A metacritic in the 70s would sent them the right sort of feedback - a half assed campaign is not acceptable if you promise a "epic" story.

Fair enough. I guess my expectations for Destiny were a fun little multiplayer co-op sci-fi shooter, so I got what I wanted. I didn't really follow a lot of Bungie's pre-release info dump, just played the Alpha.
 
They're not that great, either.

So 'good' and 'great' aren't enough for a game now? Because that is what they represent in the end, review inflation and all.

A 9 means 'amazing' while a 10 means 'Perfect/Close to Perfect', and considering all the issues this game reportedly has, it falls a bit short of 'amazing' sadly :(.

Then again, this is the first game in this series, and just like AC, it can become a kick ass series if they fix all the issues in the sequel (or even in the upcoming Expansion's) :D.

....Either way, the game looks to be a good one with a few issues here and there, so at least there is a base Bungie can build off of now rather then building something from scratch now :). That is how AC2 and Brotherhood were so much better then the original game; they made a good but iffy base, then went above and beyond to fix the issues that base had and BAM, two great/amazing games were made :D.
 
Your review makes no sense. You don't seem to like the game at all yet you give it a 5/10.
Where is the other half, the things you like?

At the bottom.
5/10 includes points for getting basic things right that don't need mentioning like technical profiency (game runs smooth and no bugs I have seen), and PvP is a big part of that score too.
 
And apparently being bummed about anything isn't allowed now given the telling off I just had, as if I had said the game was complete shit or something. Never mind that I actually like the game.

That's the weird thing.

People that are bummed about specific aspects still give the game praise. Very few people have said Destiny is nuclear trash and that Bungie is now a terrible developer.
 
I have my own rating system (from highest to lowest):

- Day 1 Buy: buy this game at day 1 or the moment you have first heard about it. It's THAT good.
- Must Buy: this should definitely be on your buy list for this year whenever you get the chance.
- Holiday Buy: If not interested in buying it at your early connivence, get it during the holidays like Christmas or have someone give to you for your birthday.
- Wait for Sale: Steam sales, discount deals, etc. Not worth the full $60 but at nice deals in the future, probably worth it.
- Rent: give it a shot and decide for yourself if the game warrants a purchase from you later in the future.
- Pass: It's decent but you're probably better off looking elsewhere for this kind of game. Other games in the same genre likely do it better.
- Don't Bother: no seriously, it's not worth glancing over.
- STAY AWAY, STAY THE FUCK AWAY!: RUN! RUN AWAY FROM THIS HORRIBLE PIECE OF TRASH!
- BURN EVERY COPY YOU FIND AND TELL PEOPLE ALL OVER THE INTERNET HOW HORRIFIC IT IS!: It should not exist.

Destiny is a holiday buy for me so far. I think it's one of those games you will have a good time with when someone gives it to you on a holiday. :)
 
Watching Giantbomb's quicklook makes how bungie handle the story/lore seem cray cray

Apparently the additional information isn't even in the game but online and in a phone app?
 
So GAF, I've had an issue where I received a copy of Destiny on Amazon.ca that I thought I had canceled. However, it was only $52 with tax, when compared to the $75 it would cost normally.

Should I play it or return it? While I enjoyed the beta, I didn't feel like it was worth full price.
 
The problem is, I feel like even the people who walked away loving the beta are coming off disappointed in the final product. Plus, the reviews for Destiny DO matter - because Activision felt the need to prevent them from being released pre-launch. This is going to be an interesting test-case for the gaming press.
Because playing a shared world game with no one around is a misrepresentation of the final product?

I thought neogaf was supposed to be a no spin zone, but that's all I see, you can't type until you're blue in the face but I prove your first sentence wrong
 
My score would be a 5/10 at best. Not a happy chappy owning the digital CE.

- Poor AI
- Terrible attempt of a story; hampered by exposition style
- Ultra repetitive mission design
- No characterisation; all the NPCs in the tower are completely one-dimensional and add absolutely nothing
- Completely non-social unless you are in a fireteam of friends, in which case you could be playing any game and get the same experience
- Loading times are fucking atrocious
- Limited customisation, mostly meaningless cosmetic stuff and fails hard at even that
- No reason at all to explore the barren levels; there is literally nothing to discover, its clinically sterile

It has some solid points, music, graphics are nice, spawning a sparrow anywere to zoom off to your destination is very cool, PvP is decent fun.

But damn is it a disappointment everywhere it counts.

yeah, I have to agree. what burns my biscuits is that most of these failings were apparent in the beta, but being a beta i assumed that more content would be available in the full game. In addition, the fact that there is not matchmaking for the story missions is fucking atrocious. atrocious.
 
Meh. It seems that ya`ll were super buzzed/hyped for the game. And you even played it too. Everytime im in the gaming section, there is buzz about Destiny. I can't help but have the feeling that our immature media just wants to shit on something to create buzz/hits/whatever and what not.

I haven't seen gaf this excited about a game in a while. I don't know, as time goes on.. do these folks opinions really matter? and in 2014 with everyone having access to their own review sources/media/word of digital mouth/etc... do reviews really hold the weight that they used to in the industry?

