iOS Gaming September 2014: Brace yourselves, 4.7" and 5.5" Hi-Def gaming is coming

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SMAMC is F2P but it is the better game in my opinion. Wasn't particularly well balanced economy wise (in the gamers favour) so you never really need to pay either, and it doesn't have any ads.

If you haven't tried it because it was F2P but liked MAMC, then you should give it a shot.

After rambling about it later I did re-installed M.A.M.C. and did my highest score ever... way higher than my last one before switching to my i5, so many good memories... so I installed the second one. I see a lot of new condos, like nuclear, dog, acid, X, clock, piggy bank and the normal ones, reached level 8 and its getting better and better with all those new condos. And the f2p seems minimal. No timers, no second currency, no ads... good. I can see myself missing the endless mode of the original thou, I had a blast thinking my strategy and playing it for hours. Now I feel rushed and I guess more focused. One thing before I buy the doubler... I will buy the iPhone 6 (regular) in less than two weeks, will this get support for the bigger screen?

is this an isolated case or does the iphone 6 have an overheating issue?

My iPhone 5 also burns hot with Goat Simulator (iOS 8). I have to take breaks with the game because I am afraid it will show the yellow warning sign.
 
Sweet! Got Dragon Quest VIII refunded. I hope no one buys that awful mess of a port.
 
This free iPad mini has convinced me that the next iPad I get is going to be in that form factor. The size is perfect for games and reading books. PERFECT. I have rediscovered Wayward Souls because of it, it's the perfect size for that game. Never buying a full size iPad again.
 
ipad 3 comparisons wouldn't make sense because the resolution is pretty much ipad resolution, and those run most stuff fine on last 2 year's chips.

Sure they make sense. The chipsets on the iPad's had something like twice the bandwidth of their iphone counterparts (hence the X in the chip name) - these new chips may not have that.
 
This free iPad mini has convinced me that the next iPad I get is going to be in that form factor. The size is perfect for games and reading books. PERFECT. I have rediscovered Wayward Souls because of it, it's the perfect size for that game. Never buying a full size iPad again.

Glad you finally saw the light. ;)
 
Sure they make sense. The chipsets on the iPad's had something like twice the bandwidth of their iphone counterparts (hence the X in the chip name) - these new chips may not have that.
That's just for 3 though. IPhone 5s and iPad air shared the same chipset, just higher clocked.
 
After rambling about it later I did re-installed M.A.M.C. and did my highest score ever... way higher than my last one before switching to my i5, so many good memories... so I installed the second one. I see a lot of new condos, like nuclear, dog, acid, X, clock, piggy bank and the normal ones, reached level 8 and its getting better and better with all those new condos. And the f2p seems minimal. No timers, no second currency, no ads... good. I can see myself missing the endless mode of the original thou, I had a blast thinking my strategy and playing it for hours. Now I feel rushed and I guess more focused. One thing before I buy the doubler... I will buy the iPhone 6 (regular) in less than two weeks, will this get support for the bigger screen?

Thanks for giving it a try. Glad you are liking it.

There aren't any plans to support the game further at this stage as far as I am aware, unfortunately. I'm not sure how the game will respond to the automatic scaling either. Don't think we get actual devices until later this week.
 
I used to be really into iOS gaming but stopped about 2 years ago - however, now that I have a 6, I'd like to get back into it. What would you guys recommend?

I love both 5 minute play-this-while-waiting-for-something games, but I also love deeper, more fleshed out games. Are there any really good RPGs on iOS?

I have XCOM, TWEWY, Horn, Limbo, Lili, both Raymans, TWD, 1st ep of TWAU (but I have the season pass on Mac) - is there anything big I'm missing?

Edit: also, are any of the Final Fantasy games good?
 
I used to be really into iOS gaming but stopped about 2 years ago - however, now that I have a 6, I'd like to get back into it. What would you guys recommend?

I love both 5 minute play-this-while-waiting-for-something games, but I also love deeper, more fleshed out games. Are there any really good RPGs on iOS?

