Destiny |OT5| New patch out Tues., Master Rahool reportedly crying into his robes

Status
Not open for further replies.
It seems strange that they removed the reward for dismantling the Queen's gear. I had assumed that the primary reason they added the missions was to give players a chance to earn some ascendant materials, but I was apparently wrong. Now there doesn't seem to be much incentive to complete the Queen's bounties and/or missions.

And while I understand the decision to fix the loot cave, the fact that people were willing to spend hours on end shooting into a single opening is a pretty damning statement about the way loot is currently handled. It seems fair to assume that there are plans to remedy the situation as it stands, but whether that happens before I'm burnt out on the game remains to be seen.
 
Instead of Grinding mindlessly for loot. I think I'm going to take it easy and level alts to 20. So far I only have a 25 Titan.

By the time everyone is in their 20's hopefully the Expansion and several patches will have been rolled out and I can enjoy the grind then.
 
Let's fucking do this

I know Todahawk is down so that's three right there

208.gif
 
AR's have never been useful for mid-long range though and it's bullshit these do. Halo itself the smg and AR were useless outside of the close-mid range. The fact the AR does as much damage as it does and has a huge range is huge bullshit. They need to be nerfed in accuracy at the very least. Sorry if you were having fun with it, I was too, but the fact the other weapons weren't used because in 80% of encounters the AR wins at any range is bullshit.

Well, the problem with this is that in Halo you could swap out weapons at the drop of a hat, and in Destiny you're stuck with whatever you choose to equip at any given point. Every gun needs to be useful at many ranges because of this. That, and PvE...

What I will say, however, is that auto-rifles have no place being headshot guns. They need to tone down the headshot bonus so it doesn't matter as much if the accuracy is decent at range, they could up the bodyshot damage a bit to compensate.
 
I approve of this post too.

Same. At this point, I see a lot of people have similar concerns and I don't blame them. It's warranted. The fact that the complaints are mostly the same across the board is testament to what Bungie did wrong with Destiny.

It's a fun game with solid gameplay, but it could have been way more than it is now.
 
People can't stand in front of a cave and hold the trigger for hours on end anymore. The poor souls.

Did you see the one that was pissing off people the most or did you just assume it was the loot cave that had 90% of the reactions here?

Because most people throughout the day were pissed about not being able to get shards from the legendaries the queen's bounty gives you. Bungie went out of their way to make a mat that was a pain to collect, and got easier, back to a pain to force people to play for longer.

Not to mention this is more of the final straw with some of the stuff Bungie has pulled throughout the game and in design choices.
 
Soooo..

Every issue I have with destiny at the moment is getting adressed and patched by the end of the year.

I am a happy, Happy Scout-Rifle Hunter.
 
This might be my departing post because I just feel like I'm done. It's unrelated to the cave being closed because I stopped farming a good while ago, since that shit is just degrading to your soul. It being patched does bother me however because the underlying issue remains unadressed and the only news for the future consists of a vague "we're working on it".

They act like there is an economy that needs to be checked and balanced, but there isn't. Nobody is being hurt by me being able to reach lvl 28 because I managed to complete the queens quest several times. Nobody would be hurt by me finding a good legendary auto rifle since everything is theoretically supposed to be balanced. There is no reason for the game to be as pedantic about everything as it is. It's honestly the most frustrating game I've ever played. It feels like this game actively wants to make me think about why I'm playing it, and the more I do the more I realize I don't want to anymore.

Because I've spent 3 days 12 hours 15minutes and 36 seconds playing this game and I feel like I could have stopped at 20 hours and had the same experience. I don't know why I've played this game as obsessively as I have but I shouldn't have. It's not worth it. Maybe it's because it's the first shooter with very tight controls on the ps4 but fuck me I can't deal with this progression system. I've maxed out marks and gotten up to 27, I have the shards for 28(thanks queen) but I realized gathering the materials would mean atleast several more hours of running around shooting lvl 8 dregs and opening chests. I don't enjoy doing that at all but I've spent more hours than I'd like to admit on each of the planets doing exactly that. During that time I don't think I've interacted in a socially meaningful way at all. I guess I've spent 5 minutes in between chest runs shooting at a bulletsponge with some other guys, but I'm fairly sure none of us were really into it. I've done all of the farms, grinded all of the marks and hit every unnanounced cap this game has to offer. Including the 200 marks cap, which keeps counting your marks earned despite you being unable to earn more.

