Hatred - Reveal & Gameplay Trailer

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Who is "we"

The public consensus, come on, you know what I'm talking about. Violence in movies, and in music like rap music was controversial with small vocal minority that was quickly defeated and regarded to be on the wrong side of the issue.

The exploitation of violence is cool, in movies and in videogames. It's the devs job to push it to the limit.
 
You just described every single video game that has "enemies".

What the fuck is with this shit about equating every other game that includes violence with what this one intends on being? Those games have enemies attacking you, able to defend themselves, and generally representing a real threat to your player-character's existence even outside of storytelling that says they're bad and need to be destroyed. This game shows nothing of the sort and focuses on you, the player, intending to do nothing but victimize and be the perpetrator rather than defending yourself or some story-introduced good side from harm. Functionally, you're the bad guy unless you're also allowed to spend time talking to those same people at the bus stop or helping that woman get up from a fall instead of blowing her brains out as she pleads for her life.
 
The public consensus, come on, you know what I'm talking about. Violence in movies, and in music like rap music was controversial with small vocal minority that was quickly defeated and regarded to be on the wrong side of the issue.

The exploitation of violence is cool, in movies and in videogames. It's the devs job to push it to the limit.

Depicting violence for a reason can have merit, but this just looks dumb to me. And if someone told me it was my job to push the depiction of violence to the limit to make it look cool I would kindly tell them to remove their head from their rectum
 
Their use of the actual New York Police Department logo in the game and trailer is a huge misstep for a small company trying to promote and release something this controversial. NYPD legal is going to be all over them.
 
The public consensus, come on, you know what I'm talking about. Violence in movies, and in music like rap music was controversial with small vocal minority that was quickly defeated and regarded to be on the wrong side of the issue.

The exploitation of violence is cool, in movies and in videogames. It's the devs job to push it to the limit.

The public consensus is the reason movies like Hostel aren't mainstream, currently. What are you talking about? lol. How many New Wave/French extreme movies make it to the mainstream film market like Hostel did way back when? How many Salo like films?

lol

The public consensus outside of video gaming, votes with their dollars as well as their voice.

edit: How many rappers not named Eminem have been caught-up, due to a single line or cover art in their music?
 
I wonder what happens if you don't shoot anyone? Can you buy milk?

The mission 1 objectives in Postal 2 were actually:
1. Pick up paycheck
2. Cash paycheck
3. Buy milk
 
The public consensus, come on, you know what I'm talking about. Violence in movies, and in music like rap music was controversial with small vocal minority that was quickly defeated and regarded to be on the wrong side of the issue.

The exploitation of violence is cool, in movies and in videogames. It's the devs job to push it to the limit.
Uh, no. The debate about violent rap music went on for years and years, until mainstream rap music basically stopped being violent. The rap you hear on the radio these days isn't particularly violent, it's mostly benign pop aimed at 19 year old college girls.

Likewise, there was huge blowback against movies like HOSTEL. Most hit horror movies these days are PG-13 ghost fests.
 
Depicting violence for a reason can have merit, but this just looks dumb to me. And if someone told me it was my job to push the depiction of violence to the limit to make it look cool I would kindly tell them to remove their head from their rectum

If they made this and somehow gave it revenge quests or a BLOOD 2 and Kingpin feel then maybe I'd feel different. I still support the freedom of art and expression. They're just pushing the boundaries and who knows what'll stop them. What's driving some of my support is that people who tend to push boundaries push creativity further. These guys could possibly do that at an extent of making a good game. There might be a give and take here.

I had to think on this for a minute. I know what I said in my previous post were anti-Hatred, but are we limiting expression by shoving it off? The developers of this title should know that simple gimmicks with offensive material might not be the greatest game on earth, so who knows what they'll show off later.
 
Not sure if its been mentioned but Epic has asked them to remove the U4 logo from this trailer. Articles from Dualshockers but not sure if that is a banned site or not so not posting the link.

