Destiny - Review Thread

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Thought it might be worth mentioning in this thread, Bungie has scheduled the first round of post-release content.



Vault of Glass it the raid. Salvage, Iron Banner and Combined Arms are playlists. Queen's Wrath appears to be a new series of bounties/quests. Should come with some new loot in tow. I've only just barely started to play the game, but that Bungie is already queuing up new (free) stuff this early is probably a good sign for their support plan.

So they're actually doing something with the reef? Awesome.
 
I have a question for you, or for anybody who felt similarly, then.

Why would you think the game would actually change from the "beta"?

When a company publicly releases a sample of a product 6 weeks before its release what you're getting is a build of the final product minus perhaps some extremely minor tweaking and tuning. They call it a "beta" so people can do this "But it's only a beta!!" apologism but that's little more than cognitive dissonance.

I've seen some of the most ridiculous logic. Stuff like "Oh. They're just giving us a build that's 9 months old. I can't wait to see what the real thing looks like!" Arguably the thing game publishers are single most concerned about, aside from profit, is the image of the product they're trying to profit from. They're not going to give you some outdated janky build and hope you'll just understand that it's a beta. They're going to give you the most up to date, most representative of their vision, build because they know that people are going to break any NDAs that do exist and are going to share and ultimately base their decision on whether or not to buy it based on these "beta" impressions.

In a nutshell console betas are the next gen way of saying "Limited time demo." Of course some of the things you're upset about, like drop rate, could and do routinely get changed since it's trivial but to think they'd voluntarily hold back on some sort of amazing story or other aspect is just an opinion that I'm having a lot of difficulty understanding the basis for.

I thought they were holding back lore/story significantly, weapon variety, mission variety,
"It is only a beta" from my experience tends to never make a difference and might as well be treated as simple hopeful fluffy wishing.
 
"I could tell you my name, or why you're doing the things you're called upon to do, or how exactly we got to this point - I could tell you of the prophecies and legends that foretell the dangers you face, and I could even try to explain why you need to use an external app or website rather than experiencing this world's lore and backstory in-game, but I don't even have the time to tell you why I don't have the time to tell you those things. So go forth, Guardian of Light and fight the darkness, because darkness is bad, and legends shoot things in the face for loot. Oh and collect 60 Spinmetal while you're at it, we're running a little low. K thanks."

Nailed it.
 
Thought it might be worth mentioning in this thread, Bungie has scheduled the first round of post-release content.



Vault of Glass it the raid. Salvage, Iron Banner and Combined Arms are playlists. Queen's Wrath appears to be a new series of bounties/quests. Should come with some new loot in tow. I've only just barely started to play the game, but that Bungie is already queuing up new (free) stuff this early is probably a good sign for their support plan.

We knew before release that the raid wasn't unlocking until Tuesday...and I'm not entirely sure if timed playlists should count as "content."

Not trying to be negative, I'm just a bit confused by people getting excited by this stuff and calling it content.
 
Vault of Glass it the raid. Salvage, Iron Banner and Combined Arms are playlists. Queen's Wrath appears to be a new series of bounties/quests. Should come with some new loot in tow. I've only just barely started to play the game, but that Bungie is already queuing up new (free) stuff this early is probably a good sign for their support plan.

That is all well in good, and I'm very happy to see 'free' content being patched in. That said, it will not alleviate the major complaints that people have. Story, constantly returning to the same areas (DA2?), combat/gameplay.
 
Thought it might be worth mentioning in this thread, Bungie has scheduled the first round of post-release content.


The worst part about this, they're holding back pvp game types just to use them for special weekend only events. I thought temporarily releasing Iron banner was just a beta thing, considering that a whole section of the tower is devoted to it. But no, it's a super special limited time event...
 
We knew before release that the raid wasn't unlocking until Tuesday...and I'm not entirely sure if timed playlists should count as "content."

Not trying to be negative, I'm just a bit confused by people getting excited by this stuff and calling it content.

Yeah it's pretty ridiculous that they are locking off things like multiplayer modes, only to use them as timed events in what I can only assume is an attempts to make the world of Destiny feel alive and dynamic.
 