I enjoy playing the harder (more bullshitty content) but there is no reward for it, and it is actually less efficient then cranking down the difficulty and blowing through everything. As an added issue I've grown tired of most of it. I run past 80% of the encounters in the pve section of the game because they are a waste of time and end up only killing the enemy I have a bounty for or the boss so I can get my marks/rep. I've done every mission so many times that I know exactly where to stand to survive 95% of all encounters unscathed. I can finish most missions/strikes while watching episodes of star trek. I rarely get off of my hoverbike before the first press square to proceed moment of every strike. Honestly I feel like a drone going through motions, chasing some sort of machinated carrot that doesn't exist.

I enjoy the pvp, I want different weapons though but unfortunately I have to grind more rep to purchase them or hope the random loot gods comply. Meanwhile I've used this legendary scout rifle for 40+ hours, I've switched in some other stuff that's less efficient to level them up but it's been pretty much that scout rifle I got when I was level 18 two weeks ago from a random blue engram. I was going to get a purple gun from the crucible dude when I hit lvl 3, (initially 2 but the mark cap put a stop to that, because that would have been too ridiculous right) but I don't want to do this same punch twenty dudes bounty again. In fact I don't want to do anything again because it's the same shit in the same toilet like some fucking looney toons version of the end of tomorrow.

I don't want to do this again because I do feel entitled. I do feel like I deserve to enjoy myself and make meaningful progress towards a goal everytime I launch a game. I do feel like I should be able to get ascendant shards in an easy to understand controllable fashion, that is not overly time consuming or ridiculously specific like running around with 3 alts at specific times to complete a public event where the same walker I shot three times previously falls from the sky. I do feel like I deserve to have a sizeable arsenal of different guns to use should it strike my fancy to do so, where each offers a meaningful difference from the previous one. What I've gotten however is 20 Shingen-E's, 50 Sidewinder shotguns, and a bunch of stuff I honestly don't care about. If you make a loot game you need a variety, if you don't have variety your loot game is dead in the water. But this is besides the point.

I'll say this again, I've spent 3 days 12 hours 15minutes and 36 seconds playing this game in the short time it's been available. But I can't anymore, I'm just fucking done. This game is a treadmill, but the goal distances are set for some arbitrary point in spacetime and you may or may not get what you want when you get there. I have a 600+ game backlog, and I'm sure 80%+ of those games will treat my time with more respect than destiny will. I'm just going to go play some of those.

My final remark is that I don't understand why they'd do this. If I burned out because I got all the legendaries and got all of the exotics I wanted I would have quit a much happier man. I probably would have returned for some more when the DLC launched. As it stands I'm just so fucking done I'm probably never returning.

nK02fKN.gif


Fantastic post man.
 
You want close range, CQB, brawl? You take shotty, any shotty. In theory.

You want hard counter anything with OHK in wide range spread? Take FR and learn right trigger spam.

I'm not against AR and Shotty adjustments, but wholly ignoring FR's and their performance in Crucible is just bonkers. That shit is even less balanced than either of weapons that are getting nerf hammered.

Thank God that strafe spam fucks up aim assists and gives you some play against FR's.

FR's really aren't OHK since it's a burst and every part needs to hit in order to kill. And hip-firing is more effective for FR than using ADS. People are too mobile and charge rate is too slow for ADS to be the best choice.
 
I'm honestly shocked at all the patch complaints. It's nothing but good news, imo.

I found leveling up and progression through the Queen's Wrath event to be enjoyable, challenging and rewarding, And they removed it. I like some of what they are saying too, but they literally just removed the enjoyment I was getting from their game since Tuesday, so I can't agree that it was nothing but good news.

I know it was a limited time thing, so I knew I was going to have to go back and do other stuff afterwards, but I threw myself pretty hard into the event and now I have to change course halfway through and find something else to do, because there is no longer any progression in it for me.
 
