Assassin's Creed "Parity": Unity is 900p/30fps on both PS4 & Xbox One

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Am I missing something? Their statement made last night clarifies that they didn't lower the specs for any one system...

"We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other.

Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.

At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience."

Please, if I am missing something, explain how this doesn't clear things up?

j/k?
 
Am I missing something? Their statement made last night clarifies that they didn't lower the specs for any one system...

"We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other.

Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.

At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience."

Please, if I am missing something, explain how this doesn't clear things up?

The second statement contradicts the first. They didn't clarify anything. Of course they need to cover their ass and avoid a controversy.
 
My point was not playing something you know you'll enjoy to make a point that no one who makes the games will hear or care about, is cutting off your nose to spite your face

But if 10,000 people or 100,000 make that same point...

And their statement above doesn't say anything except they still couldn't be bothered to tune to the systems and just are using the lowest common denominator system as a benchmark.
 
It's pretty infantile to not play a game you know you'll love because of something happening behind the scenes

You liked Assassins Creed 1 though 3 in 720, i'm pretty sure a new Assassins Creed in 900p will be perfectly enjoyable

Really??? REALLY!?! You never heard of the word 'boycott'?

Pssst, it's a time honored means of protest. Look it up.
 
My point was not playing something you know you'll enjoy to make a point that no one who makes the games will hear or care about, is cutting off your nose to spite your face

They wont care or hear about it ??? have you seen twitter or this forum or that fact ubisoft and made 2 statements since and have also said now after all they havent set the specs in stone yet? Cos to me that seems like they have noticed.
 
Please, if I am missing something, explain how this doesn't clear things up?

Because nothing in that addresses this specific comment

We decided to lock them at the same specs to avoid all the debates and stuff

They're claiming that people are misinterpretation that. How? He seemed quite clear and specific with his comment.
 
I understand what you are trying to say next, but this is not my point. If the game would've been 1080p on PS4, this thread would not exist :) I don't think people had much confidence in their pre-order if a technical decision gets them to cancel it. Again, I understand the concern and the message by Ubi here is pretty ... Unlucky.

The problem is it looked more like a political decision than a technical one.

How's microsoft treating ya, btw?
 
It's pretty infantile to not play a game you know you'll love because of something happening behind the scenes

You liked Assassins Creed 1 though 3 in 720, i'm pretty sure a new Assassins Creed in 900p will be perfectly enjoyable

How are you people not getting this?

It isn't about the game's specs, OK?

This isn't about resolutions.

This is about whether or not you want to support a company being too afraid to really do the best they can on the hardware they are working on.

It can be reasonably assumed, due to X1's development history, that the X1 held them back.

So rather than doing the best they can on PS4, they became afraid and equalized at the lowest point they could.

With all the garbage that happens in the games industry, is this really something you want to support?

You really want to always end up with an inferior product so that a specific company can wipe their hands of 'debates'?
 
900p is just perfect balance, less demanding than 1080p, yet looks exactly the same (remember how everyone thought XB1's Shadow of Mordor was 1080p until Digital_Foundry did test the pixels using advanced techniques to find out its 900p).

900p allows developers to spend more resources on AI, AA, high textures, shadows, and lightning, without the visible jaggies of 720p.

No. I can be easily fooled on web sites between 900p and 1080p using my laptop for browsing. I can also be fooled by 30 vs 60 FPS on such sites.

However, on a living room TV at 50 inch display its night and day.

900p can go and die already in 2014.
 
Ummm.....no. They don't have any obligation. They can make a game how they wish.
Riiiiight, they're in the wrong business if that's not their obligation. They're not the ones pouring their own money into developing the games and they're not the ones buying the games they've made. So yeah they better feel obligated to make the best game possible. You can guess what will happen when they don't.
 
Ummm.....no. They don't have any obligation. They can make a game how they wish.

They should have the ambition to do the best they can.
This whole topic just smells like ubisoft went 900p/relatively stable 30fps on PS4 and then stopped optimizing for the sake of other plattforms.
 
Except resolution is GPU bound not CPU. Try doing your homework instead of being embarrassed to be part of a group next time.



Is there a point to your comment because I don't see any. The console is in our hands, specs are final, 32 ROPs is indeed resulting in 1080p gaming on PS4, you're comparing that to promises made for an unfinished product 18 months before it came out?

"You know what all this stuff isn't? Important"

Why did you enter this thread then?

Actually the resolution can be affected by CPU and ram. Graphics draw calls are made on the CPU. If the CPU is maxed out then the additional draw calls to up the resolution may not fit.
 
lol, ludicrous. Eat a dick.

mYzw0qQ.gif
 
Because nothing in that addresses this specific comment



They're claiming that people are misinterpretation that. How? He seemed quite clear and specific with his comment.

The second statement contradicts the first. They didn't clarify anything. Of course they need to cover their ass and avoid a controversy.