I have XCOM, TWEWY, Horn, Limbo, Lili, both Raymans, TWD, 1st ep of TWAU (but I have the season pass on Mac) - is there anything big I'm missing?
Battleheart and Battleheart Legacy, Hoplite, 80 Days. Wayward Souls
Good quick/smaller game: 99 Bricks, A Ride Into The Mountains, Knightmare Tower, Duet, Starborn Anarkist, Quadblast, Boson X, Slayin, super ccatch, Threes
Platformers: Stealth Inc, VVVVVV, Kero Blaster
Puzzle games: Perfect Paths, Blek, Blast A Way, Instantion
 
Battleheart and Battle Legacy, Hoplite, 80 Days. Wayward Souls
Good quick/smaller game: 99 Bricks, A Ride Into The Mountains, Knightmare Tower, Duet, Starborn Anarkist, Quadblast, Boson X, Slayin, super ccatch, Threes
Platformers: Stealth Inc, VVVVVV, Kero Blaster
Puzzle games: Perfect Paths, Blek, Blast A Way, Instantion
Thanks :) I'll take a look at all of those!
I already have 80 Days and Threes :)

Also, has anyone played Counterspy yet?
 
I used to be really into iOS gaming but stopped about 2 years ago - however, now that I have a 6, I'd like to get back into it. What would you guys recommend?

I love both 5 minute play-this-while-waiting-for-something games, but I also love deeper, more fleshed out games. Are there any really good RPGs on iOS?

I have XCOM, TWEWY, Horn, Limbo, Lili, both Raymans, TWD, 1st ep of TWAU (but I have the season pass on Mac) - is there anything big I'm missing?

Edit: also, are any of the Final Fantasy games good?
Calculords - lane-based strategy
Plague, Inc. - disease-based strategy
10,000,000 - match-3-based rpg
Glyph Quest - elemental-based match-3
Soccer Physics - sports-based silly fun with bonus multiplayer
Flappy Golf - flap-based sports ball
Pako - car-based don't crash survival
Mikey Boots - rocket boot-based speed running
 
Thanks for giving it a try. Glad you are liking it.

There aren't any plans to support the game further at this stage as far as I am aware, unfortunately. I'm not sure how the game will respond to the automatic scaling either. Don't think we get actual devices until later this week.

Thanks for letting me know, I am mostly afraid of how my games will auto-scale to the new resolution. I fear many gems I have wont get updated. Please let me know if SMAMC scales good.

Battleheart and Battle Legacy, Hoplite, 80 Days. Wayward Souls
Good quick/smaller game: 99 Bricks, A Ride Into The Mountains, Knightmare Tower, Duet, Starborn Anarkist, Quadblast, Boson X, Slayin, super ccatch, Threes
Platformers: Stealth Inc, VVVVVV, Kero Blaster
Puzzle games: Perfect Paths, Blek, Blast A Way, Instantion

Solid recommendations there, I just want to add:

Out There, Nightmare Cooperative, FOTONICA, BADLAND and Darkin, one for each genre.
 
Sad times when Drop7 no longer is on people's recommending lists. I suppose Threes superseded it as the go to time waster.

Also, has anyone played Counterspy yet?
On PS4, can't comment on the iOS version other than it supposedly is missing a bunch of levels and has a semi hard to get used to control scheme. The game itself is lovely though from the little I've played so far (Diablo steals my time).
 
Sad times when Drop7 no longer is on people's recommending lists. I suppose Threes superseded it as the go to time waster.


On PS4, can't comment on the iOS version other than it supposedly is missing a bunch of levels and has a semi hard to get used to control scheme. The game itself is lovely though from the little I've played so far (Diablo steals my time).
Calculords - lane-based strategy
Plague, Inc. - disease-based strategy
10,000,000 - match-3-based rpg
Glyph Quest - elemental-based match-3
Soccer Physics - sports-based silly fun with bonus multiplayer
Flappy Golf - flap-based sports ball
Pako - car-based don't crash survival
Mikey Boots - rocket boot-based speed running
Thanks for the recs :)
 
Am I the only one loving Goblin Sword? I am really loving Goblin Sword. It's so refreshing to see a 16-bit platformer instead of an 8-bit one. Just a well put together game.
 
