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Nintendo Downloads - October 2014

Just remember that with 3DS NES games, if you struggle with the locations of the A/B buttons, X is mapped to B as well by default. People always seem to miss or forget that.
 
Just remember that with 3DS NES games, if you struggle with the locations of the A/B buttons, X is mapped to B as well by default. People always seem to miss or forget that.

Oh is that for NES games only? Cuz I'm sure that's not the case for Gameboy games heh.
 
Greetings, so I have an update to mention abut the Wii U version of Oddworld: New And Tasty. I conducted a very, very large interview with founder Lorne Lanning yesterday (I'll refrain from linking due to forum rules for now, it somebody else wants to do it, sure, fine.) and I asked him about the Wii U version of the game and I have some bad news to bring. The Wii U version is in trouble and may get cancelled outright, nothing to do with Nintendo personally, Lorne wants Oddworld on a Nintendo system and has much respect for him. Anyway, New and Tasty for the Wii U has hit some as I was told serious production delays have hit that version, it specifically has to do with the hard drive space, I think they are still building with the basic model in mind. Just wanted to relay this news to you all.
 
Greetings, so I have an update to mention abut the Wii U version of Oddworld: New And Tasty. I conducted a very, very large interview with founder Lorne Lanning yesterday (I'll refrain from linking due to forum rules for now, it somebody else wants to do it, sure, fine.) and I asked him about the Wii U version of the game and I have some bad news to bring. The Wii U version is in trouble and may get cancelled outright, nothing to do with Nintendo personally, Lorne wants Oddworld on a Nintendo system and has much respect for him. Anyway, New and Tasty for the Wii U has hit some as I was told serious production delays have hit that version, it specifically has to do with the hard drive space, I think they are still building with the basic model in mind. Just wanted to relay this news to you all.

What the fuck??? Why would they build it with the basic in mind? Literally no one with a basic (who must only be a small proportion of Wii U owners anyway ) would be downloading big games anyway
 
Greetings, so I have an update to mention abut the Wii U version of Oddworld: New And Tasty. I conducted a very, very large interview with founder Lorne Lanning yesterday (I'll refrain from linking due to forum rules for now, it somebody else wants to do it, sure, fine.) and I asked him about the Wii U version of the game and I have some bad news to bring. The Wii U version is in trouble and may get cancelled outright, nothing to do with Nintendo personally, Lorne wants Oddworld on a Nintendo system and has much respect for him. Anyway, New and Tasty for the Wii U has hit some as I was told serious production delays have hit that version, it specifically has to do with the hard drive space, I think they are still building with the basic model in mind. Just wanted to relay this news to you all.

Well, that's incredibly stupid if hard drive space is the reason.
 
What the fuck??? Why would they build it with the basic in mind? Literally no one with a basic (who must only be a small proportion of Wii U owners anyway ) would be downloading big games anyway

I think it is that mentality of you have to build for the lowest common denominator is persisting, but yea, it is very strange and perplexing reason. Maybe I am infering wrong, but what is certain is they are having production issues.
 
Are there any size limits on eShop titles? I know the digital versions of retail titles seem to have no limit as Tekken Tag Tournament was rather hefty
 
I think it is that mentality of you have to build for the lowest common denominator is persisting, but yea, it is very strange and perplexing reason. Maybe I am infering wrong, but what is certain is they are having production issues.

Even if they get it to "fit" in a basic basic owners (without hard drives ) wouldn't be downloading it anyway, a lot of their space will get get eaten by saves and updates, anything over a few hundred megabytes is pretty much pointless for basic owners

Did you not try suggesting to him just to release it at whatever size it needs to be?
 
Even if they get it to "fit" in a basic basic owners (without hard drives ) wouldn't be downloading it anyway, a lot of their space will get get eaten by saves and updates, anything over a few hundred megabytes is pretty much pointless for basic owners

Did you not try suggesting to him just to release it at whatever size it needs to be?

I would assume they're figuring that into whatever sort of "limit" they're imposing on themselves.

But, yeah, it's absurd to not release a game at all because of limiting oneself to a certain amount of space of the far-less-popular model of a system that can use commonly-available formats for expanding space anyway.
 
