ffejeromdiks
Banned
People making these comments have to have 0 end game raid experience. You can't beat a fuggin raid with randoms smh...
Are you dense? I was talking about THIS raid. No fuckin' shit you can play with randoms in a 40 man raid.
People making these comments have to have 0 end game raid experience. You can't beat a fuggin raid with randoms smh...
From what ive seen it's very hard to disagree with any of this.Those people won't be the same people you've practiced with so it's like starting over and wasting several hours failing over and over again. The whole point is to find a group you play with consistently as you slowly get better over several sessions -- MM doesn't help that. You'll still have timezone and time commitment issues no matter how you find your group.
Until newer gear makes this raid easier, it's simply incompatible with MM. Sorry. You shouldn't have assumed Bungie was lying.
Doesn't WOW have a raid matchmaking system? If that works I don't see why Destiny can't have a similar system.
Also the whole narrative that has built up in the thread and in possibly bungie's mind that randoms are completely useless and a waste of time is shortsighted. Some of the best moments I had online in games were being teamed up in a CoD zombie mode with 3 other funny as hell yet good players, random drop ins on Borderlands,etc.
Yea there are some bad match ups so what, just move on and start a new search. The option to have random matchmaking is better then none at all
Doesn't WOW have a raid matchmaking system? If that works I don't see why Destiny can't have a similar system.
Are you dense? I was talking about THIS raid. No fuckin' shit you can play with randoms in a 40 man raid.
Of course it will... which is why finding people on a forum is BETTER than using MM, not the same. However, it is STILL not the way they've advised you to form raid groups. That's all I'm saying.And that won't happen with the people in the GAF thread? Can we mark people as quitter / moron / AFKer in there?
Raids are too hard with randoms? Okay, sure. Let me be the judge of that. Let me raid with randoms, and fail miserably. I don't mind. At least I'm playing.
The stream makes it obvious that Bungie wasn't lying -- raids are designed for well organized groups of skilled players, which is simply incompatible with MM. At the end of the day, people asking for MM are really just asking for them to nerf the raid difficulty so that it's viable for MM like strikes.
We already have strikes. I'm not sure if I'll ever get to do a raid (I'm busy, my friends are busy and suck at games), but I'm glad raids are special. I'm sick of games being dumbed down for the lowest common denominator. It's ok for games to create content for different types of gamers.
Doesn't WOW have a raid matchmaking system? If that works I don't see why Destiny can't have a similar system.
Yes but the 'raid' matchmaking is an insanely nerfed version of the real raid so that all the baddies and casuals can experience the bosses and story.
Doesn't WOW have a raid matchmaking system? If that works I don't see why Destiny can't have a similar system.
For clarity's benefit: WoW's random raid matchmaking system leads into a much simpler version of the raid; one for sightseeing and basic loot, but not with the challenge of the higher difficulties.
What happens when you do this with people you know? Does your friendship have priority over boorish mechanics meant to waste time? At least with randoms I can drop and look for a better group instead of being stuck to a perpetual group of fails.You say that now. But what happens after 20-30 attempts and you still can't beat the first boss? Are you still going to be enjoying that? Or are you going to be complaining that it's impossible?
What happens when you are efficient at killing the first 3 bosses and you know each fight well, but every random you get with still can't figure out the first boss. Are you going to drop out after a few wipes?
I know this is a difficult concept for non mmo raiders to grasp, but this kind of stuff isn't something you do with randoms. You build a team, and you meet up with that team a few nights a week and try to progress further in your raid session for the week. That's what this content is designed for.
That sounds great and is exactly what I want in Destiny. Let the hardcore crowd have their fun playing week long raids that get them high end loot and what not while I get to experience a much easier version of it with some random people.
I know this is a difficult concept for non mmo raiders to grasp, but this kind of stuff isn't something you do with randoms. You build a team, and you meet up with that team a few nights a week and try to progress further in your raid session for the week. That's what this content is designed for.
For clarity's benefit: WoW's random raid matchmaking system leads into a much simpler version of the raid; one for sightseeing and basic loot, but not with the challenge of the higher difficulties.
I really don't understand where fairness comes into it. I'm sure Digital Extremes would have loved to have a 500 million dollar investment and six years of development from a 400+ person team too.A game that has been touted as an on going development project being compared to another game that is the same thing but has years on it is not a fair comparison to make. You can try to reason that however you want bit you /know/ it's ridiculous.
