Assassin's Creed "Parity": Unity is 900p/30fps on both PS4 & Xbox One

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Its not about the res or fps , how many times do people need to explain this to the stupid of this world, Its the principle and showing that we wont stand for it and that intentionally gimping our game to please the fans of MS is not on, get it into your head.

So you call me stupid because I don't care about resolution?
 
I was trying to put some sense in Ubisoft official forums in regards to this, and it is outstanding (and at the same time disturbing) the lengths at which some people worship a major corporation... and we are talking about Ubisoft here...

I just dont have any words...
 
Lol at the number of bans being given in this thread! People making ridiculous posts.

A great article is up on Eurogamer with the guys from DF seemingly perplexed by the PS4 parity with Xbone.

They clearly believe a native1080 should be possible and shoot down Ubi's nonsense of CPU affecting resolution garbage. Interesting stuff.

I truly believe ps4 was gimped personally

Thanks for bringing that up I didnt even think to look lol :)
 
Seriously like there's a pretty big difference between the two-

Xbone: 1.31 TF GPU (12 CUs) for games
Xbone: 768 Shaders
Xbone: 48 Texture units
Xbone: 16 ROPS
Xbone: 2 ACE/ 16 queues

PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +300%

Anything the XB1 can do the PS4 should be able to do more of. No reason PS4 versions of games should be the same unless the developer wants it to........for reasons.

Just adding my two cents, that technically speaking isnt true.

Let me make this clear I'm in now way shape or form a fan buy of MS, I just love all things techy.

But people spew out raw number so many times, and if you read through these threads closely you'd know actually there are somethings the xbone can do better than the ps4. As I mentioned in my previous posts, its how you approach your system design. Programming isnt just about writing thousands of line of code, chucking it at the CPU and letting it do the work, a lot of programming is to do with how you think and the design of your software, knowing what to spend time optimizing within a reasonable time frame, efficiency of resources etc. I really really cannot put enough emphasis on this.

not to take anything away from specs, I whole heartily the ps4 will open up a very very large gap. Hell you may even know this but I just wanted to let people know its not as simple as 50% due to specs, that number could be even higher or lower depening on what your able to achieve your engine.
 
principles...some people have them :/

Well..if they have then they should never even considered Unity in the first place. I mean, devs sure as hell didn't make use of extra power PC has over PS4. I also sure hope those people with principles don't buy most of multiplats for precisely the same reason.
 
I can't believe you prioritize having fun with your hobby above a minor technical difference.

The technical difference isn't much to me - it's just the principle, really. I just don't want to pay a dev money for this sort of behavior. It's a slippery slope. Also, Assassin's Creed games aren't very good to begin with.
 
I hope this is at least a warning to the Division team. I hope they don't pull something like this debacle. Otherwise, Ubisoft will continue to be the kings of epic downgrades.
 
This.

I understand the overall concern. However ... I'm literally shocked by some of the reactions here. So much hyperbole. Do people only care for resolution nowadays? I expect you pre-order a game because of its unique gameplay features, not because of its rendered lines. Sad times.

It's not the resolution why everyone is canceling and is bothered by this.
 
Then everyone will throw a fit that the ps4 version isn't superior. Just like right now.

No, people are throwing a fit because the company admitted to putting the game on parity for no reason ("debates and stuff").

It's frustrating so many people are assuming it's about the resolution because they don't take time to read at least the opening post and little bit further.
 
Its not about the res or fps , how many times do people need to explain this to the stupid of this world, Its the principle and showing that we wont stand for it and that intentionally gimping our game to please the fans of MS is not on, get it into your head.
No need for "get it into your head", really ... you seem to misunderstand that this, what some people have heated arguments about, is completely unimportant for most people.

I understand what you're trying to say. It just isn't as important to me as it is to you.
 
Did y'all really spend all night arguing about this?

Going to be funny if Ubi bumps the PS4 version up to 1080p and it still suffers from performance issues
 
120+ pages. I stopped looking at the thread around 70 pages. Did any of you come to a conclusion? or is it still people losing their mind about their own interpretation of the PR stunt by ubisoft? Honestly, i think that there is a huge number of people that got offended because of this and i kind of understand the reason, but also think that's extremely silly on everyone's part here. In my opinion, this thread makes gaf hit a new low.


Also, going to psn and seeing that the output is 1080p on the description and claiming that they were lying is amazing. The output is 1080p, the game is rendered at 900p, so it upscales. wow magic

No. Sony did the same thing with Watch Dogs and ended up editing it.
 
I was trying to put some sense in Ubisoft official forums in regards to this, and it is outstanding (and at the same time disturbing) the lengths at which some people worship a major corporation... and we are talking about Ubisoft here...

I just dont have any words...

Link, please? I'm curious.
 
Did y'all really spend all night arguing about this?