So they're actually doing something with the reef? Awesome.

Right there with you. Game pulled back when it was starting to really open up.

We knew before release that the raid wasn't unlocking until Tuesday...and I'm not entirely sure if timed playlists should count as "content."

Not trying to be negative, I'm just a bit confused by people getting excited by this stuff and calling it content.

I hope no one is propping it up as content in the traditional sense. Other than the raid and maybe Queen's Wrath (Reef strike?), it's just events. It demonstrates good post-game support if they are consistent with it, but I'm not going to pretend the game is a solid work, however fun that it is, because of ambitions and promises down the road.

Titanfall didn't get that luxury for example, so it shouldn't be given here. Again though, it is good that they are demonstrating support, even if it does scream artificial in the way they are doing so.
 
Right there with you. Game pulled back when it was starting to really open up.



I hope no one is propping it up as content in the traditional sense. Other than the raid and maybe Queen's Wrath (Reef strike?), it's just events. It demonstrates good post-game support if they are consistent with it, but I'm not going to pretend the game is a solid work, however fun that it is, because of ambitions and promises down the road.

Titanfall didn't get that luxury for example, so it shouldn't be given here. Again though, it is good that they are demonstrating support, even if it does scream artificial in the way they are doing so.

I'm just worried that the only way I'm going to get new content is if I pony up for expansions/DLC. The joys of an MMO is that by buying the game you are guaranteed at least two to three big patches of content that can includes new raids, dungeons, gear and more. If Destiny wants to be classified as an online MMOFPS it will need that content, or else the community will leave for games that are far more meatier.
 
I'm just worried that the only way I'm going to get new content is if I pony up for expansions/DLC. The joys of an MMO is that by buying the game you are guaranteed at least two to three big patches of content that can includes new raids, dungeons, gear and more. If Destiny wants to be classified as an online MMOFPS it will need that content, or else the community will leave for games that are far more meatier.

Probably a dumb question given your concern, but do you have the expansion pass through the Limited, Ghost, or Digital Guardian editions? I'm sure that the majority of content you have to pay for at this stage will be through there. I don't think there's going to be a generous amount of free strikes/missions, but they may offset by offering free Crucible maps and unique loot drops.

After these two mini-expansions though, your guess will be as good as mine. I don't have much experience with MMOs or loot based games like Borderlands to draw from experience.
 
The "get more info at bungie.net" didn't tip you off at all?

Most people don't even finish games let alone read the lore. Now you can read it on the toilet. What's the problem here?
Really?

And to think that Bungie made the same mistake that 343 did with the terminals in Halo 4. If you need to gimp the game to push your website or app you're doing it fucking wrong, but this really seems like "the thing to do" these days. I know Halo 4 had timing issues with the terminal content, but it was a definite blow to the game to put so much important background information out of band.

One thing I'll give it to Destiny and then some though, these environments are fucking godtastic. Dem skyboxes and those sci-fi novel cover like visuals on Venus. Amazing work in setting a tone. Wish there was more to actually find on my exploratory excursions, but the fact that there's a smattering of chests and dead ghosts means I'll end up exploring every last nook and cranny at some point.

Man the caves are almost all copy paste jobs though.
 
Probably a dumb question given your concern, but do you have the expansion pass through the Limited, Ghost, or Digital Guardian editions? I'm sure that the majority of content you have to pay for at this stage will be through there. I don't think there's going to be a generous amount of free strikes/missions, but they may offset by offering free Crucible maps and unique loot drops.

After these two mini-expansions though, your guess will be as good as mine. I don't have much experience with MMOs or loot based games like Borderlands to draw from experience.

I haven't yet bought the expansion pass because I'm waiting to actually see what it has to offer. If it is literally a few story missions on the planets we have now and maybe some PvP support, I definitely won't be dropping $40 as I feel like that amount is not worth a two "mini-expansions." An expansion to me means what its name implies, expanding upon what is already there. Reusing content is not expanding, it is reusing.

