Destiny - Review Thread

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why do I need to warp to and from the moon and experience a long ass loading screen if they're still next to each other

couldn't I just, I don't know fly to the moon?

I think that what you see in the loading screen is effectively realtime. So 2 minutes Earth to the Moon. Faster than flying there.
 
You are not the consensus.

Thanks for speaking for all of us.

You guys could step in to what you feel might be the consensus, or at least be a part of the conversation.

With that said, it's pretty stupid (no offense intended to the user) to ask a consensus on a clearly divisive subject.

IMO I think most are enjoying it, even if some of us are discussing what came up short than others.
 
Apparently the game concept was originally more medieval in focus



http://www.polygon.com/2013/3/28/4158618/destiny-bungie-gdc-concept-art

gdc-2013destiny-conceb0jmj.jpg

Yeah I was following the medieval concept art and am a bit disappointed they killed it and went with their Halo B-sides ideas in a Borderlands format. I hope they do try medieval sometime.
 
Anyone else think it feels like Bungie has gone completely radio silent since release? They are usually one of the more vocal and outgoing devs.
They've announced some new content such as raids/strikes and new characters for the tower, etc. Haven't been silent as far as I can see.
 
why do I need to warp to and from the moon and experience a long ass loading screen if they're still next to each other

couldn't I just, I don't know fly to the moon?

Let me play among the stars.

I wonder if Activision was responsible for the change in style. Such a shame...

I get the whole design by committee vibe. With a large investment and posturing it to be a big franchise they definitely didn't spring for risks. Played it safe and blended elements of popular franchises into the mix.

There isn't anything game changing, nothing to offend or drive away anyone, and it aims to appeal to the widest crowd it can.
 
I'm broke as no joke and can't afford Destiny, the season pass or the PS4 I want to play it on. Is this game as good as they say and worth saving up for.

I can always sell something or trade in some stuff at Gstop for it. I am just gun shy because I was burned so many times before.

Dust 514
Defiance

Just to name a couple.
 
I really enjoyed the Destiny Alpha, but Bungie has burned me far too many times for me to buy at full price.

How many times did they say they were thinking of implementing a custom game browser into Halo? Never happened.

Removing CTF matchmaking from vanilla Halo 3 a few years after release...

And now no matchmaking for campaign or raids?

I don't schedule my life around games and never will. If you require me to synchronize my gaming time with friends to play certain modes, I will never be able to play those modes and your game becomes less valuable to me.
 
I'm broke as no joke and can't afford Destiny, the season pass or the PS4 I want to play it on. Is this game as good as they say and worth saving up for.

I can always sell something or trade in some stuff at Gstop for it. I am just gun shy because I was burned so many times before.

Dust 514
Defiance

Just to name a couple.

Honestly? I if you're still on the fence, and you'd have to put forward a significant investment to get it, I wouldn't.
 
I'm broke as no joke and can't afford Destiny, the season pass or the PS4 I want to play it on. Is this game as good as they say and worth saving up for.

I can always sell something or trade in some stuff at Gstop for it. I am just gun shy because I was burned so many times before.

Dust 514
Defiance

Just to name a couple.

Who is they?

Did you play the Beta? Did you enjoy it? If yes, are you ok if largely that exactly what you did in it is all that you'll be doing in the full game with just some different enemies and locations? If so, you'll really enjoy it probably.

If you have any expectations beyond that, you might want to wait until at least the first round up patches/DLC come out. I think the game is worthwhile, but it may not be in its current form for a lot of people.
 
Who is they?

Did you play the Beta? Did you enjoy it? If yes, are you ok if largely that exactly what you did in it is all that you'll be doing in the full game with just some different enemies and locations? If so, you'll really enjoy it probably.

If you have any expectations beyond that, you might want to wait until at least the first round up patches/DLC come out. I think the game is worthwhile, but it may not be in its current form for a lot of people.

he doesn't have a PS4...so no, he didn't play the beta...
"I'm broke as no joke and can't afford Destiny, the season pass or the PS4 I want to play it on."
 
I'm broke as no joke and can't afford Destiny, the season pass or the PS4 I want to play it on. Is this game as good as they say and worth saving up for.

I can always sell something or trade in some stuff at Gstop for it. I am just gun shy because I was burned so many times before.

Dust 514
Defiance

Just to name a couple.
Just buy it on the PS3 or XB360 if you have one of those and really want the game.
 
What do you guys think are the chances they'll patch some of the game's systems, ala Diablo 3? It could really be turned around that way, no?
 