I just don't like to see people any bit of bummed or "well its not 9/10" when we know that every single person arbitrarily gives a number anyway. Its not like the collected average was using the same criteria to arrive at that #.

I have no dog in the fight. But I just browsing through, it seemed a lot of people were happy with the way the beta went, and were even trying to change their to get it early -- heheh.
If it the media reviews were the only sources of negative attention, it'd be one thing, but checking in on the Destiny thread every once in a while, it seems as if there's a fair number of users that aren't particularly enthusiastic about it, either.

Seems that while many people enjoyed the alpha/beta tests, there was always hope that the full game would be much, much more than what they were shown. Which, going by what people have been saying, might not be the case, and it is indeed as limited as the beta felt.

That said, I haven't played it. I know a lot of people really didn't like Borderlands, yet I love the franchise, and it seems like Destiny is kinda like a next-gen, sci-fi Borderlands, which has me excited still. The negative attention hurts my hype a bit, but I'm not writing the game off just yet.
 
Popcorn in the microwave right now. Should I put caramel or Chocolate on it guys?

Eww
549898.gif
 
This game has been exactly what i thought it would be. If u water down borderlands with mp. Switch the theme. I'm enjoying it.
 
I really liked the beta, but i hope this is a lesson to all devs that they better make it worth people's while if they are requiring internet connections for playtime. Otherwise its a waste of time.

I could predict Destiny as another titanfall, super overhyped by the media and the publishers, but in the end just not enough content to justify a glowing score in the face of only being multiplayer.

They aren't MMO's, and in the console AAA scene they need something more if they aren't MMO's in that type of environment.

If they had made an actual single player campaign for this game, and then had what they shipped with as a passive multiplayer along with the PVP, it would have gotten better scores.

Definitely not worth a 500mil investment by Activision
 
I liked the alpha and beta but thought the game seemed average in execution, not what I expected from the creators of Halo. That said, I bought the game as I liked it enough and will enjoy playing it.

I expected sky high reviews for the game based on how review sites often go way above what a game should actually be rated, however I get the feeling this won't be the case this time. It actually makes me happy to see reviewers having scores that reflect what I felt for the alpha, beta and final game this far.
 
After having played it for a bit, the first thing that came to mind was.....Too Human

I know I'm going to catch shit for the comparison, but Destiny gives me the feeling that Too Human did when I played it....fun but seriously flawed.
 
It's weird hearing people say Halo has some of the best AI in the business, but then hearing others proclaim Destiny's AI is bad. Destiny's AI is basically a carbon copy of Halo's, only slightly tweaked. Enemies literally do the same sort of shit, with similar animations, tactics etc. Suffice to say, the AI is very good from a gaming, still needs to be fun and do-able perspective.
 
Because playing a shared world game with no one around is a misrepresentation of the final product?

I thought neogaf was supposed to be a no spin zone, but that's all I see, you can't type until you're blue in the face but I prove your first sentence wrong

If it's such an issue, host a review event. Get a group of 30 critics together, and populate the world. Nothing about Destiny suggests that the social elements are an integral part of the experience. They're window dressing for an otherwise standard co-op shooter. Games have been doing it for years, and nothing about Destiny's execution of the concept deserves special treatment.

There's simply no justifiable excuse for the review delay at this point. It was for all intents and purposes, a release-day embargo.
 
Fair enough. I guess my expectations for Destiny were a fun little multiplayer co-op sci-fi shooter, so I got what I wanted. I didn't really follow a lot of Bungie's pre-release info dump, just played the Alpha.
Yeah. I pretty much expected something equivalent to a Diablo 3 FPS and that's almost what I got. It's a couple of FREE content patches away from that though. I stress free because that's what I feel they need to do to maintain interest in the game and in its future expansion DLC.
 
From what I've played so far, I'm really, really unimpressed with the story, and the gunplay feels fun. 6/10 so far from me, playing again tonight.

My experience with the beta was horribly disappointing. As a huge Halo fan, I'm amazed Destiny is missing the one thing that made me fall in love with Halo.

The feel of the movement and gunplay.

To me, thus game just...doesnt feel good. At all.
 
It's weird hearing people say Halo has some of the best AI in the business, but then proclaim Destiny's AI is bad. Destiny's AI is basically a carbon copy of Halo's, only slightly tweaked. Enemies literally do the same sort of shit, with similar animations, tactics etc. Suffice to say, the AI is very good from a gaming, still needs to be fun and do-able perspective.

It confuses me as well. Sometimes it can be hit or miss, but that comes down to lower levels, number of enemies present, and the purpose of that enemy (rush, sniper, support, etc) in the given situation.

Edit: It really is a divisive issue though as evidenced by both threads.
 
repeat ad nauseum?

There have been times when the AI has been good and when it's been poor. The reason I stated that it was good is because on numerous occasions the enemy waited until I started to reload and then they would rush me. There have been other times when I just took potshots at a guy who didn't bother moving.

So I can understand why someone would say it's bad but in a number of situations, the AI has displayed the correct behavioral traits I would expect it to.
 
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