Destiny |OT6| Lock me like one of your French girls, Jack

Status
Not open for further replies.
I have a Heart of Praxic Fire chest in my inventory but I've been leveling up the Apotheosis Veil Helm on my Warlock. 2 slots left to complete it.

Does all Legendary and Exotic gear carry the same amount of light after upgrading? I'm wouldn't be missing out on any "extra light" by not having a specific Exotic/Legendary combo, am I?

The thought of starting over with new armor and dropping my level is a bit sucky. Especially with Raid gear just around the corner.
 
So I guess Fireteam is as follow for later:
Zoba
Marvel
Figadapaura
Myself

DeathJr, want to join us for later?
Afrocious, we really need your help.
 
That's perfect. Isn't that exactly what destinylfg.net offers? That's what is needed in-game!

The differences between this and matchmaking are face-smashingly obvious to me, i feel like I'm taking crazy pills this morning

I think it should go a step further and should detect your level and microphone situation. If you meet the requirements for the lfg posting, you can join directly from there.
 
And these friends are going to light farm to get to level 26?

Right.

The game already has a built in hurdle to keep casuals out of the raid which is being a pretty high level in a game that makes it reasonably difficult to level beyond 20 without doing some research.
I actually disagree. Many casual players that haven't necessarily even paid attention to the game's systems that much will find themselves relatively close to or over 26 within two or three weeks at most.
Also, they could just ban you from matchmaking for a week if you quit out of raids.
Ha, well, one thing I can agree with is that is they use matchmaking, such a penalty would be necessary. Hopefully it can distinguish disconnects :]
Hey man. I'd love a board too! If it was up to me, you could flag yourself as LFR(aid), LFS(trike), or LFF(ireteam), and a quest icon with those initials would show up above your character's head and next to your name in roster (plus the Tower would have twice the capacity).
Also a very useful idea.
I think it should go a step further and should detect your level and microphone situation. If you meet the requirements for the lfg posting, you can join directly from there.
Well, but I'd like for people to be able to get involved with limitations, just by explaining themselves a little.

For example you could make a listing, "Raid, no mic but know the encounters and can listen"
 
I blasted through those 25 strikes just by doing phogoth runs. Run straight to phogoth and dont bother with any enemies. It was easier for me because I just cloaked through as a hunter. Now I'm waiting until Friday for Xur...

And the weekly heroic/nightfall strikes count as two also helps.
 
And these friends are going to light farm to get to level 26?

Right.

The game already has a built in hurdle to keep casuals out of the raid which is being a pretty high level in a game that makes it reasonably difficult to level beyond 20 without doing some research.

Also, they could just ban you from matchmaking for a week if you quit out of raids.

This is a good point.

To enter Raid matchmaking you have to have a mic and be at least a level 26. Higher levels can set their preferences to only match with specific criteria: Level, Class, Sub-Class, etc.

If you got to level 28 in the game you did your research and worked pretty hard for it. So that drastically lowers the potential for the guy being a douche in the raid.
 
what did we decide about cryptarch packages? wait to grab them?

Also whoever joined me last night while we were farming in old russia, sorry about my F bomb right at the end. I don't think that's why you left but wanted to make sure I didn't offend.
 
I still don't have an issue with no MM for raids, that's fine.

There is no reason to not have it for all the other activities though, daily, weekly, nightfall etc.
 
I don't see a way around the "bullett sponge" issue. Bosses with specific weaknesses and exploits would become cupcakes very very quickly just like the Walker.

The fun of the boss fights in Destiny is dealing with the waves of subordinates while also grinding down the main and avoiding his instakill. Shit gets intense, especially if you're alone.

The current encounters aren't interesting enough to sustain the grind.

Raid phases are far more interesting. And require actual team work aside from just calling out priority targets.

I think the error is in the design and making the bosses less spongey will just make the strikes boring in a different way.
 
Half of the difficulty is the damn bugs that bungie has yet to fix. I'd rather not worry about them triggering at all than having to have that extra tension of having to maneuver around them. Goes to show how warped this game has made us lol, will still obsessively fight through the glitches to get the damn loots.

Yep only been in the raid twice, both times the group that invited me was already at last boss, and 90% of the difficulty was the fucking bugs, or getting killed while worrying or confused about what triggers the bugs.
 