Looks fun, new bosses. Looks very challenging though. They keep dying and resetting. I believe they're trying different strategies.
You say that now. But what happens after 20-30 attempts and you still can't beat the first boss? Are you still going to be enjoying that? Or are you going to be complaining that it's impossible?
What happens when you are efficient at killing the first 3 bosses and you know each fight well, but every random you get with still can't figure out the first boss. Are you going to drop out after a few wipes?
I know this is a difficult concept for non mmo raiders to grasp, but this kind of stuff isn't something you do with randoms. You build a team, and you meet up with that team a few nights a week and try to progress further in your raid session for the week. That's what this content is designed for.
Is it a sectional raid? (ie. -save points? Can they reassemble tomorrow and continue from where they left off?)
Also - does it have a lockout timer of some sort? If they beat a boss, are they locked out of it for a couple days?
Just curious how Bungie designed it.
I am perversely enjoying the sight of people who've never experienced a raid environment watching this. I am also chuckling at people complaining about not having 5 friends when they're posting on a messageboard that probably has over a 1000 people who play. A little motivation and groups, hell, clans could be formed.So now it's an mmo again?
Don't understate it. LFR is for people who have zero time or can barely put together coherent sentences.For clarity's benefit: WoW's random raid matchmaking system leads into a much simpler version of the raid; one for sightseeing and basic loot, but not with the challenge of the higher difficulties.
Actually, I'm a WoW raider. Not top tier, sure, but I've done my share of heroics and I know what it takes. I totally agree with you, real raids absolutely cannot be done with strangers. But at least WoW gives you ways to communicate ingame. You can meet people, make friends, have a guild you can talk to. You can make this shit work. Destiny doesn't give you those tools. What I'm saying is, you either need content that randoms can tackle, or better ways to socialize. Destiny have none.
So now it's an mmo again?
Yes to both. It saves, and the lockout resets every Tuesday on downed bosses.
Ok. Also - are you locked into the group you started with? Or does it only lock you to individual boss kills?
(ie, you can go back with a different group and help them kill a boss you already downed this week. You just don't get anymore drops until the weekly reset)
?
I really don't understand where fairness comes into it. I'm sure Digital Extremes would have loved to have a 500 million dollar investment and six years of development from a 400+ person team too.
Regardless, people have choices and there are alternatives with more variety. People can judge for themselves.
Yes but the 'raid' matchmaking is an insanely nerfed version of the real raid so that all the baddies and casuals can experience the bosses and story.
Because there's so little content for the average multiplayer player, which is what we all assumed Destiny was going to be about.
Actually, I'm a WoW raider. Not top tier, sure, but I've done my share of heroics and I know what it takes. I totally agree with you, real raids absolutely cannot be done with strangers. But at least WoW gives you ways to communicate ingame. You can meet people, make friends, have a guild you can talk to. You can make this shit work. Destiny doesn't give you those tools. What I'm saying is, you either need content that randoms can tackle, or better ways to socialize. Destiny have none.
I thought you owned destiny?Anyway, the point is WF isn't more varied in any way that's actually meaningful because you're still engaged in the same combat over and over with a slightly different objective each time.
If only Bungie was capable of making multiple difficulty settings for their games so that people of different skill levels could still enjoy the entire game...
Ok. Also - are you locked into the group you started with? Or does it only lock you to individual boss kills?
(ie, you can go back with a different group and help them kill a boss you already downed this week. You just don't get anymore drops until the weekly reset)
?
So now it's an mmo again?
I'm sure Bungie will roll out a scrub version with MM from feedback. We shall see, buddies.
I can confirm that Level 25 characters CAN do the raid.
I just launched it this morning before work, and since there is no matchmaking it was just myself. What the minimum is who knows, but I doubt anything below 25 is doable. I usually like to play 1-2 levels above my own for a challenge.
Can we have a thread for people who play and enjoy Destiny? All the threads right now are 3/4 filled with people who complain about the game and most of them don't even have the game. It's so annoying.
Are you dense? I was talking about THIS raid. No fuckin' shit you can play with randoms in a 40 man raid.
What hour is this for Atheon? like 3? I'm not about that raid life.
As opposed to Destiny where you have two possible objectives - Kill Boss X - and Defend Position X - along with a few missions where you might get to do both.Anyway, the point is WF isn't more varied in any way that's actually meaningful because you're still engaged in the same combat over and over with a slightly different objective each time.