Diablo III: Skill panel, Rune info, Death Effects videos up

Teknoman

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All availible in HD

YAY respec! :D

http://www.gametrailers.com/game/8234.html

Plan to have random drop skill items (certain skills only obtainable via random drop equip)

Respec system being designed.

Monster death animations, "flavored deaths" as well as various rare monster, critical hit death and skill hit death animations planned. So for those complaining about the lack of Diablo esque death animations and corpses, except a truckload of that stuff and then some. Have not watched the runes video yet, but that'll be nice as well.

EDIT: Runes that increase or completely change skills. They arent locked because they want to encourage experimentation. One rune added a strike skill to teleport, which let the wizard's teleport skill dish out damage every time she phased in and out. Multistrike rune which added a bounce effect to the Witch Doctor's flame skull skill. The further away you throw it, the further it bounces.
 
Im happy about the death animations. So many different ways for monsters to die now :lol

Also glad things arent locked once set.
 
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Customizing your skills with runes looks awesome. It reminds me of hacking my own equipment in D2 to have Bows that would cast Frost Nova on impact.

I hope you can take the customization really far and there are some really cool modifiers that you can attach.
 
I'm definitely liking the direction they are taking. Going through the different "skill trees" was pretty funny too.
 
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