And these friends are going to light farm to get to level 26?

Right.

The game already has a built in hurdle to keep casuals out of the raid which is being a pretty high level in a game that makes it reasonably difficult to level beyond 20 without doing some research.

Also, they could just ban you from matchmaking for a week if you quit out of raids.

Exactly. There is already a "attunement" process to be able to do the raid. I suspect that anyone who meets these requirements are the type of people who would make decent raid attempts/ know what they are getting into prior to attempting.
 
This is a good point.

To enter Raid matchmaking you have to have a mic and be at least a level 26. Higher levels can set their preferences to only match with specific criteria: Level, Class, Sub-Class, etc.

If you got to level 28 in the game you did your research and worked pretty hard for it. So that drastically lowers the potential for the guy being a douche in the raid.
Well let me clarify all my points here.

If the Raid matchmaking requires you to have a mic to even enter and voice chat is immediately enabled, everything I have been talking about is completely moot. You can determine in the first 20 seconds if you're in a committed group.

I was attempting to offer a solution that would account for players who, for a variety of reasons, can't necessarily use a mic but are still competent and able to listen, while also providing for those people who can't tolerate members of the first group in their own.
 
I still don't have an issue with no MM for raids, that's fine.

There is no reason to not have it for all the other activities though, daily, weekly, nightfall etc.

Just give people the option and let them deal with it. If they don't like the MM folks, they would naturally drift over to asking friends for help.
 
Whats up with the almost impossible Exotic Bounty for the handgun ? I need 500 PvP kills with void damage and this fucking counter resets when i'm dying. Wtf was Bungie thinking ? "Hey lets make a bounty that only the top10 PvP players in the world can finish" ? Super shitty if you ask me. And yes i suck at PvP so this handgun is out of reach for me or what ?

Boost party. Get some friends in a fireteam and start a rumble match. Have them be target practice for you. Return the favor when their time comes.

It's a lame part of a difficulty bounty for a sub-par (but eventually better soon) exotic handgun.
 
I know Nightfall rewards are random but man...there's something infuriating about doing the best in your fireteam and only getting a legendary engram whereas the worst performer gets an exotic auto rifle
 
Update!

80+ hours playtime

3 nightfall completions
2 raid completions

0 exotic weapon rewards/decrypts
0 exotic armor rewards/decrypts
0 exotic bounties
0 blue engrams decrypted into purple items
0 exotic or legendary gifts/decrypts from cryptarch rank ups (level 18)
0 exotic gifts/decrypts from Vanguard/FWC rank 3

ijmqP0D.png
ijmqP0D.png
ijmqP0D.png
ijmqP0D.png
ijmqP0D.png


Nerf this douche canoe already!

That seems so unbelievably unlikey. 3 Nightfall and 2 raid completions and you haven't gotten anything is really surprising. But to be rank 18 Cryptarch and you haven't gotten at least one legendary or exotic...

Just seems implausible even with the poor RNG in Destiny...
 
I still don't have an issue with no MM for raids, that's fine.

There is no reason to not have it for all the other activities though, daily, weekly, nightfall etc.

NF is still a grey area simply because of the NF modifier itself, but daily and weekly I agree with for sure.
 
right now, all of the strike bosses follow a very boring formula: boss shoots you with one strong attack while adds poor in periodically. All you do is whittle away at a health bar and watch out for adds. It becomes repetitive and monotonous fast because nothing changes.

there's nothing wrong with a universal formula for the strikes, but it should have been different. IMO, strikes should be split into boss attack | adds + interactive mechanic. the interactive mechanic wont spawn until you do enough damage to the boss.

devil's lair: no interactive mechanic here, but it should be more like a public event. the fallen walker encounter in devil's lair is too linear. if it was more arena like, it'd allow people to position themselves around it. dropships would then arrive to keep you own your toes so you can't just sit in a corner surrounding the devil walker and pop shots. well, you're already sitting in a corner anyway.

as for sepiks, he should periodically pop his initial shield up and require you to hit him with a turret to take him down. the adds will only show up when he pops up his shield. once you pop his shield, he'll destroy the turret and it'll spawn in a different location the next time he pops his shield.