Am I the only one loving Goblin Sword? I am really loving Goblin Sword. It's so refreshing to see a 16-bit platformer instead of an 8-bit one. Just a well put together game.
Wooow, what an awesome looking game. Bought. I hope it's fun :D
 
Am I the only one loving Goblin Sword? I am really loving Goblin Sword. It's so refreshing to see a 16-bit platformer instead of an 8-bit one. Just a well put together game.

no, it's great. done 100% on the forest, almost 100% the castle, working on the caves.
 
Wooow, what an awesome looking game. Bought. I hope it's fun :D

It seems like a Wonderboy inspired game, plays fine.
Is there a good way of syncing save data/progress between an iPad Air and an iPhone 6? Or is that not possible?

Five Nights at Freddy's is great fun, but from screenshots I was always impressed at the graphics.. I thought it was real-time 3D. It doesn't harm the playability though.. takes me back!
 
no, it's great. done 100% on the forest, almost 100% the castle, working on the caves.
I just beat the second boss in The Forest and need one more level of crystals to get the last stage. Waiting to 100% Forest before tackling the Castle. Really fantastic little game!
 
Sad times when Drop7 no longer is on people's recommending lists. I suppose Threes superseded it as the go to time waster.


On PS4, can't comment on the iOS version other than it supposedly is missing a bunch of levels and has a semi hard to get used to control scheme. The game itself is lovely though from the little I've played so far (Diablo steals my time).
Is Drop7 good? Never played it
 
Into the Dead is fun, but PikPok had some really great stuff on the beginning, with Monster Flip and Monsters Ate My Condo. MAMC is, for me, one of the greatest games of all time. Any platform, any era. Of all time. Unfortunately MAMC is not compatible with the iPhone 5 resolution and I cant play it anymore.

I've kept MAMC installed on my iPod Touch for over 2 years now, and I still have a play of it every now and again. Flick Kick Rugby as well (though there are many times it doesn't load though :|). They're entertaining games which show that PikPok can make these amazing games which can put them on my favourite iOS developers list, which does make some of the newer releases more disappointing as I know they can do better. They aren't necessarily bad games, more disappointing.
 
Man, Goat Simulator made my iPhone 6 get crazy hot. Gonna hold off on playing it for now and see if there's some sort of update down the way.

Does the same on my 5s and absolutely drinks battery as well. Fun little game, but when it's eating 10% battery in ~15mins that's not good.

Kinda made me realise how poor iPhone is for gaming really. When my phone has a hard time making it through the workday, powerwise, trying to game on it rather feels like pushing my luck. iPhone + iPad combo ftw!

edit: puzzle games like threes and eighty-eight are the exception
 
Man fuck apple for gimping the plus. Already burnt me on the iPad 3.

The 5s performs better.

I want to swap out to a standard 6 now but don't think I can because I signed up to a contract.
 
Man fuck apple for gimping the plus. Already burnt me on the iPad 3.

The 5s performs better.

I want to swap out to a standard 6 now but don't think I can because I signed up to a contract.

Even with a contract, most companies should let you return your device within ~2 weeks no questions asked if you're not satisfied with it. At the very least I don't see an issue with you simply saying it's too big, and you want to trade down to the regular 6. Worth a shot.

Also, I'd not heed those benchmarks too, too much. It is really no different than (actually it's better in theory) the hardware in the iPad Air like previously mentioned, and performance so far has not indicated any issues with actual game framerates that I've read (vs synthetic stuff). I really doubt we'll see some repeat of the iPad 3 where lots of games run awful on the device... I'd only be concerned if I had read about problems already, or if I planned on holding on to it for more than 2 years.

How did hey gimp it?

See the benchmarks here, basically the higher res lowers performance, nothing unique to Apple though, you can see phones like the LG G3 also exhibiting worse performance than their prior models (LG G2). And people still love the slower, newer phones (Anandtech basically rates the LG G3 as the best smartphone on the market in their review of it iirc).
 
so 6 is better than 6 plus?

If your main interest is playing unreleased, theoretical games that run better on the 6 than the Plus (or benchmarks), then yes, running them at 750p yields higher performance than at 1240p or whatever. However if you do many other things on the device (including playing the current games which have the same performance on both devices afaik), it's up for grabs depending on what your preferences are.
 