Greetings, so I have an update to mention abut the Wii U version of Oddworld: New And Tasty. I conducted a very, very large interview with founder Lorne Lanning yesterday (I'll refrain from linking due to forum rules for now, it somebody else wants to do it, sure, fine.) and I asked him about the Wii U version of the game and I have some bad news to bring. The Wii U version is in trouble and may get cancelled outright, nothing to do with Nintendo personally, Lorne wants Oddworld on a Nintendo system and has much respect for him. Anyway, New and Tasty for the Wii U has hit some as I was told serious production delays have hit that version, it specifically has to do with the hard drive space, I think they are still building with the basic model in mind. Just wanted to relay this news to you all.

Hey that's a new one, nobody ever used this excuse before!
 
Here's next week's releases according tho Nintendo.com
Wii U
Pier Solar

3DS
Castle Conqueror EX
Shantae
KORG DSN 12
Magical Diary (DSi)
Secret Journeys: Cities of the World

Seems Stealth Inc. has been delayed a week to Oct 30
Also Disney Infinity 2.0 is getting a digital release on Nov 4
 
They might cancel cause of Basic. That is a shitty reason to cancel and just lazy excuse.

Yeah, cause the basic had such a tremendous success... Why don't they just say in diplomatic terms that they consider that a WiiU version isn't worth the investment?


File size...
seriously...


Edit : yeah I remember the cube days. And the WiiWare file limitations. But to use this now...
 
Edit : yeah I remember the cube days. And the WiiWare file limitations. But to use this now...

Yeah, one could at least kind of understand the thought process then. All that effort of changing a disc, all those extra pennies spent printing the disc, etc...

But, there's really no reason at all now.
 
oh crap, i never buy virtual console game fullprice but i can't say no to uforia. one of my favorite nes game.
 
FWIW I'll be doing a giveaway for this one next week.

I presume it's not open to Canadians as apparently the game isn't releasing here (this trend is really pissing me off, btw)

Greetings, so I have an update to mention abut the Wii U version of Oddworld: New And Tasty. I conducted a very, very large interview with founder Lorne Lanning yesterday (I'll refrain from linking due to forum rules for now, it somebody else wants to do it, sure, fine.) and I asked him about the Wii U version of the game and I have some bad news to bring. The Wii U version is in trouble and may get cancelled outright, nothing to do with Nintendo personally, Lorne wants Oddworld on a Nintendo system and has much respect for him. Anyway, New and Tasty for the Wii U has hit some as I was told serious production delays have hit that version, it specifically has to do with the hard drive space, I think they are still building with the basic model in mind. Just wanted to relay this news to you all.

Sometimes I wonder what devs are even thinking.
 
Just remember that with 3DS NES games, if you struggle with the locations of the A/B buttons, X is mapped to B as well by default. People always seem to miss or forget that.
Wish this were the case for GB games. Because Super Mario Land and Super Mario Land 2 were made very cumbersome with the default set up.
 
Greetings, so I have an update to mention abut the Wii U version of Oddworld: New And Tasty. I conducted a very, very large interview with founder Lorne Lanning yesterday (I'll refrain from linking due to forum rules for now, it somebody else wants to do it, sure, fine.) and I asked him about the Wii U version of the game and I have some bad news to bring. The Wii U version is in trouble and may get cancelled outright, nothing to do with Nintendo personally, Lorne wants Oddworld on a Nintendo system and has much respect for him. Anyway, New and Tasty for the Wii U has hit some as I was told serious production delays have hit that version, it specifically has to do with the hard drive space, I think they are still building with the basic model in mind. Just wanted to relay this news to you all.

I guess they were too successful with the PS4 version so they don't need additional sales. Probably also the PC version has some HDD issues, seeing as there is no release date about that either. And a Basic owner by definition isn't too much into digital shopping or has already a USB HDD by now. Maybe they should pay for some consultancy from Shin'en on how to optimize the space. This game is already long overdue, by the time the other version will hit the market it will be on PS+ for free and the value of it will decrease significantly. Too bad about all the nostalgia, I guess that can be cured on the next Steam summer sales too.
 
I presume it's not open to Canadians as apparently the game isn't releasing here (this trend is really pissing me off, btw)

That is odd. I guess if you entered and won we could see if the code worked for you. Usually I'm under the impression all NA codes work anywhere in the US or Canada.
 
you're forgetting you gotta double the size to install.