summoning pits: why isn't this area a pit? put shrek down in a hole and have him jump out to attack you guys. you'd then dodge his attacks for a bit while pelting him with bullets. when he's had enough, he'll go back down in his hole and something on the ceiling will spawn. this is when the adds swarm you. take care of them and then knock the element on the ceiling down. it'll drop and hit shrek on his ugly ogre head, thus pissing him off and forcing him to jump out.

nexus: the whole arena should have periodically spun around. call it "vex altering reality" or some shit. could also throw the turret mechanic on this. jesus, anything other than waiting for his shield to spin around so you can shoot him.

archon priest: there should be a fallen skiff that comes to drop off adds. after you kill the adds, you go into the skiff and man the turret to fire on the archon priest. after he's had enough of your shit, he'll shoot down the ship.

don't have any ideas for the mars ones but you get the point. none of these make the strike considerably more difficult than they are now. it'd make the encounters more dynamic and less "bullet spongey" and even help prepare you for the raid.
 
Exactly. There is already a "attunement" process to be able to do the raid. I suspect that anyone who meets these requirements are the type of people who would make decent raid attempts/ know what they are getting into prior to attempting.

Not at all. One of my real life friends is a complete newb, but he'll still be light level 26 soon.

Strange Coins + time = this is no attunement process and to even use the phrase "attunement process" disrespects my brothers and sisters who died on the way to Tempest Keep.

Never Forget.
 
Thanks for your civil response, but all you've done is describe exactly the kind of scenario I'm talking about. You used the LFG system. The other people using it sought out the exact same listing. By the most absolutely basic definition everyone involved had a solid idea of what they were getting into and wanted to participate. Have you not run into someone on a matchmade strike that didn't know what they were doing?

Other games are irrelevant; I'm not even sure if there's a single other first person shooter raid in existence, and I didn't even come within a city block of suggesting that your idea wasn't possible to implement. Just that it was way, way more work than implementing a simple in-game listings board to specify content and details.

A group of players who have all finished the raid is a completely different story from 6 who have never attempted it. Or 3 who have finished it and 3 who haven't. I have heard different things about what "requires coordination" or not but surely, the 6 of you from GAF communicated with one another to accomplish the raid.

You're only envisioning the positive outcomes of matchmaking. 6 strangers who know what to do are automatically grouped together and complete the raid without saying a word. That sounds great, but what percentage of matchmade groups would have this experience?


Sorry, I have to apologize if my responses come off a tad bit barbed. I realize I'm arguing with the GAF Apostle of Destiny. I realize you fundamentally know how the game functions.

As for an LFG system over MM? An LFG system can work just as well, look how easy and intuitive the mobile version of the DestinyLFG website is. A similar version could easily be implemented in the game, for certain.

Let's be clear though, FPS-raiding is nothing ground breaking or paradigm-shifting. It's not so unique that it would render MMing irrelevant, nor using existing systems in countless MMOs to be considered a false comparison.

Like you, I understood Destiny's systems prior to anyone really explaining them to me. I understood I had to do my dailies, do my bounties, get marks, and get my light up. So like any good Guardian, that's what I did. The entire reasoning to do this was simply to gear myself for "end game" content that was surely coming.

So then you're "raid ready" and you finally do the raid with like-minded Guardians, and you down Atheon, and you realize that raid gear *IS* better, and that raid weapons give you damage boosts to certain Vex within the raid, and it becomes apparent that the game wants you to gear up and do hard mode.

So now the next goal is getting to 30, because it not only heavily modifies your base damage, but it also implies you have some raid gear now, and then doing the raid on hard mode.

This isn't my personally take on how I should play Destiny, this seems to be how Destiny was intended to be played.

So I do the raid each week, I get shit. So it halts my progression. The week timer is nonsense, not having MMing or an LFG system is nonsense. The itemization is nonsense.

So now what can I do? I can surely level an alt of the same class and run it again (which I've found out some people are doing just to get an extra chance at RNGesus) is that how they expect me to play? Should I be leveling alts, waiting for a trickle of content? How many times should I really be doing the story missions over and over again?

And then we have two months of heavy game releases during the annual holiday game deluge. What's keeping anyone playing Destiny beyond October or even November?