If your main interest is playing unreleased, theoretical games that run better on the 6 than the Plus (or benchmarks), then yes, running them at 750p yields higher performance than at 1240p or whatever. However if you do many other things on the device (including playing the current games which have the same performance on both devices afaik), it's up for grabs depending on what your preferences are.

well I want to do both, I have an backlog og older ios games from many many years back (I dont expect them all to be compatible though) I suppose higher resolution does explain the lack of performance, I guess you could say its going to come down to how well a game is going to be optimised for ios 8 and the 6's
 
so 6 is better than 6 plus?

6Plus
- has Better Display
- GPU seems to be specd a little faster (very small difference)
- Longer battery life

6:
- CPU seems to be a tiny bit faster
- As the native resolution is lower, it is not very taxing on the CPU/GPU

Display comparison (Summary much better than 5s on almost all aspects like color reproduction, viewing angle etc)
http://www.displaymate.com/iPhone6_ShootOut.htm

CPU, GPU performance Benchmarks:
http://www.anandtech.com/show/8559/iphone-6-and-iphone-6-plus-preliminary-results

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Off screen GPU benchmarks are more relevant, as games wont render at native resolution even on iphone6.

67843.png
 
Not enough GPU for the res it needs to drive.

Would you consider the iPad Air gimped when you see charts like this showing it performs ~1/2 as well as an iPhone 5S?

Another question, are there even any phones on the market that would run games better at over 1080p than the iPhone 6 Plus? I'm not aware of any, and even if spec-wise there was one, optimization for the iPhone 6 Plus would probably win it over anyway.
 
If your main interest is playing unreleased, theoretical games that run better on the 6 than the Plus (or benchmarks), then yes, running them at 750p yields higher performance than at 1240p or whatever. However if you do many other things on the device (including playing the current games which have the same performance on both devices afaik), it's up for grabs depending on what your preferences are.

Well I'm not sure how the 6 runs games but I've been underwhelmed with the 6+ performance this far. UI stutters in places where I never saw them on my wife's' 5s, real racing is a slideshow, ashpalt 8; a metal enhanced game no less, stutters badly and other games I've tried like the infinity blades and Lili haven't inspired any confidence that the device will be able to handle native res games very well.
 
Well I'm not sure how the 6 runs games but I've been underwhelmed with the 6+ performance this far. UI stutters in places where I never saw them on my wife's' 5s, real racing is a slideshow, ashpalt 8; a metal enhanced game no less, stutters badly and other games I've tried like the infinity blades and Lili haven't inspired any confidence that the device will be able to handle native res games very well.

Well, just like consoles, I wouldn't expect games to be perfectly optimized for the device right out of the gate. The real question is, will developers generally target iPhone 6 or 6 plus as their ideal platform for games from now on?

Also, I just tried Asphalt 8 and I didn't experience any stuttering. I'm sure time/benchmarks will tell how the plus handles games.
 
Well I'm not sure how the 6 runs games but I've been underwhelmed with the 6+ performance this far. UI stutters in places where I never saw them on my wife's' 5s, real racing is a slideshow, ashpalt 8; a metal enhanced game no less, stutters badly and other games I've tried like the infinity blades and Lili haven't inspired any confidence that the device will be able to handle native res games very well.

In the prior page, I read asphalt 8 runs perfectly fine outside of the initial loading on a track at the start of a race... first I saw anything about Lili or the rest you mention though, fair enough. I do expect app updates to iron out the issues, but at least now I can see a few examples of games that are troubling. Also, I haven't seen much about the UI choppiness from impressions either, but people said they launched the retina macbook airs with similar issues in the UI, and that it was later patched to be smoother.
 
My iPhone approach tends to be to wait for the revised version of the new hardware.
iPhone 4S, iPhone 5S, and I'll wait for the iPhone 6S, or whatever they call it.

It'll be interesting to see how games settle down on the new hardware in the next 6 months.
 
In the prior page, I read asphalt 8 runs perfectly fine outside of the initial loading on a track at the start of a race... first I saw anything about Lili or the rest you mention though, fair enough. I do expect app updates to iron out the issues, but at least now I can see a few examples of games that are troubling. Also, I haven't seen much about the UI choppiness from impressions either, but people said they launched the retina macbook airs with similar issues in the UI, and that it was later patched to be smoother.

I've read about the UI choppiness stuff but I haven't experienced anything in my heavy usage over the past 3 days yet.
 
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