"Epic Games isn’t involved in this project. Unreal Engine 4 is available to the general public for use “for any lawful purpose,” and we explicitly don’t exert any sort of creative control or censorship over projects. However, the video is using the trademarked Unreal Engine 4 logo without permission from Epic, and we’ve asked for the removal of our logo from all marketing associated with this product."



My two cents, alot of people earlier were saying the womans execution got to them the most in the video. This is generally the reason the military does not want women on the front line as seeing them killed effects male soldiers differently than seeing men killed. However murder is murder weather it be woman or man either is wrong.

To the people bringing up Uncharted its a pretty silly comparison. Tomb Raider,Every COD or Battlefield ever, Hitman, Assassins creed, TLOU, Red Dead,GTA,Skyrim,HALO,Mass Effect,the Witcher .....all of these games have senseless murder in them. What exempts them from public ire? I do think this game is trying to be controversial for the hell of it which is more than likely working as they intended. But lets not act as if murder is a new thing in video games...... off to play Shadow of Mordor or Second Son to murder some uruks or DUP.
 
I've decided not to post an article on Hatred as there are already enough out there and the game needs as little attention as possible to hopefully show no one wants this kind of shit.

Simply put, this is not a game, this is a murder simulator. In games like Hotline: Miami or Call of Duty, there is a purpose behind pulling that trigger. You are told why, with context and reasoning, and so your brain can process it as a storyline to understand the purpose of shooting that person.

Hatred has none of that. The devs chose this trailer to represent their game, and so people will go off on that for context on critiquing. There was no purpose bar "go out and kill because fuck the world." You have civilian screaming and pleading for mercy to end up dead with their throat slit or head blown off. That is fucked up.

I can understand where some are coming from with the notion that violence isn't new to games, and we've had the choice to kill innocent people in games before. However, in titles like GTA, the context isn't to kill innocent victims, hell you get punished for doing so. I can't think at any stage in GTA V that I was told to go mow down a whole town of victims because reasons. Even the torture scene had context and moral choices.

This game is pure, disgusting vile. Nobody needs this in their life, and no dev should think this acceptable in pushing the envelope. Yeah sure videogames are art, but not in this form. There is no context on why I'm pulling the trigger, the devs seem adamant that there isn't ever going to be and so to me, Hatred is a pure genocide simulator with no real purpose on why you are doing just that. For me, that doesn't justify existence.

Note that the above is my own opinion, not AusGamers.
 
To the people bringing up Uncharted its a pretty silly comparison. Tomb Raider,Every COD or Battlefield ever, Hitman, Assassins creed, TLOU, Red Dead,GTA,Skyrim,HALO,Mass Effect,the Witcher .....all of these games have senseless murder in them. What exempts them from public ire? I do think this game is trying to be controversial for the hell of it which is more than likely working as they intended. But lets not act as if murder is a new thing in video games...... off to play Shadow of Mordor or Second Son to murder some uruks or DUP.
All of those games put their violence in some kind of context.

You mentioned Second Son, which is basically a commentary on the oppression and fear-mongering directed at people who are considered "different" by society. It's about fighting an oppressive state. It's a political statement. That's art.

Mordor on the other hand is a complete and total fantasy world in which you fight imaginary creatures. It can have relevance in the same way that a mythical parable might, but everyone who plays it knows it takes place in an entirely fantastical world. Same for Skyrim, Mass Effect, and Witcher, and Halo. Even Tomb Raider and Uncharted exist in a deliberately heightened, boy's own adventure, comic book universe, one that is obviously heightened and baroquely archaic (modeled after the retro charms of H. Rider Haggard, and Jules Verne).

Assassin's Creed puts its violence in the context of actual historical violence, and examines history in a somewhat critical, if entirely inaccurate way. Same for Red Dead, which is a game that is VERY thoughtful and critical about violence and the effect that it has on a person's life and soul. It's similar in that way to a film like Clint Eastwood's UNFORGIVEN. Red Dead is a great example of everything this game is not.