The most exciting thing for people right now seems to be the next patch, how sad is that?
 
That seems so unbelievably unlikey. 3 Nightfall and 2 raid completions and you haven't gotten anything is really surprising. But to be rank 18 Cryptarch and you haven't gotten at least one legendary or exotic...

Just seems implausible even with the poor RNG in Destiny...
No read it carefully. I've received legenaries from the raid/nightfall, just not exotics. I've received legendaries from legendary engrams, just never from cryptarch packages for ranking up, etc... Everything in that post is 100% accurate.
 
Well let me clarify all my points here.

If the Raid matchmaking requires you to have a mic to even enter and voice chat is immediately enabled, everything I have been talking about is completely moot. You can determine in the first 20 seconds if you're in a committed group.

I was attempting to offer a solution that would account for players who, for a variety of reasons, can't necessarily use a mic but are still competent and able to listen, while also providing for those people who can't tolerate members of the first group in their own.

You can clear the raid without a mic and listen to others. Hell, you could clear the raid with a silent team if everyone has cleared it that many times.

It goes without saying that someone who is new to the raid and finds themselves failing a lot in a matchmade group should probably find someone they know who has done it before to teach them what to do.
 
Update!

80+ hours playtime

3 nightfall completions
2 raid completions

0 exotic weapon rewards/decrypts
0 exotic armor rewards/decrypts
0 exotic bounties
0 blue engrams decrypted into purple items
0 exotic or legendary gifts/decrypts from cryptarch rank ups (level 18)
0 exotic gifts/decrypts from Vanguard/FWC rank 3

ijmqP0D.png
ijmqP0D.png
ijmqP0D.png
ijmqP0D.png
ijmqP0D.png


Nerf this douche canoe already!

The only thing matched by your shitty luck is your level of addiction.
 
My point was that by opening the raid up to mm you will absolutely increase the chances of finding players lacking commitment. You will also open it up much more to griefers and idlers.

And I believe Mm can be detrimental just by being there.

It could potentially put people off end game content due to poor experience with mm players lacking commitment. Idlers, griefers, etc... thereby diluting the amount of players interested in tackling the content.

Thereby making it harder to find a good group.

These are probably reasons why it doesn't exist right now. Sure, they could be overcome in the future if they develop the social features in game or make adjustments to the certain aspects, but that will take time.

Right now with the current state of the game the idea of mm as it works for strikes, just click and jump in, is a bad idea.

I just disagree with this notion that people will be put off end game content.

First of all, the people most likely to use MM are those that probably wouldn't have otherwise attempted end-game raids because they couldn't put a group together. So, if they are "put off" end game content, nothing really changes. They weren't doing it before and they aren't doing it now.

Second, I really don't think it will put people off end-game shit, at least not to some noticeably greater percentage than a pre-made raid. Again, I know it's been brought up before, but there are other games that use MM for raids to great effect. After seeing (and experiencing) it work first-hand, I have a hard time believing that it wouldn't work here.
 
You can clear the raid without a mic and listen to others. Hell, you could clear the raid with a silent team if everyone has cleared it that many times.
.

Pretty much lol

In our run last night not one time did we actually talk about the raid and what we were doing. We talked about football, Shadow of Mordor and plenty of other random stuff :P
 
Update!

80+ hours playtime

3 nightfall completions
2 raid completions

0 exotic weapon rewards/decrypts
0 exotic armor rewards/decrypts
0 exotic bounties
0 blue engrams decrypted into purple items
0 exotic or legendary gifts/decrypts from cryptarch rank ups (level 18)
0 exotic gifts/decrypts from Vanguard/FWC rank 3

ijmqP0D.png
ijmqP0D.png
ijmqP0D.png
ijmqP0D.png
ijmqP0D.png


Nerf this douche canoe already!

lol
 
Not at all. One of my real life friends is a complete newb, but he'll still be light level 26 soon.

Strange Coins + time = this is no attunement process and to even use the phrase "attunement process" disrespects my brothers and sisters who died on the way to Tempest Keep.

Never Forget.

