Forza Horizon 2 Launch Trailer

Of course not. But things do look suspiciously fantastic at times.

Not saying it's a big deal. Publishers do this sort of thing all the time.


I mean, look at this screenshot. It's incredibly clean, and that motion blur on the train is incredibly good.

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The footage does not have that MB... So it's either added by photomode, or added offline. I'm going with photomode since it doesn't render in realtime anyway.
 
The footage does not have that MB... So it's either added by photomode, or added offline. I'm going with photomode since it doesn't render in realtime anyway.
You can tweak the shutter speed in photo mode to get that effect (probably, every other Forza has that feature) so it should be something you can remove of you want to.
 
The footage does not have that MB... So it's either added by photomode, or added offline. I'm going with photomode since it doesn't render in realtime anyway.

What doesn't render in real time in photomode? Everything is real time.

Unless you're talking about the high-res grabs from Forza 5 and GT5.

What you see is what you get. The MB comes from playing with shutter speed.
 
The footage does not have that MB... So it's either added by photomode, or added offline. I'm going with photomode since it doesn't render in realtime anyway.

Yeah, it's perfectly possible that's a photomode shot. I never said I was sure the footage or screens had been doctored.
 
The footage does not have that MB... So it's either added by photomode, or added offline. I'm going with photomode since it doesn't render in realtime anyway.

The screenshots are all obviously photomode. I don't think that should surprise anyone for a racing game in 2014.

Framestepping through the gamersyde HQ download of the trailer though, it's all clearly realtime. The only things differentiating it from gameplay being the fact that it's mostly replay/cutscene/debug cameras, and the associated replay effects like the DoF, etc.
 
What doesn't render in real time in photomode? Everything is real time.

Unless you're talking about the high-res grabs from Forza 5 and GT5.

What you see is what you get. The MB comes from playing with shutter speed.

Photomode uses a higher-quality motion blur than the version you see in realtime during gameplay/replays. I think it actually does it "properly" by rendering a bunch of separate frames based on the shutter speed, and blending them together, rather than the single-frame image-space hacks used in realtime, as the photomode doesn't suffer the usual artifacts visible in realtime motion blur implementations (overlapping objects blend together correctly, etc).
 
What doesn't render in real time in photomode? Everything is real time.

Unless you're talking about the high-res grabs from Forza 5 and GT5.

What you see is what you get. The MB comes from playing with shutter speed.
Sorry, by realtime I meant render it at 30fps. In photomode they usually give more time to render the photo so some post process can be very artifact free.

Yeah, it's perfectly possible that's a photomode shot. I never said I was sure the footage or screens had been doctored.

I was just adding to the point :P
 
Photomode uses a higher-quality motion blur than the version you see in realtime during gameplay/replays. I think it actually does it "properly" by rendering a bunch of separate frames based on the shutter speed, and blending them together, rather than the single-frame image-space hacks used in realtime, as the photomode doesn't suffer the usual artifacts visible in realtime motion blur implementations (overlapping objects blend together correctly, etc).

It could very well be.

The important thing is that the footage is in-game (there's even some really manifest pop-up in the trailer).
 
Bastards. I watched this trailer this morning and just now got home with an Xbone!

I ordered one from Amazon a couple hours ago and got a free copy of Forza 5. Should be here just in time to download the demo! Obviously preordered this as well!
 
Soooo want. Just picked up a XboxOne the other day mainly for this and Sunset Overdrive. Really excited for this but is Forza 5 any good? Does it play anything like this? I am a big fan of open world racing games.
 
Horizon is unfortunately 30fps just like DriveClub.

Its Forza Motorsport that is always 60fps.

I just assumed it was 60fps like Forza Motorsport, still I want an Xbox One and this game.


And off-topic but, I wish DICE would take a break from BF games for awhile and make a RalliSport Challenge 3, cause 1 & 2 were the reasons I bought the original Xbox.
 
Soooo want. Just picked up a XboxOne the other day mainly for this and Sunset Overdrive. Really excited for this but is Forza 5 any good? Does it play anything like this? I am a big fan of open world racing games.

Forza is MS' Gran Turismo, so it's not open road, just "regular" racing.
 
Huh, doesn't sound like my kind of game. Thanks. At least I get a demo next week for FH2! :)

He is not talking about Horizon. Forza Motorsport is sim racing like Gran Turismo but Forza Horizon is open world with arcade feel to it. But the difficulty setting is vast so you can increase the difficulty to way high and you have a combination of sim and arcade racing with open world.

I can tell you, its the most fun racing game I have played since NFS Most Wanted 2006.
 
Not going to talk about graphics, music or anything technical, just want to say that this looks too much FUN.

Can't wait.

There's literally no reason to talk about the graphics. I mean we all know it won't look as good as DC but that doesn't mean it won't look good at all.

But yeah, this game looks fun and being a successor to FH1, it will be.
 
I think that might be a reflection of the trees but yeah, pretty sure it's in-game.

I think what he is saying is that the trees' reflections in the puddle pop in, not the reflection itself. But it is all just minute details as I believe the trailer is in-game as well.
 
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