Pretty much all of the games you listed in some way speak to the sophistication and complexity of video games as a modern artform. This game has nothing in common with them.
 
People said the same thing about both Manhunts.

I personally feel people use video games as a catharsis for violent impulses as it is, and the presence of a flimsy pretext of an excuse ensuring you target some sort of foreign brown people, or zombies (again), or demons or robots or whatever, is not very comforting to me.

That said, I would rather see an evolution in the direction where violent impulses and solutions are less of what video games serve, rather than the flimsy pretexts being removed.
 
Are they though? Aren't most of the hentai gam-ahem adult visual novels having to censor their games to get on Steam? They might be nuking Greenlight but I doubt there's going to be no overwatch at all.

With things like a report button for games introduced (where you can report a game for pornography,copyright violations, hate speech, being a virus, etc), I'm going to say that the overwatch will be minimal if there's any at all. If there was a overwatch then I don't think any viruses or pornography games would get in at all, so that new report button would be useless.

So yeah, I think this can get on Steam. How much time it will available though? I will bet for a couple of hours, then it will probably be taken down because of the reports against it.
 
I wonder if the story will have a cop-out like he is in a mental institution and this is all a dream. It could also be a simulation like that game, Harvester (http://en.wikipedia.org/wiki/Harvester_(video_game))

I can already think of the OT titles:

Hatred |OT| HATERS GONNA HATE
Hatred |OT| Going Postal....FOR REAL
Hatred |OT| Mass Murder Simulator 2015
Hatred |OT| Don't try this at home kids
Hatred |OT| To Kill or Not to Kill, That is the question
Hatred |OT| I got 99 problems and a conscious aint one
Hatred |OT| What you really wanted to do in GTA...Admit It...Come On, you know you want to..
Hatred |OT| Cops...Civilians...What's the difference
Hatred |OT| F$%# The Police!
Hatred |OT| Equal Opportunity Killing
Hatred |OT| I'm taking down all these sons of b!@@#$$ with me!

*All of these can be said in Duke Nukem voice (Jon St John)
 
Simply put, this is not a game, this is a murder simulator. In games like Hotline: Miami or Call of Duty, there is a purpose behind pulling that trigger. You are told why, with context and reasoning, and so your brain can process it as a storyline to understand the purpose of shooting that person.

Being a criminal or member of the enemies army makes people deserve death?

Also I think you'll find the true ending of Hotline Miami kind of debunks your theory. Actually, jacket's first ending being a pretty cliché, hollow ending kind of does as well. Not the best example.

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A big thank you to this guy.

This is pretty hard to disagree with. Only qualm with this is the fact that the victims here are mostly defenseless people. People who dont want to be there AND have no way of defending themselves.
But all that's from less than 1:30 mins of 'gameplay ' (mostly execution moves), so we'll see if that changes with a potential GTA-style police star system or whatever.
 
Being a criminal or member of the enemies army makes people deserve death?

People said the same thing about both Manhunts.

I personally feel people use video games as a catharsis for violent impulses as it is, and the presence of a flimsy pretext of an excuse ensuring you target some sort of foreign brown people, or zombies (again), or demons or robots or whatever, is not very comforting to me.

That said, I would rather see an evolution in the direction where violent impulses and solutions are less of what video games serve, rather than the flimsy pretexts being removed.

My thoughts. "So this guy in Hatred, he's undercover and all the people running around are actually in disguise Nazi Soldiers from the future."

Now it's ok to kill them all.
 
