Destiny |OT5| New patch out Tues., Master Rahool reportedly crying into his robes

Status
Not open for further replies.
long winded work around crappy loot system
if only you actually worked for bungie and put all of that information in the game

maybe people wouldn't be constantly misinformed about how to not be pissed off about thralls being worth more than bosses
 
No you aren't. Daily story mission gives ascended mats and can be done on each of your characters. Same for daily public event mail. Same for daily public event completions.
I spent two days at 27 because the game refused to cough up Shards from every one of these sources. You're still at the mercy of a die roll.
 
no one does them anyways because they have the same chance to drop engrams as anything else

People do strikes all the time. Daily, weekly, nightfall, for bounties, the vanguard strikes. I know the purpose isn't getting engrams, but it's nice to pick them up. Now you'll see less if you wipe, which is easy to do playing solo and happens with others too for dumb reasons or if you're playing high levels.

People aren't going to notice it, but it's still a shitty consequence of this farming fix when there are probably better ways to go about it.
 
Do you get shards from dismantling legendary engrams or just legendary gear?

Legendary gear. You destroy all unencrypted engrams.

It is a cruel process...

If you need shards make an alt character and do dailies. It is honestly the best way to get shards. I am swimming in them now.
 
Damn the thread moves fast. Anyone got thoughts on this? :3

You effectively hit the nail on the head.

The problem with this sort of a game is you need people to come back.

With PSO you would run through a full Dark Falz and wind up with a bunch of 'rares' you already had.

The difference here is with PSO you continued leveling your character as you went.

Bungie decided to do this odd level your armor and level your weapons for light to 'level' up business and I think that is making it seem like less progress is made on 'fruitless' missions.

Part of the issue seems to be people are only playing the game for loot and not to actually play the game (i.e. the strikes and raids only have value insofar as they give me loot, not for their own merit).
 
Shit I don't even know what to do in this game besides the loot cave.
Departure from the Cave

Plato then supposes that one farmer is freed, being suddenly compelled to stand, turn, walk and look towards the fire. The light would hurt his eyes, and cause great difficulty for him to see the object's shadows he had seen before. In his pain, Plato continues, the freed one would turn away and run back to what he can make out; the shadows of the carried objects. He is then told that what he has formerly seen has no substance, and that what he now sees (the carried objects) constitutes a greater reality. When he sees the world outside the cave he begins to question his previous beliefs.

The freed one is then dragged in pain and irritation up and out of the cave. Upon exiting the cave, this discomfort only intensifies as the radiant light of the sun overwhelms his eyes. The sunlight is representative of the new reality and knowledge the freed one is experiencing.

Slowly, his eyes adjust to the light of the sun. He is first able to see only shadows of things. Next he can see the reflections of things in water and later is able to see things themselves. He is then able to look at the stars and moon by night and finally he is able to look upon the sun.
(embrace the light)
 
What content is there at 30 that you're gearing up for?
The hard mode raid? Any future raids, which I presume will start at level 30 for normal mode, and be level 32 on hard mode?

I actually will have fun, no need to worry about that. Welcome to every MMO ever, where what drops you get is random.
That is 100% untrue, and all that it tells me is that you don't actually play very many MMOs. There are plenty of MMOs with barter-based endgame progression, where loot is actually, you know, earned - instead of being randomly assigned.

Everyone complains about lack of loot. Bungie reduced drop rate of engrams.
People say buy your own and dont rely on engrams. Bungie eliminates ascendant materials from Queen's wrath.
Game is supposed to be social. Bungie patches out the most social location in the game.
People complain about not having enough wild encounters. Bungie reduces the respawn rate at the few places who have plentiful encounters.

Was anyone really complaining about the Loot Cave? Or the drop rates? Or about getting materials from Queen's wrath? Were these things that anyone actually wanted "fixed"? Who are these fixes meant to please? Is this making the game more enjoyable for anyone?

And yet all the fixes people are actually almost unanimously begging for are ignored. Bungie needs to stop yelling "youre not playing it right!" and analyze why people arent playing it "right."
Fantastic post.

Man, you are so pessimistic about everything. You ok? You come in here to bitch and moan consistently and talk down about the game and Bungie. Hopefully it's making you feel better or something, but damn, quit bitching all the time. If you really feel as you say you do, stop coming here, stop playing the game, and sell it.

You want to be a productive contributor, talk solutions.
Solutions that Bungie clearly has no interest in implementing? It's pretty clear that they're 100% focused on slowing player progression no matter what, because instead of fixing any of the multitude of other problems, the first thing they do in the game is nerf progression. It's a bad omen, I say.

No you aren't. Daily story mission gives ascended mats and can be done on each of your characters. Same for daily public event mail. Same for daily public event completions.
All RNG.