Going by other MMOs, or even Borderlands, they open up new areas with new mini-stories/quests/loot and always new enemies. I hope we get that from Destiny as it will definitely help ellevate what is currently a massive grindfest on already stale content (IMO of course). I really don't like the idea of relying on an expansion to make the game more interesting, and I really, really don't like the idea of waiting until Destiny 2 to get the game that I wanted Destiny to be.
 
Wolfenstein was overhyped? I feel like I'm stepping into a joke...hopefully I am..




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It's overhyped by a subset of Neogaf who have been convincing everyone it's the best shooter in years. It's a solid to very good game really.

So it became overhyped after the fact, which is the opposite of Destiny.
 
Holy cow that metacritic user score. Will be trying it this weekend, I'm a fan of halo so I'm pretty anxious to play it.

Most of the 0-2 scores have to be trolls, I mean be fair.
 
My summary of the first 3 hours of Destiny:

Dinklage: "We are in Russia"
Dinklage: "We need to go to Russia"
Dinklage: "We need to go back to Russia and get a vehicle part"
Dinklage"We need to go back to Russia again to turn on Radar"
Dinklage: "Shit, I think I left my keys near the Radar in Russia, can we go back again?"
 
It's overhyped by a subset of Neogaf who have been convincing everyone it's the best shooter in years. It's a solid to very good game really.

So it became overhyped after the fact, which is the opposite of Destiny.

Solid to very good is all it takes to be one of the best shooters in years. I think Wolfenstein is more than that, but the point remains, still.

The vast majority of modern shooters are mediocre. Including Destiny.
 
It's overhyped by a subset of Neogaf who have been convincing everyone it's the best shooter in years. It's a solid to very good game really.

So it became overhyped after the fact, which is the opposite of Destiny.

That makes more sense, though I haven't seen too much of that outside the typical odd ones who are always there convincing their current time sink is the new It. I thought you were referring when it came to media/marketing and was thoroughly confused.

And it may very well be one of the better shooters out there. We haven't had many strong candidates. Titanfall has great mechanics but no scope in content; Killzone Shadowfall was mediocre in campaign (and I hate that word) and a multiplayer that was good until everyone broke it with base camping; Dead Space 3 made for a poor shooter; Bioshock Infinite's shooting was bland and is the king of sponge; COD: Ghosts was supposedly a disappointment. ME3, Halo 4, and supposedly Borderlands 2 had major issues holding them back; Battlefield 3 and 4 were broken in their own ways; and Resident Evil 6 relied on dodges and counters rather than gunplay, of which the latter wasn't that satisfying anyway

There's The Last of Us, but it doesn't play like a shooter when you're playing it on higher difficulties, and seems at its best when you don't. There's also CS:GO I guess.

I haven't played Wolfenstein, but the past few years haven't been the strongest. God I hope DOOM will be great.
 
Another thing that is really odd to me. Destiny is one of the more self serious games I've ever played, but then they release this trailer with immigrant song playing in the background and humor. I'm pretty sure there is more humor in that trailer than in the entire game itself.

it's not just humor. there's really not any of anything in the entire game itself. I just finished the story. There's nothing there.

This is the thought left in my head after finishing the final mission..

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And to think that Bungie made the same mistake that 343 did with the terminals in Halo 4. If you need to gimp the game to push your website or app you're doing it fucking wrong, but this really seems like "the thing to do" these days. I know Halo 4 had timing issues with the terminal content, but it was a definite blow to the game to put so much important background information out of band.
The weirdest thing about this sort of thing to me is that we do not need this anymore. It's like some perverse twisting of when game manuals used to contain all sorts of data, except the manuals are gone (mostly), the game formats and displays can very readily give us all this information without compromise and in a perfectly legible format, and this ends up being more a gimmick that impresses no one. If we wanted to go online for that information we'd have just gone to a wiki (funnily enough I wonder if that's a motivating factor for this logic. Well, and to bring eyeballs to the site for whatever dumb reason.)
 