I wonder if the story will have a cop-out like he is in a mental institution and this is all a dream. It could also be a simulation like that game, Harvester (http://en.wikipedia.org/wiki/Harvester_(video_game))

I can already think of the OT titles:

Hatred |OT| HATERS GONNA HATE
Hatred |OT| Going Postal....FOR REAL
Hatred |OT| Mass Murder Simulator 2015
Hatred |OT| Don't try this at home kids
Hatred |OT| To Kill or Not to Kill, That is the question
Hatred |OT| I got 99 problems and a conscious aint one
Hatred |OT| What you really wanted to do in GTA...Admit...Come On, you know you want to..
Hatred |OT| Cops...Civilians...What's the difference
Hatred |OT| F$%# The Police!
Hatred |OT| Equal Opportunity Killing
Hatred |OT| I'm taking down all these sons of b!@@#$$ with me!

*All of these can be said in Duke Nukem voice (Jon St John)

If I would honored to make an |OT| for that game. XD

I especially like the ones you bolded. :D here are my own ideas.

|OT| I Am The One Who Knocks...Then Kicks!
|OT| Better Hide Yo Kids, Hide Yo Wives...Literally.
|OT| Where Manhunt meets GTA
 
Unfortunately I can't watch the video presently, but the premise sounds like a more upfront GTA. I know some people just play GTA for the incredible open environments, but most players do engage in the occasional joykilling of pedestrians from time to time.

And while most GTAs avoid the killing of innocent civilians during story missions, GTA V blurred this line on several occasions.

People comparing this to Uncharted and warfare shooters are full of shit though.
 
The nihilistic spirit of the 90's entertainment (not just games, some of the 90's televission is the first thing that comes to mind when you think low-inteligece fun) clearly shows in the trailer and "manisfest" on the official game site.

This is Spec Ops on steroids, and i am really shocked that gaming enthusiasts are shaming this game so much, if games one day became art the audience really need to let know that almost every avant-grade art movment was controversial, and that art is not always meant to be beautifull and universally praised.

In the site they state that the game is meant to be a statement about current game tendencys, and that is a good thing to see in this industry exausted by trends and go-along developers. If you feel disgusted, if you feel ofended by it, that only means they did a good job, they are making you feel somehing strong about the content in a game. Funny though that they state the "dont want the game to be art", but the current context this is exactly what they done.
 
The nihilistic spirit of the 90's entertainment (not just games, some of the 90's televission is the first thing that comes to mind when you think low-inteligece fun) clearly shows in the trailer and "manisfest" on the official game site.

This is Spec Ops on steroids, and i am really shocked that gaming enthusiasts are shaming this game so much, if games one day became art the audience really need to let know that almost every avant-grade art movment was controversial, and that art is not always meant to be beautifull and universally praised.

In the site they state that the game is meant to be a statement about current game tendencys, and that is a good thing to see in this industry exausted by trends and go-along developers. If you feel disgusted, if you feel ofended by it, that only means they did a good job, they are making you feel somehing strong about the content in a game. Funny though that they state the "dont want the game to be art", but the current context this is exactly what they done.


Where does it say that? I'm seeing stuff like

"The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!"

For a game that says it's making no excuses, sure are a lot of people making excuses for it. Asking "what can push a man to mass murder" is not the satirical bent you guys keep claiming.
 
I wonder if the story will have a cop-out like he is in a mental institution and this is all a dream. It could also be a simulation like that game, Harvester (http://en.wikipedia.org/wiki/Harvester_(video_game))

I can already think of the OT titles:

Hatred |OT| HATERS GONNA HATE
Hatred |OT| Going Postal....FOR REAL
Hatred |OT| Mass Murder Simulator 2015
Hatred |OT| Don't try this at home kids
Hatred |OT| To Kill or Not to Kill, That is the question
Hatred |OT| I got 99 problems and a conscious aint one
Hatred |OT| What you really wanted to do in GTA...Admit It...Come On, you know you want to..
Hatred |OT| Cops...Civilians...What's the difference
Hatred |OT| F$%# The Police!
Hatred |OT| Equal Opportunity Killing
Hatred |OT| I'm taking down all these sons of b!@@#$$ with me!

