I think 576p was the PAL DVD resolution standard.480p is like a dvd?
480p is the best that the original Wii was able to do. There were also PS2 games that could output anamorphic 480p, like SSX3. They were glorious for their time.
I think 576p was the PAL DVD resolution standard.480p is like a dvd?
DVD Quality is 480P correct. Jeezus people saying they would be ok with that...what can you even say.480p is like a dvd?
here you go
http://forums.ubi.com/showthread.ph...o-avoid-all-the-debates-and-stuff-quot/page25
page 25 and on wards... hope you have the stomach for it...
It was alright. It wasn't easy hitting 60 fps on Ultra but it ran well enough at console level settings.
Thought so,From my understanding (not sure about you Mohonky) you got a pretty decent PCPretty shitty to be honest. Sometimes it was ok, then it just seemed to bog down for me.
I think 576p was the PAL DVD resolution standard.
480p is the best that the original Wii was able to do. There were also PS2 games that could output anamorphic 480p, like SSX3. They were glorious for their time.
I don't get the context, but okay![]()
Your post about the cloud helping XB1 in 2016.
here you go
http://forums.ubi.com/showthread.ph...o-avoid-all-the-debates-and-stuff-quot/page25
page 25 and on wards... hope you have the stomach for it...
Yeah it's why I didn't get the guys posts on the Ubi forum. Why would a person be ok with 480p?
DVD Quality is 480P correct. Jeezus people saying they would be ok with that...what can you even say.
Holy shit... 633,600 pixels "is hardly a big difference"? what in the what what? I'll stop reading that right away.
Besides, it won't be pixelmapped.
*Shrug* You've brushed off legitimate concern about games being gimped from here on out with a nonsensical hyperbole of your own ("some people only play lines"). An equally nonsensical retort was returned in kind.... And? What has this to do with my statements in this thread?
Also, I never said our game comes out 2016.
Holy crap, someone with some sense! People see the resolution and nothing more. Ubi announces that the resolution and target framerate are the same and everyone cries out forced parity. We have no idea what sacrifices were made to get the XB1 version up to 900p, and people don't care. The game could be a choppy mess with awful AA, no texture filtering and lower quality shadows, but damn it the game is at the same resolution and reported framerate, so there was forced parity!It would, but do you see people here talking or wondering about those other aspects here (or anywhere) ?
"Game is sub HD BOOO, lazy lousy devs !" nevermind the game does real time raytracing, radiosity, full anal rendering on two millions npc's (hypothetical scenario, of course).
People won't care. You could give them fucking Avatar in real time, but if it's not 1080p or 60fps then obviously "stupid devs couldn't be arsed to do some more optimization".
A lot of people will stop at those numbers, because they don't have an idea what goes on on the screen besides those.
Microsoft knows very well that most people will only read and make comparisons using numbers. 900p is always > 720p.
the rest, you usually have to dig deeper to find out and most people won't have the chance to compare the two versions directly anyway.
I'm sure you noticed how fast 'resolution' threads move on Neogaf's front page.
Heck, we could post these two threads "Half Life 3 announced, going to be best game ever" and "GTAV: PS4 1080p X1 900p" and see which gets more views.
The resolution drama has gotten beyond ridiculous, and Microsoft knows very well. They will keep asking for resolution parity (but i don't think they'd go as far as asking to boycott PS4 versions, and i doubt devs would agree to that anyway) regardless of what that means in terms of performance or features devs have to cut.
They need to advertise their games as running with the same "numbers" as PS4's.
In AC's case, i'm sure there's going to be disparity in many other areas, just not the kind of disparity that's immediately apparent on fact sheets.
I'm not sure why people are freaking out over a mere resolution. Ubisoft specifically stated CPU for both PS4 and Xbox One is the major bottleneck for this game. Yet they completely ignore the technical statement and rabble rabble on parity.
This generation of gamers really is embarrassing to be a part of.
I'm not sure why people are freaking out over a mere resolution. Ubisoft specifically stated CPU for both PS4 and Xbox One is the major bottleneck for this game. Yet they completely ignore the technical statement and rabble rabble on parity.
This generation of gamers really is embarrassing to be a part of.
Holy crap, someone with some sense! People see the resolution and nothing more. Ubi announces that the resolution and target framerate are the same and everyone cries out forced parity. We have no idea what sacrifices were made to get the XB1 version up to 900p, and people don't care. The game could be a choppy mess with awful AA, no texture filtering and lower quality shadows, but damn it the game is at the same resolution and reported framerate, so there was forced parity!
I just hope we don't see a downgraded PS4 version to get it to 1080p because of all of the complaining.
No it's not, because you haven't played the game. Period. You can't compare Shadow or Mordor's depth to an unreleased game. If Unity comes out and turns out to have less depth or a more shallow open world than you can say so, but as of right now, the game is unreleased.Of course it is.