Going to be funny if Ubi bumps the PS4 version up to 1080p and it still suffers from performance issues

But they said that the CPU was the issue. I was under the impression that the GPU does most of the heavy lifting in terms of res. I'm not a spec guy, so someone correct me if I'm wrong.
 
Can' t believe people are canceling their preorders because of this.

As long as the game is fun, couldn't care whether it's 1080p and 30fps. Wouldn't stop my enjoyment of the game.

As a consumer you must clearly say no to those practices. Consumer awareness is the key to high quality products. If the amount of pre-order cancelations is big enough maybe they will go and make it 1080p. Otherwise they will not even bother.

If a car marker suddenly starts changing premium materials to get higher margins at the same price, the only valid response is not to buy the car. In that case they'll use the premium materials again, or lower the price.

If you don't complain and just pay, if you say "who cares about resolution", you will eventually reach to a point on which the companies will simply produce subpar quality with higher margins, because they don't have a reason to do otherwise.
 
As a consumer you must clearly say no to those practices. Consumer awareness is the key to high quality products. If the amount of pre-order cancelations is big enough maybe they will go and make it 1080p. Otherwise they will not even bother.

If a car marker suddenly starts changing premium materials to get higher margins at the same price, the only valid response is not to buy the car. In that case they'll use the premium materials again, or lower the price.

If you don't complain and just pay, if you say "who cares about resolution", you will eventually reach to a point on which the companies will simply produce subpar quality with higher margins, because they don't have a reason to do otherwise.

Trust me I get principles. I really do. I don't buy capcom games because of their DLC crap and also Ea games with their DRM.

But resolution and fps just doesn't mean anything to me. The game will look and play well. That's enough to me.

Also I'm not defending them. I get why some people are angry. Why just not make the PS4 version 1080p and leave the Xbox version 900p or whatever resolution it can take. It just doesn't anger me that much.
 
I'm shocked...shocked...that Ubisoft is doing this...

th


(Microsoft walks up..."Your winnings, Ubisoft!")
 
I think in the end this is going to be another Watchdogs scenario-> PS4: 900p/30FPS, XO-> 7XXp/30FPS. Reading about those performance issues the XO version has, I wouldn`t be suprised to see the XO port running in sub-900p when the game comes out :-)
 
Trust me I get principles. I really do. I don't buy capcom games because of their DLC crap and also Ea games with their DRM.

But resolution and fps just doesn't mean anything to me. The game will look and play well. That's enough to me.

Yet, to someone else - DRM means nothing to them. Also, I loved the DLC for SF4. Also, it's about the principle not the specs.
 
The technical difference isn't much to me - it's just the principle, really. I just don't want to pay a dev money for this sort of behavior. It's a slippery slope. Also, Assassin's Creed games aren't very good to begin with.

Principle suggests something noble, so it doesn;t fit it. Instead it's just Sony fans trying to cover their asses so something like this doesn't happen again to them alone.
 
It's not the resolution why everyone is canceling and is bothered by this.
I understand what you are trying to say next, but this is not my point. If the game would've been 1080p on PS4, this thread would not exist :) I don't think people had much confidence in their pre-order if a technical decision gets them to cancel it. Again, I understand the concern and the message by Ubi here is pretty ... Unlucky.
 
This could go in the thread " what has a company done to lose your business"....

They woulda been better off saying something totally different. Why not just include the Wii U version, see what the targets are for that and have parity across the board then? When will it stop when you start doing this?

Didnt they realize this was gonna cause a different type of debate....? lol
 
Principle suggests something noble, so it doesn;t fit it. Instead it's just Sony fans trying to cover their asses so something like this doesn't happen again to them alone.

I think trying to get devs to make the best product possible is pretty noble for gaming enthusiasts. Sure, this isn't exactly on the level of safety-systems for automobiles, but it's still important to keep devs in check.

I don't claim that this is that serious. I simply don't want to buy it because of the principle. I'm not running campaigns and printing fliers here.


And for semantics sake - a principle does not suggest something noble. You can have principles that are grounded in non-noble things (efficiency, workplace conduct for productivity, principles for raising your children a certain way, etc).
 
Hi guys. Boogie here.

I did a little research on the CPU's in both systems and found a benchmark that pointed towards the cpu for the xb1 actually clocking slower. This the article that I was referencing:

http://www.cinemablend.com/games/PS...x-One-CPU-According-Benchmark-Test-61203.html

In the case that this article was wrong, as many have asserted, I apologize. I'll redact that statement both in the youtube comments, an annotation, and on twitter.

Ultimately this should not devolve into another ps4 vs xb1 debate because of my stupid and simple mistake. Its more important than ever to let Ubisoft know you expect them to create the most important version of a game on whichever platform you choose to play it on. Please do that instead of arguing over this pointless console war, or my ignorant mistake.