*All of these can be said in Duke Nukem voice (Jon St John)

|OT| Reasoning? NOT IMPORTANT.
 
I got more OT title Ideas:

Hatred |OT| The Evil Within
Hatred |OT| I'm the Reaper, B#$%^&*!!!!
Hatred |OT| Judgement Day has arrived
Hatred |OT| No remorse, No mercy
Hatred |OT| Killing makes me feel good
Hatred |OT| Let God sort them out
Hatred |OT| *This OT Title was BANNED BY GAF*
Hatred |OT| Screw Morals! Who need em?
Hatred |OT| Population Cleansing
Hatred |OT| I Hate People Equally
Hatred |OT| To Hell with Political Correctness
 
To the people bringing up Uncharted its a pretty silly comparison. Tomb Raider,Every COD or Battlefield ever, Hitman, Assassins creed, TLOU, Red Dead,GTA,Skyrim,HALO,Mass Effect,the Witcher .....all of these games have senseless murder in them. What exempts them from public ire? I do think this game is trying to be controversial for the hell of it which is more than likely working as they intended. But lets not act as if murder is a new thing in video games...... off to play Shadow of Mordor or Second Son to murder some uruks or DUP.
Context. The reasons why we do things are often just as important as the actions themselves. It's what helps shape and define what it is to be human.
 
This is really fucking dumb. I hate everything about it.

Fuck the developers. This is an insult to the victims of all the mass shootings we've had this year.

How about I make a game called "Beat Your Wife" or "Murder the Faggots" because I'm "edgy" and "it's art and should be offensive" and all sorts of other herp-derpy pseudo-intellectual bullshit.

There a line to be drawn and this game crossed it, shot the person who drew the line and cut his head off for attention.

This game is nothing but gargbage.
 
All of those games put their violence in some kind of context.

You mentioned Second Son, which is basically a commentary on the oppression and fear-mongering directed at people who are considered "different" by society. It's about fighting an oppressive state. It's a political statement. That's art.

Mordor on the other hand is a complete and total fantasy world in which you fight imaginary creatures. It can have relevance in the same way that a mythical parable might, but everyone who plays it knows it takes place in an entirely fantastical world. Same for Skyrim, Mass Effect, and Witcher, and Halo. Even Tomb Raider and Uncharted exist in a deliberately heightened, boy's own adventure, comic book universe, one that is obviously heightened and baroquely archaic (modeled after the retro charms of H. Rider Haggard, and Jules Verne).

Assassin's Creed puts its violence in the context of actual historical violence, and examines history in a somewhat critical, if entirely inaccurate way. Same for Red Dead, which is a game that is VERY thoughtful and critical about violence and the effect that it has on a person's life and soul. It's similar in that way to a film like Clint Eastwood's UNFORGIVEN. Red Dead is a great example of everything this game is not.

Pretty much all of the games you listed in some way speak to the sophistication and complexity of video games as a modern artform. This game has nothing in common with them.

I agree with your argument and your logic is sound however they do have one thing in common. It may not be explained away as rationally or have a deep narrative but they all kill people/things they probably should have just not released the trailer to avoid debates and stuff.

Context. The reasons why we do things are often just as important as the actions themselves. It's what helps shape and define what it is to be human.

True and agreed.

Disclaimer I do not condone this type of wanton violence just think its like a million other games that are currently available it just doesn't mask its intentions very well if at all.
 
Sàmban;134667793 said:
This is really fucking dumb. I hate everything about it.

Fuck the developers. This is an insult to the victims of all the mass shootings we've had this year.

How about I make a game called "Beat Your Wife" or "Murder the Faggots" because I'm "edgy" and "it's art and should be offensive" and all sorts of other herp-derpy pseudo-intellectual bullshit.

There a line to be drawn and this game crossed it, shot the person who drew the line and cut his head off for attention.

This game is nothing but gargbage fit only for a bunch of low-life psychopaths.