I agree the second doesn't address the first outright. But I'm reading this second statement as an address to the backlash from the gaming community.
 
Yes because who can forget all the major publishers brought to their knees by boycotts

They are already backtracking. If people making noise made no difference then guess what, there wouldn't be a SimCity offline mode etc...

If us making noise had no effect, they wouldn't have even commented. I bet Amazon is on the phone with Ubisoft going WTF is up with all these cancelled pre-orders. Sending a message works.
 
Yes because who can forget all the major publishers brought to their knees by boycotts

Many publishers and games have flopped or done poorly due to poor implementation and image due to word of mouth / social media / web sites.

This is in effect boycotting - there is no official campaign = how can there be ?

I am confident if Unity releases at 900p on Ps4 its sales will be down.
 
My issue with your comments is you say that you understand the concern, yet go on to ask if people only care about resolution these days. This leads me to think that you really don't understand the concern and do believe this to be simply about resolution. It is not.
How do you know the game does not look better on PS4? Where has this been declined? The original Ubi statement only refers to the resolution and fps. Everything else is just something people add on their own here. I fully expect the game to have some better shadow maps, effects or maybe even a better AA solution on PS4. If this is not the case, I get your statement. But until that, the only thing people are concerned about for nearly 130 pages is the resolution.
 
My point was not playing something you know you'll enjoy to make a point that no one who makes the games will hear or care about, is cutting off your nose to spite your face
So, you are saying you do not understand the purpose of boycotts, and the fact that some people would deny themselves pleasure and convenience because they believe the principles to be more important?


Both consoles have terrible CPUs and it will be a problem all generation.
In regard to this game and resolution, it has already been explained at least three times in the last two pages that CPU does not affect resolution.
 
How do you know the game does not look better on PS4? The original Ubi statement only refers to the resolution. Everything else is just something people add on their own here. I fully expect the game to have some better shadow maps, effects or maybe even a better AA solution on PS4. If this is not the case, I get your statement. But until that, the only thing people are concerned about for nearly 130 pages is the resolution.

The 130 pages is because of shit like Ubisoft directly saying "we went for parity because we didn't want there to be debate n' stuff". It's just a really bad way to try to deal with it. They said "parity", not just "equal resolution". The word parity indicates that both versions will be the same.
 
If the game has truly been optimized for each SKU then other performance differences may exist between xbone and ps4. Draw distance, AA, frame rate stability etc. 900p is a big step down from Blackflag's 1080p.
 
It worked on MS and there launch plans right , or are you just here to be the contrary fairy?

They could see that course of action was going to ruin them, so they opted out, the difference is that was something everyone cared about

Most people that play AC:U won't know or care what resolution it runs in, and would buy it even if it was in 720, because they don't know about that kind of stuff, and they'll have fun with it, we're the minority that do care, and we can boycott all we like it won't make any difference
 
Unfortunately with the XB1 their hardware design is a major issue with resolution which is why so many games fail to reach that mark as opposed to the PS4. There is no reason why the PS4 version should be locked and not utilized because it has a vastly superior hardware design when it comes to the GPU and memory.



Developers have an obligation to make the best possible game on the hardware they are working with and that is not happening here, at least in the PS4's case.

Both consoles have terrible CPUs and it will be a problem all generation.

Also, developers do not have an obligation to make the best looking game possible on the hardware. They have an obligation to develop a game within a budget and under time constraints. Developers create games to make money not flame fanboy willy wagging contests.
 
Yes because who can forget all the major publishers brought to their knees by boycotts
Battlefields hardline.

I guess since you've accepted money from Microsoft for parity, then you don't need mines. You have already been compensated, I don't see a point in paying you a 2nd time. Glad I own a decent PC for occasions like these.
 
Am I missing something? Their statement made last night clarifies that they didn't lower the specs for any one system...

"We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other.

Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.

At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience."

Please, if I am missing something, explain how this doesn't clear things up?
It's a bullshit PR cleanup response. How was his statement "misinterpreted"? People took him for exactly what he actually said.
 
Both consoles have terrible CPUs and it will be a problem all generation.

Also, developers do not have an obligation to make the best looking game possible on the hardware. They have an obligation to develop a game within a budget and under time constraints. Developers create games to make money not flame fanboy willy wagging contests.

Well, at least it isn't another post quoting Kampfheld's cloud stuff.
 
I hadn't read through this entire topic yet but someone posted this on reddit (probably from gaf) lol:

JvGwmAK.gif


Not saying I necessarily agree with it but....lol.
 
Both consoles have terrible CPUs and it will be a problem all generation.

Also, developers do not have an obligation to make the best looking game possible on the hardware. They have an obligation to develop a game within a budget and under time constraints. Developers create games to make money not flame fanboy willy wagging contests.
Yeah and people have no obligation to buy them. Some people actually care if their game is intentionally gimped and refuse to buy it on principle. It's a video game. A luxury purchase. There is nothing weird about allowing something like that to keep you from buying the game.
 