Would anyone want to help me run my level 21 warlock and level 20 Hunter through the Queen's Wrath missions so I can get the two legendary armies for them? I'd really appreciate it!

I'm on PS4 and my PSN ID is FatalT1

I'm currently trying to get the Earth Restoration mission to go through since it's the easiest one. Unfortunately I can't launch the missions on my Hunter because he's only level 20 and you have to be at least 21 to go through them.
 
I'm more pissed about the Ass shards than the cave. Cave I knew would get patched one day. I merely did it to get blue engrams for my second character for better gear.
 
I've had this happen a couple of times. The first, the hunter was blade dancing, and I baited him with radar, and when he came running to me, I supercharged. Somehow the hunter stayed alive through it, and stabbed me to death, then he died immediately afterwards to the shockwave I left behind. The second time, the Hunter did not survive my supercharge :)

Is there anyway a Titan can match the speed/agility of a hunter?
 
Well, the problem with this is that in Halo you could swap out weapons at the drop of a hat, and in Destiny you're stuck with whatever you choose to equip at any given point. Every gun needs to be useful at many ranges because of this. That, and PvE...

What I will say, however, is that auto-rifles have no place being headshot guns. They need to tone down the headshot bonus so it doesn't matter as much if the accuracy is decent at range, they could up the bodyshot damage a bit to compensate.

You can swap out primaries too, you always spawn with ammo for it. Not to mention special ammo is easy as hell to get so that's not an issue either. If you are deleting everything but an AR that's the issue on the individual. Even when I didn't have as many weapons as now I always kept an AR and a hand cannon as my two primaries. So no, making everything useful for every range is still silly because then there's little point in having multiple weapons in one class. You find what you're comfortable with and stay with that or change depending on the situation.
 
Did you see the one that was pissing off people the most or did you just assume it was the loot cave that had 90% of the reactions here?

Because most people throughout the day were pissed about not being able to get shards from the legendaries the queen's bounty gives you. Bungie went out of their way to make a mat that was a pain to collect, and got easier, back to a pain to force people to play for longer.

Not to mention this is more of the final straw with some of the stuff Bungie has pulled throughout the game and in design choices.

It's especially ridiculous considering:

A: You can only complete a certain number of Queens missions per day
B: It's a limited time event

Many (myself included) thought it was intentionally there to promote people leveling their gear up to achieve higher light levels for the raid. Apparently Bungie is not that clever.
 
Most of the problems stem from the content in the game. There are two major issues with the content, it's boring and there's not enough of it. Bungie has tried to 'design' around the later without fixing either problem.

Firstly the Strikes are boring. There are no boss mechanics other than some extremely minor stuff like the Nexus boss has a rotating shield. They're short missions which don't offer the player something exciting or really offer much in terms of strategy. There's no interesting lore or even story to spice the missions up. It's a bit different on the higher levels due to the need for certain types of weapons but that's more frustrating than anything else due the lack of a quick switch system. Instead of useless shit like pointing or dancing, how about Bungie let us map ammo synthesis or different weapons on the fly? Anyway most of the Strikes are only difficult on the lower levels due to the bosses being bullet sponges.

This ties into the second problem in that people might suffer through the Strikes if you had a better shot at higher level gear like Legendaries. The fact that a player has just a good a chance at getting a purple engram from a level 1 boss is embarrassing on the part of Bungie. It kills any sort of risk and reward system. The raid does alleviate many of the problems in this and the last paragraph but the problem is that there is only one raid and at the moment you have to grind to even play this singular dungeon. Also you're very limited in the amount of loot you can potentially get from a Raid.