I'm just worried that the only way I'm going to get new content is if I pony up for expansions/DLC. The joys of an MMO is that by buying the game you are guaranteed at least two to three big patches of content that can includes new raids, dungeons, gear and more. If Destiny wants to be classified as an online MMOFPS it will need that content, or else the community will leave for games that are far more meatier.

It doesn't want to be classified that way. It wants to be on its own. Trying to compare it to lower fidelity games like guild wars and the like isn't fair to guild wars or destiny.

Expecting tons of free content I can tell you right now you will be dissappointed. I'm sure there will be some stuff but no extra raids for sure.
 
I haven't played Wolfenstein, but the past few years haven't been the strongest.
Yup, no matter how much you think Wolfenstein may be oversold, I would challenge anyone to rattle off a decent list of FPS games that are as good in the last 5 years. It's a motherfucking sad, short list. Bulletstorm would be on it, but not a whole lot else.

FPS games have been in steady decline since 2007. 2007 was the year we got Halo 3, The Darkness, Call of Duty 4, S.T.A.L.K.E.R., Bioshock, and Crysis.

And now here we are.
 
Solid to very good is all it takes to be one of the best shooters in years.
And this really is the best short explanation for Wolfenstein's love on GAF imho. Not only does it *not suck* like 97% of shooter campaigns we see nowadays, it actually excelled in areas we'd have least expected it to even work.

They made BJ fucking Blazkowicz a character you could empathize with for chrissakes. And beyond the high adrenaline ultra-carnage and chaingun gore, which it nailed pretty damn well, there was actually a soul powering the automaton. And that's something that a lot of games could learn a thing or two from.

Soul matters. Art and even design can only go so far. Something has to tie it all together and go beyond the sum of its parts. There has to be a spirit and a voice.

The weirdest thing about this sort of thing to me is that we do not need this anymore.
I know, right? Its a really weird regression.
 
Now this is funny. Shitting on the game? I was thinking about buying it just to play the single player content, I don't have $100 to burn right now for Destiny and a Gold subscription. I've never said the gameplay itself was shit, I've never said "Halo 5/Master Chief Collection is going to shit on Destiny", in fact I probably talked about Halo in like 10 or so posts.

Seems like you're trying to enforce a specific narrative in this thread. I never called people that are loving the game a vocal minority, I haven't belittled anyone enjoying the game. Telling somebody they don't care for a game? Desperate attempt at trying to rub my face in the dirt.

What the hell…you're telling me after making 57 posts in this thread mostly berating the game in some way or another, you also don't even own it? Lol. First EventHorizon, now you. I wonder how many others, on what may seem like some personal mission to consistently downplay or criticise this game, don't actually even own it! Hilarious.
 
Yup, no matter how much you think Wolfenstein may be oversold, I would challenge anyone to rattle off a decent list of FPS games that are as good in the last 5 years. It's a motherfucking sad, short list. Bulletstorm would be on it, but not a whole lot else.

Ha, I sort of did the opposite with an edit. Probably made some omissions and only covers 2-3 years, but I think it drives the point well.

Damn, I forgot about Spec Ops: The Line, but then again I haven't played it and have heard it has a distinct meta-narrative but pretty passable as far as the actual gameplay is concerned.
 
I'm just worried that the only way I'm going to get new content is if I pony up for expansions/DLC. The joys of an MMO is that by buying the game you are guaranteed at least two to three big patches of content that can includes new raids, dungeons, gear and more. If Destiny wants to be classified as an online MMOFPS it will need that content, or else the community will leave for games that are far more meatier.

I'm all for the hate train on Destiny for legit complaints, but has Bungie ever claimed that this game was an MMOFPS? Planetside 1 (since Beta) and Planetside 2 (since beta) are the only true MMOFPS games that I've played. Destiny is nowhere near that level of MMO. It's not an MMO at all in fact.
 
We knew before release that the raid wasn't unlocking until Tuesday...and I'm not entirely sure if timed playlists should count as "content."

Not trying to be negative, I'm just a bit confused by people getting excited by this stuff and calling it content.

Nor would I, which is why I called them out as playlists. New gear associated with them, however, is,FWIW.
 