Honestly? I if you're still on the fence, and you'd have to put forward a significant investment to get it, I wouldn't.

The destiny bundled white PS4 is over 400 US. If it was backwards compatible I would dump my PS3 and go all in for it. Sadly, that is not an option that Sony offers with their consoles. Maybe I'll finagle it for christmas.

Thanks for the advice.


Who is they?

Did you play the Beta? Did you enjoy it? If yes, are you ok if largely that exactly what you did in it is all that you'll be doing in the full game with just some different enemies and locations? If so, you'll really enjoy it probably.

If you have any expectations beyond that, you might want to wait until at least the first round up patches/DLC come out. I think the game is worthwhile, but it may not be in its current form for a lot of people.

I missed the PS3 beta weekend. I have no clue what rock I was under then. When I said they I meant the reviewers posted at the beginning of the thread.

To me, it all seems that the reviewers feel lukewarm to it and are afraid to say what they really mean so it sounds very mealy-mouthed.

Mission: Destined for a PS4 is currently underway. It might take a few months, but I am going for it.

Thanks for the responses.
 
What do you guys think are the chances they'll patch some of the game's systems, ala Diablo 3? It could really be turned around that way, no?

The communication stuff will probably be patched in to a degree at some point. Server side adjustments can fix public event occurrences.

Everything else though...I'm not expecting anything until Destiny 2.
I missed the PS3 beta weekend. I have no clue what rock I was under then. When I said they I meant the reviewers posted at the beginning of the thread.

To me, it all seems that the reviewers feel lukewarm to it and are afraid to say what they really mean so it sounds very mealy-mouthed.

Mission: Destined for a PS4 is currently underway. It might take a few months, but I am going for it.

Thanks for the responses.

I just needed to know as much background. I think the Escapist review with Jim Sterling is one of if not the best, even if he does waffle about enemy names a bit in the beginning.

I think they are doing a free upgrade still to next gen if you get the last gen version, so maybe that's something to look into as well.
 
On a positive note... I just sold my Gamestop pre-order bonus code for $20.
That brings the cost of the game down to $40, $20 for each version.
My purchase seems a little more justified at that price.
 
I get the whole design by committee vibe. With a large investment and posturing it to be a big franchise they definitely didn't spring for risks. Played it safe and blended elements of popular franchises into the mix.

There isn't anything game changing, nothing to offend or drive away anyone, and it aims to appeal to the widest crowd it can.
Kind of disappointing too (albeit hardly surprising really) given Bungie's reputation. But as noted they really CAN be kind of spotty at times, and not only was a ton of money pumped in but Activision may be the single most risk averse publisher out there.
 
So I had no interest in Destiny, I didn't follow any of the hype or the marketing. I played the Alpha and only did so for a couple hours. Thought it was pretty fun, enjoyed it. But then I put my head in the sand and really didn't think much about it. I wasn't even going to get it at launch, until a couple friends of mine asked me to get it.

Well, I ended up loving this game. I'm having so much fun. So it's been really interesting to see all the reviews, and feedback from gamers that don't really love it.
 
Kind of disappointing too (albeit hardly surprising really) given Bungie's reputation. But as noted they really CAN be kind of spotty at times, and not only was a ton of money pumped in but Activision may be the single most risk averse publisher out there.

It really makes you wonder how the game could have turned out if it were published by a company like Bethesda. Of course that would never happen because Bethesda wouldn't be able to bankroll a project like Destiny. But hey, it could have been worse if EA took on the project. We all know what they did to Fuse...
 
So I had no interest in Destiny, I didn't follow any of the hype or the marketing. I played the Alpha and only did so for a couple hours. Thought it was pretty fun, enjoyed it. But then I put my head in the sand and really didn't think much about it. I wasn't even going to get it at launch, until a couple friends of mine asked me to get it.

Well, I ended up loving this game. I'm having so much fun. So it's been really interesting to see all the reviews, and feedback from gamers that don't really love it.

Well, what do you love about it? I'm in the same boat as you and I only like it, and barely even at that.
 
Have to say that for me, I wasn't enjoying the moon missions too much but game picked up with the next planet, some more story/lore elements and it looks gorgeous, so varied and colorful environments, and cool new enemy types

Also went back & Had a blast trying moon strike mission, got nice equipment from it

Playing this as the game they made rather than the one I wanted (way more story content, NPCs, things to find exploring like art/logs/diaries etc, more diverse gun types, more skills/quicker cooldowns) its actually very addictive and fun despite a repetive feeling. They have a great foundation & I look forward to upcoming content.
 