Where exactly did I write that other platforms won't profit from cloud supported gaming? Oh ... And still no context. People keep mixing statements together without any relation to each other. I just found it strange that people are cancelling pre-orders because of this. Because I expect people pre-order a game because of its unique gameplay elements and features. This was my statement. This is my personal opinion on this. ZERO context to our game, clouds or whatever. Zero.Your post about the cloud helping XB1 in 2016.
I'm not sure why people are freaking out over a mere resolution. Ubisoft specifically stated CPU for both PS4 and Xbox One is the major bottleneck for this game. Yet they completely ignore the technical statement and rabble rabble on parity.
This generation of gamers really is embarrassing to be a part of.
I don't understand why they're talking about dvds, both consoles support blu-ray now.DVD Quality is 480P correct. Jeezus people saying they would be ok with that...what can you even say.
Truth be told, there is just one person in the entirety of this circus who ought to be embarrassed.How embarrassing.
I don't get the context, but okay![]()
Holy shit... 633,600 pixels "is hardly a big difference"? what in the what what? I'll stop reading that right away.
Besides, it won't be pixelmapped.
... And still no context. People keep mixing statements together without any relation to each other. I just found it strange that people are cancelling pre-orders because of this. Because I expect people pre-order a game because of its unique gameplay elements and features. This was my statement. This is my personal opinion on this. ZERO context to our game, clouds or whatever. Zero.
Ya well, I simply ignore threads like this in future. I think that's better.
It was a response to some dumb asses saying they are perfectly fine playing games in 480P if they are fun. It's just stupid. We aren't living in 1996 playing PS1 on our 20" Funai CRT televisions anymore. Comments like that are ridiculous.I don't understand why they're talking about dvds, both consoles support blu-ray now.
I think a lot of people don't understand why 60fps is important. I also think a lot of people don't understand why reaching the meager goal of 1080p is also important.
If I can get the right words I hope that I can sit down and explain that to console owners who don't understand. :/
The Cloud
That´s what he is probably referring to. The time when MS will strike back and all the superior vision of multiplat games will engage only on Xbox One ! Yehaw
in your dreams lol
First time I've seen this guy and he completely nails it, gets every single issue down.
GAF isn't for you then.
Turn in your badge and your gun at the door on your way out.
I don't understand why DVD resolution was brought up, but let's roll with it. Would the defenders be fine if they bought a BluRay movie only to find that the movie was 480p because the studio wanted to avoid controversy and stuff? That's the level of idiocy we are dealing with.
Dude, what?Oh you guys got a gun? Is this only for members? I have not gotten one. Should I file a complain?
OT: The parity argument is quite weird especially with the statement that the CPUs are two slow. Because of a slow CPU they need to decrease the resolution....
Apart from this line "We decided to lock them at the same specs to avoid all the debates and stuff". It doesn't really sound like them sacrificing much.
Even if the PS4 version would have been optimized for 1080p otherwise, we are still talking about only 16% more "p". Missing 180 lines of pixels doesn't make this subpar quality, nor worth what's happening now in GAF.
And as a customer, I buy games that seem interesting and fun. If a game looks like shit - sure, I'm not likely to buy it then. But I don't think "looks like shit" applies here. You're basically just talking about a bad publisher not taking extra steps to polish the game for a specific platform and just releasing a version that looks the same on all platforms, potentially ignoring the potential for a slightly better version on your platform of choice. It sucks, I get it. But is it really important enough to be discussed like this?
Dude, what?
I won't take anyone that bought a zebra couch seriously, but I'll give it a watch.
This is another PR statement gone awry.
I'm more annoyed and shocked that they are openly admitting they unnecessary gimping one version to match the other, not only is the question "Who would do such a thing" but "what developer,creator, artist, etc would do that"Have you really read anything in the thread? I mean sure, most of the posts are kneejerk reactions and pretty hilarious, but it seems like you don't even understand what the problem here is.
How embarrassing.
That´s because today only resolution counts.
Same with digital cameras => 15 MP > 12 MP (regardless the image quality) ...![]()
Did you bold it so we can laugh at you?
Yeah I'm embarassed by people like you who can't even understand the point of the discussion, which is not about the resolution. Try to read the thread before posting and thinking you're above everybody else.
GAF isn't for you then.
Turn in your badge and your gun at the door on your way out.
You realize the cpu doesnt do much for res right, its mainly gpu, so the cpu excuse (because thats what it is) wont fly and people are calling them out on it.
Oh you guys got a gun? Is this only for members? I have not gotten one. Should I file a complain?
Oh you guys got a gun? Is this only for members? I have not gotten one. Should I file a complain?
OT: The parity argument is quite weird especially with the statement that the CPUs are two slow. Because of a slow CPU they need to decrease the resolution....