Remember, if you don't like the game, then stay away from it...its not that hard to do...btw games like these are here for shick value...and we don't even know if there a twist to all this. Just saying
 
I think you'd have more fun by just booting up Grand Theft Auto 4 or 5 and doing this kind of stuff in there, to be honest.

GTA has usable cars/aircraft/boats, Euphoria ragdoll physics (almost makes GTA worth playing all by itself), possibly more weapons, and generally better production values.
 
Hatred |OT| We couldn't make a good game, so we made a violent game.

I doubt there's any twist that will supply any creative merit in this game. Still looks like dogshit.
 
We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible.

2 Edgy 4 me

herp derp hurray 4 controversy

I guess it worked judging by how big this thread is, but cmon son.
 
Remember, if you don't like the game, then stay away from it...its not that hard to do...btw games like these are here for shick value...and we don't even know if there a twist to all this. Just saying

I'm so tired of this answer.

No. I won't stay away from it. Garbage like this is why gaming gets a bad reputation. Should I also stay away when it comes to representing women in gaming?

Gaming has always had an element of gratuitous murder and I'm ok with that when put in the right context. Doom has you killing enemies that want to murder you. Same with Gears, Halo, Uncharted, etc.

This game is being market as a game where you kill civilians and execute them in extremely brutal ways. The developers went to great lengths to make innocent civilians beg for their lives as they get their throats sliced off. Think about that for a second.

If we defend nonsense like this, what does that say about us? Why is it ok to cry foul with underrepresentation of women and minorities in gaming, but when something like this comes out, it's "oh let's respect their artistic values?"

The trailer made me throw up.
 
agJNjJu.gif
 
Where does it say that? I'm seeing stuff like

"The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends. Something different, something that could give the player a pure, gaming pleasure. Herecomes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred. Player has to ask himself what can push any human being to mass-murder. We provoke this question using new Unreal Engine 4, pushing its physics (or rather PhysX) systems to the limits and trying to make the visuals as good as possible. It's not a simple task, because of the game's non-linear structure and a lot of characters on the screen. But here at Destructive Creations, we are an experienced team and we know how to handle the challenge!"

For a game that says it's making no excuses, sure are a lot of people making excuses for it. Asking "what can push a man to mass murder" is not the satirical bent you guys keep claiming.

We have to wait the release and play the game to really know. The bent does not need to be satirical to be a bent. What it "nothing" is what push a man to mass murder?

And the devs, dont need to say anything, when we see the work in their final state we can have this discusion with facts.

What i feel about it is a brutal honesty that i havent seen in a long time, just today i was playing Ryse, and feeling unease the way the game gave me pats on the back for really graphic executions with a weak emotional ploy. Or the way you are basically a terrorist in Shadow of Mordor, and again, the emotional device that the plot used havent touched me at all.

I really feel that those weak emotional motivations are a rotten fundation of today games, and if you want make a game about killing other beings, just do it, no excuses needed because we, the public, are not dumb as devs think.
 
We have to wait the release and play the game to really know. The bent does not need to be satirical to be a bent. What it "nothing" is what push a man to mass murder?

And the devs, dont need to say anything, when we see the work in their final state we can have this discusion with facts.

What i feel about it is a brutal honesty that i havent seen in a long time, just today i was playing Ryse, and feeling unease the way the game gave me pats on the back for really graphic executions with a weak emotional ploy. Or the way you are basically a terrorist in Shadow of Mordor, and again, the emotional device that the plot used havent touched me at all.

I really feel that those weak emotional motivations are a rotten fundation of today games, and if you want make a game about killing other beings, just do it, no excuses needed because we, the public, are not dumb as devs think.


Wait, we need to wait and see the final game to know what they mean? You literally just made a bunch of statements where you claimed to know what they are doing with the intent of the game (Spec Ops on steroids, a reaction to game tendecies), and that people were wrong to react they way they did because they didn't understand it.
 
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