Hey, I'm just stating my experience. To this date this group of people has been a pretty accurate predictor of things. Both sales and reception by the casual public. They pretty much predicted like you said about CoD Ghosts, RE6, God of War, etc. Maybe that won't turn out to be true in this instance. I'm not sure, really. It's pretty fascinating to me now, though.
I have to wonder if Bungie limited interaction to people you actually knew (or actually had on your friends list) on purpose. Basically doing anything with people you know is going to be more fun than not. So it has turned into a sort of forced social experience, and maybe that's what's swaying these particular people. That sort of masks how good the game actually is.
I don't know. I'm not really trying to make some sort of sweeping generalization. I'm just saying in my experience these guys have been a great barometer. This is what they're experiencing now: universal praise. I find that interesting. That's all. I'm fascinated by Destiny so much I might end up buying it just to see what's up, good or bad, lol.
We'll see, but it's definitely more likely to end up like those games than it is CoD4. There is much more in common with the former than the latter in terms of the reception so far. It's great that your friends were able to enjoy the game to such a degree, but honestly I've felt that my friends were a good barometer of seeing how things would most likely turn out and many of them are not enjoying the game.
Some do find it fun(like myself) just because we're playing with friends and the mechanics are great, but it's been a very lacking experience for us overall especially considering who the game was developed by, how hyped it was and the misleading PR.
I'll still play it to get my money's worth, but it could and should of been a lot better than this.
I'm sure it won't have any lasting power with my circle of friends once the other Fall AAA experiences come around and judging from the overall reception it won't have lasting power with many others either.
Bungie is lucky that the expansions were purchased with limited edition versions of the game and that there was a season pass. Because if their wasn't I'm sure the expansion sales would be a great disappointment once many in the user base move on to CoD, Halo, GTA, WoW, Smash, Dragon Age and so on.
Also, I do think that the lack of social features was a very poor design choice and it seems that most agree with this sentiment.
Yes, playing games with friends are fun, but what about when our friends aren't online? What about when we just want to interact with the community and joke around in a competitive environment? What about trading items? What about coordinating with people on your PvP or Strike team? And the list goes on and on. Voice chat should be standard out the box with a toggle option.
If a particular user doesn't enjoy talking to others in the game, then simply don't. However, there is no reason to limit everyone else's experience just because a minority only wants to game with friends.
People used to make many online friends IN multiplayer games in the past for godsake. It is so counter-intuitive to the type of game it is to make the community feel so lifeless. Bungie basically zapped the game of any real community that made so many multiplayer games before it so great.