The amount of materials needed to reach level 28 isn't particularly large. Unless you're pushing all your gear to 29 (why?), you don't need a ton of shards.
Hard mode raid?

On top of that, I'm not sure people have realized that higher attack does precisely fuckall for you against enemies of a lower level, it helps if you're fighting higher level enemies.
Which would be great, if higher level enemies didn't roflstomp you into oblivion.

Or to put it another way, if you're blowing all your energy and shards upgrading all your weapons and armor, you're wasting them for no good reason.
So why bother progressing at all, then? Why even play the game, for that matter? If you've beaten it when you hit 28, might as well stop playing!

More confusion and misunderstanding.

You aren't going to get one shot in iron banner if you're lower level. The scaling won't be anywhere near as harsh as it is in pve.

And given that you can get within 2 levels of cap with minimal pain, yeah. Not much reason to panic.
The scaling was pretty extreme, even if the beta where the cap was level 8.

Now imagine a level 8 vs. a level 30. I don't think that's going to end very well.
 
People do strikes all the time. Daily, weekly, nightfall, for bounties, the vanguard strikes. I know the purpose isn't getting engrams, but it's nice to pick them up. Now you'll see less if you wipe, which is easy to do playing solo and happens with others too for dumb reasons or if you're playing high levels.

People aren't going to notice it, but it's still a shitty consequence of this farming fix when there are probably better ways to go about it.

it was already confirmed that it's for a "short period"

still people don't do weekly or nightfall strikes for engram drops and that's applies even more for the 24 playlist
 
But we didn't adequately communicate the potential random outcomes of decryption. Players see what looks like the familiar metaphor of item identification, while the Cryptarch thinks he's opening a grab bag of loot. Rage sharding of blues ensues. Expect to see changes to address this soon.

Might as well just save up every legendary engram instead of decrypting them right now. Not sure what else there is to do at this point other than the Raid.
 
So would you not call the Christmas Cave an exploit?

He wasn't talking about the Treasure Cave, unsure why you brought it up. What he said was completely right. Bungie awarded Legendaries for mission completion, Legendaries dismantle into Ascendants. The player just did it a lot, he didn't exploit. Honestly, people assumed it was intended by Bungie to help players out!

Although, because this is a discussion thread, even the Treasure Cave is borderline on exploit status. Compared to past MMO exploits, it's low tier in terms of the player breaking the game or the skill it took to figure it out. The Nexus and We've Woken the Hive ones are further up the ladder, but really, all of three are just taking advantage of the design of the game.
 
I'm interested to see what Bungie has planned, because no way this game lasts until the next expansion with the current level of content. Pls tell me I'm wrong Bungie D:

I love the game but damn is the lack of content tough.
 
Damn the thread moves fast. Anyone got thoughts on this? :3

Yeah, this is pretty accurate, good post my friend. Especially the part about busting you ass on a heroic (non-nightfall) strike, just to get some coins. Give these bosses loot tables that are bound to them and people will run the instance. You can even make it to where you can only run a strike on heroic once a day for a chance at loot. That way people have a reason to log on and run a strike, but they don't feel like they HAVE to grind for it if it's only once a day you can run it.
 
I'm interested to see what Bungie has planned, because no way this game lasts until the next expansion with the current level of content. Pls tell me I'm wrong Bungie D:

I love the game but damn is the lack of content tough.

I doubt they have anything worthwhile plan.
 
So Bungie isn't changing anything about the loot system, is that what their blog post said? Just changes to weapon damages and such?
 
are they going to nerf bladedancer? cause really that's the one thing that needed nerfing
Bladedancer doesn't need to be nerfed
Easy Way To Kill A Bladedancer
1. Be a Striker Titan
2. Throw a Flashbang Grenade at Super-mode Bladedancer
3. Just wreck their ass while they fumble about
 
No you aren't. Daily story mission gives ascended mats and can be done on each of your characters. Same for daily public event mail. Same for daily public event completions.

The amount of materials needed to reach level 28 isn't particularly large. Unless you're pushing all your gear to 29 (why?), you don't need a ton of shards.

On top of that, I'm not sure people have realized that higher attack does precisely fuckall for you against enemies of a lower level, it helps if you're fighting higher level enemies.

Or to put it another way, if you're blowing all your energy and shards upgrading all your weapons and armor, you're wasting them for no good reason.

Armor in particular should only be capped if it is either a) raid armor that goes to 30 light or b) you're pushing to hit 29 so you can do the hard mode raid.

Otherwise you can reach 28 reasonably easily (especially easily now that queen is giving you free chest/helm, that means you need a whopping 65 marks or 130 marks to cap out in armor depending on what xur has for you).

Once you're 28 you can do the weekly nightfall easily, and all other existing content outside the hard mode raid without trouble.