Bungie is trying to circumvent around the lack of armor and weapons through this loot system. By making even legendaries super rare, despite being needed for the exclusive high-end content, they're stalling the player. The Queen's bounty in it's initial state would have helped this as it would have given the player a way to quickly get to level 26. It still does but it's also time limited. Why is this not a permanent addition? The bounties by being disassembled would have also gotten higher level players a bigger incentive to help lower level players. Now there is no point to the event for players who already are level 26. So, There isn't that much loot for a loot game. There's what, three or four exotics per category? I think there's only a couple of options for armor pieces. There should be a lot more legendaries and exotics. Hell, Bungie could have tiers that the player can work towards of the legendaries and exotics so the player can get a sense of progression even if they have purples. That way they can give players more legendaries earlier while still having that player want to get better loot through an organized vendor system. Yes there are loots in the same category with better stats, but it's heavily RNG based so the endgame feels aimless and can be frustrating for a large number of players already decked out. Most MMOs have this system in place so why hasn't Bungie looked at how successful MMOs handle this? So with the content that isthere, how does Bungie keep the player invested? By making those initial pieces really hard to get and making it an utter pain to upgrade them. Now what they don't seem to realize or care is that most MMOs have found better solutions to this than what is presented in Destiny. Yes you still have to grind for token or coins for vendors in games like SWTOR but there are a number of differences that doesn't make SWTOR anywhere near as frustrating. The first is that there is flat out more content, loot, and even stuff like Flashpoints. So while you're grinding, it doesn't feel like the same thing day in and out and the actual mechanics in those Flashpoints have some thought into them. Second is that you can rip out mats in your current armor or gear and put it into your new armor. That way the credits you spent getting that mat doesn't feel as wasted as the one way currency/supply dump into the gear pieces in Destiny. Third thing is that the entry level of gear you need, in that how much time you need to spend grinding, for the raids in TOR are much lower than compared to Destiny. Now you obviously need better gear for the higher difficulty levels and that can be a grind. There are two differences compared to Destiny. The first is that you can run those raids as many times as you want and if you have a group of buddies around, it increases your possibility of getting a specific item. The second is that there's no fucking Cryptarch. So you're not rolling the dice twice. With the Cryptarch, you have to roll once to get an engram and you have to roll again to get an item. The Nightfall Strike and Raid is better in this regard but it's flat out not enough. Both of these factors make it seem like to the player, that the game is randomly stonewalling you. Yes other MMOs have RNG in them but you roll the dice more in Destiny.

I feel like these patches today were Bungie giving the players the stick without offerring them the carrot. Yes stuff like the caves needed to be fixed but they were a reflection of the larger issues with the game. Ones that Bungie has not openly addressed or attempted to fix.
This really does sum it all up. It's harsh but true. This is not a bad game, it's just a game that feels like it has no direction, no real sense of purpose and it's really hurting it.

I agree, I think maybe I need to re-evaluate why I play this game and maybe play it less.
 
I don't understand the people saying legendaries are rare or that you needed the loot cave.

Just from marks and the queens missions its stupid easy to be full purple right now even if you've gotten zero drops.
 
Did you see the one that was pissing off people the most or did you just assume it was the loot cave that had 90% of the reactions here?

Because most people throughout the day were pissed about not being able to get shards from the legendaries the queen's bounty gives you. Bungie went out of their way to make a mat that was a pain to collect, and got easier, back to a pain to force people to play for longer.

Not to mention this is more of the final straw with some of the stuff Bungie has pulled throughout the game and in design choices.
I don't think their fix was the best solution as it creates inconsistencies between legendary items and their materials, but the ease at which people could get the shards was definitely a problem. Shards and energy should be rare. Maybe not quite as rare as they are currently, but definitely not as easy to get as they were during the past couple of days. Legendary and exotic items are already way too easy to get by buying them at the tower so they might as well make it hard to actually upgrade those items.
 
Instead of the guns being a certain element, Bungie needs to switch it to ammo types. Have UP on the D-Pad allow you to switch ammo types in a hurry. That way the UI isn't so obstructive to the point that I have to go into a menu during a firefight.
 
I can completely accept today's hot fixes of bungie would allow a trade system. Among friend s only would be fine. But nuetring drops to only get an armor piece for another class is infuriating right now. U can't imagine hotter it will be when the drops are fewer and far between. I like how the did this so we will enjoy the game more. But we can't even play raids without decent gear. And in order to get the gear we never to play raids now. And If we have it, we have to wait for friends to cstch up. I probably wont be able to complete one until. Next year.
 
Status
Not open for further replies.
Top Bottom