9 gigs. factor in OS and shit. they got a lot of stuff to cut down on to squeeze the game for a fresh Wii U basic
 
I guess they were too successful with the PS4 version so they don't need additional sales. Probably also the PC version has some HDD issues, seeing as there is no release date about that either. And a Basic owner by definition isn't too much into digital shopping or has already a USB HDD by now. Maybe they should pay for some consultancy from Shin'en on how to optimize the space. This game is already long overdue, by the time the other version will hit the market it will be on PS+ for free and the value of it will decrease significantly. Too bad about all the nostalgia, I guess that can be cured on the next Steam summer sales too.

Not really sure what is going on with the PC Version, Lorne didn't get to specific there, but that is very much in development and got shown off at PlayExpo recently. Lorne didn't give me a release date because all the dates he has been given never happened.
 
you're forgetting you gotta double the size to install.

9 gigs. factor in OS and shit. they got a lot of stuff to cut down on to squeeze the game for a fresh Wii U basic

This is so ridiculous. They should just say fuck it and do it as-is. If you're buying digital games on your Basic, you own a hard drive anyway.
 
Pretty sure games on the eShop can be more than the basic model's HDD space. Heck, wasn't Tekken Tag Tournament 2 like 11GB or something? & I know Hyrule Warriors is almost 8GB, & that's not including the patches.

Of course! Fatal Frame 5 is like 17GB, DKC Tropical Freeze was 12 or something. Wonderful 101 as well. Lego City Undercover was gigantic as well. There are no size limitations! Which is why this reasoning is so completely irrational. Premium models have been outperforming the Basic since day one. It's not like they're the dominating SKU or make up a significant part of the user base.
 
That is odd. I guess if you entered and won we could see if the code worked for you. Usually I'm under the impression all NA codes work anywhere in the US or Canada.

What? The game isn't released in Canada? That is stupid...

I just checked and it's listed as releasing Oct. 23, so perhaps they just forgot to cross some T's and dot some I's.

Frederic: Resurrection of Music still isn't available in Canada. I contacted the devs about it a while back and they were like, "wow, we didn't expect so many Canadians would care." Like, what the fuck are you releasing a game for if you don't think people will want to buy it?
 
This is crazy build for those that have 32 gig or harddrive. I mean I had harddrive day 1 on Wii U... seriously this should not be an issue.

We were just as surprised as anyone and noted only a small population owned the basic model.
 
I just checked and it's listed as releasing Oct. 23, so perhaps they just forgot to cross some T's and dot some I's.
If it's just 1 week behind, i can see it as being a mistake of some sorts.

Frederic: Resurrection of Music still isn't available in Canada. I contacted the devs about it a while back and they were like, "wow, we didn't expect so many Canadians would care." Like, what the fuck are you releasing a game for if you don't think people will want to buy it?

Now that is just stupid! All it takes to release your game in Canada is to have your game store page entry translated, which is easy, even free with friends/online goers. Game itself can stay in English/etc. It's literally that easy and painless.

Taking a quick look at my stats, my game has had 15% sold in Canada. Not something you ignore, esp when it has no extra fee to release there...
 
Frederic: Resurrection of Music still isn't available in Canada. I contacted the devs about it a while back and they were like, "wow, we didn't expect so many Canadians would care." Like, what the fuck are you releasing a game for if you don't think people will want to buy it?

lolwat

I actually didn't even know that but I was interested in the game

Now that is just stupid! All it takes to release your game in Canada is to have your game store page entry translated, which is easy, even free with friends/online goers. Game itself can stay in English/etc. It's literally that easy and painless.

Taking a quick look at my stats, my game has had 15% sold in Canada. Not something you ignore, esp when it has no extra fee to release there...

How ironic that it's a game about Chopin and they can't be bothered to translate their store page into French :lol
 
Just to allay any confusion the fine folks at Nintendo Everything have transcribed everything Lorne said about the Wii U version of New and Tasty on my show.

http://nintendoeverything.com/oddwo...ssues-with-wii-u-due-to-a-lack-of-hard-drive/

If he was really bothered about Wii U basic owners being able to play it he should just do a disc release option, you can i believe get smallish runs of discs pressed (9000 minimum maybe?) and it would almost certainly sell
 
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