Developers have an obligation to make the best possible game on the hardware they are working with and that is not happening here, at least in the PS4's case.


They dont have an obligation to do jack shit and we dont have an obligation to by the game, lets make that clear even though I feel its bullshit to keep the game the same resolution on both systems.
 
I agree the second doesn't address the first outright. But I'm reading this second statement as an address to the backlash from the gaming community.

At this point we really aren't going to know about what level of parity we're talking about. One thing we do know is that the game was only demoed on the Xbox One at that recent press event. We also know that the performance was apparently pretty damn bad, to the point that several sites have expressed concern about whether or not it's even possible for them to fix it by the time that it releases. If the PS4 version has the same performance issues as the Xbox One version, then we know that it's full parity and not just resolution. And that would also mean that they didn't do much to optimize it for the PS4.

How do you know the game does not look better on PS4? Where has this been declined? The original Ubi statement only refers to the resolution and fps. Everything else is just something people add on their own here. I fully expect the game to have some better shadow maps, effects or maybe even a better AA solution on PS4. If this is not the case, I get your statement. But until that, the only thing people are concerned about for nearly 130 pages is the resolution.

Videogamer.com was only allowed to see the Xbox One version, but UBI told them that both versions were the same. And that's quite concerning considering what they and other sites have said about Unity's performance at the event.
 
It's pretty infantile to not play a game you know you'll love because of something happening behind the scenes

I would argue the opposite. Denying yourself something you would enjoy because you don't agree with "something happening behind the scenes" is called standing for your principles.

Shrugging your shoulders in favor of instant gratification is far more infantile in my opinion.
 
If devs start making PS4 games look worse so as not to outshine the Xbone versions, then when the devs that don't "hold back" push the PS4 they will surely blow away the other games on PS4

In a time where good graphics are so important and such a selling point, it doesn't make sense to tone your graphics down unless you have to, Ubisoft won't want their line up of games on both consoles looking bad compared to the games from devs that are pushing the PS4 to its limit
 
It's pretty infantile to not play a game you know you'll love because of something happening behind the scenes

You liked Assassins Creed 1 though 3 in 720, i'm pretty sure a new Assassins Creed in 900p will be perfectly enjoyable
Having principles and standards of business is infantile?
 
How do you know the game does not look better on PS4? Where has this been declined? The original Ubi statement only refers to the resolution and fps. Everything else is just something people add on their own here. I fully expect the game to have some better shadow maps, effects or maybe even a better AA solution on PS4. If this is not the case, I get your statement. But until that, the only thing people are concerned about for nearly 130 pages is the resolution.

No we are concerned with locked specs to avoid debates and stuff. That's pretty clear.

Locked specs for political reasons. That should raise a red flag for any gamer right now.
 
It's pretty infantile to not play a game you know you'll love because of something happening behind the scenes

You liked Assassins Creed 1 though 3 in 720, i'm pretty sure a new Assassins Creed in 900p will be perfectly enjoyable
And it's infantile to think I need a game so badly that I should support a company that is giving me the middle finger for whatever reason.
 
I hadn't read through this entire topic yet but someone posted this on reddit (probably from gaf) lol:

JvGwmAK.gif


Not saying I necessarily agree with it but....lol.

Brilliant! lol

Regarding all the furore Im expecting the least to happen .... a post launch resolution patch for Ps4
 
Am I missing something? Their statement made last night clarifies that they didn't lower the specs for any one system...

"We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other.

Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.

At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience."

Please, if I am missing something, explain how this doesn't clear things up?

I'm pretty sure that the people suggesting Ubi have deliberately lowered the resolution are being facetious; the far more plausible conclusion is that Ubi are simply choosing not to increase the resolution on the PS4, even though there's good reason to think that it should be able to handle the game at 1080p.

That's why Ubi's response doesn't really address the question. Nobody is seriously accusing them of lowering the PS4's resolution, only of not increasing it even though they can.

Or to put it another way, given that we know that the PS4 is ~50% more powerful than the Xbone in the area that matters here (rendering performance), why is their "goal" for the PS4 version the same as the much weaker Xbone version? It's a bit like the referee of a boxing match insisting that the boxer who is clearly bigger and more skilled ties their hand behind their back in order to avoid discussion about who's the better fighter.

If devs start making PS4 games look worse so as not to outshine the Xbone versions, then when the devs that don't "hold back" push the PS4 they will surely blow away the other games on PS4

In a time where good graphics are so important and such a selling point, it doesn't make sense to tone your graphics down unless you have to, Ubisoft won't want their line up of games on both consoles looking bad compared to the games from devs that are pushing the PS4 to its limit

It does make sense to tone your graphics down when the party who has something to lose from you not doing it is paying you boatloads of money.
 
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