Guys, give me some tips on how to be better at PVP. Here is a small summary of what's bugging me:
- my KDR is all over the place. Sometimes it's close to 2.0, other times it's below 0.5. Yesterday was so frustrating. I played 3 matches and my best KDR was 0.87. Being in a team with a similar performance didn't help overall result (lost all 3 matches).
I'm going to assume that you're not suffering from lag.
Despite the fact that Destiny, in some ways, caters quite a lot to weaker players, there is still an enormous gap between the best and worst players. It's not that surprising that your results vary quite a bit, I find much the same. Sometimes you're against better opposition, sometimes you're supported by worse players. It makes a big difference.
Other than that, are you using the right weapons in the right ways? There are many weapons that are outright crap in PvP, and many weapons which are only good on certain maps.
- I noticed a strange thing when I rolled Warlock (I have lvl 20 Hunter, but wanted to try different class); there are some people that kill me with literally with 1-2 shots. They carry primary weapons, it's not a sniper shot or anything like that. When I leveled up some skills (specially the ones that increase armor), I noticed that I'm significantly harder to take down. I thought that any non-Iron Banner mode ignored level advantages as well as equipment levels?
No. Only two things are ignored - attack and defense ratings on weapons and armor respectively. Everything else matters. Survivability is affected by Armor and Recovery, which are seen in your subclass.
- continuing from the previous point, I noticed that I can barely take down shield on some players. I deal mix of yellow and white damage and their shield barely goes down 50%. They spot me and take me out in like 2 shots.
Are you using a weapon with low impact (this relates to the damage per round)?
Also, I don't think anyone is killing you in two shots. Sometimes shots that land in quick succession feel like a single shot.
- I tried using Fusion Rifle and the results are mixed - sometimes I have great performance, other times, I can't aim for shit and get killed while trying to aim at my target.
The fusion rifle is the big risk weapon. Some fusion rifles are far easier to use than others, so experiment, but you need to pick your moments. If someone is too close or too far away it becomes very hard to do them in, and if you miss with a fusion rifle you're often done. You have to be hitting with almost every part of the burst to get a kill. One trick is to aim low, because the burst tends to go upwards.
The main reason I went with Warlock is that I noticed that I often failed to activate Super on my Hunter. I spent entire matches waiting for a perfect moment to activate Golden Gun and in the end I completely forgot about it. Also, Nova Bomb can easily take out Titan's bubble (my most shining moment with Warlock was taking out 3 Guardians with a single Nova Bomb while they were capturing a control point - 2 of them were under Titan's bubble), and it doesn't really require any careful strategy when using (Golden Gun is easily wasted since you have no special protection when the skill is active). Then there is the melee attack - Hunter is the only class that doesn't have 1HK melee attack. Knife throw is mostly a miss since no one likes to stand in place and wait to get killed. Of course, this is just my personal view on Hunter, there are many people that play Hunter masterfully. I guess I just find Warlock easier to play with.
So basically, you feel the hunter is underpowered relative to the warlock?
I'd say a few things. First, while the Warlock's Nova Bomb is extremely strong, the hunter's supers are the only ones which will consistently and in a vast range of scenarios get you multi-kills. The Nova Bomb is so extremely situational (the same goes for the Fist of Havoc) because you want people to bunch up, whereas the golden gun and blade dancer will rip through groups of people who are potentially spread apart.
It sounds like you are overly cautious when it comes to using your super, which doesn't make sense with the hunter's super. Go into an area with multiple enemies, pop it, and be aggressive: you have a one hit kill, so you don't need to exercise caution with movement.
The hunter's other super is frankly even more effective, and is the only super which can realistically net four, or five kills with remote consistency. With the right perks selected in the subclass, it becomes unbelievably hard to kill a bladedancer, especially to kill them before they get a kill.
One last general tip. You have various things about your character, as well as your own skillset, which dictate what types of fight you are and aren't suited to. Don't go into the wrong type of fight. I never use shotguns, preferring the sniper, and play as a warlock. I'm not suited to close range engagements in confined areas. So I try to ensure I'm not in them. Be part of the fights you are suited to, and try not to get caught in the other ones. The radar is hugely helpful for this.