Call of Duty ends up having the better narrative than a Bungie game?


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Disclaimer: I've only played 3, ODST and Reach

It wouldn't be that surprising imo.

The Halo games are well designed, content rich, have nice art and music and are set in an interesting universe, but I don't think that any of them are good at telling a story.

I'll play Halo 1 and 2 for the first time and replay Halo 3 when I buy Halo MCC though. Maybe my opinion will change once I've played the entire trilogy.
 
No idea why the Beta was so addicting and had me hyped.

Now I like the full release but I feel like it could've been better. Regretting purchasing the Ghost edition a little lol.

Disclaimer: I've only played 3, ODST and Reach

It wouldn't be that surprising imo.

The Halo games are well designed, content rich, have nice art and music and are set in an interesting universe, but I don't think that any of them are good at telling a story.

I'll play Halo 1 and 2 for the first time and replay Halo 3 when I buy Halo MCC though. Maybe my opinion will change once I've played the entire trilogy.

Halo 1 and 2 were good. Bungie just got lazy with 3. Reach is probably the coolest concept. I still remember feeling the hype of Noble Team and honestly, if it wasn't for that cliché at the end, it would've been great.
 
what is bizarre to me is how evident it was from the beta. Even the gunplay became tedious due to the enemy respawn rate (fixed?), and the bullet spongey enemies that didn't really drop anything.

in addition, i really dont understand how the hype and PR translated into this game. i am kind of shocked to hear the story is nonexistent. i was convinced they were holding back a magnitude of content while in the beta.

I have a question for you, or for anybody who felt similarly, then.

Why would you think the game would actually change from the "beta"?

When a company publicly releases a sample of a product 6 weeks before its release what you're getting is a build of the final product minus perhaps some extremely minor tweaking and tuning. They call it a "beta" so people can do this "But it's only a beta!!" apologism but that's little more than cognitive dissonance.

I've seen some of the most ridiculous logic. Stuff like "Oh. They're just giving us a build that's 9 months old. I can't wait to see what the real thing looks like!" Arguably the thing game publishers are single most concerned about, aside from profit, is the image of the product they're trying to profit from. They're not going to give you some outdated janky build and hope you'll just understand that it's a beta. They're going to give you the most up to date, most representative of their vision, build because they know that people are going to break any NDAs that do exist and are going to share and ultimately base their decision on whether or not to buy it based on these "beta" impressions.

In a nutshell console betas are the next gen way of saying "Limited time demo." Of course some of the things you're upset about, like drop rate, could and do routinely get changed since it's trivial but to think they'd voluntarily hold back on some sort of amazing story or other aspect is just an opinion that I'm having a lot of difficulty understanding the basis for.
 
Thought it might be worth mentioning in this thread, Bungie has scheduled the first round of post-release content.



Vault of Glass it the raid. Salvage, Iron Banner and Combined Arms are playlists. Queen's Wrath appears to be a new series of bounties/quests. Should come with some new loot in tow. I've only just barely started to play the game, but that Bungie is already queuing up new (free) stuff this early is probably a good sign for their support plan.
 
I have a question for you, or for anybody who felt similarly, then.

Why would you think the game would actually change from the "beta"?

When a company publicly releases a sample of a product 6 weeks before its release what you're getting is a build of the final product minus perhaps some extremely minor tweaking and tuning. They call it a "beta" so people can do this "But it's only a beta!!" apologism but that's little more than cognitive dissonance.

I've seen some of the most ridiculous logic. Stuff like "Oh. They're just giving us a build that's 9 months old. I can't wait to see what the real thing looks like!" Arguably the thing game publishers are single most concerned about, aside from profit, is the image of the product they're trying to profit from. They're not going to give you some outdated janky build and hope you'll just understand that it's a beta. They're going to give you the most up to date, most representative of their vision, build because they know that people are going to break any NDAs that do exist and are going to share and ultimately base their decision on whether or not to buy it based on these "beta" impressions.

In a nutshell console betas are the next gen way of saying "Limited time demo." Of course some of the things you're upset about, like drop rate, could and do routinely get changed since it's trivial but to think they'd voluntarily hold back on some sort of amazing story or other aspect is just an opinion that I'm having a lot of difficulty understanding the basis for.
Like others have said, I think people expected there to be a mass of content in the final game when compared to the beta - it was level capped and restricted in other ways, so naturally people assumed that areas closed off there would be opened up, that sort of thing.