It doesn't want to be classified that way. It wants to be on its own. Trying to compare it to lower fidelity games like guild wars and the like isn't fair to guild wars or destiny.

Expecting tons of free content I can tell you right now you will be dissappointed. I'm sure there will be some stuff but no extra raids for sure.

True, and it is a shame to know that this will be the case. For those who don't want to opt into ponying up for more content when the game is quite low on content already sucks. The fact I'll be farming the same raid over and over without any change because I didn't pay the $40 to remove the invisible wall blocking said new raids/strikes isn't the problem, its that what we have for the base game is extremely lacking in content variation.

I'm all for the hate train on Destiny for legit complaints, but has Bungie ever claimed that this game was an MMOFPS? Planetside 1 (since Beta) and Planetside 2 (since beta) are the only true MMOFPS games that I've played. Destiny is nowhere near that level of MMO. It's not an MMO at all in fact.

They've been very mum on what exactly Destiny is. I just claim it as an MMOFPS because of the elements it contains are similar in nature.
 
Ha, I sort of did the opposite with an edit. Probably made some omissions and only covers 2-3 years, but I think it drives the point well.

Damn, I forgot about Spec Ops: The Line, but then again I haven't played it and have heard it has a distinct meta-narrative but pretty passable as far as the actual gameplay is concerned.
The last 5 years in gaming have been much, much, much kinder to third-person shooters than first-person shooters.

Naughty Dog has a lot to do with that.
 
It's overhyped by a subset of Neogaf who have been convincing everyone it's the best shooter in years. It's a solid to very good game really.

So it became overhyped after the fact, which is the opposite of Destiny.

Can you name the "better shooters" that makes that claim false?
 
Yup, no matter how much you think Wolfenstein may be oversold, I would challenge anyone to rattle off a decent list of FPS games that are as good in the last 5 years. It's a motherfucking sad, short list. Bulletstorm would be on it, but not a whole lot else.

FPS games have been in steady decline since 2007. 2007 was the year we got Halo 3, Call of Duty 4, S.T.A.L.K.E.R., Bioshock, and Crysis.

And now here we are.


It really is unfortunate, but it is how it is. I'll need to pick up Wolfenstein when I go next-gen, really dont want to deal with 4 discs on 360.

Have you played Last Light? I thought it was something special.
 
What the hell…you're telling me after making 57 posts in this thread mostly berating the game in some way or another, you also don't even own it? Lol. First EventHorizon, now you. I wonder how many others, on what may seem like some personal mission to downplay or criticise this game, don't actually even own it! Hilarious.

Berating? I said the game looks fun to play, that playing co-op with others looks fun. I've seen the cutscenes, I've seen the ending, if you want to defend the story and narrative, go ahead, that would be interesting. This is a review thread, not a bitch at MormaPope because he called out the vocal minority argument being weak thread.

I have no personal mission, you on the otherhand started with confrontation by downplaying criticism. Fancy that.
 
What the hell…you're telling me after making 57 posts in this thread mostly berating the game in some way or another, you also don't even own it? Lol. First EventHorizon, now you. I wonder how many others, on what may seem like some personal mission to consistently downplay or criticise this game, don't actually even own it! Hilarious.

Does Gamefly count? Or is a $60 investment required to critique?
 
True, and it is a shame to know that this will be the case. For those who don't want to opt into ponying up for more content when the game is quite low on content already sucks. The fact I'll be farming the same raid over and over without any change because I didn't pay the $40 to remove the invisible wall blocking said new raids/strikes isn't the problem, its that what we have for the base game is extremely lacking in content variation.



They've been very mum on what exactly Destiny is. I just claim it as an MMOFPS because of the elements it contains are similar in nature.

Similar in nature in what way? Path of Exile allows you to see random other players in town and in instanced zones and is not an MMO. I fail to see how Destiny is any different from PoE when it comes to exploration and story game modes.

