Wow, that's it? That's like 3 light more than Legendaries, correct?
Non-Raid legendaries fully upgraded will give you 27 Light.
I believe Legendaries from the Raid will give you 30 Light once fully upgraded.
Wow, that's it? That's like 3 light more than Legendaries, correct?
Ok I'll add u in a few almost done with this strike level 5
You can do it as many times as you want, but you only get the loot the first time you open any given chest (there are 3), and the first time you reach any particular 'checkpoint' loot roll. So if you clear the raid, you won't get anything else that week, unless one of the enemies inside happens to drop an engram for you.
Beat the Archon dude whose name I was somehow expected to remember and now I'm forced to watch this cutscene with the Speaker again.
BUNGIE C'MON
Question: Does Bungie actually wants us to grind these 6 or 5 strike missions like 15 times every week to get our vanguard points?
If so, why couldn't they at least make them more repayable by having enemies spawn on different spots, in different numbers or anything? Seriously, getting vanguard points is a chore.
Non-Raid legendaries fully upgraded will give you 27 Light.
I believe Legendaries from the Raid will give you 30 Light once fully upgraded.
Repeating my post from earlier in case anyone who missed it knows the answer:
Is it possible to get to level 29 with non-raid gear? With all legendaries and one exotic, fully upgraded? I just got to 28 with the Queen's help and still have 7 upgrades to go on my gear.
It would be easy to calculate if you could see which upgrades will add +1 light and which will add +2, but I don't see any way to determine that in the game. (Lack of useful information in this game? Shocking!)
Why does ot always have to be more damage to kill faster? Am I the only one who would prefer to be able to take more hits to make this thing less 'boom dead revive' but more tactical?
Repeating my post from earlier in case anyone who missed it knows the answer:
Is it possible to get to level 29 with non-raid gear? With all legendaries and one exotic, fully upgraded? I just got to 28 with the Queen's help and still have 7 upgrades to go on my gear.
It would be easy to calculate if you could see which upgrades will add +1 light and which will add +2, but I don't see any way to determine that in the game. (Lack of useful information in this game? Shocking!)
Nathon Fillion is the only voice acting in this game that sounds earnest and not phoned in. I swear it sounds like Dinklage was bewildered by some of the lines he had to read.
29 is the absolute cap for non-raid, yeah. an accomplishment imo.
Are the queens wrath missions too hard to solo?
So can you only complete a single queens wrath story mission per day or can you keep doing them for more rewards? I have 7 queens wrath quest items and not exactly sure what I should be doing with them.
So can you only complete a single queens wrath story mission per day or can you keep doing them for more rewards? I have 7 queens wrath quest items and not exactly sure what I should be doing with them.
what raid gives you that make you go from 29 to 30 ?
Raid gear and exotics are the true best-in-slot items. The weapons have +damage to raid enemies and the armor has higher base light. Raid armor is necessary for the last bit of light to hit 30.what raid gives you that make you go from 29 to 30 ?
its going to be fun to see if we get more queens bounties today
Damn. These Queen's mission is hard as a mother solo. I need more friends. I mean, I am pretty sure this Kell's guard just tea bagged me after he kicked me in the face.
Again, this is not AR problem. It's Pulse/Scout Rifle problem. They need to increase impact stat on those so they can deal meaningful damage.
I've played many multiplayer FPS games, and I can tell you that in most cases people use automatic weapons. Burst fire or single shot rifles always sucked. Destiny is no exception.
Damn. These Queen's mission is hard as a mother solo. I need more friends. I mean, I am pretty sure this Kell's guard just tea bagged me after he kicked me in the face.
Raid gear and exotics are the true best-in-slot items. The weapons have +damage to raid enemies and the armor has higher base light. Raid armor is necessary for the last bit of light to hit 30.
so i was wondering whats the difference between 5-6 mag handcannons and the 8+ ones? is it similar to borderlands(1) where the smaller mag revolvers deal more damage to make up for the clip size? or are all handcannons with a small mag doomed to be worse then the ones with a bigger mag.. i haven't really found an answer to this, was hopping people on gaf might know whats up.
How do one acquire raid armor?
hell no. higher mag hand cannons all the way. they are amazing.,anyone got any information on this? bumped in case no one saw. thinking about buying a handcannon with my hard earned marks and would love some info on this![]()
Queens bounties :
Win 3 crucible matches with the queens class, emblem and shader items equipped
Defeat 15 guardians with sniper rifle head shots
Defeat 20 guardians with hand cannon head shots
Defeat 3 fallen walkers
Queens bounties :
Win 3 crucible matches with the queens class, emblem and shader items equipped
Defeat 15 guardians with sniper rifle head shots
Defeat 20 guardians with hand cannon head shots
Defeat 3 fallen walkers