Thank you.
Dam boogie I didn't know you were a gaf member love your channel man! Are you going to address it on your channel?
 
Just adding my two cents, that technically speaking isnt true.

Let me make this clear I'm in now way shape or form a fan buy of MS, I just love all things techy.

But people spew out raw number so many times, and if you read through these threads closely you'd know actually there are somethings the xbone can do better than the ps4. As I mentioned in my previous posts, its how you approach your system design. Programming isnt just about writing thousands of line of code, chucking it at the CPU and letting it do the work, a lot of programming is to do with how you think and the design of your software, knowing what to spend time optimizing within a reasonable time frame, efficiency of resources etc. I really really cannot put enough emphasis on this.

not to take anything away from specs, I whole heartily the ps4 will open up a very very large gap. Hell you may even know this but I just wanted to let people know its not as simple as 50% due to specs, that number could be even higher or lower depening on what your able to achieve your engine.

Pretty much the reason why people ought to expect first parties to lead the way in this regard not third parties.

First party (or technical division like ICE & MS's equivalent): technical innovation and maximisingYou still owes me a carrot cake. proprietary hardware alongside making the game.

Third party: creating a stable engine that can ported among all platforms and thereby maximising revenue.
 
I understand what you are trying to say next, but this is not my point. If the game would've been 1080p on PS4, this thread would not exist :) I don't think people had much confidence in their pre-order if a technical decision gets them to cancel it. Again, I understand the concern and the message by Ubi here is pretty ... Unlucky.

Don't worry, 2016 is coming Kampfheld and then you can have your glorious moment of laughter when the tables are turned!
 
In case Ubisoft people read this thread.

My story.
I bought the original Assassins Creed and hated it. Last year, I decided to give the series another chance because I was getting a PS4, I heard good things about Black Flag being a good game and about the 1080p patch that made the game look gorgeous. So I got it and reall enjoyed the game. I bought 6 disc based PS4 games at launch and it was the only one I kept.

I read these quotes about "parity" and in my head I hear slimey business decisions. When your boss says this generation Assassins Creed is going to get a Microsoft focused push and the PS4 will get another title followed by this 900p nonsense its very hard not to draw a line from A to B. You made it this easy by saying too much. I think Unity looks good, I planned to buy it but now I wont. I own a PS4 and an XBox One.
 
Trust me I get principles. I really do. I don't buy capcom games because of their DLC crap and also Ea games with their DRM.

But resolution and fps just doesn't mean anything to me. The game will look and play well. That's enough to me.

Also I'm not defending them. I get why some people are angry. Why just not make the PS4 version 1080p and leave the Xbox version 900p or whatever resolution it can take. It just doesn't anger me that much.

Then you will understand that a PS4 owner may get pissed off because he gets less than what his money can buy probably because a third party don't want its inferior system to look like it is.

It is the same in Metal Gear Solid V being 720p in Xbox One. As an Xbox One owner I'd be quite pissed off that I have to pay the same for less effort.

It is the same for console games which release in PC and are crippled because they don't want the console games to look inferior.

I'm not a AC guy, and I was not planning to buy this game. But this is plain bullshit. It is something which goes against the consumer, and the only way to stop it is making Ubisoft know we don't like it.
 
Just adding my two cents, that technically speaking isnt true.

Let me make this clear I'm in now way shape or form a fan buy of MS, I just love all things techy.

But people spew out raw number so many times, and if you read through these threads closely you'd know actually there are somethings the xbone can do better than the ps4. As I mentioned in my previous posts, its how you approach your system design. Programming isnt just about writing thousands of line of code, chucking it at the CPU and letting it do the work, a lot of programming is to do with how you think and the design of your software, knowing what to spend time optimizing within a reasonable time frame, efficiency of resources etc. I really really cannot put enough emphasis on this.

not to take anything away from specs, I whole heartily the ps4 will open up a very very large gap. Hell you may even know this but I just wanted to let people know its not as simple as 50% due to specs, that number could be even higher or lower depening on what your able to achieve your engine.

But even just talking about a raw or theoretical hardware power the PS4 still have the advantage.
 
Let´s start a petition to send to Sony or Ubisoft about this horrible anti consumer move

Anyone with the skills to compile one, do it! I will sign it

Yay, petition. Starting petitions about such minor things will inevitably lead to petitions about sincere issues like always-online-drm appear irrelevant.
 
As a consumer you must clearly say no to those practices. Consumer awareness is the key to high quality products. If the amount of pre-order cancelations is big enough maybe they will go and make it 1080p. Otherwise they will not even bother.

If a car marker suddenly starts changing premium materials to get higher margins at the same price, the only valid response is not to buy the car. In that case they'll use the premium materials again, or lower the price.

If you don't complain and just pay, if you say "who cares about resolution", you will eventually reach to a point on which the companies will simply produce subpar quality with higher margins, because they don't have a reason to do otherwise.

