Interficium
Banned
Do a raid for 5hrs and get a shader and a little materials. Seems legit.
Total misinformation.
Do a raid for 5hrs and get a shader and a little materials. Seems legit.
I like the idea, I think many would still complain - I only play solo. I don't have a group, etc. Raid is the endgame though, so I feel there should at least be some guaranteed rewards tied to leveling.You know, I think this stuff could honestly be fixed by the Raid itself.
Right now, some people just get materials for loot from some of the raid encounters. What if the encounters dropped a higher amount of materials for everyone along with giving everyone raid-specific loot? That way, folks will have a method of upgrading raid items while not feeling so starved.
I don't get why the raid doesn't give marks.
In WoW, we used to raid every week and sometimes get nothing. At lease their isnt DKP in Destiny.
nib95 said:So are my 3 Queen missions worth doing? I already have full Legendary gear.
God damn whatever your opinion of the game one thing is clear: Bungie dun goofed. Their name used to mean insta-buy for me. Now I'm waiting for reviews from now on. Jesus I used to own my xbox solely for my love for Bungie.
This is more sad than anger inducing for me.
Just re-quoting this. Any ideas?
To quote this again:
This affects EVERYONE. Including legitimate players. Struggling on a mission? Tough shit. You get nothing for finally finishing it.
What do you expect, this is the instant gratification generation.
Doesn't effect end mission rewards only engrams from regular mobs.
Doesn't effect end mission rewards only engrams from regular mobs.
Plenty of positive news in the accompanying Developer Notes.
To quote this again:
This affects EVERYONE. Including legitimate players. Struggling on a mission? Tough shit. You get nothing for finally finishing it.
To quote this again:
This affects EVERYONE. Including legitimate players. Struggling on a mission? Tough shit. You get nothing for finally finishing it.
Bungie needs to up the chance of their only truly good map Burning Shrine.
Not respecting Lt. Daniels?
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That's a demerit.
To quote this again:
This affects EVERYONE. Including legitimate players. Struggling on a mission? Tough shit. You get nothing for finally finishing it.
There is so much yet to comeWell, I think I am going to buy whatever Xur has to offer in the morning, finish the story, and then I am selling this.
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There was a time when caves were much more powerful.
Goodbye Cave...
So a dying counts as a hard wipe?
To quote this again:
This affects EVERYONE. Including legitimate players. Struggling on a mission? Tough shit. You get nothing for finally finishing it.
I went home to pick up some relic irons on Mars during lunch and, after upgrading my exotic chest armor, hit level 27... now this??? Wow.
Everyone might be bitching about the death of the loot cave, but I'm doing juuuust fine today.
There is so much yet to come
...hopefully
Iron Banner at least for sure
bwahahaha
i hate that i love this game
i'm going to be one of those bitter people who stayed with diablo 3 since day 1
is rep shared between characters? please tell me it is
You can tell Bungie has absolutely no idea what they're doing in the world of loot.
The whole system is a mess. Low level enemies drop the same loot as bosses. Legendary engrams are more often to be rare items than legendary items. Everything is a rep grind. No consistent way (now) to get high end upgrade materials.
They need to look long and hard at how they run their loot game if they want me to come back for Destiny 2.
Maybe I'll use this as a launchpad to get my FPS skills honed until Advanced Warfare is out.
So them saying they designed some systems poorly and promising to address these issues is a bad thing now? I thought that's what people wanted? Bungie has responded to some of the criticisms, so now that's not good enough?
I can understand not wanting them to nerf the loot cave before tuning loot drops, but at least give them credit here.
"Since launch we've tracked down an issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon, and for Strikes to become a little less grindy as a result"
Best news.
I bet you this is exactly what will happen.If they wanted to do a grab bag thing, why not make a prism engram or some shit?
Honestly? I'm worried, but we can still buy items for marks and dismantle. For now....So for those wanting shards, the methods are:
Daily Public Events - Ascendant materials for first gold tier completion of the day and chance at additional materials each subsequent gold tier completion.