That Bungie banner - saw it on FB - sounds really promising in terms of their plans for support - hopefully it really opens up in the coming months.
 
I'm giving my score of this average game a 7.2 for its lofty but ultimately unfulfilling gameplay (when compared too what was promised). pack it up boys look like the hype was unjustified, completely average I'm only having 6.5 fun factor at max.
 
I have a question for you, or for anybody who felt similarly, then.

Why would you think the game would actually change from the "beta"?

When a company publicly releases a sample of a product 6 weeks before its release what you're getting is a build of the final product minus perhaps some extremely minor tweaking and tuning. They call it a "beta" so people can do this "But it's only a beta!!" apologism but that's little more than cognitive dissonance.

I've seen some of the most ridiculous logic. Stuff like "Oh. They're just giving us a build that's 9 months old. I can't wait to see what the real thing looks like!" Arguably the thing game publishers are single most concerned about, aside from profit, is the image of the product they're trying to profit from. They're not going to give you some outdated janky build and hope you'll just understand that it's a beta. They're going to give you the most up to date, most representative of their vision, build because they know that people are going to break any NDAs that do exist and are going to share and ultimately base their decision on whether or not to buy it based on these "beta" impressions.

In a nutshell console betas are the next gen way of saying "Limited time demo." Of course some of the things you're upset about, like drop rate, could and do routinely get changed since it's trivial but to think they'd voluntarily hold back on some sort of amazing story or other aspect is just an opinion that I'm having a lot of difficulty understanding the basis for.

This is a piss poor, deflective argument. No one was expecting an entirely different game. Just that, like a normal fucking game, Destiny would build up from the introduction instead of the same thing over and over again. Even games like Star Craft accomplish this better than Destiny. I imagine something more closely related like PSO, Guild Wars, and WoW do so as well.

And while I don't fall under this since I didn't follow all the hype hoopla, but it sounds like a lot of the marketing indicated that there was indeed much more there. I personally can't blame the guy/gal for not being expecting a bit more.

Edit: I am sorry for the tone, didn't entirely read the post you were responding to. However, the argument stands that we shouldn't have to set artificially low bars to justify what a game does and doesn't do, so long as it's reasonable.
 
Wait. Dust 514 actually came out? Not even joking right now I didn't know it ever came out.

Dust 514 came out, was a flop. They still support it but they already announced a new MMOFPS called Project Legion which is kind of based on dust 514, maybe can be compared with FFXIV Realm Reborn but even more different? Till now only for PC but other platforms are possible.

You can find some gameplay here https://www.youtube.com/results?search_query=Project+Legion
 
I have a question for you, or for anybody who felt similarly, then.

Why would you think the game would actually change from the "beta"?

When a company publicly releases a sample of a product 6 weeks before its release what you're getting is a build of the final product minus perhaps some extremely minor tweaking and tuning. They call it a "beta" so people can do this "But it's only a beta!!" apologism but that's little more than cognitive dissonance.

I've seen some of the most ridiculous logic. Stuff like "Oh. They're just giving us a build that's 9 months old. I can't wait to see what the real thing looks like!" Arguably the thing game publishers are single most concerned about, aside from profit, is the image of the product they're trying to profit from. They're not going to give you some outdated janky build and hope you'll just understand that it's a beta. They're going to give you the most up to date, most representative of their vision, build because they know that people are going to break any NDAs that do exist and are going to share and ultimately base their decision on whether or not to buy it based on these "beta" impressions.

In a nutshell console betas are the next gen way of saying "Limited time demo." Of course some of the things you're upset about, like drop rate, could and do routinely get changed since it's trivial but to think they'd voluntarily hold back on some sort of amazing story or other aspect is just an opinion that I'm having a lot of difficulty understanding the basis for.

I expected the game to evolve and introduce new mechanics as most games do. Like for example, I expected variety in missions. Maybe a vehicle one, a turret one, maybe an escape mission. Things like that.

I don't think it's unreasonable to have expected more mission types than press square and let Ghost hack something while I defend against waves.

Also the moon mission they opened up for like 2 hours or whatever had a small cutscene with the Stranger or whatever watching you from the clifftop as you were checking out the dead Guardian. So that gave me the impression the story was going to go somewhere and we'd have more cutscenes with actual characters.

The beta was great. I just expected it to be more than just that for the entire game.
 
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