I wonder if there should be an actual attunment quest chain in order to do the raid then. Something like an exotic bounty that grants you access to the raid. That way, you have to not only accept the quest, acknowledging what you are working toward, but then complete the specific tasks set up to basically train you for the raid. If you can't complete the tasks, you aren't ready to be in the raid.
 
I blasted through those 25 strikes just by doing phogoth runs. Run straight to phogoth and dont bother with any enemies. It was easier for me because I just cloaked through as a hunter. Now I'm waiting until Friday for Xur...

What about the three waves of enemies?
 
On a different topic, one area I think the designers really missed a trick is exploring verticality in MP maps.

For example: Imagine a tall tower like map you had to climb to the top of to gain access to heavy weapons spawns, all the while battling against rival guardians as they attempt to make the climb too.

Verticality in shooters in general is lacking. It's part of the reason why I love some of Uncharted 2's encounter designs.
 
You can clear the raid without a mic and listen to others. Hell, you could clear the raid with a silent team if everyone has cleared it that many times.

It goes without saying that someone who is new to the raid and finds themselves failing a lot in a matchmade group should probably find someone they know who has done it before to teach them what to do.

you don't need to call out all the time but you need to coordinate, watching and listening to your teammates. if everyone knows what to do it'll be a piece of cake.

actually, i wouldn't mind trying a no mic raid.
 
I'm looking for more level 29 friends who want to do the hard raid on ps4. If your level 29 or soon to be level 29 send me a friend request.

toddv360

I hope to put a group together at some point or get lucky and be invited to a group before the refresh.
Will add you later, 29 warlock already done the normal raid a few times
 
Just picked up the bad juju bounty, hopefully they buff this one. First exotic weapon/bounty with over 75hours played.

I have been getting some bad luck lately. Ranked up New Monarchy to rank 3 and only got 2 ascendant energies. Not as good as the legendary hand cannon Dead Orbit gave me. Obviously Dead Orbit treats their people better. Working on Future War Cult now.
 
You can clear the raid without a mic and listen to others. Hell, you could clear the raid with a silent team if everyone has cleared it that many times.

It goes without saying that someone who is new to the raid and finds themselves failing a lot in a matchmade group should probably find someone they know who has done it before to teach them what to do.
I don't use a mic and it's fine. We usually have 2-3 guys talking max anyway. Everyone else listens and does their thing. It's doable. Not sure why people keep saying EVERYONE needs to chat. It's already noisy as it is with 3 guys. The most talking from anyone else is when we were talking about the loot, lol
 
I just disagree with this notion that people will be put off end game content.

First of all, the people most likely to use MM are those that probably wouldn't have otherwise attempted end-game raids because they couldn't put a group together. So, if they are "put off" end game content, nothing really changes. They weren't doing it before and they aren't doing it now.

Second, I really don't think it will put people off end-game shit, at least not to some noticeably greater percentage than a pre-made raid. Again, I know it's been brought up before, but there are other games that use MM for raids to great effect. After seeing (and experiencing) it work first-hand, I have a hard time believing that it wouldn't work here.

That and if you aren't trying to gear up for end game content, then why are you playing? Crucible is fun, and it has its own merits, but for how long? There isn't enough content out there to really have the luxury of ignoring end game content at the present time.
 
Maybe you overestimate the average casual gamer. I have friends playing Destiny who have never touched MMOs, don't have any idea what it means to "raid", and often play with a beer in one hand and music blasting. These are the types of people that will join the VoG through MM, play for a bit and say "what is this shit??" once trouble hits, and quit. A very advanced MM system could filter out the more casual people, but no MM does that too and it requires a lot less work on Bungie's part.

agree. Last night i helped 2 irl friends with the 28 weekly and it was a grind. The end was just me soloing the boss. Now i get to drag them through nightstrike today.

I think a rep system and mic requirement would be best for raid match making.
 
I think it should go a step further and should detect your level and microphone situation. If you meet the requirements for the lfg posting, you can join directly from there.

So matchmaking would be incompatible with being in a PS party? I wouldn't be surprised if that would cause the game to fail certification.

I think it's clear that there's alot of problems with matchmaking in raids. It's better to just not support it. Having people say "i wish I could raid" is better than having everyone shouting how much of a disaster the raids are.
 
Status
Not open for further replies.
Top Bottom