This game is not similar to any MMOFPS I've ever played. Let me repeat. Nothing about this game. Nothing. Is similar to a true MMOFPS. Seeing up to a maximum of 16 total other players doing their own thing in your same game instance and seeing them dance around your hub world with no way to communicate with them outside of your fire team. That's not an MMO.
 
My summary of the first 3 hours of Destiny:

Dinklage: "We are in Russia"
Dinklage: "We need to go to Russia"
Dinklage: "We need to go back to Russia and get a vehicle part"
Dinklage"We need to go back to Russia again to turn on Radar"
Dinklage: "Shit, I think I left my keys near the Radar in Russia, can we go back again?"

Russia is freaking huge though. Imho it's very well done. Venus and mars aren't as good. Too sparse for my liking.
 
Yup, no matter how much you think Wolfenstein may be oversold, I would challenge anyone to rattle off a decent list of FPS games that are as good in the last 5 years. It's a motherfucking sad, short list. Bulletstorm would be on it, but not a whole lot else.

FPS games have been in steady decline since 2007. 2007 was the year we got Halo 3, The Darkness, Call of Duty 4, S.T.A.L.K.E.R., Bioshock, and Crysis.

And now here we are.

Since then:

Deus Ex Human Revolution
Syndicate (severely underrated)
Bulletstorm
Fallout New Vegas (not really a shooter, but damn this list is short)

Syndicate should be played by every FPS fan. Excellent pacing, excellent level design, simple but fun powers, satisfying gunplay.
 
What the hell…you're telling me after making 57 posts in this thread mostly berating the game in some way or another, you also don't even own it? Lol. First EventHorizon, now you. I wonder how many others, on what may seem like some personal mission to consistently downplay or criticise this game, don't actually even own it! Hilarious.

But he already played the game through the beta
/s

As crappy as it may be that someone is judging using others, there are plenty of people here who do own it and are just discussing it. Not some conspiracy to downplay or criticize for the sake of it. I have my best friend I'm sharing a copy with to talk over all the FAQ and the moment-to-moment stuff. I can't do the critical thinking stuff much with him or expand the scope because he doesn't care for that kind of discussion. He's the one who just wants to jump into the match of whatever online game sounds good and have at it to kill the time.

I can have that discussion here though, or at least I thought it was acceptable to. But it seems that folks like you are just interested in coming out of the woodwork when some off chance slip-up happens or some drive by 'game is trash' post is made so you can have the easy time of pointing that out and brushing everyone else with the same light. If anything, most of the people criticizing do enjoy the game, but have to be more vocal about it because people like you can't handle that the game you're attaching yourself to is not getting a universal celebration.

Edit: And am I the only one disturbed at the post counting stuff going on? This isn't the first time this has popped up in this thread.
 
Similar in nature in what way? Path of Exile allows you to see random other players in town and in instanced zones and is not an MMO. I fail to see how Destiny is any different from PoE when it comes to exploration and story game modes.

This game is not similar to any MMOFPS I've ever played. Let me repeat. Nothing about this game. Nothing. Is similar to a true MMOFPS. Seeing up to a maximum of 16 total other players doing their own thing in your same game instance and seeing them dance around your hub world with no way to communicate with them outside of your fire team. That's not an MMO.

That I agree with, and ties back to Bungie not really explaining what Destiny actually is. I guess the closest description is an online FPS with limited social elements.
 
Syndicate should be played by every FPS fan. Excellent pacing, excellent level design, simple but fun powers, satisfying gunplay.

Considering how much I love The Darkness and Wolfenstein, it's funny I've never played the game Starbreeze made in between those.

Anyway, I know Gerstmann loved it. I think it was his GOTY 2012. Maybe I'll get around to it one of these days.
 
I'm broke as no joke and can't afford Destiny, the season pass or the PS4 I want to play it on. Is this game as good as they say and worth saving up for.

I can always sell something or trade in some stuff at Gstop for it. I am just gun shy because I was burned so many times before.

Dust 514
Defiance

Just to name a couple.


look at your priorities. if you can't even afford destiny or a ps4 then why would you even buy them? i have the money right now but i'm holding off because i know where my priorities lie.
 
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