Daily/Weekly Nightfall/Heroic Strikes/Stories
Dismantle legendary/exotic gear
Purchase exotics from Xur and dismantle.
Raids
Anything else?
Yeah, it truly makes no sense. I wonder who sits down and thinks about the ramifications of these things. We spent the whole game dissembling gear that was poor to improve our current gear. What made Bungie think we wouldn't do it for Legendaries when raid gear is better than any other legenday out there?
How would they fuck up Iron BannerIf they fuck up Iron Banner, I'm done until next expansion.
Well that's what I got....>_>Total misinformation.
Just re-quoting this. Any ideas?
No offence but people farming a cave and lvling up wrong and than complaining now they have no reason to do the queens mission...
Oof.
Just like anything else, those unhappiest, even if a small group, will be the loudest.
Those of us who enjoy the game more broadly will never even notice this change![]()
engram drops and end mission rewards are not the same thing. your rewards for finishing will be unchanged whether you died or not.
It was already in the game, hence the "fixed in 1.0.1.4" part. I suspect it is some minor drop suppression for a short window after a hard wipe to cut back on the cliff-diving farm method.
Dropped Engrams. Not mission completion engrams.
They want to stop in-mission death farming which was having bad effects when three players enter a strike and 1 or 2 want to do stupid death farming, the other 1 or 2 just want to finish the strike normally.
The main problem is Bungie is giving lots of vinegar and very little honey. The whole one to two months away in their message was not encouraging in the least.
Will got no reason to do those missions anymore. No reason to do to the cave, and no incentive to do missions. Tune to do those night falls and raids I can't get my friends to do with meSo are the queens legendaries the only ones that dismantle into nothing?
Oh. Might as well be nothing then.
lol WOW I didn't even consider that. I'd be so pissed if after a tough strike where you had to wipe, you get nothing. Absolutely fucking insane.
Bungie needs to fix Strike rewards for sure. The sole reason I don't play them much is because of time/reward. I get More marks for doing a short and easy PE. And I think those assassination patrols give the same amount of Rep (25).
How would they fuck up Iron Banner
Just have 1 character with high rank vanguard & crucible rep, as well as whatever currency they use. Then just use the vault to transfer items between Guardians.
..at least until they fix that.
That's not what it means at all.
The hyperbole is nauseating.
So now that loot cave is nerfed, what's a not-quite-level-21 supposed to do to get to level 21 and beyond?
yeah that's kind of a big deal
especially after bungie was so hard up on not dictating rewards based on performance
too bad. better git gud (but only because we don't know what else to do in response to this growing problem which stems from a nonsensical loot system - and no, we're not pulling our heads from our asses either. our ideas are perfect)
fucking hellGet fucked, Bungie.
Re: engrams- Cryptarch thinks he's opening a grab bag of loot. Rage sharding of blues ensues. Expect to see changes to address this soon.
decrease the efficiency of cave farming (edit: I bet I know exactly what they mean by the way and cave/similar farming will still be possible)
correspondingly increase engram drops from completing activities.
allow players to opt-in to voice communication during matchmade activities.
issue which has made Strikes more challenging than originally designed by both increasing damage taken by players and decreasing the damage inflicted by players on the boss. Expect to see this addressed soon
re: exotic weapons Thorn and Bad Juju- We're here to offer some advice: don't shard those guns. Their time will come.
Today the Auto Rifle is too effective at long range, even beating Scout and Pulse Rifles in some circumstances. Expect stability and/or damage adjustments to the Auto Rifle to address this in the weeks ahead.
Scouts just aren't hitting hard enough today when compared to other precision weapons. We'll be addressing this soon.
All of this is very good for the game.Expect changes soon to address shotguns which push the envelope of what it means to be close quarters.
God damn whatever your opinion of the game one thing is clear: Bungie dun goofed. Their name used to mean insta-buy for me. Now I'm waiting for reviews from now on. Jesus I used to own my xbox solely for my love for Bungie.
This is more sad than anger inducing for me.