Even if the PS4 version would have been optimized for 1080p otherwise, we are still talking about only 16% more "p". Missing 180 lines of pixels doesn't make this subpar quality, nor worth what's happening now in GAF.

And as a customer, I buy games that seem interesting and fun. If a game looks like shit - sure, I'm not likely to buy it then. But I don't think "looks like shit" applies here. You're basically just talking about a bad publisher not taking extra steps to polish the game for a specific platform and just releasing a version that looks the same on all platforms, potentially ignoring the potential for a slightly better version on your platform of choice. It sucks, I get it. But is it really important enough to be discussed like this?
 
Well, I mean if you ignore the social media movement surrounding a poor decision made by a large company that has alienated a lot of people that are fearful of condoning the actions will lead to a worrying trend in gaming... then yeah, not comparable.

Sure, absolutely comparable in that regard.

I just think the stakes are not so high this time, it´s not like there are two more or less identical objects competing for the customer.
 
Ubisoft made the call. Not me. But it seems like they wanted to avoid a discussion like "Xbox One is inferior, don't buy the game for Xbox One, and if you only have an Xbox One, don't buy the game at all because it's garbage!".

So now both versions look more or less the same and the discussion is mitigated. There are a few headlines in enthusiast press, a 200-page thread on GAF and by the time the game comes out the discussion will have cooled down to not disturb the marketing for release day. Sure, people on GAF and other forums often act as multiplicators and influencers for game purchasing decisions, but all in all, what GAF thinks isn't as important as some people here think it is.

I remember people telling me that during the Xb1 drm debacle, and when we found the specs of it out. They said the general public won't care about that stuff. How did that pan out?
 
While what you say makes sense to some degree... (I'm kinda playing devils advocate here)... but wouldnt having better, AA, high quality textures, more shaders etc, be even a bigger disparity than the parity that people are claiming Ubisoft is aiming for due the marketing deal with Microsoft.
.

It would, but do you see people here talking or wondering about those other aspects here (or anywhere) ?
"Game is sub HD BOOO, lazy lousy devs !" nevermind the game does real time raytracing, radiosity, full anal rendering on two millions npc's (hypothetical scenario, of course).
People won't care. You could give them fucking Avatar in real time, but if it's not 1080p or 60fps then obviously "stupid devs couldn't be arsed to do some more optimization".
A lot of people will stop at those numbers, because they don't have an idea what goes on on the screen besides those.

Microsoft knows very well that most people will only read and make comparisons using numbers. 900p is always > 720p.
the rest, you usually have to dig deeper to find out and most people won't have the chance to compare the two versions directly anyway.

I'm sure you noticed how fast 'resolution' threads move on Neogaf's front page.
Heck, we could post these two threads "Half Life 3 announced, going to be best game ever" and "GTAV: PS4 1080p X1 900p" and see which gets more views.

The resolution drama has gotten beyond ridiculous, and Microsoft knows very well. They will keep asking for resolution parity (but i don't think they'd go as far as asking to boycott PS4 versions, and i doubt devs would agree to that anyway) regardless of what that means in terms of performance or features devs have to cut.
They need to advertise their games as running with the same "numbers" as PS4's.

In AC's case, i'm sure there's going to be disparity in many other areas, just not the kind of disparity that's immediately apparent on fact sheets.
 
Did y'all really spend all night arguing about this?

Going to be funny if Ubi bumps the PS4 version up to 1080p and it still suffers from performance issues

That would be funny considering AC BLACK FLAG ran better at a higher resolution on ps4. Nice try though. people have already stated that they refuse to support practices where developers choose to push a platform because of money exchanging hands.
 
Is there any way we can make Ubisoft execs be forced to sit in front of a screen that slowly scrolls through every comment on this thread?

Nothing to do with this debate but maybe we wouldn't get endless unskippable credits on their games.
 
Honestly pony up the funds to get the game as an exclusive on your system or get the fuck out with this ridiculous shit.
 
Oh so you've played Unity then? Please inform us of your impressions. Because obviously it's was all just checking boxes right? Oh and the story must have been meaningless. Don't infer that the game "has no gameplay." Because that's just not true in anyway shape or form.

Of course it is.
 
Even if the PS4 version would have been optimized for 1080p otherwise, we are still talking about only 16% more "p". Missing 180 lines of pixels doesn't make this subpar quality, nor worth what's happening now in GAF.

And as a customer, I buy games that seem interesting and fun. If a game looks like shit - sure, I'm not likely to buy it then. But I don't think "looks like shit" applies here. You're basically just talking about a bad publisher not taking extra steps to polish the game for a specific platform and just releasing a version that looks the same on all platforms, potentially ignoring the potential for a slightly better version on your platform of choice. It sucks, I get it. But is it really important enough to be discussed like this?

Yes, absolutely.
 
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