If you want to do the hard mode raid right now, then yeah, you're going to have to triple farm dailies and weeklies with three capped characters, but for literally any other content in the game, you do not need to do so (and frankly, doing daily and weekly events on three different classes sounds a hell of a lot more fun to me than farming engrams, ymmv).

The sheer amount of misinformation and FUD being talked in this thread is unreal, I think I'm going to take a hiatus for a few days until things calm down or we get a dedicated gameplay talk thread in community or something.

There's very little point in attempting to ask or answer gameplay questions in the OT when the majority of posts are throwaway rants that we've seen posted literally hundreds of times.

On top of that there's a ton of misunderstanding, confusion, or outright false complaints about the way loot and progression function in the game. A lot of that is on Bungie, they fucked up by not laying out progression clearly, but the information is out there, if you care to look for it.

Hell, a lot of the information is right here in linked posts in these threads, but again, it's drowned out by the noise.

This post is pure Exotic. Holy shit.
 
Part of the issue seems to be people are only playing the game for loot and not to actually play the game (i.e. the strikes and raids only have value insofar as they give me loot, not for their own merit).

True, but how do you solve this "issue" when the loot after level 20 is directly tied to progress? Your level determines your access to endgame content, and your level is determined by your loot.
 
are they going to nerf bladedancer? cause really that's the one thing that needed nerfing

I don't really think it needs to be though. It still takes some skill to use it, you can't always just activate Bladedancer and run across the map to a group of people. You need to use it at the right time because you can still get taken out easily.
 
Wait, how do you hit 28 without spending a lot on the armor? Specially the "Armor in particular should only be capped if it is either a) raid armor that goes to 30 light or b) you're pushing to hit 29 so you can do the hard mode raid."

I'm currently 27, and that's with all legendaries and a (maxed out) exotic gauntlet. The armor is all 'maxed' but I haven't applied the final defense boosts to them because I need a TON of ascendant materials for each level. I used a bunch of the queen loot to fill out the gaunlets, but everything else isn't, and I'm only around halfway into the level bar.

FYI I just hit 28 and the only thing I maxxed was my gauntlets. I spent some shards on my boots but haven't done any shard upgrades on my chest piece or helm.
 
The loot is real!

Just opened a chest while patrolling Venus

6X Spirit Bloom
1x Special Ammo Synthesis
2X Blue Engrams
400 Glimmer

Don't mind if I do :)
 
So I get to 63 crucible marks to find I've hit the weeks 100 limit, so now I have to wait til Tuesday to earn 2 god Damn marks to get my legendary boots.

Argh
 
Exactly this. I'm actually glad I don't have to bother with those Queens quests anymore. Even as it was, I was only able to do about 3 or 4 a day.

I get that it was broken, but it would have been nice if they fixed it immediately, like with Xur's coins for sale, as opposed to letting people "abuse" it for three days in the middle of the week.

I was able to do a few, and have logged on to grab a few bounties yesterday, knowing that I wouldn't get to play until this weekend and doing the math in my head as far as how many orders I would need to complete to level up. Like I said before, quite a few people I play with have gone from 25/26 to 29 the last few days thanks to all of these shards. I'm 27, after putting a ton of time into this game, and now I'm behind, by quite a lot of work, because I don't play during the week and I missed this.

Call me salty, but it really sucks.
 
I don't disagree, but the frustrating part is how there are a ton of seemingly simple fixes that need to be made elsewhere...
I think the simplicity of these changes is VASTLY overrated.

Obviously Bungie has a design and a philosophy of how they want Destiny to play currently and over time. Fixes that they implement must fit into that design and that philosophy. They're not just going to engineer fixes that break the design or compromise that philosophy. Fixes need to be thought of in this greater context, not just completely by themselves and I'm sure it will take time and missteps and multiple fixes to engineer proper solutions.

It's fine that people speak from their own self-interests but at least we should acknowledge that Bungie have both their own set of interests and have to look towards the interests of gamers and sets of gamers outside of us. Just because fix X is great for Gaffers, doesn't mean it's what's best for the game, either now or in the long run.
 
Meh, I'm not too far off from leveling my character to level 29, and then it's off to grinding hard mode Raid.

But I understand the frustration with others here. I highlighted these patch notes to my level 25 friend who only recently discovered the loot cave, and he immediately logged off of destiny
 
Nullpointer, haha....

Holy crap, didn't DAX suggest the Allegory of the Cave, or something like it, in the last thread for the OT? That would've been amazing had it been used, despite most not getting the reference.

Dax = psychic.

(Assuming my memory is right and she's the one who suggested)
 
Just checking this thread for the first time today and it seems like some shit went down. Can anyone fill me in? I'm on mobile and don't feel like going back like 6 pages.
 
Status
Not open for further replies.
Top Bottom